From cad8922d7bf1824deea5aaa996ef9f88983acbff Mon Sep 17 00:00:00 2001 From: StubbornOne Date: Wed, 21 Sep 2022 23:42:40 +0800 Subject: [PATCH] Replace battle-type flags in GetAiLogicData with BATTLE_TYPE_HAS_AI --- src/battle_ai_main.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/battle_ai_main.c b/src/battle_ai_main.c index 312ff853ca..78dcf24ca0 100644 --- a/src/battle_ai_main.c +++ b/src/battle_ai_main.c @@ -258,7 +258,7 @@ void GetAiLogicData(void) memset(AI_DATA, 0, sizeof(struct AiLogicData)); - if (!(gBattleTypeFlags & (BATTLE_TYPE_TRAINER | BATTLE_TYPE_FIRST_BATTLE | BATTLE_TYPE_SAFARI | BATTLE_TYPE_ROAMER)) + if (!(gBattleTypeFlags & BATTLE_TYPE_HAS_AI) && !IsWildMonSmart()) return;