Animation Particles, BGs, and gen 4 anims (#384)
* undo some revert(?) * cfru particles and bgs * remove commented out particles
@ -2837,6 +2837,40 @@ Move_MIRROR_SHOT:
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end
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end
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||||||
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|
||||||
Move_FLASH_CANNON:
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Move_FLASH_CANNON:
|
||||||
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loadspritegfx ANIM_TAG_HANDS_AND_FEET
|
||||||
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loadspritegfx ANIM_TAG_CIRCLE_OF_LIGHT
|
||||||
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loadspritegfx ANIM_TAG_ELECTRIC_ORBS
|
||||||
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loadspritegfx ANIM_TAG_GUST
|
||||||
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loadspritegfx ANIM_TAG_FLASH_CANNON_BALL
|
||||||
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monbg ANIM_ATTACKER
|
||||||
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setalpha 13, 8
|
||||||
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createvisualtask AnimTask_ElectricChargingParticles, 2, 0, 60, 2, 12
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||||||
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playsewithpan 0xce, SOUND_PAN_ATTACKER
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delay 30
|
||||||
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playsewithpan 0xce, SOUND_PAN_ATTACKER
|
||||||
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delay 30
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playsewithpan 0xce, SOUND_PAN_ATTACKER
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||||||
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createsprite gFlashCannonGrayChargeTemplate, ANIM_ATTACKER, 2, 0
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delay 25
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||||||
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playsewithpan 0xce, SOUND_PAN_ATTACKER
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||||||
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delay 20
|
||||||
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playsewithpan 0xce, SOUND_PAN_ATTACKER
|
||||||
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delay 15
|
||||||
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playsewithpan 0xce, SOUND_PAN_ATTACKER
|
||||||
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delay 10
|
||||||
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delay 6
|
||||||
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loopsewithpan 0xce, SOUND_PAN_ATTACKER, 6, 5
|
||||||
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waitforvisualfinish
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||||||
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playsewithpan 0xA7, SOUND_PAN_ATTACKER
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||||||
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createsprite gFlashCannonBallMovementTemplate, ANIM_TARGET, 2, 0, 0, 0x15
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||||||
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clearmonbg ANIM_ATTACKER
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||||||
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waitforvisualfinish
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||||||
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playsewithpan 0xB9, SOUND_PAN_ATTACKER
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||||||
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createvisualtask AnimTask_Flash, 2
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||||||
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createvisualtask AnimTask_BlendBattleAnimPal, 10, 4, 1, 16, 0, 0x1f
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||||||
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createvisualtask AnimTask_ShakeMon2, 2, 1, 2, 0, 15, 1
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||||||
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waitforvisualfinish
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||||||
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clearmonbg ANIM_TARGET
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||||||
end
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end
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||||||
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||||||
Move_ROCK_CLIMB:
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Move_ROCK_CLIMB:
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||||||
@ -3437,10 +3471,140 @@ Move_GRASS_KNOT:
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|||||||
end
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end
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||||||
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||||||
Move_CHATTER:
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Move_CHATTER:
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||||||
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loadspritegfx ANIM_TAG_JAGGED_MUSIC_NOTE
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loadspritegfx ANIM_TAG_THIN_RING
