diff --git a/src/data/text/move_descriptions.h b/src/data/text/move_descriptions.h index c2f3e00a89..aa4cec4eaa 100644 --- a/src/data/text/move_descriptions.h +++ b/src/data/text/move_descriptions.h @@ -2974,8 +2974,8 @@ static const u8 sSpringtideStormDescription[] = _( "Varies with the user's form."); static const u8 sMysticalPowerDescription[] = _( - "A mysterious power strikes and\n" - "raises the user's Sp. Atk."); + "A mysterious power strikes,\n" + "raising the user's Sp. Atk."); static const u8 sRagingFuryDescription[] = _( "A rampage of 2 to 3 turns\n" @@ -3010,8 +3010,8 @@ static const u8 sEsperWingDescription[] = _( "Ups the user's Speed."); static const u8 sBitterMaliceDescription[] = _( - "A spine-chilling resentment\n" - "that may lower the foe's Attack."); + "A spine-chilling resentment.\n" + "May lower the foe's Attack."); static const u8 sShelterDescription[] = _( "The user hardens their skin,\n" @@ -3050,8 +3050,8 @@ static const u8 sTakeHeartDescription[] = _( "heal and strengthen itself."); static const u8 sTeraBlastDescription[] = _( - "Unleashes the user's Tera-type\n" - "energy if Terrastallized."); + "If the user's Terastallized,\n" + "it hits with its Tera-type."); static const u8 sSilkTrapDescription[] =_( "Protects itself, lowering\n" @@ -3078,7 +3078,7 @@ static const u8 sJetPunchDescription[] = _( "speed to strike first."); static const u8 sSpicyExtractDescription[] = _( - "Sharply boosts target's Attack,\n" + "Sharply ups target's Attack,\n" "harshly lowers its Defense."); static const u8 sSpinOutDescription[] = _( @@ -3094,24 +3094,24 @@ static const u8 sIceSpinnerDescription[] = _( "and destroy the terrain."); static const u8 sGlaiveRushDescription[] = _( - "Enemy attacks next turn always\n" - "hit with double damage."); + "Foe attacks next turn can't\n" + "miss and do double damage."); static const u8 sRevivalBlessingDescription[] = _( "Revives a fainted party {PKMN}\n" "and restores half of its HP."); static const u8 sSaltCureDescription[] = _( - "Perpetually damages foe. Super-\n" - "effective against Steel and Water."); + "Hurts foe every turn. Double\n" + "damage to Steel and Water."); static const u8 sTripleDiveDescription[] = _( - "Hits the target with splashes\n" - "of water three times in a row."); + "Hits target with splashes\n" + "of water 3 times in a row."); static const u8 sMortalSpinDescription[] = _( - "Poisons all foes and eliminates\n" - "trapping moves and Leech Seed."); + "Erases trap moves and Leech\n" + "Seed. Poisons adjecent foes."); static const u8 sDoodleDescription[] = _( "Changes user's and ally's\n" @@ -3122,56 +3122,56 @@ static const u8 sFilletAwayDescription[] = _( "Speed by using its own HP."); static const u8 sKowtowCleaveDescription[] = _( - "Slashes the foe after kowtowing.\n" - "This attack never misses."); + "User slashes the foe after\n" + "kowtowing. It never misses."); static const u8 sFlowerTrickDescription[] = _( - "A bouquet of flowers never misses\n" - "and always lands a critical hit."); + "Rigged bouquet. Always gets\n" + "a critical hit, never missing."); static const u8 sTorchSongDescription[] = _( - "Scorches the target. Boosts the\n" - "user's Sp. Atk."); + "Flames scorch the target.\n" + "Boosts the user's Sp. Atk."); static const u8 sAquaStepDescription[] = _( - "Light and fluid dance steps hit.\n" - "Boosts the user's Speed."); + "Hits with light, fluid dance\n" + "steps. Ups the user's Speed."); static const u8 sRagingBullDescription[] = _( - "A bull-like tackle breaks barriers.\n" - "The type depends on the user's form."); + "Tackle that breaks barriers.\n" + "User's form determines type."); static const u8 sMakeItRainDescription[] = _( - "The user's Sp. Atk stat is lowered.\n" - "Money is earned after battle."); + "Lowers the user's Sp. Atk.\n" + "Money is recovered after."); static const u8 sRuinationDescription[] = _( - "A summoned ruinous disaster cuts\n" - "the target's HP in half."); + "Summons a ruinous disaster\n" + "and cuts half the foe's HP."); static const u8 sCollisionCourseDescription[] = _( - "A massive prehistoric explosion\n" - "that is stronger when supereffective."); + "Prehistoric explosion that's\n" + "stronger if supereffective."); static const u8 sElectroDriftDescription[] = _( - "Futuristic electricity piercing\n" - "that is stronger when supereffective."); + "Futuristic electricity. It's\n" + "stronger if supereffective."); static const u8 sShedTailDescription[] = _( - "Creates a Substitute for itself\n" - "before switching out."); + "Creates a Substitute for\n" + "itself before switching out."); static const u8 sChillyReceptionDescription[] =_( - "A bad joke summons a snowstorm.\n" + "Bad joke summons snowstorm.\n" "The user also switches out."); static const u8 sTidyUpDescription[] = _( - "The user tidies up hazards.\n" - "Its Attack and Speed are raised."); + "User tidies up hazards and\n" + "raises its Attack and Speed."); static const u8 sSnowscapeDescription[] = _( "Summons a snowstorm that\n" - "strikes every turn."); + "lasts for five turns."); static const u8 sPounceDescription[] = _( "The user pounces on the foe,\n" @@ -3186,16 +3186,16 @@ static const u8 sChillingWaterDescription[] = _( "lowers the target's Attack."); static const u8 sHyperDrillDescription[] = _( - "A spinning pointed part pierces\n" - "through a foe's Protect."); + "A spinning pointed part\n" + "bypasses a foe's Protect."); static const u8 sTwinBeamDescription[] = _( - "Mystical beams from the user's\n" - "eyes hit twice in a row."); + "Mystical eye-beams that hit\n" + "the target twice in a row."); static const u8 sRageFistDescription[] = _( - "The more the user has been hit,\n" - "the stronger the move."); + "The more the user has been\n" + "hit, the stronger the move."); static const u8 sArmorCannonDescription[] = _( "A strong attack but lowers\n"