From 26ef19d6c0048d26027746ce7cd8047ee1b4317e Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Thu, 27 Jun 2024 11:33:28 +0200 Subject: [PATCH] Fix wrong palette in palyer backsprite in recorded battle (#4875) --- src/battle_controller_recorded_player.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/battle_controller_recorded_player.c b/src/battle_controller_recorded_player.c index 53860990c4..3a9ca1ec00 100644 --- a/src/battle_controller_recorded_player.c +++ b/src/battle_controller_recorded_player.c @@ -517,7 +517,7 @@ static void RecordedPlayerHandleIntroTrainerBallThrow(u32 battler) else trainerPicId = gSaveBlock2Ptr->playerGender + TRAINER_BACK_PIC_BRENDAN; - trainerPal = gTrainerSprites[trainerPicId].palette.data; + trainerPal = gTrainerBacksprites[trainerPicId].palette.data; BtlController_HandleIntroTrainerBallThrow(battler, 0xD6F9, trainerPal, 24, Intro_TryShinyAnimShowHealthbox); }