From 296707434200a2e9272a3cd7751f2725c3124bc6 Mon Sep 17 00:00:00 2001 From: surskitty Date: Wed, 13 Aug 2025 12:06:16 -0400 Subject: [PATCH] AI handling for Autotomize. (#7550) --- src/battle_ai_main.c | 1 + src/battle_ai_util.c | 1 + 2 files changed, 2 insertions(+) diff --git a/src/battle_ai_main.c b/src/battle_ai_main.c index 1bd9b0fb8d..34f0cb2d2f 100644 --- a/src/battle_ai_main.c +++ b/src/battle_ai_main.c @@ -4112,6 +4112,7 @@ static u32 AI_CalcMoveEffectScore(u32 battlerAtk, u32 battlerDef, u32 move) case EFFECT_SPEED_UP: ADJUST_SCORE(IncreaseStatUpScore(battlerAtk, battlerDef, STAT_CHANGE_SPEED)); break; + case EFFECT_AUTOTOMIZE: case EFFECT_SPEED_UP_2: ADJUST_SCORE(IncreaseStatUpScore(battlerAtk, battlerDef, STAT_CHANGE_SPEED_2)); break; diff --git a/src/battle_ai_util.c b/src/battle_ai_util.c index 2b31bdf98d..02915816e0 100644 --- a/src/battle_ai_util.c +++ b/src/battle_ai_util.c @@ -2641,6 +2641,7 @@ bool32 IsStatRaisingEffect(enum BattleMoveEffects effect) case EFFECT_DEFENSE_UP: case EFFECT_DEFENSE_UP_2: case EFFECT_DEFENSE_UP_3: + case EFFECT_AUTOTOMIZE: case EFFECT_SPEED_UP: case EFFECT_SPEED_UP_2: case EFFECT_SPECIAL_ATTACK_UP: