From 38d67d90511edf0e7b760852859e8c6e58f04573 Mon Sep 17 00:00:00 2001 From: ghoulslash <41651341+ghoulslash@users.noreply.github.com> Date: Fri, 22 Dec 2023 10:24:46 -0500 Subject: [PATCH] fix exp gain when defeating two opponents at once (#3798) Co-authored-by: ghoulslash --- src/battle_util.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/battle_util.c b/src/battle_util.c index 287c8e2c40..35fce2986f 100644 --- a/src/battle_util.c +++ b/src/battle_util.c @@ -3338,7 +3338,8 @@ bool32 HandleFaintedMonActions(void) && gCurrentTurnActionNumber != gBattlersCount) { gAbsentBattlerFlags |= gBitTable[gBattlerFainted]; - return FALSE; + if (gBattleStruct->faintedActionsState != 1) + return FALSE; } break; case 3: