don't need prints any more
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@ -116,6 +116,5 @@ void Ai_UpdateSwitchInData(u32 battler);
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void Ai_UpdateFaintData(u32 battler);
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void SetAiLogicDataForTurn(struct AiLogicData *aiData);
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void ResetDynamicAiFunc(void);
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u32 BattleAI_PredictMove(u32 battler, u32 opposingBattler);
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#endif // GUARD_BATTLE_AI_MAIN_H
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@ -6,7 +6,7 @@
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// still has them in the ROM. This is because the developers forgot
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// to define NDEBUG before release, however this has been changed as
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// Ruby's actual debug build does not use the AGBPrint features.
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// #define NDEBUG
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#define NDEBUG
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// To enable printf debugging, comment out "#define NDEBUG". This allows
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// the various AGBPrint functions to be used. (See include/gba/isagbprint.h).
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