From 0a2ed3d7f88c07dbf4fa334f81fda18730d1dd89 Mon Sep 17 00:00:00 2001 From: RoamerX <20692776+RoamerX@users.noreply.github.com> Date: Sun, 13 Apr 2025 14:16:09 +0800 Subject: [PATCH] Update field_move_scripts.inc MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit 还原原本汉化好的秘传招式文本,不使用旧译 --- data/scripts/field_move_scripts.inc | 24 ++++++++++++------------ 1 file changed, 12 insertions(+), 12 deletions(-) diff --git a/data/scripts/field_move_scripts.inc b/data/scripts/field_move_scripts.inc index fdd108fa11..43828440f2 100644 --- a/data/scripts/field_move_scripts.inc +++ b/data/scripts/field_move_scripts.inc @@ -50,7 +50,7 @@ Text_WantToCut: .string "想把它砍了吗?$" Text_MonUsedFieldMove: - .string "{STR_VAR_1}用了{STR_VAR_2}!$" + .string "{STR_VAR_1}使用了{STR_VAR_2}!$" Text_CantCut: .string "这棵树看起来\n" @@ -217,7 +217,7 @@ EventScript_CancelSmash:: Text_WantToSmash: .string "这块石头看起来不是很结实。\n" - .string "想使用岩石粉碎吗?$" + .string "想使用碎岩吗?$" Text_CantSmash: .string "这是一块奇形怪状的石头,\n" @@ -269,11 +269,11 @@ EventScript_CancelStrength:: Text_WantToStrength: .string "这是一块大石头,但是宝可梦\n" .string "应该还是能把它推到一边的。\p" - .string "想使用劲力吗?$" + .string "想使用怪力吗?$" Text_MonUsedStrength: - .string "{STR_VAR_1}使用了劲力!\p" - .string "{STR_VAR_1}的劲力让他\n" + .string "{STR_VAR_1}使用了怪力!\p" + .string "{STR_VAR_1}的怪力让他\n" .string "有力量把大石头推开了!$" Text_CantStrength: @@ -281,7 +281,7 @@ Text_CantStrength: .string "应该还是能把它推到一边的。$" Text_StrengthActivated: - .string "劲力让它有力量\n" + .string "怪力让它有力量\n" .string "推开大石头了。$" EventScript_UseWaterfall:: @@ -307,15 +307,15 @@ EventScript_EndWaterfall:: end Text_CantWaterfall: - .string "伴随着震耳欲聋的巨响,\n" + .string "随着震耳欲聋的巨响,\n" .string "一道水墙气势非凡的横在眼前。$" Text_WantToWaterfall: .string "很大的一面水墙。\n" - .string "想使用鱼跃龙门吗?$" + .string "想使用攀瀑吗?$" Text_MonUsedWaterfall: - .string "{STR_VAR_1}使用了鱼跃龙门。$" + .string "{STR_VAR_1}使用了攀瀑。$" EventScript_UseDive:: lockall @@ -395,7 +395,7 @@ EventScript_UseCutGrass:: Text_CantDive: .string "这里的水很深。宝可梦\n" - .string "似乎可以潜下去。$" + .string "可以潜下去。$" Text_WantToDive: .string "这里的水很深。\n" @@ -405,11 +405,11 @@ Text_MonUsedDive: .string "{STR_VAR_1}使用了潜水。$" Text_CantSurface: - .string "上方的有明亮的光芒。\n" + .string "上方有明亮的光芒。\n" .string "宝可梦应该可以从这里浮出水面。$" Text_WantToSurface: - .string "上方的有明亮的光芒。\n" + .string "上方有明亮的光芒。\n" .string "要使用潜水吗?$" EventScript_FailSweetScent::