From 28561bca4a4c8e4efa3416a444a73956350f2764 Mon Sep 17 00:00:00 2001 From: Alex <93446519+AlexOn1ine@users.noreply.github.com> Date: Sun, 12 Jan 2025 00:59:57 +0100 Subject: [PATCH] Fixes zmove trigger sprite on b button exit (#6009) --- src/battle_controller_player.c | 1 + 1 file changed, 1 insertion(+) diff --git a/src/battle_controller_player.c b/src/battle_controller_player.c index e56207507b..fcadd22dc7 100644 --- a/src/battle_controller_player.c +++ b/src/battle_controller_player.c @@ -776,6 +776,7 @@ void HandleInputChooseMove(u32 battler) if (gBattleStruct->zmove.viewing) { ReloadMoveNames(battler); + ChangeGimmickTriggerSprite(gBattleStruct->gimmick.triggerSpriteId, gBattleStruct->gimmick.playerSelect); } else {