diff --git a/docs/changelogs/1.11.x/1.11.0.md b/docs/changelogs/1.11.x/1.11.0.md index 98100cd81f..1b2e97db6e 100644 --- a/docs/changelogs/1.11.x/1.11.0.md +++ b/docs/changelogs/1.11.x/1.11.0.md @@ -8,7 +8,7 @@ ## 🌋 *REFACTORS* 🌋 📜 = Uses a migration script. * Pursuit refactor by @PhallenTree in [#5707](https://github.com/rh-hideout/pokeemerald-expansion/pull/5707) -* Atk Canceler refactor / reorder / clean up by @AlexOn1ine in [#5885](https://github.com/rh-hideout/pokeemerald-expansion/pull/5885) +* Atk Canceller refactor / reorder / clean up by @AlexOn1ine in [#5885](https://github.com/rh-hideout/pokeemerald-expansion/pull/5885) * Battle Weather Refactor by @AlexOn1ine in [#5833](https://github.com/rh-hideout/pokeemerald-expansion/pull/5833) * Replace WEATHER_HAS_EFFECT with HasWeatherEffect by @AlexOn1ine in [#6069](https://github.com/rh-hideout/pokeemerald-expansion/pull/6069) * Cleaned up Trainer Slides, added automated Trainer Slide tests, add new Enemy Critical Hit Slide by @pkmnsnfrn and @AlexOn1ine, @hedara90, @AsparagusEduardo, @mrgriffin in [#6018](https://github.com/rh-hideout/pokeemerald-expansion/pull/6018) diff --git a/docs/changelogs/1.13.x/1.13.0.md b/docs/changelogs/1.13.x/1.13.0.md index 4b81118c61..52babd0b43 100644 --- a/docs/changelogs/1.13.x/1.13.0.md +++ b/docs/changelogs/1.13.x/1.13.0.md @@ -212,7 +212,7 @@ * Untangle `InitBtlControllers` functions by @AsparagusEduardo in [#6748](https://github.com/rh-hideout/pokeemerald-expansion/pull/6748) * Increase party action limit by @cawtds in [#7119](https://github.com/rh-hideout/pokeemerald-expansion/pull/7119) * Adds Gen5+ Encore config by @AlexOn1ine in [#7051](https://github.com/rh-hideout/pokeemerald-expansion/pull/7051) -* Attackcanceler clean up by @AlexOn1ine in [#7210](https://github.com/rh-hideout/pokeemerald-expansion/pull/7210) +* Attackcanceller clean up by @AlexOn1ine in [#7210](https://github.com/rh-hideout/pokeemerald-expansion/pull/7210) * Remove redundant move result flag checks by @AlexOn1ine in [#7223](https://github.com/rh-hideout/pokeemerald-expansion/pull/7223) * Use dedicated functions for Mud/Water Sport by @AlexOn1ine in [#7248](https://github.com/rh-hideout/pokeemerald-expansion/pull/7248) * Script clean up for Flame Burst and Costar by @AlexOn1ine in [#7264](https://github.com/rh-hideout/pokeemerald-expansion/pull/7264) @@ -400,7 +400,7 @@ * Add assumes for bag tests by @Bassoonian in [#7188](https://github.com/rh-hideout/pokeemerald-expansion/pull/7188) * Fixes Booster Energy timing activation + Clean up by @AlexOn1ine in [#7175](https://github.com/rh-hideout/pokeemerald-expansion/pull/7175) * Update .gitignore to add heal locations by @Bassoonian in [#7050](https://github.com/rh-hideout/pokeemerald-expansion/pull/7050) -* Attackcanceler clean up by @AlexOn1ine in [#7210](https://github.com/rh-hideout/pokeemerald-expansion/pull/7210) +* Attackcanceller clean up by @AlexOn1ine in [#7210](https://github.com/rh-hideout/pokeemerald-expansion/pull/7210) * Remove redundant move result flag checks by @AlexOn1ine in [#7223](https://github.com/rh-hideout/pokeemerald-expansion/pull/7223) * Add P_ASK_MOVE_CONFIRMATION by @pkmnsnfrn in [#7132](https://github.com/rh-hideout/pokeemerald-expansion/pull/7132) - This will change the behavior of the game for players, as a new default is being set. diff --git a/docs/changelogs/1.6.x/1.6.0.md b/docs/changelogs/1.6.x/1.6.0.md index 909ce25904..f215ffb673 100644 --- a/docs/changelogs/1.6.x/1.6.0.md +++ b/docs/changelogs/1.6.x/1.6.0.md @@ -128,7 +128,7 @@ * Unified multi-strike move flags by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/3126 * Some `gActiveBattler` fixes by @ghoulslash in https://github.com/rh-hideout/pokeemerald-expansion/pull/3259 * ***Got rid of the `gActiveBattler` variable by @DizzyEggg*** in https://github.com/rh-hideout/pokeemerald-expansion/pull/3262 -* Scale Shot now uses Multi-hit Moves' canceler by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3290 +* Scale Shot now uses Multi-hit Moves' canceller by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3290 * Callnative functions now take ScriptContext arguments to allow using macros with .byte fields similar to vanilla battle script functions by @ghoulslash in https://github.com/rh-hideout/pokeemerald-expansion/pull/3294 * Converted some `VARIOUS`s to `callnative`s by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/3269 * Refactored battle terrain text string tables and removed `EFFECT_REMOVE_TERRAIN` by @LOuroboros in https://github.com/rh-hideout/pokeemerald-expansion/pull/3247