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loadspritegfx ANIM_TAG_MUSIC_NOTES
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monbg ANIM_DEF_PARTNER
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createvisualtask AnimTask_UproarDistortion, 2, 0
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createsprite gUproarRingSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 0, 0, 0x1f, 8
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createvisualtask SoundTask_PlayDoubleCry, 2, ANIM_ATTACKER, 0xff
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createsprite gJaggedMusicNoteSpriteTemplate, ANIM_ATTACKER, 2, 0, 0x1d, -12, 0
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createsprite gJaggedMusicNoteSpriteTemplate, ANIM_ATTACKER, 2, 0, -12, 0xffe3, 1
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delay 16
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||||||
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createvisualtask AnimTask_UproarDistortion, 2, 0
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createsprite gUproarRingSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 0, 0, 0x1f, 8
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||||||
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createvisualtask SoundTask_PlayDoubleCry, 2, ANIM_ATTACKER, 0xff
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createsprite gJaggedMusicNoteSpriteTemplate, ANIM_ATTACKER, 2, 0, 12, 0xffe3, 1
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createsprite gJaggedMusicNoteSpriteTemplate, ANIM_ATTACKER, 2, 0, 0xffe3, -12, 0
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||||||
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delay 16
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||||||
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createvisualtask AnimTask_UproarDistortion, 2, 0
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||||||
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createsprite gUproarRingSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 0, 0, 0x1f, 8
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||||||
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createvisualtask SoundTask_PlayDoubleCry, 2, ANIM_ATTACKER, 0xff
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||||||
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createsprite gJaggedMusicNoteSpriteTemplate, ANIM_ATTACKER, 2, 0, 0x18, 0xffe8, 1
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createsprite gJaggedMusicNoteSpriteTemplate, ANIM_ATTACKER, 2, 0, 0xffe8, 0xffe8, 0
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waitforvisualfinish
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loadspritegfx ANIM_TAG_ICE_CRYSTALS @FreezingCrystalsSingleBattle particles
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createsprite gChatterSingNotesTemplate, ANIM_TARGET, 2, -10, -10, 0
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delay 4
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createsprite gChatterSingNotesTemplate, ANIM_TARGET, 2, 10, 20, 0
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delay 4
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createsprite gChatterSingNotesTemplate, ANIM_TARGET, 2, 0xfffb, 10, 0
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delay 4
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createsprite gChatterSingNotesTemplate, ANIM_TARGET, 2, 0x11, -12, 0
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delay 4
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createsprite gChatterSingNotesTemplate, ANIM_TARGET, 2, 0xfff1, 15, 0
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||||||
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delay 4
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||||||
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createsprite gChatterSingNotesTemplate, ANIM_TARGET, 2, 0, 0, 0
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||||||
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delay 4
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||||||
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createsprite gChatterSingNotesTemplate, ANIM_TARGET, 2, 20, 2, 0
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||||||
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clearmonbg ANIM_DEF_PARTNER
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||||||
end
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end
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||||||
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|
||||||
Move_JUDGMENT:
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Move_JUDGMENT:
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||||||
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loadspritegfx ANIM_TAG_HANDS_AND_FEET
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||||||
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loadspritegfx ANIM_TAG_CIRCLE_OF_LIGHT
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||||||
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loadspritegfx ANIM_TAG_GREEN_SPIKE
|
||||||
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loadspritegfx ANIM_TAG_GUST
|
||||||
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loadspritegfx ANIM_TAG_ORBS
|
||||||
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loadspritegfx ANIM_TAG_ELECTRICITY
