diff --git a/src/battle_interface.c b/src/battle_interface.c index 98a59bec7c..a1b9c23f5b 100644 --- a/src/battle_interface.c +++ b/src/battle_interface.c @@ -2540,8 +2540,9 @@ static void TextIntoAbilityPopUp(void *dest, u8 *windowTileData, s32 windowWidth } else { - CpuCopy32(windowTileData + PIXELS(7), dest + PIXELS(7), PIXELS(1));//TODO + CpuCopy32(windowTileData + PIXELS(7), dest + PIXELS(7), PIXELS(1)); CpuCopy32(windowTileData + TILE_OFFSET_4BPP(ABILITY_POP_UP_WIN_WIDTH), dest + TILE_OFFSET_4BPP(8), TILE_SIZE_4BPP); + CpuCopy32(windowTileData + TILE_OFFSET_4BPP(ABILITY_POP_UP_WIN_WIDTH) * 2, dest + TILE_OFFSET_4BPP(8) * 2, PIXELS(1)); } dest += TILE_SIZE_4BPP, windowTileData += TILE_SIZE_4BPP; diff --git a/src/pokemon_sprite_visualizer.c b/src/pokemon_sprite_visualizer.c index f7875c3b89..3e2cfc51b5 100644 --- a/src/pokemon_sprite_visualizer.c +++ b/src/pokemon_sprite_visualizer.c @@ -401,7 +401,7 @@ const u8 gBattleBackgroundTerrainNames[][26] = [BATTLE_ENVIRONMENT_PLAIN] = _("普通 - 平地 "), }; -const u8 sShadowSizeLabels[][4] = +const u8 sShadowSizeLabels[][8] = { [SHADOW_SIZE_S] = _(" 小 "), [SHADOW_SIZE_M] = _(" 中 "),