Documented usage of createsprite gSparkElectricitySpriteTemplate (#6955)
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@ -1023,27 +1023,27 @@ gBattleAnimMove_MagnetRise::
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createvisualtask AnimTask_BlendColorCycle, 2, (F_PAL_BG | F_PAL_BATTLERS), 0, 1, 5, 5, RGB(31, 31, 20)
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createvisualtask AnimTask_BlendColorCycle, 2, (F_PAL_BG | F_PAL_BATTLERS), 0, 1, 5, 5, RGB(31, 31, 20)
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playsewithpan SE_M_THUNDERBOLT2, SOUND_PAN_ATTACKER
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playsewithpan SE_M_THUNDERBOLT2, SOUND_PAN_ATTACKER
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createvisualtask AnimTask_WindUpLunge, 5, ANIM_ATTACKER, -12, 4, 10, 10, 12, 6
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createvisualtask AnimTask_WindUpLunge, 5, ANIM_ATTACKER, -12, 4, 10, 10, 12, 6
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createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 32, 24, 190, 12, ANIM_ATTACKER, 1, 0
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createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 32, 0x18, 190, 12, ANIM_ATTACKER, 1, 0
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delay 0
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delay 0
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createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 80, 24, 22, 12, ANIM_ATTACKER, 1, 0
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createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 80, 0x18, 22, 12, ANIM_ATTACKER, 1, 0
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createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 156, 24, 121, 13, ANIM_ATTACKER, 1, 1
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createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 156, 0x18, 121, 13, ANIM_ATTACKER, 1, 1
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delay 0
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delay 0
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playsewithpan SE_M_THUNDERBOLT2, SOUND_PAN_ATTACKER
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playsewithpan SE_M_THUNDERBOLT2, SOUND_PAN_ATTACKER
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delay 4
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delay 4
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createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 100, 24, 60, 10, ANIM_ATTACKER, 1, 0
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createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 100, 0x18, 60, 10, ANIM_ATTACKER, 1, 0
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createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 170, 24, 42, 11, ANIM_ATTACKER, 1, 1
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createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 170, 0x18, 42, 11, ANIM_ATTACKER, 1, 1
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delay 0
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delay 0
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createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 238, 24, 165, 10, ANIM_ATTACKER, 1, 1
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createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 238, 0x18, 165, 10, ANIM_ATTACKER, 1, 1
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delay 0
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delay 0
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createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 32, 24, 190, 12, ANIM_ATTACKER, 1, 0
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createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 32, 0x18, 190, 12, ANIM_ATTACKER, 1, 0
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delay 0
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delay 0
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createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 80, 24, 22, 12, ANIM_ATTACKER, 1, 0
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createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 80, 0x18, 22, 12, ANIM_ATTACKER, 1, 0
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createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 156, 24, 121, 13, ANIM_ATTACKER, 1, 1
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createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 156, 0x18, 121, 13, ANIM_ATTACKER, 1, 1
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delay 0
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delay 0
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createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 100, 24, 60, 10, ANIM_ATTACKER, 1, 0
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createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 100, 0x18, 60, 10, ANIM_ATTACKER, 1, 0
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createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 170, 24, 42, 11, ANIM_ATTACKER, 1, 1
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createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 170, 0x18, 42, 11, ANIM_ATTACKER, 1, 1
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delay 0
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delay 0
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createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 238, 24, 165, 10, ANIM_ATTACKER, 1, 1
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createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 238, 0x18, 165, 10, ANIM_ATTACKER, 1, 1
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delay 0
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delay 0
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createvisualtask AnimTask_BlendColorCycle, 2, (F_PAL_BG | F_PAL_BATTLERS), 0, 1, 0, 0, RGB(31, 31, 20)
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createvisualtask AnimTask_BlendColorCycle, 2, (F_PAL_BG | F_PAL_BATTLERS), 0, 1, 0, 0, RGB(31, 31, 20)
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delay 20
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delay 20
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@ -2468,17 +2468,17 @@ gBattleAnimMove_Discharge::
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delay 0
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delay 0
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createvisualtask AnimTask_BlendColorCycle, 2, (F_PAL_BG | F_PAL_ATTACKER), -31, 1, 5, 5, RGB(31, 31, 20)
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createvisualtask AnimTask_BlendColorCycle, 2, (F_PAL_BG | F_PAL_ATTACKER), -31, 1, 5, 5, RGB(31, 31, 20)
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playsewithpan SE_M_THUNDERBOLT2, SOUND_PAN_ATTACKER
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playsewithpan SE_M_THUNDERBOLT2, SOUND_PAN_ATTACKER
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createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 32, 24, 190, 12, 0, 1, 0
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createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 32, 0x18, 190, 12, ANIM_ATTACKER, 1, 0
