From 074e601c1fb425ac9515a6e67e16ac2f6ff8fb43 Mon Sep 17 00:00:00 2001 From: Jaizu Date: Tue, 31 Jan 2023 13:02:24 +0100 Subject: [PATCH] Fix transform on players side too --- src/battle_gfx_sfx_util.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/battle_gfx_sfx_util.c b/src/battle_gfx_sfx_util.c index 05846ab5e8..a711b5dde2 100644 --- a/src/battle_gfx_sfx_util.c +++ b/src/battle_gfx_sfx_util.c @@ -878,6 +878,8 @@ void HandleSpeciesGfxDataChange(u8 battlerAtk, u8 battlerDef, bool8 castform, bo if (GetBattlerSide(battlerAtk) == B_SIDE_PLAYER) { + if (trackEnemyPersonality) + personalityValueEnemyParty = GetMonData(&gEnemyParty[gBattlerPartyIndexes[battlerAtk]], MON_DATA_PERSONALITY); personalityValue = GetMonData(&gPlayerParty[gBattlerPartyIndexes[battlerAtk]], MON_DATA_PERSONALITY); otId = GetMonData(&gPlayerParty[gBattlerPartyIndexes[battlerAtk]], MON_DATA_OT_ID);