Match expansion formatting for some preproc

This commit is contained in:
Hedara 2025-04-11 21:17:52 +02:00
parent 11df205d89
commit 3c2cc35158
2 changed files with 26 additions and 26 deletions

View File

@ -1,10 +1,10 @@
#ifndef GUARD_PALETTE_H
#define GUARD_PALETTE_H
#define gPaletteFade_selectedPalettes (gPaletteFade.multipurpose1) // normal and fast fade
#define gPaletteFade_blendCnt (gPaletteFade.multipurpose1) // hardware fade
#define gPaletteFade_delay (gPaletteFade.multipurpose2) // normal and hardware fade
#define gPaletteFade_submode (gPaletteFade.multipurpose2) // fast fade
#define gPaletteFadeSelectedPalettes (gPaletteFade.multipurpose1) // normal and fast fade
#define gPaletteFadeBlendCnt (gPaletteFade.multipurpose1) // hardware fade
#define gPaletteFadeDelay (gPaletteFade.multipurpose2) // normal and hardware fade
#define gPaletteFadeSubmode (gPaletteFade.multipurpose2) // fast fade
#define PLTT_BUFFER_SIZE (PLTT_SIZE / sizeof(u16))

View File

@ -128,9 +128,9 @@ bool32 BeginNormalPaletteFade(u32 selectedPalettes, s8 delay, u8 startY, u8 targ
delay = 0;
}
gPaletteFade_selectedPalettes = selectedPalettes;
gPaletteFadeSelectedPalettes = selectedPalettes;
gPaletteFade.delayCounter = delay;
gPaletteFade_delay = delay;
gPaletteFadeDelay = delay;
gPaletteFade.y = startY;
gPaletteFade.targetY = targetY;
gPaletteFade.blendColor = blendColor;
@ -171,9 +171,9 @@ bool32 BeginTimeOfDayPaletteFade(u32 selectedPalettes, s8 delay, u8 startY, u8 t
delay = 0;
}
gPaletteFade_selectedPalettes = selectedPalettes;
gPaletteFadeSelectedPalettes = selectedPalettes;
gPaletteFade.delayCounter = delay;
gPaletteFade_delay = delay;
gPaletteFadeDelay = delay;
gPaletteFade.y = startY;
gPaletteFade.targetY = targetY;
gPaletteFade.active = 1;
@ -239,7 +239,7 @@ static u8 UpdateTimeOfDayPaletteFade(void)
if (!gPaletteFade.objPaletteToggle)
{
if (gPaletteFade.delayCounter < gPaletteFade_delay)
if (gPaletteFade.delayCounter < gPaletteFadeDelay)
{
gPaletteFade.delayCounter++;
return PALETTE_FADE_STATUS_DELAY;
@ -251,11 +251,11 @@ static u8 UpdateTimeOfDayPaletteFade(void)
if (!gPaletteFade.objPaletteToggle)
{
selectedPalettes = gPaletteFade_selectedPalettes;
selectedPalettes = gPaletteFadeSelectedPalettes;
}
else
{
selectedPalettes = gPaletteFade_selectedPalettes >> 16;
selectedPalettes = gPaletteFadeSelectedPalettes >> 16;
paletteOffset = 256;
}
@ -303,7 +303,7 @@ static u8 UpdateTimeOfDayPaletteFade(void)
{
if ((gPaletteFade.yDec && gPaletteFade.y == 0) || (!gPaletteFade.yDec && gPaletteFade.y == gPaletteFade.targetY))
{
gPaletteFade_selectedPalettes = 0;
gPaletteFadeSelectedPalettes = 0;
gPaletteFade.softwareFadeFinishing = 1;
}
else
@ -348,7 +348,7 @@ static u32 UpdateNormalPaletteFade(void)
{
if (!gPaletteFade.objPaletteToggle)
{
if (gPaletteFade.delayCounter < gPaletteFade_delay)
if (gPaletteFade.delayCounter < gPaletteFadeDelay)
{
gPaletteFade.delayCounter++;
return PALETTE_FADE_STATUS_DELAY;
@ -360,11 +360,11 @@ static u32 UpdateNormalPaletteFade(void)
if (!gPaletteFade.objPaletteToggle)
{
selectedPalettes = gPaletteFade_selectedPalettes;
selectedPalettes = gPaletteFadeSelectedPalettes;
}
else
{
selectedPalettes = gPaletteFade_selectedPalettes >> 16;
selectedPalettes = gPaletteFadeSelectedPalettes >> 16;
paletteOffset = OBJ_PLTT_OFFSET;
}
@ -386,7 +386,7 @@ static u32 UpdateNormalPaletteFade(void)
{
if (gPaletteFade.y == gPaletteFade.targetY)
{
gPaletteFade_selectedPalettes = 0;
gPaletteFadeSelectedPalettes = 0;
gPaletteFade.softwareFadeFinishing = TRUE;
}
else
@ -483,7 +483,7 @@ void BeginFastPaletteFade(u32 submode)
static void BeginFastPaletteFadeInternal(u32 submode)
{
gPaletteFade.y = 31;
gPaletteFade_submode = submode & 0x3F;
gPaletteFadeSubmode = submode & 0x3F;
gPaletteFade.active = TRUE;
gPaletteFade.mode = FAST_FADE;
@ -526,7 +526,7 @@ static u32 UpdateFastPaletteFade(void)
paletteOffsetEnd = OBJ_PLTT_OFFSET;
}
switch (gPaletteFade_submode)
switch (gPaletteFadeSubmode)
{
case FAST_FADE_IN_FROM_WHITE:
for (i = paletteOffsetStart; i < paletteOffsetEnd; i++)
@ -631,7 +631,7 @@ static u32 UpdateFastPaletteFade(void)
if (gPaletteFade.y == 0)
{
switch (gPaletteFade_submode)
switch (gPaletteFadeSubmode)
{
case FAST_FADE_IN_FROM_WHITE:
case FAST_FADE_IN_FROM_BLACK:
@ -656,9 +656,9 @@ static u32 UpdateFastPaletteFade(void)
void BeginHardwarePaletteFade(u32 blendCnt, u32 delay, u32 y, u32 targetY, u32 shouldResetBlendRegisters)
{
gPaletteFade_blendCnt = blendCnt;
gPaletteFadeBlendCnt = blendCnt;
gPaletteFade.delayCounter = delay;
gPaletteFade_delay = delay;
gPaletteFadeDelay = delay;
gPaletteFade.y = y;
gPaletteFade.targetY = targetY;
gPaletteFade.active = TRUE;
@ -677,7 +677,7 @@ static u32 UpdateHardwarePaletteFade(void)
if (!gPaletteFade.active)
return PALETTE_FADE_STATUS_DONE;
if (gPaletteFade.delayCounter < gPaletteFade_delay)
if (gPaletteFade.delayCounter < gPaletteFadeDelay)
{
gPaletteFade.delayCounter++;
return PALETTE_FADE_STATUS_DELAY;
@ -709,7 +709,7 @@ static u32 UpdateHardwarePaletteFade(void)
if (gPaletteFade.shouldResetBlendRegisters)
{
// clear TGT1
gPaletteFade_blendCnt &= ~0xFF;
gPaletteFadeBlendCnt &= ~0xFF;
gPaletteFade.y = 0;
}
gPaletteFade.shouldResetBlendRegisters = FALSE;
@ -723,7 +723,7 @@ static u32 UpdateHardwarePaletteFade(void)
// Only called for hardware fades
static void UpdateBlendRegisters(void)
{
SetGpuReg(REG_OFFSET_BLDCNT, (u16)gPaletteFade_blendCnt);
SetGpuReg(REG_OFFSET_BLDCNT, (u16)gPaletteFadeBlendCnt);
SetGpuReg(REG_OFFSET_BLDY, gPaletteFade.y);
// If fade-out, also adjust BLDALPHA and DISPCNT
if (!gPaletteFade.yDec)
@ -733,7 +733,7 @@ static void UpdateBlendRegisters(void)
u8 tgt2 = BLDALPHA_TGT2(bldAlpha);
u8 bldFade;
switch (gPaletteFade_blendCnt & BLDCNT_EFFECT_EFF_MASK)
switch (gPaletteFadeBlendCnt & BLDCNT_EFFECT_EFF_MASK)
{
// FADE_TO_BLACK
case BLDCNT_EFFECT_DARKEN:
@ -761,7 +761,7 @@ static void UpdateBlendRegisters(void)
{
gPaletteFade.hardwareFadeFinishing = FALSE;
gPaletteFade.mode = 0;
gPaletteFade_blendCnt = 0;
gPaletteFadeBlendCnt = 0;
gPaletteFade.y = 0;
gPaletteFade.active = FALSE;
}