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delay 0
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delay 0
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createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 80, 24, 22, 12, 0, 1, 0
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createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 80, 0x18, 22, 12, ANIM_ATTACKER, 1, 0
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createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 156, 24, 121, 13, 0, 1, 1
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createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 156, 0x18, 121, 13, ANIM_ATTACKER, 1, 1
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delay 0
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delay 0
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createvisualtask AnimTask_BlendColorCycle, 2, (F_PAL_BG | F_PAL_ATTACKER), -31, 1, 0, 0, RGB(31, 31, 20)
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createvisualtask AnimTask_BlendColorCycle, 2, (F_PAL_BG | F_PAL_ATTACKER), -31, 1, 0, 0, RGB(31, 31, 20)
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delay 10
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delay 10
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createvisualtask AnimTask_BlendColorCycle, 2, (F_PAL_BG | F_PAL_ATTACKER), -31, 1, 5, 5, RGB(31, 31, 20)
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createvisualtask AnimTask_BlendColorCycle, 2, (F_PAL_BG | F_PAL_ATTACKER), -31, 1, 5, 5, RGB(31, 31, 20)
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playsewithpan SE_M_THUNDERBOLT2, SOUND_PAN_ATTACKER
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playsewithpan SE_M_THUNDERBOLT2, SOUND_PAN_ATTACKER
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createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 100, 24, 60, 10, 0, 1, 0
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createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 100, 0x18, 60, 10, ANIM_ATTACKER, 1, 0
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createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 170, 24, 42, 11, 0, 1, 1
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createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 170, 0x18, 42, 11, ANIM_ATTACKER, 1, 1
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loadspritegfx ANIM_TAG_WHITE_CIRCLE_OF_LIGHT
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loadspritegfx ANIM_TAG_WHITE_CIRCLE_OF_LIGHT
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loadspritegfx ANIM_TAG_IMPACT
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loadspritegfx ANIM_TAG_IMPACT
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waitbgfadein
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waitbgfadein
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@ -2859,16 +2859,16 @@ gBattleAnimMove_MagnetBomb::
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loadspritegfx ANIM_TAG_SPARK_2
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loadspritegfx ANIM_TAG_SPARK_2
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delay 0
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delay 0
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playsewithpan 119, 192
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playsewithpan 119, 192
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createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 32, 24, 190, 12, 0, 1, 0
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createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 32, 0x18, 190, 12, ANIM_ATTACKER, 1, 0
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delay 0
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delay 0
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createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 80, 24, 22, 12, 0, 1, 0
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createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 80, 0x18, 22, 12, ANIM_ATTACKER, 1, 0
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createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 156, 24, 121, 13, 0, 1, 1
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createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 156, 0x18, 121, 13, ANIM_ATTACKER, 1, 1
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delay 0
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delay 0
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playsewithpan 119, 192
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playsewithpan 119, 192
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createsprite gSparkElectricitySpriteTemplate ANIM_ATTACKER, 0, 100, 24, 60, 10, 0, 1, 0
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createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 100, 0x18, 60, 10, ANIM_ATTACKER, 1, 0
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createsprite gSparkElectricitySpriteTemplate ANIM_ATTACKER, 0, 170, 24, 42, 11, 0, 1, 1
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createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 170, 0x18, 42, 11, ANIM_ATTACKER, 1, 1
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delay 0
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delay 0
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createsprite gSparkElectricitySpriteTemplate ANIM_ATTACKER, 0, 238, 24, 165, 10, 0, 1, 1
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createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 238, 0x18, 165, 10, ANIM_ATTACKER, 1, 1
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delay 0
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delay 0
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loadspritegfx ANIM_TAG_RED_ORB
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loadspritegfx ANIM_TAG_RED_ORB
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playsewithpan 152, SOUND_PAN_ATTACKER
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playsewithpan 152, SOUND_PAN_ATTACKER
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@ -6460,17 +6460,17 @@ TechnoBlastElectric:
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end
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end
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TechnoBlastCharging1:
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TechnoBlastCharging1:
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playsewithpan SE_M_THUNDERBOLT2, SOUND_PAN_ATTACKER
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playsewithpan SE_M_THUNDERBOLT2, SOUND_PAN_ATTACKER
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createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 0x20, 0x18, 0xbe, 0xc, 0x0, 0x1, 0x0
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createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 32, 0x18, 190, 12, ANIM_ATTACKER, 1, 0
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delay 0x0
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delay 0x0
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createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 0x50, 0x18, 0x16, 0xc, 0x0, 0x1, 0x0
