commit
2b84118930
@ -487,10 +487,9 @@ static void CB2_InitBattleInternal(void)
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else
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{
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gBattle_WIN0V = WIN_RANGE(DISPLAY_HEIGHT / 2, DISPLAY_HEIGHT / 2 + 1);
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ScanlineEffect_Clear();
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if (B_FAST_INTRO_NO_SLIDE == FALSE && !gTestRunnerHeadless)
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{
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ScanlineEffect_Clear();
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for (i = 0; i < DISPLAY_HEIGHT / 2; i++)
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{
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gScanlineEffectRegBuffers[0][i] = 0xF0;
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