From 083add81275c0bcc868abec619cdda975e534a9d Mon Sep 17 00:00:00 2001 From: Alex <93446519+AlexOn1ine@users.noreply.github.com> Date: Fri, 24 Oct 2025 18:50:23 +0200 Subject: [PATCH] Adds missing alive check for Rapid Spin (#8024) --- src/battle_script_commands.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index 7cd573f5ae..a4e543bfc1 100755 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -5865,7 +5865,7 @@ static bool32 HandleMoveEndMoveBlock(u32 moveEffect) } break; case EFFECT_RAPID_SPIN: - if (IsBattlerTurnDamaged(gBattlerTarget)) + if (IsBattlerTurnDamaged(gBattlerTarget) && IsBattlerAlive(gBattlerAttacker)) { BattleScriptCall(BattleScript_RapidSpinAway); effect = TRUE;