From 3aa46c3ca061c9031b1fbcb4bef0f5296dd89858 Mon Sep 17 00:00:00 2001 From: Pawkkie <61265402+Pawkkie@users.noreply.github.com> Date: Tue, 10 Sep 2024 17:52:49 -0400 Subject: [PATCH] Fix stat id check (#5366) --- src/battle_ai_util.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/battle_ai_util.c b/src/battle_ai_util.c index 06735d6015..d50410186f 100644 --- a/src/battle_ai_util.c +++ b/src/battle_ai_util.c @@ -863,7 +863,7 @@ static bool32 AI_IsMoveEffectInPlus(u32 battlerAtk, u32 battlerDef, u32 move, s3 case MOVE_EFFECT_SP_DEF_MINUS_2: case MOVE_EFFECT_ACC_MINUS_2: case MOVE_EFFECT_EVS_MINUS_2: - if (ShouldLowerStat(battlerDef, abilityDef, STAT_ATK + (gMovesInfo[move].additionalEffects[i].moveEffect - MOVE_EFFECT_ATK_MINUS_1)) && noOfHitsToKo != 1) + if (ShouldLowerStat(battlerDef, abilityDef, STAT_ATK + (gMovesInfo[move].additionalEffects[i].moveEffect - MOVE_EFFECT_ATK_MINUS_2)) && noOfHitsToKo != 1) return TRUE; break; }