force sGFRomHeader to always be present (#7186)
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@ -99,7 +99,7 @@ struct GFRomHeader
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// This seems to need to be in the text section for some reason.
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// To avoid a changed section attributes warning it's put in a special .text.consts section.
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__attribute__((section(".text.consts")))
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static const struct GFRomHeader sGFRomHeader = {
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USED static const struct GFRomHeader sGFRomHeader = {
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.version = GAME_VERSION,
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.language = GAME_LANGUAGE,
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.gameName = "pokemon emerald version",
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