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createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 80, 0x18, 22, 12, ANIM_ATTACKER, 1, 0
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createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 0x9c, 0x18, 0x79, 0xd, 0x0, 0x1, 0x1
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createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 156, 0x18, 121, 13, ANIM_ATTACKER, 1, 1
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return
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return
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TechnoBlastCharging2:
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TechnoBlastCharging2:
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playsewithpan SE_M_THUNDERBOLT2, SOUND_PAN_ATTACKER
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playsewithpan SE_M_THUNDERBOLT2, SOUND_PAN_ATTACKER
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createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 0x64, 0x18, 0x3c, 0xa, 0x0, 0x1, 0x0
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createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 100, 0x18, 60, 10, ANIM_ATTACKER, 1, 0
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createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 0xaa, 0x18, 0x2a, 0xb, 0x0, 0x1, 0x1
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createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 170, 0x18, 42, 11, ANIM_ATTACKER, 1, 1
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delay 0x0
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delay 0x0
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createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 0xee, 0x18, 0xa5, 0xa, 0x0, 0x1, 0x1
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createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 238, 0x18, 165, 10, ANIM_ATTACKER, 1, 1
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return
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return
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TechnoBlastWater:
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TechnoBlastWater:
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@ -8145,16 +8145,16 @@ gBattleAnimMove_Electrify::
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monbg ANIM_ATTACKER
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monbg ANIM_ATTACKER
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loopsewithpan SE_M_THUNDERBOLT2, SOUND_PAN_TARGET 0xa 0x4
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loopsewithpan SE_M_THUNDERBOLT2, SOUND_PAN_TARGET 0xa 0x4
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createsprite gElectrifyRingTemplate, ANIM_ATTACKER, 2
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createsprite gElectrifyRingTemplate, ANIM_ATTACKER, 2
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createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 0x20, 0x18, 0xbe, 0xc, 0x0, 0x1, 0x0
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createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 32, 0x18, 190, 12, ANIM_ATTACKER, 1, 0
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createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 0x50, 0x18, 0x16, 0xc, 0x0, 0x1, 0x0
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createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 80, 0x18, 22, 12, ANIM_ATTACKER, 1, 0
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createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 0x9c, 0x18, 0x79, 0xd, 0x0, 0x1, 0x1
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createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 156, 0x18, 121, 13, ANIM_ATTACKER, 1, 1
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delay 0x4
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delay 0x4
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createsprite gElectrifyRingTemplate, ANIM_ATTACKER, 2
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createsprite gElectrifyRingTemplate, ANIM_ATTACKER, 2
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delay 0x4
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delay 0x4
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createsprite gElectrifyRingTemplate, ANIM_ATTACKER, 2
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createsprite gElectrifyRingTemplate, ANIM_ATTACKER, 2
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createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 0x64, 0x18, 0x3c, 0xa, 0x0, 0x1, 0x0
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createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 100, 0x18, 60, 10, ANIM_ATTACKER, 1, 0
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createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 0xaa, 0x18, 0x2a, 0xb, 0x0, 0x1, 0x1
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createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 170, 0x18, 42, 11, ANIM_ATTACKER, 1, 1
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createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 0xee, 0x18, 0xa5, 0xa, 0x0, 0x1, 0x1
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createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 238, 0x18, 165, 10, ANIM_ATTACKER, 1, 1
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waitforvisualfinish
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waitforvisualfinish
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playsewithpan SE_M_THUNDER_WAVE, SOUND_PAN_ATTACKER
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playsewithpan SE_M_THUNDER_WAVE, SOUND_PAN_ATTACKER
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createsprite gZapCannonSparkSpriteTemplate, ANIM_TARGET, 4, 0xa, 0x0, 0x10, 0x1e, 0x0, 0x28, 0x0
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createsprite gZapCannonSparkSpriteTemplate, ANIM_TARGET, 4, 0xa, 0x0, 0x10, 0x1e, 0x0, 0x28, 0x0
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@ -8932,16 +8932,16 @@ gBattleAnimMove_MagneticFlux::
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waitforvisualfinish
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waitforvisualfinish
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end
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end
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MagneticFluxSparks1:
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MagneticFluxSparks1:
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createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 0x20, 0x18, 0xbe, 0xc, 0x0, 0x1, 0x0
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createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 32, 0x18, 190, 12, ANIM_ATTACKER, 1, 0
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delay 0x0
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delay 0x0
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createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 0x50, 0x18, 0x16, 0xc, 0x0, 0x1, 0x0
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createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 80, 0x18, 22, 12, ANIM_ATTACKER, 1, 0
