diff --git a/src/battle_util.c b/src/battle_util.c index 7e2320500c..45d7399a0d 100644 --- a/src/battle_util.c +++ b/src/battle_util.c @@ -312,7 +312,7 @@ void HandleAction_UseMove(void) && gBattleMoves[gCurrentMove].target == MOVE_TARGET_SELECTED && GetBattlerSide(gBattlerAttacker) != GetBattlerSide(gSideTimers[side].followmeTarget)) { - gBattlerTarget = gSideTimers[side].followmeTarget; + gBattleStruct->moveTarget[gBattlerAttacker] = gBattlerTarget = gSideTimers[side].followmeTarget; // follow me moxie fix } else if ((gBattleTypeFlags & BATTLE_TYPE_DOUBLE) && gSideTimers[side].followmeTimer == 0