diff --git a/test/battle/ability/intimidate.c b/test/battle/ability/intimidate.c index f3b1f05c0c..e0f97d5bda 100644 --- a/test/battle/ability/intimidate.c +++ b/test/battle/ability/intimidate.c @@ -281,9 +281,9 @@ SINGLE_BATTLE_TEST("Intimidate activates when it's no longer affected by Neutral TURN { MOVE(player, move); SEND_OUT(player, 1); } } SCENE { ABILITY_POPUP(player, ABILITY_NEUTRALIZING_GAS); - MESSAGE("Neutralizing Gas filled the area!"); + MESSAGE("Neutralizing gas filled the area!"); ANIMATION(ANIM_TYPE_MOVE, move, player); - MESSAGE("The effects of Neutralizing Gas wore off!"); + MESSAGE("The effects of the neutralizing gas wore off!"); ABILITY_POPUP(opponent, ABILITY_INTIMIDATE); SEND_IN_MESSAGE("Wobbuffet"); } THEN { @@ -316,11 +316,11 @@ SINGLE_BATTLE_TEST("Intimidate activates when it's no longer affected by Neutral } } SCENE { ABILITY_POPUP(player, ABILITY_NEUTRALIZING_GAS); - MESSAGE("Neutralizing Gas filled the area!"); + MESSAGE("Neutralizing gas filled the area!"); ANIMATION(ANIM_TYPE_MOVE, move, opponent); if (item != ITEM_NONE) ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HELD_ITEM_EFFECT, player); - MESSAGE("The effects of Neutralizing Gas wore off!"); + MESSAGE("The effects of the neutralizing gas wore off!"); ABILITY_POPUP(opponent, ABILITY_INTIMIDATE); if (item != ITEM_NONE) { SEND_IN_MESSAGE("Wobbuffet"); @@ -341,9 +341,9 @@ SINGLE_BATTLE_TEST("Intimidate activates when it's no longer affected by Neutral TURN { MOVE(opponent, MOVE_FELL_STINGER); SEND_OUT(player, 1); } } SCENE { ABILITY_POPUP(player, ABILITY_NEUTRALIZING_GAS); - MESSAGE("Neutralizing Gas filled the area!"); + MESSAGE("Neutralizing gas filled the area!"); ANIMATION(ANIM_TYPE_MOVE, MOVE_FELL_STINGER, opponent); - MESSAGE("The effects of Neutralizing Gas wore off!"); + MESSAGE("The effects of the neutralizing gas wore off!"); ABILITY_POPUP(opponent, ABILITY_INTIMIDATE); MESSAGE("Weezing fainted!"); ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, opponent); diff --git a/test/battle/hold_effect/red_card.c b/test/battle/hold_effect/red_card.c index c2a7238934..aa312797b2 100644 --- a/test/battle/hold_effect/red_card.c +++ b/test/battle/hold_effect/red_card.c @@ -486,7 +486,7 @@ SINGLE_BATTLE_TEST("Red Card activates before Eject Pack") MESSAGE("Wobbuffet is switched out with the Eject Button!"); } ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HELD_ITEM_EFFECT, opponent); - MESSAGE("Foe Wobbuffet held up its Red Card against Wobbuffet!"); + MESSAGE("The opposing Wobbuffet held up its Red Card against Wobbuffet!"); ANIMATION(ANIM_TYPE_MOVE, MOVE_TACKLE, opponent); } }