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createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 0x9c, 0x18, 0x79, 0xd, 0x0, 0x1, 0x1
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createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 156, 0x18, 121, 13, ANIM_ATTACKER, 1, 1
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return
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return
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MagneticFluxSparks2:
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MagneticFluxSparks2:
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createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 0x64, 0x18, 0x3c, 0xa, 0x0, 0x1, 0x0
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createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 100, 0x18, 60, 10, ANIM_ATTACKER, 1, 0
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createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 0xaa, 0x18, 0x2a, 0xb, 0x0, 0x1, 0x1
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createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 170, 0x18, 42, 11, ANIM_ATTACKER, 1, 1
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delay 0x0
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delay 0x0
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createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 0xee, 0x18, 0xa5, 0xa, 0x0, 0x1, 0x1
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createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 238, 0x18, 165, 10, ANIM_ATTACKER, 1, 1
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return
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return
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gBattleAnimMove_HappyHour::
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gBattleAnimMove_HappyHour::
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@ -10412,50 +10412,50 @@ gBattleAnimMove_GearUp::
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createvisualtask AnimTask_BlendBattleAnimPal, 0xA, F_PAL_ATTACKER, 0x2, 0x0, 0x9, 0x039B
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createvisualtask AnimTask_BlendBattleAnimPal, 0xA, F_PAL_ATTACKER, 0x2, 0x0, 0x9, 0x039B
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createsprite gGearUpGearsTemplate, ANIM_ATTACKER, 2, 0x0, 0xffe8, 0x8, 0x8c
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createsprite gGearUpGearsTemplate, ANIM_ATTACKER, 2, 0x0, 0xffe8, 0x8, 0x8c
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playsewithpan SE_ROULETTE_BALL2, SOUND_PAN_ATTACKER
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playsewithpan SE_ROULETTE_BALL2, SOUND_PAN_ATTACKER
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createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 0x20, 0x18, 0xbe, 0xc, 0x0, 0x1, 0x0
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createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 32, 0x18, 190, 12, ANIM_ATTACKER, 1, 0
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delay 0x0
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delay 0x0
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createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 0x50, 0x18, 0x16, 0xc, 0x0, 0x1, 0x0
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createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 80, 0x18, 22, 12, ANIM_ATTACKER, 1, 0
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createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 0x9c, 0x18, 0x79, 0xd, 0x0, 0x1, 0x1
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createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 156, 0x18, 121, 13, ANIM_ATTACKER, 1, 1
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delay 0xF
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delay 0xF
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playsewithpan SE_ROULETTE_BALL2, SOUND_PAN_ATTACKER
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playsewithpan SE_ROULETTE_BALL2, SOUND_PAN_ATTACKER
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createsprite gGearUpGearsTemplate, ANIM_ATTACKER, 2, 0x0, 0xffe8, 0x8, 0x8c
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createsprite gGearUpGearsTemplate, ANIM_ATTACKER, 2, 0x0, 0xffe8, 0x8, 0x8c
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createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 0x64, 0x18, 0x3c, 0xa, 0x0, 0x1, 0x0
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createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 100, 0x18, 60, 10, ANIM_ATTACKER, 1, 0
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createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 0xaa, 0x18, 0x2a, 0xb, 0x0, 0x1, 0x1
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createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 170, 0x18, 42, 11, ANIM_ATTACKER, 1, 1
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delay 0x0
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delay 0x0
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createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 0xee, 0x18, 0xa5, 0xa, 0x0, 0x1, 0x1
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createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 238, 0x18, 165, 10, ANIM_ATTACKER, 1, 1
|
||||||
delay 0xF
|
delay 0xF
|
||||||
playsewithpan SE_ROULETTE_BALL2, SOUND_PAN_ATTACKER
|
playsewithpan SE_ROULETTE_BALL2, SOUND_PAN_ATTACKER
|
||||||
createsprite gGearUpGearsTemplate, ANIM_ATTACKER, 2, 0x0, 0xffe8, 0x8, 0x8c
|
createsprite gGearUpGearsTemplate, ANIM_ATTACKER, 2, 0x0, 0xffe8, 0x8, 0x8c
|
||||||
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 0x20, 0x18, 0xbe, 0xc, 0x0, 0x1, 0x0
|
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 32, 0x18, 190, 12, ANIM_ATTACKER, 1, 0
|
||||||
delay 0x0
|
delay 0x0
|
||||||
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 0x50, 0x18, 0x16, 0xc, 0x0, 0x1, 0x0
|
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 80, 0x18, 22, 12, ANIM_ATTACKER, 1, 0
|
||||||
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 0x9c, 0x18, 0x79, 0xd, 0x0, 0x1, 0x1
|
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 156, 0x18, 121, 13, ANIM_ATTACKER, 1, 1
|
||||||
delay 0xF
|
delay 0xF
|
||||||
playsewithpan SE_ROULETTE_BALL2, SOUND_PAN_ATTACKER
|
playsewithpan SE_ROULETTE_BALL2, SOUND_PAN_ATTACKER
|
||||||
call GearUpSparks
|
call GearUpSparks
|
||||||
call GearUpSparks
|
call GearUpSparks
|
||||||
call GearUpSparks
|
call GearUpSparks
|
||||||
playsewithpan SE_ROULETTE_BALL2, SOUND_PAN_ATTACKER
|
playsewithpan SE_ROULETTE_BALL2, SOUND_PAN_ATTACKER
|
||||||
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 0x20, 0x18, 0xbe, 0xc, 0x0, 0x1, 0x0
|
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 32, 0x18, 190, 12, ANIM_ATTACKER, 1, 0
|
||||||
delay 0x0
|
delay 0x0
|
||||||
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 0x50, 0x18, 0x16, 0xc, 0x0, 0x1, 0x0
|
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 80, 0x18, 22, 12, ANIM_ATTACKER, 1, 0
|
||||||
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 0x9c, 0x18, 0x79, 0xd, 0x0, 0x1, 0x1
|
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 156, 0x18, 121, 13, ANIM_ATTACKER, 1, 1
|
||||||
waitforvisualfinish
|
waitforvisualfinish
