updated Disguise to be a breakable ability (#4666)
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@ -1602,6 +1602,7 @@ const struct Ability gAbilitiesInfo[ABILITIES_COUNT] =
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.name = _("Disguise"),
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.description = COMPOUND_STRING("Decoy protects it once."),
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.aiRating = 8,
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.breakable = TRUE,
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.cantBeCopied = TRUE,
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.cantBeSwapped = TRUE,
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.cantBeTraced = TRUE,
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