|
||||||
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createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_GUST, 0, 14, 14, 0
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||||||
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createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_HANDS_AND_FEET, 0, 10, 10, 0
|
||||||
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monbg ANIM_TARGET
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||||||
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createvisualtask AnimTask_BlendBattleAnimPal, 10, 1, 1, 0, 15, 32767
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waitforvisualfinish
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||||||
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createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 83, 1
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||||||
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createsprite gJudgmentBlackChargeTemplate, ANIM_TARGET, 1, 1, ANIM_TARGET
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playsewithpan 0xb1, SOUND_PAN_TARGET
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call JudgmentInwardSpikes
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delay 5
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call JudgmentInwardSpikes2
|
||||||
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delay 5
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call JudgmentInwardSpikes
|
||||||
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delay 5
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||||||
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call JudgmentInwardSpikes2
|
||||||
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delay 5
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||||||
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call JudgmentInwardSpikes
|
||||||
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delay 5
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||||||
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call JudgmentInwardSpikes2
|
||||||
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delay 5
|
||||||
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call JudgmentInwardSpikes2
|
||||||
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delay 0x2F
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||||||
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call JudgmentOutwardSpikes
|
||||||
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delay 5
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||||||
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call JudgmentOutwardSpikes2
|
||||||
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delay 5
|
||||||
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call JudgmentOutwardSpikes
|
||||||
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delay 5
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||||||
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call JudgmentOutwardSpikes2
|
||||||
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delay 5
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||||||
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call JudgmentOutwardSpikes
|
||||||
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delay 5
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||||||
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call JudgmentOutwardSpikes2
|
||||||
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delay 5
|
||||||
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call JudgmentOutwardSpikes
|
||||||
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delay 5
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||||||
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call JudgmentOutwardSpikes2
|
||||||
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delay 5
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||||||
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call JudgmentOutwardSpikes
|
||||||
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delay 5
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||||||
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call JudgmentOutwardSpikes2
|
||||||
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waitforvisualfinish
|
||||||
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createvisualtask AnimTask_BlendBattleAnimPal, 10, 1, 1, 15, 0, 32767
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||||||
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waitforvisualfinish
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||||||
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clearmonbg ANIM_TARGET
|
||||||
end
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end
|
||||||
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JudgmentOutwardSpikes:
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||||||
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createsprite gJudgmentGrayOutwardSpikesTemplate, ANIM_TARGET, 2, 1, 1, 0, 0xFF90, 16 @up
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createsprite gJudgmentGrayOutwardSpikesTemplate, ANIM_TARGET, 2, 1, 1, 95, 0xFF9D, 16 @upper right
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createsprite gJudgmentGrayOutwardSpikesTemplate, ANIM_TARGET, 2, 1, 1, 0x73, 0, 16 @right
