diff --git a/src/battle_util.c b/src/battle_util.c index e2fe56fbf5..2f7e3e4a4a 100644 --- a/src/battle_util.c +++ b/src/battle_util.c @@ -6146,9 +6146,9 @@ u8 ItemBattleEffects(u8 caseID, u8 battlerId, bool8 moveTurn) break; case HOLD_EFFECT_JABOCA_BERRY: // consume and damage attacker if used physical move if (IsBattlerAlive(battlerId) - && TARGET_TURN_DAMAGED - && !DoesSubstituteBlockMove(gBattlerAttacker, battlerId, gCurrentMove) - && IS_MOVE_PHYSICAL(gCurrentMove)) + && TARGET_TURN_DAMAGED + && !DoesSubstituteBlockMove(gBattlerAttacker, battlerId, gCurrentMove) + && IS_MOVE_PHYSICAL(gCurrentMove)) { gBattleMoveDamage = gBattleMons[gBattlerAttacker].maxHP / 8; if (gBattleMoveDamage == 0)