Fixed Basculegion Back Sprite Offset & Greninja forms animations (#4198)
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@ -3028,7 +3028,7 @@ const struct SpeciesInfo gSpeciesInfoGen5[] =
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.frontAnimFrames = sAnims_Basculegion, \
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.frontPicYOffset = 0, \
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.enemyMonElevation = 5, \
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.backPicYOffset = 0, \
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.backPicYOffset = 8, \
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LEARNSETS(Basculegion), \
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.formSpeciesIdTable = sBasculegionFormSpeciesIdTable
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//.frontAnimId = ANIM_V_SQUISH_AND_BOUNCE,
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@ -448,8 +448,8 @@ const struct SpeciesInfo gSpeciesInfoGen6[] =
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.genderRatio = MON_MALE,
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.eggGroups = { EGG_GROUP_NO_EGGS_DISCOVERED, EGG_GROUP_NO_EGGS_DISCOVERED },
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.abilities = { ABILITY_BATTLE_BOND, ABILITY_NONE, ABILITY_NONE },
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.frontAnimId = ANIM_FLICKER_INCREASING,
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.backAnimId = BACK_ANIM_V_STRETCH,
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.frontAnimId = ANIM_V_STRETCH,
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.backAnimId = BACK_ANIM_JOLT_RIGHT,
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.formChangeTable = sGreninjaBattleBondFormChangeTable,
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},
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@ -478,7 +478,7 @@ const struct SpeciesInfo gSpeciesInfoGen6[] =
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.backPicYOffset = 11,
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PALETTES(GreninjaAsh),
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ICON(GreninjaAsh, 0),
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.frontAnimId = ANIM_FLICKER_INCREASING,
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.frontAnimId = ANIM_V_STRETCH,
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.backAnimId = BACK_ANIM_SHAKE_GLOW_BLUE,
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.formChangeTable = sGreninjaBattleBondFormChangeTable,
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},
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