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createsprite gJudgmentGrayOutwardSpikesTemplate, ANIM_TARGET, 2, 1, 1, 0x4F, 0x37, 16 @lower right
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createsprite gJudgmentGrayOutwardSpikesTemplate, ANIM_TARGET, 2, 1, 1, 0, 0x53, 16 @down
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createsprite gJudgmentGrayOutwardSpikesTemplate, ANIM_TARGET, 2, 1, 1, 0xFFB0, 0x43, 16 @lower left
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createsprite gJudgmentGrayOutwardSpikesTemplate, ANIM_TARGET, 2, 1, 1, 0xFF60, 0, 16 @left
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createsprite gJudgmentGrayOutwardSpikesTemplate, ANIM_TARGET, 2, 1, 1, 0xFFAA, 0xFF94, 16 @upper left
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||||||
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playsewithpan 0xA1, SOUND_PAN_ATTACKER
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||||||
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return
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JudgmentOutwardSpikes2:
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||||||
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createsprite gJudgmentGrayOutwardSpikesTemplate, ANIM_TARGET, 2, 1, 1, 0x2D, 0xFF9D, 16 @between up and upper right
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createsprite gJudgmentGrayOutwardSpikesTemplate, ANIM_TARGET, 2, 1, 1, 0xDF, 0xFF9D, 16 @between right and upper right
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createsprite gJudgmentGrayOutwardSpikesTemplate, ANIM_TARGET, 2, 1, 1, 0x9F, 0x37, 16 @between right and lower right
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||||||
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createsprite gJudgmentGrayOutwardSpikesTemplate, ANIM_TARGET, 2, 1, 1, 0x1F, 0x37, 16 @between lower right and down
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createsprite gJudgmentGrayOutwardSpikesTemplate, ANIM_TARGET, 2, 1, 1, 0xFFE0, 0x43, 16 @between lower left and down
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createsprite gJudgmentGrayOutwardSpikesTemplate, ANIM_TARGET, 2, 1, 1, 0xFF60, 0x43, 16 @between left and lower left
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createsprite gJudgmentGrayOutwardSpikesTemplate, ANIM_TARGET, 2, 1, 1, 0xFF2A, 0xFFAA, 16 @between left and upper left
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||||||
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createsprite gJudgmentGrayOutwardSpikesTemplate, ANIM_TARGET, 2, 1, 1, 0xFFDA, 0xFF94, 16 @between up and upper left
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||||||
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playsewithpan 0xA1, SOUND_PAN_ATTACKER
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return
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JudgmentInwardSpikes:
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createsprite gJudgmentGrayInwardOrbsTemplate, ANIM_TARGET, 2, 1, 0, 0, 0xFF90, 16 @up
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createsprite gJudgmentGrayInwardOrbsTemplate, ANIM_TARGET, 2, 1, 0, 95, 0xFF9D, 16 @upper right
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createsprite gJudgmentGrayInwardOrbsTemplate, ANIM_TARGET, 2, 1, 0, 0x73, 0, 16 @right
|
||||||
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createsprite gJudgmentGrayInwardOrbsTemplate, ANIM_TARGET, 2, 1, 0, 0x4F, 0x37, 16 @lower right
|
||||||
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createsprite gJudgmentGrayInwardOrbsTemplate, ANIM_TARGET, 2, 1, 0, 0, 0x53, 16 @down
|
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createsprite gJudgmentGrayInwardOrbsTemplate, ANIM_TARGET, 2, 1, 0, 0xFFB0, 0x43, 16 @lower left
|
||||||
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createsprite gJudgmentGrayInwardOrbsTemplate, ANIM_TARGET, 2, 1, 0, 0xFF60, 0, 16 @left
|
||||||
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createsprite gJudgmentGrayInwardOrbsTemplate, ANIM_TARGET, 2, 1, 0, 0xFFAA, 0xFF94, 16 @upper left
|
||||||
|
return
|
||||||
|
JudgmentInwardSpikes2:
|
||||||
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createsprite gJudgmentGrayInwardOrbsTemplate, ANIM_TARGET, 2, 1, 0, 0x2D, 0xFF9D, 16 @between up and upper right
|
||||||
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createsprite gJudgmentGrayInwardOrbsTemplate, ANIM_TARGET, 2, 1, 0, 0xDF, 0xFF9D, 16 @between right and upper right
|
||||||
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createsprite gJudgmentGrayInwardOrbsTemplate, ANIM_TARGET, 2, 1, 0, 0x9F, 0x37, 16 @between right and lower right
|
||||||
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createsprite gJudgmentGrayInwardOrbsTemplate, ANIM_TARGET, 2, 1, 0, 0x1F, 0x37, 16 @between lower right and down
|
||||||
|
createsprite gJudgmentGrayInwardOrbsTemplate, ANIM_TARGET, 2, 1, 0, 0xFFE0, 0x43, 16 @between lower left and down
|
||||||
|
createsprite gJudgmentGrayInwardOrbsTemplate, ANIM_TARGET, 2, 1, 0, 0xFF60, 0x43, 16 @between left and lower left
|
||||||
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createsprite gJudgmentGrayInwardOrbsTemplate, ANIM_TARGET, 2, 1, 0, 0xFF2A, 0xFFAA, 16 @between left and upper left
|
||||||
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createsprite gJudgmentGrayInwardOrbsTemplate, ANIM_TARGET, 2, 1, 0, 0xFFDA, 0xFF94, 16 @between up and upper left