|
||||||
createvisualtask AnimTask_BlendBattleAnimPal, 0xA, F_PAL_ATTACKER, 0x2, 0x9, 0x0, 0x039B
|
createvisualtask AnimTask_BlendBattleAnimPal, 0xA, F_PAL_ATTACKER, 0x2, 0x9, 0x0, 0x039B
|
||||||
waitforvisualfinish
|
waitforvisualfinish
|
||||||
end
|
end
|
||||||
GearUpSparks:
|
GearUpSparks:
|
||||||
playsewithpan SE_ROULETTE_BALL2, SOUND_PAN_ATTACKER
|
playsewithpan SE_ROULETTE_BALL2, SOUND_PAN_ATTACKER
|
||||||
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 0x20, 0x18, 0xbe, 0xc, 0x0, 0x1, 0x0
|
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 32, 0x18, 190, 12, ANIM_ATTACKER, 1, 0
|
||||||
delay 0x0
|
delay 0x0
|
||||||
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 0x50, 0x18, 0x16, 0xc, 0x0, 0x1, 0x0
|
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 80, 0x18, 22, 12, ANIM_ATTACKER, 1, 0
|
||||||
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 0x9c, 0x18, 0x79, 0xd, 0x0, 0x1, 0x1
|
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 156, 0x18, 121, 13, ANIM_ATTACKER, 1, 1
|
||||||
delay 0xF
|
delay 0xF
|
||||||
playsewithpan SE_ROULETTE_BALL2, SOUND_PAN_ATTACKER
|
playsewithpan SE_ROULETTE_BALL2, SOUND_PAN_ATTACKER
|
||||||
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 0x64, 0x18, 0x3c, 0xa, 0x0, 0x1, 0x0
|
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 100, 0x18, 60, 10, ANIM_ATTACKER, 1, 0
|
||||||
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 0xaa, 0x18, 0x2a, 0xb, 0x0, 0x1, 0x1
|
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 170, 0x18, 42, 11, ANIM_ATTACKER, 1, 1
|
||||||
delay 0x0
|
delay 0x0
|
||||||
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 0xee, 0x18, 0xa5, 0xa, 0x0, 0x1, 0x1
|
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 238, 0x18, 165, 10, ANIM_ATTACKER, 1, 1
|
||||||
delay 0xF
|
delay 0xF
|
||||||
return
|
return
|
||||||
|
|
||||||
@ -11038,102 +11038,102 @@ gBattleAnimMove_CoreEnforcer::
|
|||||||
loopsewithpan SE_M_MEGA_KICK, SOUND_PAN_ATTACKER 0xd 0xA
|
loopsewithpan SE_M_MEGA_KICK, SOUND_PAN_ATTACKER 0xd 0xA
|
||||||
createsprite gCoreEnforcerCircleChargeTemplate, ANIM_ATTACKER, 2, 0x0, 0x0, 0x0, 0x2
|
createsprite gCoreEnforcerCircleChargeTemplate, ANIM_ATTACKER, 2, 0x0, 0x0, 0x0, 0x2
|
||||||
createsprite gCoreEnforcerBlueRingTemplate, ANIM_ATTACKER, 40, 0x0, 0x0, 0x0, 0x0
|
createsprite gCoreEnforcerBlueRingTemplate, ANIM_ATTACKER, 40, 0x0, 0x0, 0x0, 0x0
|
||||||
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 0x20, 0x18, 0xbe, 0xc, 0x0, 0x1, 0x0
|
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 32, 0x18, 190, 12, ANIM_ATTACKER, 1, 0
|
||||||
delay 0x0
|
delay 0x0
|
||||||
createsprite gCoreEnforcerBlueSparkTemplate, ANIM_ATTACKER, 0, 0x50, 0x18, 0x16, 0xc, 0x0, 0x1, 0x0
|
createsprite gCoreEnforcerBlueSparkTemplate, ANIM_ATTACKER, 0, 0x50, 0x18, 0x16, 0xc, 0x0, 0x1, 0x0
|
||||||
createsprite gCoreEnforcerGreenChargeTemplate, ANIM_ATTACKER, 0, 0x9c, 0x18, 0x79, 0xd, 0x0, 0x1, 0x1
|
createsprite gCoreEnforcerGreenChargeTemplate, ANIM_ATTACKER, 0, 0x9c, 0x18, 0x79, 0xd, 0x0, 0x1, 0x1
|
||||||
delay 0x5
|
delay 0x5
|
||||||
createsprite gCoreEnforcerGreenChargeTemplate, ANIM_ATTACKER, 0, 0x64, 0x18, 0x3c, 0xa, 0x0, 0x1, 0x0
|
createsprite gCoreEnforcerGreenChargeTemplate, ANIM_ATTACKER, 0, 0x64, 0x18, 0x3c, 0xa, 0x0, 0x1, 0x0
|
||||||
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 0xaa, 0x18, 0x2a, 0xb, 0x0, 0x1, 0x1
|
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 170, 0x18, 42, 11, ANIM_ATTACKER, 1, 1
|
||||||
delay 0x0
|
delay 0x0
|
||||||
createsprite gCoreEnforcerBlueSparkTemplate, ANIM_ATTACKER, 0, 0xee, 0x18, 0xa5, 0xa, 0x0, 0x1, 0x1
|
createsprite gCoreEnforcerBlueSparkTemplate, ANIM_ATTACKER, 0, 0xee, 0x18, 0xa5, 0xa, 0x0, 0x1, 0x1
|
||||||
delay 0x5
|
delay 0x5
|
||||||
createsprite gCoreEnforcerBlueSparkTemplate, ANIM_ATTACKER, 0, 0x20, 0x18, 0xbe, 0xc, 0x0, 0x1, 0x0
|
createsprite gCoreEnforcerBlueSparkTemplate, ANIM_ATTACKER, 0, 0x20, 0x18, 0xbe, 0xc, 0x0, 0x1, 0x0
|
||||||
delay 0x0
|
delay 0x0
|
||||||
createsprite gCoreEnforcerGreenChargeTemplate, ANIM_ATTACKER, 0, 0x50, 0x18, 0x16, 0xc, 0x0, 0x1, 0x0
|
createsprite gCoreEnforcerGreenChargeTemplate, ANIM_ATTACKER, 0, 0x50, 0x18, 0x16, 0xc, 0x0, 0x1, 0x0
|
||||||
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 0x9c, 0x18, 0x79, 0xd, 0x0, 0x1, 0x1
|
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 156, 0x18, 121, 13, ANIM_ATTACKER, 1, 1
|
||||||
waitforvisualfinish
|
waitforvisualfinish
|
||||||
createsprite gCoreEnforcerCircleChargeTemplate, ANIM_ATTACKER, 2, 0x0, 0x0, 0x0, 0x2
|
createsprite gCoreEnforcerCircleChargeTemplate, ANIM_ATTACKER, 2, 0x0, 0x0, 0x0, 0x2
|
||||||
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 0x64, 0x18, 0x3c, 0xa, 0x0, 0x1, 0x0
|
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 100, 0x18, 60, 10, ANIM_ATTACKER, 1, 0
|
||||||
createsprite gCoreEnforcerBlueSparkTemplate, ANIM_ATTACKER, 0, 0xaa, 0x18, 0x2a, 0xb, 0x0, 0x1, 0x1
|
createsprite gCoreEnforcerBlueSparkTemplate, ANIM_ATTACKER, 0, 0xaa, 0x18, 0x2a, 0xb, 0x0, 0x1, 0x1
|
||||||
delay 0x0
|
delay 0x0
|
||||||
createsprite gCoreEnforcerGreenChargeTemplate, ANIM_ATTACKER, 0, 0xee, 0x18, 0xa5, 0xa, 0x0, 0x1, 0x1
|
createsprite gCoreEnforcerGreenChargeTemplate, ANIM_ATTACKER, 0, 0xee, 0x18, 0xa5, 0xa, 0x0, 0x1, 0x1
|
||||||
delay 0x5
|
delay 0x5
|
||||||
createsprite gCoreEnforcerGreenChargeTemplate, ANIM_ATTACKER, 0, 0x20, 0x18, 0xbe, 0xc, 0x0, 0x1, 0x0
|
createsprite gCoreEnforcerGreenChargeTemplate, ANIM_ATTACKER, 0, 0x20, 0x18, 0xbe, 0xc, 0x0, 0x1, 0x0
|
||||||
delay 0x0
|
delay 0x0
|
||||||
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 0x50, 0x18, 0x16, 0xc, 0x0, 0x1, 0x0
|
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 80, 0x18, 22, 12, ANIM_ATTACKER, 1, 0
|
||||||
createsprite gCoreEnforcerBlueSparkTemplate, ANIM_ATTACKER, 0, 0x9c, 0x18, 0x79, 0xd, 0x0, 0x1, 0x1
|
createsprite gCoreEnforcerBlueSparkTemplate, ANIM_ATTACKER, 0, 0x9c, 0x18, 0x79, 0xd, 0x0, 0x1, 0x1
|
||||||
delay 0x5
|
delay 0x5
|
||||||
createsprite gCoreEnforcerBlueSparkTemplate, ANIM_ATTACKER, 0, 0x64, 0x18, 0x3c, 0xa, 0x0, 0x1, 0x0
|
createsprite gCoreEnforcerBlueSparkTemplate, ANIM_ATTACKER, 0, 0x64, 0x18, 0x3c, 0xa, 0x0, 0x1, 0x0
|
||||||
createsprite gCoreEnforcerGreenChargeTemplate, ANIM_ATTACKER, 0, 0xaa, 0x18, 0x2a, 0xb, 0x0, 0x1, 0x1
|
createsprite gCoreEnforcerGreenChargeTemplate, ANIM_ATTACKER, 0, 0xaa, 0x18, 0x2a, 0xb, 0x0, 0x1, 0x1
|
||||||
delay 0x0
|
delay 0x0
|
||||||
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 0xee, 0x18, 0xa5, 0xa, 0x0, 0x1, 0x1
|
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 238, 0x18, 165, 10, ANIM_ATTACKER, 1, 1
|
||||||
waitforvisualfinish
|
waitforvisualfinish
|
||||||
createsprite gCoreEnforcerCircleChargeTemplate, ANIM_ATTACKER, 2, 0x0, 0x0, 0x0, 0x2
|
createsprite gCoreEnforcerCircleChargeTemplate, ANIM_ATTACKER, 2, 0x0, 0x0, 0x0, 0x2
|
||||||
createsprite gCoreEnforcerYellowRingTemplate, ANIM_ATTACKER, 40, 0x0, 0x0, 0x0, 0x0
|
createsprite gCoreEnforcerYellowRingTemplate, ANIM_ATTACKER, 40, 0x0, 0x0, 0x0, 0x0
|
||||||
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 0x20, 0x18, 0xbe, 0xc, 0x0, 0x1, 0x0
|
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 32, 0x18, 190, 12, ANIM_ATTACKER, 1, 0
|
||||||
delay 0x0
|
delay 0x0
|
||||||
