fix: capitalization in follower splash message

This commit is contained in:
Ariel A 2025-05-20 23:08:48 -04:00
parent 1f2fe7396b
commit 143500a1f9

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@ -35,7 +35,7 @@ static const u8 sCondMsg16[] = _("{STR_VAR_1} doesn't want to get off\nthe boat
static const u8* const sBoatTexts[] = {sCondMsg14, sCondMsg15, sCondMsg16, NULL};
static const u8 sCondMsg17[] = _("{STR_VAR_1} is listening to the\nsound of the machines.");
static const u8* const sMachineTexts[] = {sCondMsg13, sCondMsg17, NULL};
static const u8 sCondMsg18[] = _("Waah! your POKéMON suddenly splashed\nwater!");
static const u8 sCondMsg18[] = _("Waah! Your POKéMON suddenly splashed\nwater!");
static const u8 sCondMsg19[] = _("Your POKéMON is blowing sand in the\nair!");
static const u8 sCondMsg20[] = _("{STR_VAR_1} is playing around,\nplucking bits of grass.");
static const u8 sCondMsg21[] = _("Your POKéMON is happily looking at\nyour footprints!");