|
||||||
|
return
|
||||||
|
|
||||||
Move_BUG_BITE:
|
Move_BUG_BITE:
|
||||||
loadspritegfx ANIM_TAG_ROCKS
|
loadspritegfx ANIM_TAG_ROCKS
|
||||||
@ -3760,9 +3924,78 @@ Move_DOUBLE_HIT:
|
|||||||
end
|
end
|
||||||
|
|
||||||
Move_ROAR_OF_TIME:
|
Move_ROAR_OF_TIME:
|
||||||
|
loadspritegfx ANIM_TAG_ORBS
|
||||||
|
loadspritegfx ANIM_TAG_EXPLOSION
|
||||||
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loadspritegfx ANIM_TAG_WATER_GUN
|
||||||
|
createvisualtask AnimTask_BlendBattleAnimPal, 10, 1, 1, 0, 16, 0
|
||||||
|
delay 0x20
|
||||||
|
monbg ANIM_ATK_PARTNER
|
||||||
|
setalpha 0xc, 0x8
|
||||||
|
loopsewithpan 133, SOUND_PAN_ATTACKER 13 3
|
||||||
|
call RecoverAbsorbEffect
|
||||||
|
waitforvisualfinish
|
||||||
|
clearmonbg ANIM_ATK_PARTNER
|
||||||
|
blendoff
|
||||||
|
createvisualtask AnimTask_BlendBattleAnimPal, 10, 1, 1, 16, 0, 0
|
||||||
|
waitforvisualfinish
|
||||||
|
createvisualtask AnimTask_BlendBattleAnimPal, 10, 1, 1, 0, 16, -1
|
||||||
|
createvisualtask SoundTask_PlayDoubleCry, 2, ANIM_ATTACKER, 0xff
|
||||||
|
delay 0x20
|
||||||
|
createvisualtask AnimTask_ShakeMonInPlace, 2, 1, 10, 0, 20, 1
|
||||||
|
playsewithpan 170, SOUND_PAN_TARGET
|
||||||
|
createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 1
|
||||||
|
delay 6
|
||||||
|
playsewithpan 170, SOUND_PAN_TARGET
|
||||||
|
createsprite gRoarOfTimeBombTemplate, ANIM_ATTACKER, 3, 0x18, 0xffe8, 1, 1
|
||||||
|
delay 6
|
||||||
|
playsewithpan 170, SOUND_PAN_TARGET
|
||||||
|
createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, 0xfff0, 16, 1, 1
|
||||||
|
delay 6
|
||||||
|
playsewithpan 170, SOUND_PAN_TARGET
|
||||||
|
createsprite gRoarOfTimeBombTemplate, ANIM_ATTACKER, 3, 0xffe8, -12, 1, 1
|
||||||
|
delay 6
|
||||||
|
playsewithpan 170, SOUND_PAN_TARGET
|
||||||
|
createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, 16, 16, 1, 1
|
||||||
|
delay 6
|
||||||
|
playsewithpan 170, SOUND_PAN_TARGET
|
||||||
|
createsprite gRoarOfTimeBombTemplate, ANIM_ATTACKER, 3, 0xffe8, 0x18, 1, 1
|
||||||
|
waitforvisualfinish
|
||||||
|
createvisualtask AnimTask_BlendBattleAnimPal, 10, 1, 1, 16, 0, -1
|
||||||
|
waitforvisualfinish
|
||||||
end
|
end
|
||||||
|
|
||||||
Move_SPECIAL_REND:
|
Move_SPECIAL_REND:
|
||||||
|
loadspritegfx ANIM_TAG_PUNISHMENT_BLADES
|
||||||
|
loadspritegfx ANIM_TAG_PINK_HEART_2 @ANIM_TAG_BERRY_EATEN
|
||||||
|
monbg ANIM_ATK_PARTNER
|
||||||
|
setalpha 12, 8
|
||||||
|
createvisualtask AnimTask_BlendBattleAnimPal, 10, 1, 1, 0, 16, 0
|
||||||
|
loopsewithpan 133, SOUND_PAN_ATTACKER 13 2
|
||||||
|
createsprite gSpacialRendBladesTemplate, ANIM_ATTACKER, 3, 0, 0, 0x38, 0
|
||||||
|
delay 2
|
||||||
|
createsprite gSpacialRendBladesTemplate, ANIM_ATTACKER, 3, 0, 0, 0x38, 4
|
||||||
|
delay 2
|
||||||
|
createsprite gSpacialRendBladesTemplate, ANIM_ATTACKER, 3, 0, 0, 0x38, 8
|
||||||
|
delay 2
|
||||||
|
createsprite gSpacialRendBladesTemplate, ANIM_ATTACKER, 3, 0, 0, 0x38, 12
|
||||||
|
waitforvisualfinish
|
||||||
|
fadetobgfromset BG_SPACIAL_REND_ON_OPPONENT BG_SPACIAL_REND_ON_PLAYER BG_SPACIAL_REND_ON_OPPONENT
|
||||||
|
waitbgfadein
|
||||||
|
loopsewithpan 0x81, SOUND_PAN_TARGET, 3, 5
|
||||||
|
createsprite gSpacialRendBladesTemplate2, ANIM_TARGET, 1, 0, 10, SOUND_PAN_ATTACKER, 0xb0, 0x28
|
||||||
|
createsprite gSpacialRendBladesTemplate2, ANIM_TARGET, 1, 5, 0, 10, 0xff40, 0xf0, 0x28
|
||||||
|
createsprite gSpacialRendBladesTemplate2, ANIM_TARGET, 1, 5, 0, 10, SOUND_PAN_ATTACKER, 0xff60, 0x28
|
||||||
|
createsprite gSpacialRendBladesTemplate2, ANIM_TARGET, 1, 5, 0, 10, 0xff40, 0xff90, 0x28
|
||||||
|
createsprite gSpacialRendBladesTemplate2, ANIM_TARGET, 1, 5, 0, 10, 0xa0, 0x30, 0x28
|
||||||
|
createsprite gSpacialRendBladesTemplate2, ANIM_TARGET, 1, 5, 0, 10, 0xff20, 0xffe0, 0x28
|
||||||
|
createsprite gSpacialRendBladesTemplate2, ANIM_TARGET, 1, 5, 0, 10, 0x70, 0xff80, 0x28
|
||||||
|
createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 15, 1
|
||||||
|
waitforvisualfinish
|
||||||
|
restorebg
|
||||||
|
waitbgfadein
|
||||||
|
createvisualtask AnimTask_BlendBattleAnimPal, 10, 1, 1, 0, 0, 0
|
||||||
|
clearmonbg ANIM_ATK_PARTNER
|
||||||
|
blendoff
|
||||||
end
|
end
|
||||||
|
|
||||||
Move_LUNAR_DANCE:
|
Move_LUNAR_DANCE:
|
||||||
@ -3807,6 +4040,28 @@ Move_LUNAR_DANCE:
|
|||||||
end
|
end
|
||||||
|
|
||||||
Move_CRUSH_GRIP:
|
Move_CRUSH_GRIP:
|
||||||
|
loadspritegfx ANIM_TAG_EXPLOSION
|
||||||
|
loadspritegfx ANIM_TAG_ACCUPRESSURE
|
||||||
|
loadspritegfx ANIM_TAG_PURPLE_HAND_OUTLINE
|
||||||
|
setalpha 15, 0
|
||||||
|
createsprite gCrushGripHandTemplate, ANIM_TARGET, 2, 16, 0, 0, 0, 25, 0x101
|
||||||
|
waitforvisualfinish
|
||||||
|
createvisualtask AnimTask_CompressTargetHorizontally, 2
|
||||||
|
createsprite gCrushGripExplosionTemplate, ANIM_TARGET, 0, 0, 0, 1, 1
|
||||||
|
delay 3
|
||||||
|
playsewithpan 0xab, SOUND_PAN_ATTACKER
|
||||||
|
createsprite gCrushGripExplosionTemplate, ANIM_TARGET, 0, 0x18, 0xffe8, 1, 1
|
||||||
|
delay 3
|
||||||
|
playsewithpan 0xab, SOUND_PAN_ATTACKER
|
||||||
|
createsprite gCrushGripExplosionTemplate, ANIM_TARGET, 0, 0xfff0, 16, 1, 1
|
||||||
|
delay 3
|
||||||
|
playsewithpan 0xab, SOUND_PAN_ATTACKER
|
||||||
|
createsprite gCrushGripExplosionTemplate, ANIM_TARGET, 0, 0xffe8, -12, 1, 1
|
||||||
|
delay 3
|
||||||
|
playsewithpan 0xab, SOUND_PAN_ATTACKER
|
||||||
|
