diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index 7cd573f5ae..a4e543bfc1 100755 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -5865,7 +5865,7 @@ static bool32 HandleMoveEndMoveBlock(u32 moveEffect) } break; case EFFECT_RAPID_SPIN: - if (IsBattlerTurnDamaged(gBattlerTarget)) + if (IsBattlerTurnDamaged(gBattlerTarget) && IsBattlerAlive(gBattlerAttacker)) { BattleScriptCall(BattleScript_RapidSpinAway); effect = TRUE;