createsprite gCoreEnforcerBlueSparkTemplate, ANIM_ATTACKER, 0, 0x50, 0x18, 0x16, 0xc, 0x0, 0x1, 0x0
|
createsprite gCoreEnforcerBlueSparkTemplate, ANIM_ATTACKER, 0, 0x50, 0x18, 0x16, 0xc, 0x0, 0x1, 0x0
|
||||||
createsprite gCoreEnforcerGreenChargeTemplate, ANIM_ATTACKER, 0, 0x9c, 0x18, 0x79, 0xd, 0x0, 0x1, 0x1
|
createsprite gCoreEnforcerGreenChargeTemplate, ANIM_ATTACKER, 0, 0x9c, 0x18, 0x79, 0xd, 0x0, 0x1, 0x1
|
||||||
delay 0x5
|
delay 0x5
|
||||||
createsprite gCoreEnforcerGreenChargeTemplate, ANIM_ATTACKER, 0, 0x64, 0x18, 0x3c, 0xa, 0x0, 0x1, 0x0
|
createsprite gCoreEnforcerGreenChargeTemplate, ANIM_ATTACKER, 0, 0x64, 0x18, 0x3c, 0xa, 0x0, 0x1, 0x0
|
||||||
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 0xaa, 0x18, 0x2a, 0xb, 0x0, 0x1, 0x1
|
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 170, 0x18, 42, 11, ANIM_ATTACKER, 1, 1
|
||||||
delay 0x0
|
delay 0x0
|
||||||
createsprite gCoreEnforcerBlueSparkTemplate, ANIM_ATTACKER, 0, 0xee, 0x18, 0xa5, 0xa, 0x0, 0x1, 0x1
|
createsprite gCoreEnforcerBlueSparkTemplate, ANIM_ATTACKER, 0, 0xee, 0x18, 0xa5, 0xa, 0x0, 0x1, 0x1
|
||||||
delay 0x5
|
delay 0x5
|
||||||
createsprite gCoreEnforcerBlueSparkTemplate, ANIM_ATTACKER, 0, 0x20, 0x18, 0xbe, 0xc, 0x0, 0x1, 0x0
|
createsprite gCoreEnforcerBlueSparkTemplate, ANIM_ATTACKER, 0, 0x20, 0x18, 0xbe, 0xc, 0x0, 0x1, 0x0
|
||||||
delay 0x0
|
delay 0x0
|
||||||
createsprite gCoreEnforcerGreenChargeTemplate, ANIM_ATTACKER, 0, 0x50, 0x18, 0x16, 0xc, 0x0, 0x1, 0x0
|
createsprite gCoreEnforcerGreenChargeTemplate, ANIM_ATTACKER, 0, 0x50, 0x18, 0x16, 0xc, 0x0, 0x1, 0x0
|
||||||
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 0x9c, 0x18, 0x79, 0xd, 0x0, 0x1, 0x1
|
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 156, 0x18, 121, 13, ANIM_ATTACKER, 1, 1
|
||||||
waitforvisualfinish
|
waitforvisualfinish
|
||||||
createsprite gCoreEnforcerCircleChargeTemplate, ANIM_ATTACKER, 2, 0x0, 0x0, 0x0, 0x2
|
createsprite gCoreEnforcerCircleChargeTemplate, ANIM_ATTACKER, 2, 0x0, 0x0, 0x0, 0x2
|
||||||
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 0x64, 0x18, 0x3c, 0xa, 0x0, 0x1, 0x0
|
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 100, 0x18, 60, 10, ANIM_ATTACKER, 1, 0
|
||||||
createsprite gCoreEnforcerBlueSparkTemplate, ANIM_ATTACKER, 0, 0xaa, 0x18, 0x2a, 0xb, 0x0, 0x1, 0x1
|
createsprite gCoreEnforcerBlueSparkTemplate, ANIM_ATTACKER, 0, 0xaa, 0x18, 0x2a, 0xb, 0x0, 0x1, 0x1
|
||||||
delay 0x0
|
delay 0x0
|
||||||
createsprite gCoreEnforcerGreenChargeTemplate, ANIM_ATTACKER, 0, 0xee, 0x18, 0xa5, 0xa, 0x0, 0x1, 0x1
|
createsprite gCoreEnforcerGreenChargeTemplate, ANIM_ATTACKER, 0, 0xee, 0x18, 0xa5, 0xa, 0x0, 0x1, 0x1
|
||||||
delay 0x5
|
delay 0x5
|
||||||
createsprite gCoreEnforcerGreenChargeTemplate, ANIM_ATTACKER, 0, 0x20, 0x18, 0xbe, 0xc, 0x0, 0x1, 0x0
|
createsprite gCoreEnforcerGreenChargeTemplate, ANIM_ATTACKER, 0, 0x20, 0x18, 0xbe, 0xc, 0x0, 0x1, 0x0
|
||||||
delay 0x0
|
delay 0x0
|
||||||
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 0x50, 0x18, 0x16, 0xc, 0x0, 0x1, 0x0
|
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 80, 0x18, 22, 12, ANIM_ATTACKER, 1, 0
|
||||||
createsprite gCoreEnforcerBlueSparkTemplate, ANIM_ATTACKER, 0, 0x9c, 0x18, 0x79, 0xd, 0x0, 0x1, 0x1
|
createsprite gCoreEnforcerBlueSparkTemplate, ANIM_ATTACKER, 0, 0x9c, 0x18, 0x79, 0xd, 0x0, 0x1, 0x1
|
||||||
delay 0x5
|
delay 0x5
|
||||||
createsprite gCoreEnforcerBlueSparkTemplate, ANIM_ATTACKER, 0, 0x64, 0x18, 0x3c, 0xa, 0x0, 0x1, 0x0
|
createsprite gCoreEnforcerBlueSparkTemplate, ANIM_ATTACKER, 0, 0x64, 0x18, 0x3c, 0xa, 0x0, 0x1, 0x0
|
||||||
createsprite gCoreEnforcerGreenChargeTemplate, ANIM_ATTACKER, 0, 0xaa, 0x18, 0x2a, 0xb, 0x0, 0x1, 0x1
|
createsprite gCoreEnforcerGreenChargeTemplate, ANIM_ATTACKER, 0, 0xaa, 0x18, 0x2a, 0xb, 0x0, 0x1, 0x1
|
||||||
delay 0x0
|
delay 0x0
|
||||||
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 0xee, 0x18, 0xa5, 0xa, 0x0, 0x1, 0x1
|
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 238, 0x18, 165, 10, ANIM_ATTACKER, 1, 1
|
||||||
waitforvisualfinish
|
waitforvisualfinish
|
||||||
createsprite gCoreEnforcerCircleChargeTemplate, ANIM_ATTACKER, 2, 0x0, 0x0, 0x0, 0x2
|
createsprite gCoreEnforcerCircleChargeTemplate, ANIM_ATTACKER, 2, 0x0, 0x0, 0x0, 0x2
|
||||||
createsprite gCoreEnforcerGreenRingTemplate, ANIM_ATTACKER, 40, 0x0, 0x0, 0x0, 0x0
|
createsprite gCoreEnforcerGreenRingTemplate, ANIM_ATTACKER, 40, 0x0, 0x0, 0x0, 0x0
|
||||||
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 0x20, 0x18, 0xbe, 0xc, 0x0, 0x1, 0x0
|
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 32, 0x18, 190, 12, ANIM_ATTACKER, 1, 0
|
||||||
delay 0x0
|
delay 0x0
|
||||||
createsprite gCoreEnforcerBlueSparkTemplate, ANIM_ATTACKER, 0, 0x50, 0x18, 0x16, 0xc, 0x0, 0x1, 0x0
|
createsprite gCoreEnforcerBlueSparkTemplate, ANIM_ATTACKER, 0, 0x50, 0x18, 0x16, 0xc, 0x0, 0x1, 0x0
|
||||||
createsprite gCoreEnforcerGreenChargeTemplate, ANIM_ATTACKER, 0, 0x9c, 0x18, 0x79, 0xd, 0x0, 0x1, 0x1
|
createsprite gCoreEnforcerGreenChargeTemplate, ANIM_ATTACKER, 0, 0x9c, 0x18, 0x79, 0xd, 0x0, 0x1, 0x1
|
||||||
delay 0x5
|
delay 0x5
|
||||||
createsprite gCoreEnforcerGreenChargeTemplate, ANIM_ATTACKER, 0, 0x64, 0x18, 0x3c, 0xa, 0x0, 0x1, 0x0
|
createsprite gCoreEnforcerGreenChargeTemplate, ANIM_ATTACKER, 0, 0x64, 0x18, 0x3c, 0xa, 0x0, 0x1, 0x0
|
||||||
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 0xaa, 0x18, 0x2a, 0xb, 0x0, 0x1, 0x1
|
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 170, 0x18, 42, 11, ANIM_ATTACKER, 1, 1
|
||||||
delay 0x0
|
delay 0x0
|
||||||
createsprite gCoreEnforcerBlueSparkTemplate, ANIM_ATTACKER, 0, 0xee, 0x18, 0xa5, 0xa, 0x0, 0x1, 0x1
|
createsprite gCoreEnforcerBlueSparkTemplate, ANIM_ATTACKER, 0, 0xee, 0x18, 0xa5, 0xa, 0x0, 0x1, 0x1
|
||||||
delay 0x5
|
delay 0x5
|
||||||
createsprite gCoreEnforcerBlueSparkTemplate, ANIM_ATTACKER, 0, 0x20, 0x18, 0xbe, 0xc, 0x0, 0x1, 0x0
|
createsprite gCoreEnforcerBlueSparkTemplate, ANIM_ATTACKER, 0, 0x20, 0x18, 0xbe, 0xc, 0x0, 0x1, 0x0
|
||||||
delay 0x0
|
delay 0x0
|
||||||
createsprite gCoreEnforcerGreenChargeTemplate, ANIM_ATTACKER, 0, 0x50, 0x18, 0x16, 0xc, 0x0, 0x1, 0x0
|
createsprite gCoreEnforcerGreenChargeTemplate, ANIM_ATTACKER, 0, 0x50, 0x18, 0x16, 0xc, 0x0, 0x1, 0x0
|
||||||
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 0x9c, 0x18, 0x79, 0xd, 0x0, 0x1, 0x1
|
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 156, 0x18, 121, 13, ANIM_ATTACKER, 1, 1
|
||||||
waitforvisualfinish
|
waitforvisualfinish
|
||||||
createsprite gCoreEnforcerCircleChargeTemplate, ANIM_ATTACKER, 2, 0x0, 0x0, 0x0, 0x2
|
createsprite gCoreEnforcerCircleChargeTemplate, ANIM_ATTACKER, 2, 0x0, 0x0, 0x0, 0x2
|
||||||
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 0x64, 0x18, 0x3c, 0xa, 0x0, 0x1, 0x0
|
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 100, 0x18, 60, 10, ANIM_ATTACKER, 1, 0
|
||||||
createsprite gCoreEnforcerBlueSparkTemplate, ANIM_ATTACKER, 0, 0xaa, 0x18, 0x2a, 0xb, 0x0, 0x1, 0x1
|
createsprite gCoreEnforcerBlueSparkTemplate, ANIM_ATTACKER, 0, 0xaa, 0x18, 0x2a, 0xb, 0x0, 0x1, 0x1
|
||||||
delay 0x0
|
delay 0x0
|
||||||
createsprite gCoreEnforcerGreenChargeTemplate, ANIM_ATTACKER, 0, 0xee, 0x18, 0xa5, 0xa, 0x0, 0x1, 0x1
|
createsprite gCoreEnforcerGreenChargeTemplate, ANIM_ATTACKER, 0, 0xee, 0x18, 0xa5, 0xa, 0x0, 0x1, 0x1
|
||||||
delay 0x5
