Fixes battle tv overwriting damage values (#8378)
This commit is contained in:
parent
dfd8daac2e
commit
3199956148
@ -1253,6 +1253,7 @@ static void TrySetBattleSeminarShow(void)
|
||||
|
||||
dmgByMove[gMoveSelectionCursor[gBattlerAttacker]] = gBattleStruct->moveDamage[gBattlerTarget]; // TODO: Not sure
|
||||
currMoveSaved = gCurrentMove;
|
||||
u16 storedMoveResultFlags = gBattleStruct->moveResultFlags[gBattlerTarget];
|
||||
for (i = 0; i < MAX_MON_MOVES; i++)
|
||||
{
|
||||
gCurrentMove = gBattleMons[gBattlerAttacker].moves[i];
|
||||
@ -1269,8 +1270,7 @@ static void TrySetBattleSeminarShow(void)
|
||||
ctx.updateFlags = FALSE;
|
||||
ctx.isSelfInflicted = FALSE;
|
||||
ctx.fixedBasePower = powerOverride;
|
||||
gBattleStruct->moveDamage[gBattlerTarget] = CalculateMoveDamage(&ctx);
|
||||
dmgByMove[i] = gBattleStruct->moveDamage[gBattlerTarget];
|
||||
dmgByMove[i] = CalculateMoveDamage(&ctx);
|
||||
if (dmgByMove[i] == 0 && !(gBattleStruct->moveResultFlags[gBattlerTarget] & MOVE_RESULT_NO_EFFECT))
|
||||
dmgByMove[i] = 1;
|
||||
}
|
||||
@ -1301,8 +1301,8 @@ static void TrySetBattleSeminarShow(void)
|
||||
}
|
||||
}
|
||||
|
||||
gBattleStruct->moveDamage[gBattlerTarget] = dmgByMove[gMoveSelectionCursor[gBattlerAttacker]];
|
||||
gCurrentMove = currMoveSaved;
|
||||
gBattleStruct->moveResultFlags[gBattlerTarget] = storedMoveResultFlags;
|
||||
}
|
||||
|
||||
static bool8 ShouldCalculateDamage(u16 move, s32 *dmg, u16 *powerOverride)
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user