From 2e3aafe81becb4f32232903ffb0cf821992f6082 Mon Sep 17 00:00:00 2001 From: Eduardo Quezada D'Ottone Date: Fri, 12 Nov 2021 18:53:46 -0300 Subject: [PATCH] Fix Assault Vest's battle message --- src/battle_message.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/battle_message.c b/src/battle_message.c index 30af20a784..28bcca187b 100644 --- a/src/battle_message.c +++ b/src/battle_message.c @@ -629,7 +629,7 @@ static const u8 sText_TerrainBecomesGrassy[] = _("Grass grew to cover\nthe battl static const u8 sText_TerrainBecomesElectric[] = _("An electric current runs across\nthe battlefield!"); static const u8 sText_TerrainBecomesPsychic[] = _("The battlefield got weird!"); static const u8 sText_TargetElectrified[] = _("The {B_DEF_NAME_WITH_PREFIX}'s moves\nhave been electrified!"); -static const u8 sText_AssaultVestDoesntAllow[] = _("The effects of the {B_LAST_ITEM} prevent status\nmoves from being used!\p"); +static const u8 sText_AssaultVestDoesntAllow[] = _("{B_LAST_ITEM}'s effects prevent\nstatus moves from being used!\p"); static const u8 sText_GravityPreventsUsage[] = _("{B_ATK_NAME_WITH_PREFIX} can't use {B_CURRENT_MOVE}\nbecause of gravity!\p"); static const u8 sText_HealBlockPreventsUsage[] = _("{B_ATK_NAME_WITH_PREFIX} was\nprevented from healing!\p"); static const u8 sText_MegaEvoReacting[] = _("{B_ATK_NAME_WITH_PREFIX}'s {B_LAST_ITEM} is \nreacting to {B_ATK_TRAINER_NAME}'s Mega Ring!");