|
delay 0x5
|
||||||
createsprite gCoreEnforcerGreenChargeTemplate, ANIM_ATTACKER, 0, 0x20, 0x18, 0xbe, 0xc, 0x0, 0x1, 0x0
|
createsprite gCoreEnforcerGreenChargeTemplate, ANIM_ATTACKER, 0, 0x20, 0x18, 0xbe, 0xc, 0x0, 0x1, 0x0
|
||||||
delay 0x0
|
delay 0x0
|
||||||
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 0x50, 0x18, 0x16, 0xc, 0x0, 0x1, 0x0
|
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 80, 0x18, 22, 12, ANIM_ATTACKER, 1, 0
|
||||||
createsprite gCoreEnforcerBlueSparkTemplate, ANIM_ATTACKER, 0, 0x9c, 0x18, 0x79, 0xd, 0x0, 0x1, 0x1
|
createsprite gCoreEnforcerBlueSparkTemplate, ANIM_ATTACKER, 0, 0x9c, 0x18, 0x79, 0xd, 0x0, 0x1, 0x1
|
||||||
delay 0x5
|
delay 0x5
|
||||||
createsprite gCoreEnforcerBlueSparkTemplate, ANIM_ATTACKER, 0, 0x64, 0x18, 0x3c, 0xa, 0x0, 0x1, 0x0
|
createsprite gCoreEnforcerBlueSparkTemplate, ANIM_ATTACKER, 0, 0x64, 0x18, 0x3c, 0xa, 0x0, 0x1, 0x0
|
||||||
createsprite gCoreEnforcerGreenChargeTemplate, ANIM_ATTACKER, 0, 0xaa, 0x18, 0x2a, 0xb, 0x0, 0x1, 0x1
|
createsprite gCoreEnforcerGreenChargeTemplate, ANIM_ATTACKER, 0, 0xaa, 0x18, 0x2a, 0xb, 0x0, 0x1, 0x1
|
||||||
delay 0x0
|
delay 0x0
|
||||||
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 0xee, 0x18, 0xa5, 0xa, 0x0, 0x1, 0x1
|
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 238, 0x18, 165, 10, ANIM_ATTACKER, 1, 1
|
||||||
delay 0x5
|
delay 0x5
|
||||||
createsprite gCoreEnforcerCircleChargeTemplate, ANIM_ATTACKER, 2, 0x0, 0x0, 0x0, 0x2
|
createsprite gCoreEnforcerCircleChargeTemplate, ANIM_ATTACKER, 2, 0x0, 0x0, 0x0, 0x2
|
||||||
waitforvisualfinish
|
waitforvisualfinish
|
||||||
@ -12307,17 +12307,17 @@ gBattleAnimMove_ZingZap::
|
|||||||
end
|
end
|
||||||
ZingZapSparks1:
|
ZingZapSparks1:
|
||||||
playsewithpan SE_M_THUNDERBOLT2, SOUND_PAN_ATTACKER
|
playsewithpan SE_M_THUNDERBOLT2, SOUND_PAN_ATTACKER
|
||||||
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 0x20, 0x18, 0xbe, 0xc, 0x0, 0x1, 0x0
|
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 32, 0x18, 190, 12, ANIM_ATTACKER, 1, 0
|
||||||
delay 0x0
|
delay 0x0
|
||||||
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 0x50, 0x18, 0x16, 0xc, 0x0, 0x1, 0x0
|
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 80, 0x18, 22, 12, ANIM_ATTACKER, 1, 0
|
||||||
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 0x9c, 0x18, 0x79, 0xd, 0x0, 0x1, 0x1
|
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 156, 0x18, 121, 13, ANIM_ATTACKER, 1, 1
|
||||||
return
|
return
|
||||||
ZingZapSparks2:
|
ZingZapSparks2:
|
||||||
playsewithpan SE_M_THUNDERBOLT2, SOUND_PAN_ATTACKER
|
playsewithpan SE_M_THUNDERBOLT2, SOUND_PAN_ATTACKER
|
||||||
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 0x64, 0x18, 0x3c, 0xa, 0x0, 0x1, 0x0
|
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 100, 0x18, 60, 10, ANIM_ATTACKER, 1, 0
|
||||||
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 0xaa, 0x18, 0x2a, 0xb, 0x0, 0x1, 0x1
|
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 170, 0x18, 42, 11, ANIM_ATTACKER, 1, 1
|
||||||
delay 0x0
|
delay 0x0
|
||||||
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 0xee, 0x18, 0xa5, 0xa, 0x0, 0x1, 0x1
|
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 238, 0x18, 165, 10, ANIM_ATTACKER, 1, 1
|
||||||
return
|
return
|
||||||
|
|
||||||
gBattleAnimMove_NaturesMadness::
|
gBattleAnimMove_NaturesMadness::
|
||||||
@ -12549,17 +12549,17 @@ gBattleAnimMove_PlasmaFists::
|
|||||||
PlasmaFistSpark1:
|
PlasmaFistSpark1:
|
||||||
playsewithpan SE_M_CHARGE, SOUND_PAN_ATTACKER
|
playsewithpan SE_M_CHARGE, SOUND_PAN_ATTACKER
|
||||||
createvisualtask AnimTask_BlendColorCycle, 2, F_PAL_ATTACKER, 0, 2, 0, 11, RGB(31, 31, 22)
|
createvisualtask AnimTask_BlendColorCycle, 2, F_PAL_ATTACKER, 0, 2, 0, 11, RGB(31, 31, 22)
|
||||||
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 0x20, 0x18, 0xbe, 0xc, 0x0, 0x1, 0x0
|
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 32, 0x18, 190, 12, ANIM_ATTACKER, 1, 0
|
||||||
delay 0x0
|
delay 0x0
|
||||||
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 0x50, 0x18, 0x16, 0xc, 0x0, 0x1, 0x0
|
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 80, 0x18, 22, 12, ANIM_ATTACKER, 1, 0
|
||||||
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 0x9c, 0x18, 0x79, 0xd, 0x0, 0x1, 0x1
|
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 156, 0x18, 121, 13, ANIM_ATTACKER, 1, 1
|
||||||
return
|
return
|
||||||
PlasmaFistSpark2:
|
PlasmaFistSpark2:
|
||||||
playsewithpan SE_M_CHARGE, SOUND_PAN_ATTACKER
|
playsewithpan SE_M_CHARGE, SOUND_PAN_ATTACKER
|
||||||
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 0x64, 0x18, 0x3c, 0xa, 0x0, 0x1, 0x0
|
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 100, 0x18, 60, 10, ANIM_ATTACKER, 1, 0
|
||||||
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 0xaa, 0x18, 0x2a, 0xb, 0x0, 0x1, 0x1
|
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 170, 0x18, 42, 11, ANIM_ATTACKER, 1, 1
|
||||||
delay 0x0
|
delay 0x0
|
||||||
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 0xee, 0x18, 0xa5, 0xa, 0x0, 0x1, 0x1
|
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 238, 0x18, 165, 10, ANIM_ATTACKER, 1, 1
|
||||||
return
|
return
|
||||||
PlasmaFistsImpact:
|
PlasmaFistsImpact:
|
||||||
playsewithpan SE_M_COMET_PUNCH, SOUND_PAN_TARGET
|
playsewithpan SE_M_COMET_PUNCH, SOUND_PAN_TARGET
|
||||||
@ -13313,17 +13313,17 @@ gBattleAnimMove_BoltBeak::
|
|||||||
end
|
end
|
||||||
BoltBeakSparks:
|
BoltBeakSparks:
|
||||||
playsewithpan SE_M_THUNDERBOLT2, SOUND_PAN_ATTACKER
|
playsewithpan SE_M_THUNDERBOLT2, SOUND_PAN_ATTACKER
|
||||||
createsprite gSparkElectricitySpriteTemplate, 0x0, 0x7, 0x20, 0x18, 0xbe, 0xc, 0x0, 0x1, 0x0
|
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 7, 32, 0x18, 190, 12, ANIM_ATTACKER, 1, 0
|
||||||
delay 0x0
|
delay 0x0
|
||||||
createsprite gBoltBeakBlueSparkTemplate, 0x0, 0x7, 0x50, 0x18, 0x16, 0xc, 0x0, 0x1, 0x0
|
createsprite gBoltBeakBlueSparkTemplate, 0x0, 0x7, 0x50, 0x18, 0x16, 0xc, 0x0, 0x1, 0x0
|
||||||
createsprite gSparkElectricitySpriteTemplate, 0x0, 0x7, 0x9c, 0x18, 0x79, 0xd, 0x0, 0x1, 0x1
|
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 7, 156, 0x18, 121, 13, ANIM_ATTACKER, 1, 1
|
||||||
delay 0x0
|
delay 0x0
|
||||||
createvisualtask AnimTask_BlendColorCycle, 2, (F_PAL_BG | F_PAL_ATTACKER), -31, 1, 0, 0, RGB(31, 31, 22)
|
createvisualtask AnimTask_BlendColorCycle, 2, (F_PAL_BG | F_PAL_ATTACKER), -31, 1, 0, 0, RGB(31, 31, 22)
|
||||||
delay 0xa
|
delay 0xa
|
||||||
createvisualtask AnimTask_BlendColorCycle, 2, (F_PAL_BG | F_PAL_ATTACKER), -31, 1, 5, 5, RGB(31, 31, 22)
|
createvisualtask AnimTask_BlendColorCycle, 2, (F_PAL_BG | F_PAL_ATTACKER), -31, 1, 5, 5, RGB(31, 31, 22)
|
||||||
playsewithpan SE_M_THUNDERBOLT2, SOUND_PAN_ATTACKER
|
playsewithpan SE_M_THUNDERBOLT2, SOUND_PAN_ATTACKER
|
||||||
createsprite gBoltBeakBlueSparkTemplate, 0x0, 0x7, 0x64, 0x18, 0x3c, 0xa, 0x0, 0x1, 0x0
|
createsprite gBoltBeakBlueSparkTemplate, 0x0, 0x7, 0x64, 0x18, 0x3c, 0xa, 0x0, 0x1, 0x0
|
||||||
createsprite gSparkElectricitySpriteTemplate, 0x0, 0x7, 0xaa, 0x18, 0x2a, 0xb, 0x0, 0x1, 0x1
|
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 7, 170, 0x18, 42, 11, ANIM_ATTACKER, 1, 1
|
||||||
delay 0x0
|
delay 0x0
|
||||||
createsprite gBoltBeakBlueSparkTemplate, 0x0, 0x7, 0xee, 0x18, 0xa5, 0xa, 0x0, 0x1, 0x1
