Remove player party shiny bit setting in CreateFrontierBrainPokemon (#9022)
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@ -2612,8 +2612,6 @@ void CreateFrontierBrainPokemon(void)
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friendship = 0;
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}
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SetMonData(&gEnemyParty[monPartyId], MON_DATA_FRIENDSHIP, &friendship);
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j = FALSE;
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SetMonData(&gPlayerParty[MULTI_PARTY_SIZE + i], MON_DATA_IS_SHINY, &j);
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CalculateMonStats(&gEnemyParty[monPartyId]);
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monPartyId++;
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}
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