Remove redundant line in Cmd_setcharge (#6053)
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@ -14146,7 +14146,6 @@ static void Cmd_setcharge(void)
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gDisableStructs[battler].chargeTimer = 2;
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else
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gDisableStructs[battler].chargeTimer = 0;
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gBattlescriptCurrInstr++;
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gBattlescriptCurrInstr = cmd->nextInstr;
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}
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