|
createsprite gBoltBeakBlueSparkTemplate, 0x0, 0x7, 0xee, 0x18, 0xa5, 0xa, 0x0, 0x1, 0x1
|
||||||
delay 0x0
|
delay 0x0
|
||||||
@ -19816,19 +19816,19 @@ gBattleAnimMove_Spark::
|
|||||||
delay 0
|
delay 0
|
||||||
createvisualtask AnimTask_BlendColorCycle, 2, (F_PAL_BG | F_PAL_ATTACKER), -31, 1, 5, 5, RGB(31, 31, 22)
|
createvisualtask AnimTask_BlendColorCycle, 2, (F_PAL_BG | F_PAL_ATTACKER), -31, 1, 5, 5, RGB(31, 31, 22)
|
||||||
playsewithpan SE_M_THUNDERBOLT2, SOUND_PAN_ATTACKER
|
playsewithpan SE_M_THUNDERBOLT2, SOUND_PAN_ATTACKER
|
||||||
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 32, 24, 190, 12, ANIM_ATTACKER, 1, 0
|
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 32, 0x18, 190, 12, ANIM_ATTACKER, 1, 0
|
||||||
delay 0
|
delay 0
|
||||||
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 80, 24, 22, 12, ANIM_ATTACKER, 1, 0
|
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 80, 0x18, 22, 12, ANIM_ATTACKER, 1, 0
|
||||||
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 156, 24, 121, 13, ANIM_ATTACKER, 1, 1
|
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 156, 0x18, 121, 13, ANIM_ATTACKER, 1, 1
|
||||||
delay 0
|
delay 0
|
||||||
createvisualtask AnimTask_BlendColorCycle, 2, (F_PAL_BG | F_PAL_ATTACKER), -31, 1, 0, 0, RGB(31, 31, 22)
|
createvisualtask AnimTask_BlendColorCycle, 2, (F_PAL_BG | F_PAL_ATTACKER), -31, 1, 0, 0, RGB(31, 31, 22)
|
||||||
delay 10
|
delay 10
|
||||||
createvisualtask AnimTask_BlendColorCycle, 2, (F_PAL_BG | F_PAL_ATTACKER), -31, 1, 5, 5, RGB(31, 31, 22)
|
createvisualtask AnimTask_BlendColorCycle, 2, (F_PAL_BG | F_PAL_ATTACKER), -31, 1, 5, 5, RGB(31, 31, 22)
|
||||||
playsewithpan SE_M_THUNDERBOLT2, SOUND_PAN_ATTACKER
|
playsewithpan SE_M_THUNDERBOLT2, SOUND_PAN_ATTACKER
|
||||||
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 100, 24, 60, 10, ANIM_ATTACKER, 1, 0
|
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 100, 0x18, 60, 10, ANIM_ATTACKER, 1, 0
|
||||||
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 170, 24, 42, 11, ANIM_ATTACKER, 1, 1
|
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 170, 0x18, 42, 11, ANIM_ATTACKER, 1, 1
|
||||||
delay 0
|
delay 0
|
||||||
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 238, 24, 165, 10, ANIM_ATTACKER, 1, 1
|
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 238, 0x18, 165, 10, ANIM_ATTACKER, 1, 1
|
||||||
delay 0
|
delay 0
|
||||||
createvisualtask AnimTask_BlendColorCycle, 2, (F_PAL_BG | F_PAL_ATTACKER), -31, 1, 0, 0, RGB(31, 31, 22)
|
createvisualtask AnimTask_BlendColorCycle, 2, (F_PAL_BG | F_PAL_ATTACKER), -31, 1, 0, 0, RGB(31, 31, 22)
|
||||||
delay 20
|
delay 20
|
||||||
@ -30809,31 +30809,31 @@ gBattleAnimMove_GigavoltHavoc::
|
|||||||
createvisualtask AnimTask_BlendBattleAnimPal, 0xa, F_PAL_BG, 0x6, 0x0, 0x10, 0x0000
|
createvisualtask AnimTask_BlendBattleAnimPal, 0xa, F_PAL_BG, 0x6, 0x0, 0x10, 0x0000
|
||||||
playsewithpan SE_M_THUNDERBOLT2, SOUND_PAN_ATTACKER
|
playsewithpan SE_M_THUNDERBOLT2, SOUND_PAN_ATTACKER
|
||||||
createsprite gGigavoltHavocChargingSpearSpriteTemplate, ANIM_ATTACKER, 2, ANIM_ATTACKER
|
createsprite gGigavoltHavocChargingSpearSpriteTemplate, ANIM_ATTACKER, 2, ANIM_ATTACKER
|
||||||
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 0x20, 0x18, 0xbe, 0xc, 0x0, 0x1, 0x0
|
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 32, 0x18, 190, 12, ANIM_ATTACKER, 1, 0
|
||||||
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 0x50, 0x18, 0x16, 0xc, 0x0, 0x1, 0x0
|
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 80, 0x18, 22, 12, ANIM_ATTACKER, 1, 0
|
||||||
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 0x9c, 0x18, 0x79, 0xd, 0x0, 0x1, 0x1
|
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 156, 0x18, 121, 13, ANIM_ATTACKER, 1, 1
|
||||||
delay 0xa
|
delay 0xa
|
||||||
playsewithpan SE_M_THUNDERBOLT2, SOUND_PAN_ATTACKER
|
playsewithpan SE_M_THUNDERBOLT2, SOUND_PAN_ATTACKER
|
||||||
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 0x64, 0x18, 0x3c, 0xa, 0x0, 0x1, 0x0
|
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 100, 0x18, 60, 10, ANIM_ATTACKER, 1, 0
|
||||||
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 0xaa, 0x18, 0x2a, 0xb, 0x0, 0x1, 0x1
|
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 170, 0x18, 42, 11, ANIM_ATTACKER, 1, 1
|
||||||
delay 0x0
|
delay 0x0
|
||||||
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 0xee, 0x18, 0xa5, 0xa, 0x0, 0x1, 0x1
|
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 238, 0x18, 165, 10, ANIM_ATTACKER, 1, 1
|
||||||
delay 0x0
|
delay 0x0
|
||||||
delay 0x5
|
delay 0x5
|
||||||
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 0x64, 0x18, 0x3c, 0xa, 0x0, 0x1, 0x0
|
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 100, 0x18, 60, 10, ANIM_ATTACKER, 1, 0
|
||||||
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 0xaa, 0x18, 0x2a, 0xb, 0x0, 0x1, 0x1
|
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 170, 0x18, 42, 11, ANIM_ATTACKER, 1, 1
|
||||||
delay 0x0
|
delay 0x0
|
||||||
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 0xee, 0x18, 0xa5, 0xa, 0x0, 0x1, 0x1
|
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 238, 0x18, 165, 10, ANIM_ATTACKER, 1, 1
|
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delay 0x5
|
delay 0x5
|
||||||
createsprite gSparkElectricityFlashingSpriteTemplate, ANIM_ATTACKER, 4, 0x0, 0x0, 0x10, 0xc, 0x20, 0x14, 0x0, 0x0
|
createsprite gSparkElectricityFlashingSpriteTemplate, ANIM_ATTACKER, 4, 0x0, 0x0, 0x10, 0xc, 0x20, 0x14, 0x0, 0x0
|
||||||
createsprite gSparkElectricityFlashingSpriteTemplate, ANIM_ATTACKER, 4, 0x0, 0x0, 0x10, 0xc, 0x60, 0x14, 0x1, 0x0
|
createsprite gSparkElectricityFlashingSpriteTemplate, ANIM_ATTACKER, 4, 0x0, 0x0, 0x10, 0xc, 0x60, 0x14, 0x1, 0x0
|
||||||
createsprite gSparkElectricityFlashingSpriteTemplate, ANIM_ATTACKER, 4, 0x0, 0x0, 0x10, 0xc, 0xa0, 0x14, 0x0, 0x0
|
createsprite gSparkElectricityFlashingSpriteTemplate, ANIM_ATTACKER, 4, 0x0, 0x0, 0x10, 0xc, 0xa0, 0x14, 0x0, 0x0
|
||||||
createsprite gSparkElectricityFlashingSpriteTemplate, ANIM_ATTACKER, 4, 0x0, 0x0, 0x10, 0xc, 0xe0, 0x14, 0x2, 0x0
|
createsprite gSparkElectricityFlashingSpriteTemplate, ANIM_ATTACKER, 4, 0x0, 0x0, 0x10, 0xc, 0xe0, 0x14, 0x2, 0x0
|
||||||
delay 0x5
|
delay 0x5
|
||||||
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 0x64, 0x18, 0x3c, 0xa, 0x0, 0x1, 0x0
|
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 100, 0x18, 60, 10, ANIM_ATTACKER, 1, 0
|
||||||
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 0xaa, 0x18, 0x2a, 0xb, 0x0, 0x1, 0x1
|
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 170, 0x18, 42, 11, ANIM_ATTACKER, 1, 1
|
||||||
delay 0x0
|
delay 0x0
|
||||||
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 0xee, 0x18, 0xa5, 0xa, 0x0, 0x1, 0x1
|
createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 238, 0x18, 165, 10, ANIM_ATTACKER, 1, 1
|
||||||
playsewithpan SE_M_THUNDERBOLT2, SOUND_PAN_ATTACKER
|
playsewithpan SE_M_THUNDERBOLT2, SOUND_PAN_ATTACKER
|
||||||
monbg ANIM_ATTACKER
|
monbg ANIM_ATTACKER
|
||||||
playsewithpan SE_M_THUNDERBOLT2, SOUND_PAN_ATTACKER
|
playsewithpan SE_M_THUNDERBOLT2, SOUND_PAN_ATTACKER
|
||||||
|
|||||||
Loading…
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Reference in New Issue
Block a user