diff --git a/include/config/battle.h b/include/config/battle.h index 14d2b47d32..7467bd47f1 100644 --- a/include/config/battle.h +++ b/include/config/battle.h @@ -285,6 +285,7 @@ #define B_SHOW_TYPES SHOW_TYPES_NEVER // When defined as SHOW_TYPES_ALWAYS, after selecting "Fight" in battle, the types of all Pokemon are revealed. Whe defined as SHOW_TYPES_OWN, types are only revealed if the player owns the mon in question. // Pokémon battle sprite settings -#define B_ENEMY_MON_SHADOW_STYLE GEN_LATEST // In Gen4+, all enemy Pokemon will have a shadow drawn beneath them. +#define B_ENEMY_MON_SHADOW_STYLE GEN_3 // In Gen4+, all enemy Pokemon will have a shadow drawn beneath them. + // Currently Gen4+ shadows don't properly work with Trainerslides #endif // GUARD_CONFIG_BATTLE_H