fix test compiling

This commit is contained in:
AlexOn1ine 2025-05-01 17:25:27 +02:00
parent 182d42642d
commit 057c0f5480

View File

@ -45,7 +45,7 @@ AI_SINGLE_BATTLE_TEST("AI prefers Water Gun over Bubble if it knows that foe has
} SCENE {
MESSAGE("Shuckle's Defense fell!"); // Contrary activates
} THEN {
EXPECT(gAiThinkingStruct->abilities[B_POSITION_PLAYER_LEFT] == ABILITY_CONTRARY);
EXPECT(gAiLogicData->abilities[B_POSITION_PLAYER_LEFT] == ABILITY_CONTRARY);
}
}
@ -749,7 +749,7 @@ AI_DOUBLE_BATTLE_TEST("AI recognizes Volt Absorb received from Trace")
} WHEN {
TURN { NOT_EXPECT_MOVE(opponentLeft, MOVE_THUNDERSHOCK); NOT_EXPECT_MOVE(opponentLeft, MOVE_THUNDER_WAVE); NOT_EXPECT_MOVE(opponentRight, MOVE_THUNDER_WAVE); }
} THEN {
EXPECT(gAiThinkingStruct->abilities[B_POSITION_PLAYER_RIGHT] == ABILITY_VOLT_ABSORB);
EXPECT(gAiLogicData->abilities[B_POSITION_PLAYER_RIGHT] == ABILITY_VOLT_ABSORB);
}
}