Update docs/changelogs/1.11.x/1.11.0.md
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* Replace WEATHER_HAS_EFFECT with HasWeatherEffect by @AlexOn1ine in [#6069](https://github.com/rh-hideout/pokeemerald-expansion/pull/6069)
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* Cleaned up Trainer Slides, added automated Trainer Slide tests, add new Enemy Critical Hit Slide by @pkmnsnfrn and @AlexOn1ine, @hedara90, @AsparagusEduardo, @mrgriffin in [#6018](https://github.com/rh-hideout/pokeemerald-expansion/pull/6018)
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* If users created new entries in sTrainerSlides, they will need to be ported to the new system.
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* Introduces BattleTurnCounter to simplfy timer checks by @AlexOn1ine in [#6080](https://github.com/rh-hideout/pokeemerald-expansion/pull/6080)
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* Introduces BattleTurnCounter to simplify timer checks by @AlexOn1ine in [#6080](https://github.com/rh-hideout/pokeemerald-expansion/pull/6080)
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* Convert max effects to normal move effects by @AlexOn1ine in [#6143](https://github.com/rh-hideout/pokeemerald-expansion/pull/6143)
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* Redefine IsBattlerAlive in battle.h as a static inline by @AlexOn1ine in [#6211](https://github.com/rh-hideout/pokeemerald-expansion/pull/6211)
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* Consolidated Frontier teams into battle_frontier_trainers.h by @fdeblasio in [#5892](https://github.com/rh-hideout/pokeemerald-expansion/pull/5892)
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