createsprite gCrushGripExplosionTemplate, ANIM_TARGET, 0, 16, 16, 1, 1
|
||||||
|
waitforvisualfinish
|
||||||
|
blendoff
|
||||||
end
|
end
|
||||||
|
|
||||||
Move_MAGMA_STORM:
|
Move_MAGMA_STORM:
|
||||||
@ -3835,9 +4090,115 @@ Move_MAGMA_STORM:
|
|||||||
end
|
end
|
||||||
|
|
||||||
Move_DARK_VOID:
|
Move_DARK_VOID:
|
||||||
|
loadspritegfx ANIM_TAG_WHITE_SHADOW @Destiny Bond
|
||||||
|
loadspritegfx ANIM_TAG_QUICK_GUARD_HAND @Black Colour
|
||||||
|
loadspritegfx ANIM_TAG_SPARKLE_2 @Healing Stars
|
||||||
|
loadspritegfx ANIM_TAG_POISON_BUBBLE @Poison
|
||||||
|
fadetobg BG_DARK_VOID
|
||||||
|
waitbgfadeout
|
||||||
|
createvisualtask AnimTask_StartSlidingBg, 5, 0, 0xFFA0, 1, 0xffff
|
||||||
|
waitbgfadein
|
||||||
|
createvisualtask AnimTask_DestinyBondWhiteShadow, 5, 0, 0x30
|
||||||
|
loopsewithpan 0xBD, SOUND_PAN_ATTACKER, 5, 2
|
||||||
|
delay 0x30
|
||||||
|
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, ANIM_TARGET, 0xfd00, 0x15, 0, 0x70 @Last is speed
|
||||||
|
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, ANIM_DEF_PARTNER, 0xfd00, 0x15, 0, 0x70 @Last is speed
|
||||||
|
delay 0x40
|
||||||
|
invisible ANIM_TARGET
|
||||||
|
invisible ANIM_DEF_PARTNER
|
||||||
|
createsprite gDarkVoidPurpleStarsTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 0, 0x20, 0x3c
|
||||||
|
waitforvisualfinish
|
||||||
|
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, ANIM_TARGET, 0, 16
|
||||||
|
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, ANIM_DEF_PARTNER, 0, 16
|
||||||
|
delay 0x20
|
||||||
|
call UnsetPsychicBg
|
||||||
|
visible ANIM_TARGET
|
||||||
|
visible ANIM_DEF_PARTNER
|
||||||
end
|
end
|
||||||
|
|
||||||
Move_SEED_FLARE:
|
Move_SEED_FLARE:
|
||||||
|
loadspritegfx ANIM_TAG_CIRCLE_OF_LIGHT @charge animation
|
||||||
|
loadspritegfx ANIM_TAG_LEAF @green color
|
||||||
|
loadspritegfx ANIM_TAG_RAZOR_LEAF @green color 2
|
||||||
|
loadspritegfx ANIM_TAG_ORBS @charging circles
|
||||||
|
loadspritegfx ANIM_TAG_FLYING_DIRT @heat wave animation
|
||||||
|
monbg ANIM_ATTACKER
|
||||||
|
setalpha 14, 8
|
||||||
|
createvisualtask AnimTask_BlendBattleAnimPal, 10, 1, 1, 0, 12, 32767
|
||||||
|
waitforvisualfinish
|
||||||
|
playsewithpan 133, SOUND_PAN_ATTACKER
|
||||||
|
createsprite gSeedFlareGreenCirclesTemplate, ANIM_ATTACKER, 2, 0x28, 0x28, 16
|
||||||
|
delay 2
|
||||||
|
createsprite gSeedFlareGreenCirclesTemplate, ANIM_ATTACKER, 2, 0xffd8, 0xffd8, 16
|
||||||
|
delay 2
|
||||||
|
createsprite gSeedFlareGreenCirclesTemplate, ANIM_ATTACKER, 2, 0, 0x28, 16
|
||||||
|
delay 2
|
||||||
|
createsprite gSeedFlareGreenCirclesTemplate, ANIM_ATTACKER, 2, 0, 0xffd8, 16
|
||||||
|
delay 2
|
||||||
|
createsprite gSeedFlareGreenCirclesTemplate, ANIM_ATTACKER, 2, 0x28, -20, 16
|
||||||
|
delay 2
|
||||||
|
createsprite gSeedFlareGreenCirclesTemplate, ANIM_ATTACKER, 2, 0x28, 20, 16
|
||||||
|
delay 2
|
||||||
|
createsprite gSeedFlareGreenCirclesTemplate, ANIM_ATTACKER, 2, 0xffd8, -20, 16
|
||||||
|
delay 2
|
||||||
|
createsprite gSeedFlareGreenChargeTemplate, ANIM_ATTACKER 2, 0
|
||||||
|
createsprite gSeedFlareGreenCirclesTemplate, ANIM_ATTACKER, 2, 0xffd8, 20, 16
|
||||||
|
delay 2
|
||||||
|
createsprite gSeedFlareGreenCirclesTemplate, ANIM_ATTACKER, 2, -20, 30, 16
|
||||||
|
delay 2
|
||||||
|
createsprite gSeedFlareGreenCirclesTemplate, ANIM_ATTACKER, 2, 20, 0xffe2, 16
|
||||||
|
delay 2
|
||||||
|
createsprite gSeedFlareGreenCirclesTemplate, ANIM_ATTACKER, 2, -20, 0xffe2, 16
|
||||||
|
delay 2
|
||||||
|
createsprite gSeedFlareGreenCirclesTemplate, ANIM_ATTACKER, 2, 20, 30, 16
|
||||||
|
delay 2
|
||||||
|
createsprite gSeedFlareGreenCirclesTemplate, ANIM_ATTACKER, 2, 0xffd8, 0, 16
|
||||||
|
delay 2
|
||||||
|
createsprite gSeedFlareGreenCirclesTemplate, ANIM_ATTACKER, 2, 0x28, 0, 16
|
||||||
|
delay 2
|
||||||
|
createsprite gSeedFlareGreenCirclesTemplate, ANIM_ATTACKER, 2, 0x28, 0x28, 16
|
||||||
|
delay 2
|
||||||
|
createsprite gSeedFlareGreenCirclesTemplate, ANIM_ATTACKER, 2, 0xffd8, 0xffd8, 16
|
||||||
|
delay 2
|
||||||
|
createsprite gSeedFlareGreenCirclesTemplate, ANIM_ATTACKER, 2, 0, 0x28, 16
|
||||||
|
delay 2
|
||||||
|
createsprite gSeedFlareGreenCirclesTemplate, ANIM_ATTACKER, 2, 0, 0xffd8, 16
|
||||||
|
delay 2
|
||||||
|
createsprite gSeedFlareGreenCirclesTemplate, ANIM_ATTACKER, 2, 0x28, -20, 16
|
||||||
|
delay 2
|
||||||
|
createsprite gSeedFlareGreenCirclesTemplate, ANIM_ATTACKER, 2, 0x28, 20, 16
|
||||||
|
delay 2
|
||||||
|
createsprite gSeedFlareGreenCirclesTemplate, ANIM_ATTACKER, 2, 0xffd8, -20, 16
|
||||||
|
delay 30
|
||||||
|
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 0x28, 1
|
||||||
|
createsprite gSeedFlareGreenWavesTemplate, ANIM_ATTACKER, 0x28, 10, 0x900, 0x60, 1
|
||||||
|
createsprite gRazorLeafCutterSpriteTemplate, ANIM_TARGET, 3, 20, -10, 20, 0, 0x16, 20, 1
|
||||||
|
createsprite gRazorLeafCutterSpriteTemplate, ANIM_TARGET, 3, 20, -10, 20, 0, 0x16, -20, 1
|
||||||
|
delay 2
|
||||||
|
playsewithpan 0x81, SOUND_PAN_TARGET
|
||||||
|
createsprite gSeedFlareGreenWavesTemplate, ANIM_ATTACKER, 0x28, 0x5a, 0x800, 0x60, 1
|
||||||
|
delay 8
|
||||||
|
createsprite gSeedFlareGreenWavesTemplate, ANIM_ATTACKER, 0x28, 0x32, 0xa00, 0x60, 1
|
||||||
|
createsprite gRazorLeafCutterSpriteTemplate, ANIM_TARGET, 3, 20, -10, 20, 0, 0x16, 20, 1
|
||||||
|
createsprite gRazorLeafCutterSpriteTemplate, ANIM_TARGET, 3, 20, -10, 20, 0, 0x16, -20, 1
|
||||||
|
delay 2
|
