Cleaning up follower Object Event IDs + Reverted OW Regis
TODO: allow OW mon to have their frames play more than once
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@ -15,7 +15,7 @@
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"connections": null,
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"object_events": [
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{
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"graphics_id": "OBJ_EVENT_GFX_MON_BASE + SPECIES_REGISTEEL",
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"graphics_id": "OBJ_EVENT_GFX_REGISTEEL",
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"x": 8,
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"y": 7,
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"elevation": 3,
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@ -15,7 +15,7 @@
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"connections": null,
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"object_events": [
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{
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"graphics_id": "OBJ_EVENT_GFX_MON_BASE + SPECIES_REGIROCK",
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"graphics_id": "OBJ_EVENT_GFX_REGIROCK",
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"x": 8,
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"y": 7,
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"elevation": 3,
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@ -15,7 +15,7 @@
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"connections": null,
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"object_events": [
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{
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"graphics_id": "OBJ_EVENT_GFX_MON_BASE + SPECIES_REGICE",
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"graphics_id": "OBJ_EVENT_GFX_REGICE",
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"x": 8,
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"y": 7,
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"elevation": 3,
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@ -240,8 +240,8 @@
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#define OBJ_EVENT_GFX_LINK_RS_MAY 236
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#define OBJ_EVENT_GFX_LUGIA 237
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#define OBJ_EVENT_GFX_HOOH 238
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#define OBJ_EVENT_GFX_ANIMATED_BALL OBJ_EVENT_GFX_ITEM_BALL // replaces ITEM_BALL
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#define OBJ_EVENT_GFX_OW_MON OBJ_EVENT_GFX_REGICE
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#define OBJ_EVENT_GFX_ANIMATED_BALL 239
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#define OBJ_EVENT_GFX_OW_MON 240
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// NOTE: By default, the max value for NUM_OBJ_EVENT_GFX is 239.
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//
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@ -252,14 +252,14 @@
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// object graphics that can be removed. If more graphics are needed, anything that
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// stores graphics ids will need to be increased in size. See wiki entry below:
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// https://github.com/pret/pokeemerald/wiki/Feature-Branches#overworld-expansion
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#define NUM_OBJ_EVENT_GFX 239
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#define NUM_OBJ_EVENT_GFX 256
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// These are dynamic object gfx ids.
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// They correspond with the values of the VAR_OBJ_GFX_ID_X vars.
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// More info about them in include/constants/vars.h
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#define OBJ_EVENT_GFX_VARS (NUM_OBJ_EVENT_GFX + 1)
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#define OBJ_EVENT_GFX_VAR_0 (OBJ_EVENT_GFX_VARS + 0x0) // 240
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#define OBJ_EVENT_GFX_VAR_0 (OBJ_EVENT_GFX_VARS + 0x0)
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#define OBJ_EVENT_GFX_VAR_1 (OBJ_EVENT_GFX_VARS + 0x1)
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#define OBJ_EVENT_GFX_VAR_2 (OBJ_EVENT_GFX_VARS + 0x2)
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#define OBJ_EVENT_GFX_VAR_3 (OBJ_EVENT_GFX_VARS + 0x3)
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@ -274,7 +274,7 @@
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#define OBJ_EVENT_GFX_VAR_C (OBJ_EVENT_GFX_VARS + 0xC)
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#define OBJ_EVENT_GFX_VAR_D (OBJ_EVENT_GFX_VARS + 0xD)
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#define OBJ_EVENT_GFX_VAR_E (OBJ_EVENT_GFX_VARS + 0xE)
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#define OBJ_EVENT_GFX_VAR_F (OBJ_EVENT_GFX_VARS + 0xF) // 255
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#define OBJ_EVENT_GFX_VAR_F (OBJ_EVENT_GFX_VARS + 0xF)
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#define OBJ_EVENT_GFX_MON_BASE 0x200 // 512
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#define OBJ_EVENT_GFX_SPECIES_BITS 11
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@ -309,7 +309,7 @@ const struct ObjectEventGraphicsInfo *const gObjectEventGraphicsInfoPointers[NUM
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[OBJ_EVENT_GFX_CYCLING_TRIATHLETE_M] = &gObjectEventGraphicsInfo_CyclingTriathleteM,
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[OBJ_EVENT_GFX_CYCLING_TRIATHLETE_F] = &gObjectEventGraphicsInfo_CyclingTriathleteF,
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[OBJ_EVENT_GFX_NURSE] = &gObjectEventGraphicsInfo_Nurse,
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// [OBJ_EVENT_GFX_ITEM_BALL] = &gObjectEventGraphicsInfo_AnimatedBall,
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[OBJ_EVENT_GFX_ITEM_BALL] = &gObjectEventGraphicsInfo_ItemBall,
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[OBJ_EVENT_GFX_BERRY_TREE] = &gObjectEventGraphicsInfo_BerryTree,
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[OBJ_EVENT_GFX_BERRY_TREE_EARLY_STAGES] = &gObjectEventGraphicsInfo_BerryTreeEarlyStages,
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[OBJ_EVENT_GFX_BERRY_TREE_LATE_STAGES] = &gObjectEventGraphicsInfo_BerryTreeLateStages,
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@ -451,7 +451,7 @@ const struct ObjectEventGraphicsInfo *const gObjectEventGraphicsInfoPointers[NUM
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[OBJ_EVENT_GFX_GROUDON_FRONT] = &gObjectEventGraphicsInfo_GroudonFront,
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[OBJ_EVENT_GFX_FOSSIL] = &gObjectEventGraphicsInfo_Fossil,
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[OBJ_EVENT_GFX_REGIROCK] = &gObjectEventGraphicsInfo_Regirock,
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// [OBJ_EVENT_GFX_REGICE] = &gObjectEventGraphicsInfo_Regice,
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[OBJ_EVENT_GFX_REGICE] = &gObjectEventGraphicsInfo_Regice,
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[OBJ_EVENT_GFX_REGISTEEL] = &gObjectEventGraphicsInfo_Registeel,
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[OBJ_EVENT_GFX_SKITTY] = &gObjectEventGraphicsInfo_Skitty,
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[OBJ_EVENT_GFX_KECLEON] = &gObjectEventGraphicsInfo_Kecleon,
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