From 06111bdc63115966a49db0f6cbcbed86b1d916c2 Mon Sep 17 00:00:00 2001 From: BuffelSaft Date: Sat, 19 Jun 2021 11:43:29 +1200 Subject: [PATCH] Replace EFFECT_THAW_HIT Both moves that used EFFECT_THAW_HIT now use EFFECT_BURN_HIT. --- src/data/battle_moves.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/data/battle_moves.h b/src/data/battle_moves.h index 286dfab303..9fc79581f5 100644 --- a/src/data/battle_moves.h +++ b/src/data/battle_moves.h @@ -2716,7 +2716,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = [MOVE_FLAME_WHEEL] = { - .effect = EFFECT_THAW_HIT, + .effect = EFFECT_BURN_HIT, .power = 60, .type = TYPE_FIRE, .accuracy = 100, @@ -3508,7 +3508,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] = [MOVE_SACRED_FIRE] = { - .effect = EFFECT_THAW_HIT, + .effect = EFFECT_BURN_HIT, .power = 100, .type = TYPE_FIRE, .accuracy = 95,