||||||
|
playsewithpan 0x81, SOUND_PAN_TARGET
|
||||||
|
createsprite gSeedFlareGreenWavesTemplate, ANIM_ATTACKER, 0x28, 20, 0x900, 0x60, 1
|
||||||
|
delay 8
|
||||||
|
createsprite gSeedFlareGreenWavesTemplate, ANIM_ATTACKER, 0x28, 0x46, 0x7c0, 0x60, 1
|
||||||
|
createsprite gRazorLeafCutterSpriteTemplate, ANIM_TARGET, 3, 20, -10, 20, 0, 0x16, 20, 1
|
||||||
|
createsprite gRazorLeafCutterSpriteTemplate, ANIM_TARGET, 3, 20, -10, 20, 0, 0x16, -20, 1
|
||||||
|
delay 2
|
||||||
|
playsewithpan 0x81, SOUND_PAN_TARGET
|
||||||
|
delay 8
|
||||||
|
createsprite gSeedFlareGreenWavesTemplate, ANIM_ATTACKER, 0x28, 0, 0xb00, 0x60, 1
|
||||||
|
delay 10
|
||||||
|
createsprite gSeedFlareGreenWavesTemplate, ANIM_ATTACKER, 0x28, 0x3c, 0xa00, 0x60, 1
|
||||||
|
waitforvisualfinish
|
||||||
|
createvisualtask AnimTask_BlendBattleAnimPal, 10, 1, 1, 12, 0, 32767
|
||||||
|
waitforvisualfinish
|
||||||
|
clearmonbg ANIM_ATTACKER
|
||||||
|
blendoff
|
||||||
end
|
end
|
||||||
|
|
||||||
Move_OMINOUS_WIND:
|
Move_OMINOUS_WIND:
|
||||||
|
|||||||
BIN
graphics/battle_anims/backgrounds/dark_void.bin
Normal file
19
graphics/battle_anims/backgrounds/dark_void.pal
Normal file
@ -0,0 +1,19 @@
|
|||||||
|
JASC-PAL
|
||||||
|
0100
|
||||||
|
16
|
||||||
|
0 0 0
|
||||||
|
131 131 131
|
||||||
|
123 123 123
|
||||||
|
115 115 115
|
||||||
|
106 106 106
|
||||||
|
98 98 98
|
||||||
|
82 82 82
|
||||||
|
65 65 65
|
||||||
|
49 49 49
|
||||||
|
0 0 0
|
||||||
|
0 0 0
|
||||||
|
0 0 0
|
||||||
|
0 0 0
|
||||||
|
0 0 0
|
||||||
|
0 0 0
|
||||||
|
0 0 0
|
||||||
BIN
graphics/battle_anims/backgrounds/dark_void.png
Normal file
|
After Width: | Height: | Size: 6.9 KiB |
19
graphics/battle_anims/backgrounds/new/aeroblast.pal
Normal file
@ -0,0 +1,19 @@
|
|||||||
|
JASC-PAL
|
||||||
|
0100
|
||||||
|
16
|
||||||
|
0 0 0
|
||||||
|
172 222 230
|
||||||
|
164 213 230
|
||||||
|
148 205 222
|
||||||
|
131 205 222
|
||||||
|
123 197 213
|
||||||
|
115 189 205
|
||||||
|
98 180 197
|
||||||
|
90 180 197
|
||||||
|
82 172 189
|
||||||
|
74 164 180
|
||||||
|
65 156 180
|
||||||
|
57 131 156
|
||||||
|
49 115 131
|
||||||
|
41 82 106
|
||||||
|
24 74 82
|
||||||
BIN
graphics/battle_anims/backgrounds/new/aeroblast_map.bin
Normal file
BIN
graphics/battle_anims/backgrounds/new/aeroblast_tiles.png
Normal file
|
After Width: | Height: | Size: 2.8 KiB |
19
graphics/battle_anims/backgrounds/new/aura_sphere.pal
Normal file
@ -0,0 +1,19 @@
|
|||||||
|
JASC-PAL
|
||||||
|
0100
|
||||||
|
16
|
||||||
|
0 0 0
|
||||||
|
246 205 82
|
||||||
|
238 205 74
|
||||||
|
238 205 57
|
||||||
|
246 222 123
|
||||||
|
238 205 57
|
||||||
|
238 197 49
|
||||||
|
230 189 24
|
||||||
|
246 213 82
|
||||||
|
255 222 131
|
||||||
|
255 213 115
|
||||||
|
255 213 106
|
||||||
|
255 213 90
|
||||||
|
246 213 82
|
||||||
|
255 230 156
|
||||||
|
0 0 0
|
||||||
BIN
graphics/battle_anims/backgrounds/new/blackhole_eclipse.bin
Normal file
BIN
graphics/battle_anims/backgrounds/new/blackhole_eclipse.png
Normal file
|
After Width: | Height: | Size: 4.0 KiB |
BIN
graphics/battle_anims/backgrounds/new/bloom_doom.bin
Normal file
19
graphics/battle_anims/backgrounds/new/bloom_doom.pal
Normal file
@ -0,0 +1,19 @@
|
|||||||
|
JASC-PAL
|
||||||
|
0100
|
||||||
|
16
|
||||||
|
255 0 0
|
||||||
|
131 230 255
|
||||||
|
106 213 255
|
||||||
|
98 205 255
|
||||||
|
57 156 180
|
||||||
|
8 115 123
|
||||||
|
180 189 172
|
||||||
|
156 180 164
|
||||||
|
115 164 131
|
||||||
|
74 131 106
|
||||||
|
49 106 65
|
||||||
|
0 106 74
|
||||||
|
0 90 49
|
||||||
|
0 82 24
|
||||||
|
0 65 0
|
||||||
|
0 32 0
|
||||||
BIN
graphics/battle_anims/backgrounds/new/bloom_doom.png
Normal file
|
After Width: | Height: | Size: 1.7 KiB |
BIN
graphics/battle_anims/backgrounds/new/bolt_strike.bin
Normal file
19
graphics/battle_anims/backgrounds/new/bolt_strike.pal
Normal file
@ -0,0 +1,19 @@
|
|||||||
|
JASC-PAL
|
||||||
|
0100
|
||||||
|
16
|
||||||
|
0 8 8
|
||||||
|
255 255 255
|
||||||
|
222 246 246
|
||||||
|
189 230 230
|
||||||
|
156 213 213
|
||||||
|
131 205 205
|
||||||
|
115 189 189
|
||||||
|
90 172 172
|
||||||
|
65 156 156
|
||||||
|
49 139 139
|
||||||
|
32 123 123
|
||||||
|
16 98 98
|
||||||
|
0 74 74
|
||||||
|
0 49 49
|
||||||
|
0 32 32
|
||||||
|
0 16 16
|
||||||
BIN
graphics/battle_anims/backgrounds/new/bolt_strike.png
Normal file
|
After Width: | Height: | Size: 5.7 KiB |
BIN
graphics/battle_anims/backgrounds/new/clangorous_soulblaze.bin
Normal file
@ -0,0 +1,19 @@
|
|||||||
|
JASC-PAL
|
||||||
|
0100
|
||||||
|
16
|
||||||
|
0 0 255
|
||||||
|
246 189 49
|
||||||
|
246 172 41
|
||||||
|
238 156 32
|
||||||
|
222 131 24
|
||||||
|
205 115 8
|
||||||
|
197 65 0
|
||||||
|
180 57 0
|
||||||
|
172 90 65
|
||||||
|
156 74 49
|
||||||
|
148 65 24
|
||||||
|
139 74 49
|
||||||
|
123 65 32
|
||||||
|
98 49 32
|
||||||
|
82 32 16
|
||||||
|
74 24 8
|
||||||
BIN
graphics/battle_anims/backgrounds/new/clangorous_soulblaze.png
Normal file
|
After Width: | Height: | Size: 1.7 KiB |
BIN
graphics/battle_anims/backgrounds/new/dark_void.bin
Normal file
19
graphics/battle_anims/backgrounds/new/dark_void.pal
Normal file
@ -0,0 +1,19 @@
|
|||||||
|
JASC-PAL
|
||||||
|
0100
|
||||||
|
16
|
||||||
|
0 0 0
|
||||||
|
131 131 131
|
||||||
|
123 123 123
|
||||||
|
115 115 115
|
||||||
|
106 106 106
|
||||||
|
98 98 98
|
||||||
|
82 82 82
|
||||||
|
65 65 65
|
||||||
|
49 49 49
|
||||||
|
0 0 0
|
||||||
|
0 0 0
|
||||||
|
0 0 0
|
||||||
|
