From 390482d3553b677a4f0a877ead06b86f2778bcb7 Mon Sep 17 00:00:00 2001 From: hedara90 <90hedara@gmail.com> Date: Thu, 19 Jun 2025 14:26:49 +0200 Subject: [PATCH] Fix debug text order (#7149) Co-authored-by: Hedara --- src/battle_debug.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/battle_debug.c b/src/battle_debug.c index dc65b14d13..8282dcadbb 100644 --- a/src/battle_debug.c +++ b/src/battle_debug.c @@ -2413,8 +2413,8 @@ static const u8 *const sHoldEffectNames[HOLD_EFFECT_COUNT] = [HOLD_EFFECT_COVERT_CLOAK] = COMPOUND_STRING("Covert Cloak"), [HOLD_EFFECT_LOADED_DICE] = COMPOUND_STRING("Loaded Dice"), [HOLD_EFFECT_BOOSTER_ENERGY] = COMPOUND_STRING("Booster Energy"), - [HOLD_EFFECT_BERSERK_GENE] = COMPOUND_STRING("Ogerpon Mask"), - [HOLD_EFFECT_OGERPON_MASK] = COMPOUND_STRING("Berserk Gene"), + [HOLD_EFFECT_OGERPON_MASK] = COMPOUND_STRING("Ogerpon Mask"), + [HOLD_EFFECT_BERSERK_GENE] = COMPOUND_STRING("Berserk Gene"), }; static const u8 *GetHoldEffectName(enum ItemHoldEffect holdEffect) {