Documentation for DisableStruct (#6066)

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Alex 2025-01-20 22:41:42 +01:00 committed by GitHub
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@ -68,6 +68,7 @@
#define BATTLE_BUFFER_LINK_SIZE 0x1000
// Cleared each time a mon leaves the field, either by switching out or fainting
struct DisableStruct
{
u32 transformedMonPersonality;