0 0 0
|
||||||
|
0 0 0
|
||||||
|
0 0 0
|
||||||
|
0 0 0
|
||||||
BIN
graphics/battle_anims/backgrounds/new/dark_void.png
Normal file
|
After Width: | Height: | Size: 6.9 KiB |
19
graphics/battle_anims/backgrounds/new/dynamax_cannon.pal
Normal file
@ -0,0 +1,19 @@
|
|||||||
|
JASC-PAL
|
||||||
|
0100
|
||||||
|
16
|
||||||
|
0 164 255
|
||||||
|
255 106 139
|
||||||
|
255 131 222
|
||||||
|
255 139 230
|
||||||
|
255 164 238
|
||||||
|
255 189 255
|
||||||
|
255 205 255
|
||||||
|
246 230 255
|
||||||
|
0 0 0
|
||||||
|
0 0 0
|
||||||
|
0 0 0
|
||||||
|
0 0 0
|
||||||
|
0 0 0
|
||||||
|
0 0 0
|
||||||
|
0 0 0
|
||||||
|
0 0 0
|
||||||
BIN
graphics/battle_anims/backgrounds/new/electric_terrain.bin
Normal file
19
graphics/battle_anims/backgrounds/new/electric_terrain.pal
Normal file
@ -0,0 +1,19 @@
|
|||||||
|
JASC-PAL
|
||||||
|
0100
|
||||||
|
16
|
||||||
|
238 24 32
|
||||||
|
255 246 205
|
||||||
|
246 246 222
|
||||||
|
246 238 189
|
||||||
|
238 238 213
|
||||||
|
238 238 205
|
||||||
|
238 230 197
|
||||||
|
230 230 180
|
||||||
|
230 222 164
|
||||||
|
230 222 172
|
||||||
|
222 213 139
|
||||||
|
213 205 123
|
||||||
|
213 205 115
|
||||||
|
205 197 106
|
||||||
|
197 189 106
|
||||||
|
57 49 65
|
||||||
BIN
graphics/battle_anims/backgrounds/new/electric_terrain.png
Normal file
|
After Width: | Height: | Size: 3.4 KiB |
BIN
graphics/battle_anims/backgrounds/new/fire1.bin
Normal file
19
graphics/battle_anims/backgrounds/new/fire1.pal
Normal file
@ -0,0 +1,19 @@
|
|||||||
|
JASC-PAL
|
||||||
|
0100
|
||||||
|
16
|
||||||
|
0 0 0
|
||||||
|
255 255 0
|
||||||
|
255 156 0
|
||||||
|
255 98 0
|
||||||
|
255 49 0
|
||||||
|
246 57 16
|
||||||
|
238 65 16
|
||||||
|
180 65 24
|
||||||
|
123 49 24
|
||||||
|
0 0 0
|
||||||
|
0 0 0
|
||||||
|
0 0 0
|
||||||
|
0 0 0
|
||||||
|
0 0 0
|
||||||
|
0 0 0
|
||||||
|
0 0 0
|
||||||
BIN
graphics/battle_anims/backgrounds/new/fire1.png
Normal file
|
After Width: | Height: | Size: 2.5 KiB |
19
graphics/battle_anims/backgrounds/new/fire2.pal
Normal file
@ -0,0 +1,19 @@
|
|||||||
|
JASC-PAL
|
||||||
|
0100
|
||||||
|
16
|
||||||
|
0 0 0
|
||||||
|
104 168 168
|
||||||
|
88 144 160
|
||||||
|
72 112 160
|
||||||
|
64 64 120
|
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graphics/battle_anims/backgrounds/new/psychic.pal
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JASC-PAL
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graphics/battle_anims/backgrounds/new/psychic_terrain.bin
Normal file
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graphics/battle_anims/backgrounds/new/psychic_terrain.pal
Normal file
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JASC-PAL
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graphics/battle_anims/backgrounds/new/psychic_terrain.png
Normal file
|
After Width: | Height: | Size: 3.6 KiB |
BIN
graphics/battle_anims/backgrounds/new/rock_wrecker.bin
Normal file
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graphics/battle_anims/backgrounds/new/rock_wrecker.pal
Normal file
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JASC-PAL
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graphics/battle_anims/backgrounds/new/rock_wrecker.png
Normal file
|
After Width: | Height: | Size: 1.5 KiB |
BIN
graphics/battle_anims/backgrounds/new/shattered_psyche.bin
Normal file
19
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Normal file
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|
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JASC-PAL
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BIN
graphics/battle_anims/backgrounds/new/shattered_psyche.png
Normal file
|
After Width: | Height: | Size: 2.3 KiB |
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graphics/battle_anims/backgrounds/new/sky_afternoon.pal
Normal file
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|
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JASC-PAL
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graphics/battle_anims/backgrounds/new/sky_day.bin
Normal file
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graphics/battle_anims/backgrounds/new/sky_day.pal
Normal file
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JASC-PAL
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BIN
graphics/battle_anims/backgrounds/new/sky_day.png
Normal file
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After Width: | Height: | Size: 7.3 KiB |
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graphics/battle_anims/backgrounds/new/sky_night.pal
Normal file
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JASC-PAL
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graphics/battle_anims/backgrounds/new/sludge_wave.pal
Normal file
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JASC-PAL
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graphics/battle_anims/backgrounds/new/snuggle_forever.bin
Normal file
19
graphics/battle_anims/backgrounds/new/snuggle_forever.pal
Normal file
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|
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JASC-PAL
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BIN
graphics/battle_anims/backgrounds/new/snuggle_forever.png
Normal file
|
After Width: | Height: | Size: 6.3 KiB |
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JASC-PAL
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After Width: | Height: | Size: 2.5 KiB |