From 46b122c5ce41991e39da2105008a13d548270889 Mon Sep 17 00:00:00 2001 From: FosterProgramming Date: Thu, 23 Oct 2025 13:52:25 +0200 Subject: [PATCH] Revert HGSS dex and movelist changes (#8016) --- Makefile | 10 +- include/config/pokemon.h | 1 + include/constants/teaching_types.h | 34 - include/pokedex_plus_hgss.h | 2 - include/pokemon.h | 5 +- src/data/pokemon/special_movesets.json | 33 - src/data/pokemon/species_info.h | 1 - .../pokemon/species_info/gen_1_families.h | 13 +- .../pokemon/species_info/gen_2_families.h | 8 +- .../pokemon/species_info/gen_3_families.h | 8 +- .../pokemon/species_info/gen_4_families.h | 10 +- .../pokemon/species_info/gen_5_families.h | 2 +- .../pokemon/species_info/gen_6_families.h | 4 +- .../pokemon/species_info/gen_7_families.h | 5 +- .../pokemon/species_info/gen_8_families.h | 4 +- src/data/pokemon/teachable_learnsets.h | 27411 ++++++---------- src/pokedex_plus_hgss.c | 230 +- src/pokemon.c | 87 +- tools/learnset_helpers/make_teachables.py | 150 +- tools/learnset_helpers/make_tutors.py | 68 - 20 files changed, 10758 insertions(+), 17328 deletions(-) delete mode 100644 include/constants/teaching_types.h delete mode 100644 src/data/pokemon/special_movesets.json delete mode 100644 tools/learnset_helpers/make_tutors.py diff --git a/Makefile b/Makefile index 3f916dabec..440202e61e 100644 --- a/Makefile +++ b/Makefile @@ -212,7 +212,6 @@ LEARNSET_HELPERS_DIR := $(TOOLS_DIR)/learnset_helpers LEARNSET_HELPERS_DATA_DIR := $(LEARNSET_HELPERS_DIR)/porymoves_files LEARNSET_HELPERS_BUILD_DIR := $(LEARNSET_HELPERS_DIR)/build ALL_LEARNABLES_JSON := $(LEARNSET_HELPERS_BUILD_DIR)/all_learnables.json -ALL_TUTORS_JSON := $(LEARNSET_HELPERS_BUILD_DIR)/all_tutors.json # wild_encounters.h is generated by a Python script WILD_ENCOUNTERS_TOOL_DIR := $(TOOLS_DIR)/wild_encounters @@ -412,8 +411,6 @@ clean-generated: @echo "rm -f " @rm -f $(ALL_LEARNABLES_JSON) @echo "rm -f " - @rm -f $(ALL_TUTORS_JSON) - @echo "rm -f " $(C_BUILDDIR)/librfu_intr.o: CFLAGS := -mthumb-interwork -O2 -mabi=apcs-gnu -mtune=arm7tdmi -march=armv4t -fno-toplevel-reorder -Wno-pointer-to-int-cast $(C_BUILDDIR)/berry_crush.o: override CFLAGS += -Wno-address-of-packed-member @@ -503,7 +500,7 @@ $(OBJ_DIR)/sym_common.ld: sym_common.txt $(C_OBJS) $(wildcard common_syms/*.txt) $(OBJ_DIR)/sym_ewram.ld: sym_ewram.txt $(RAMSCRGEN) ewram_data $< ENGLISH > $@ -TEACHABLE_DEPS := $(ALL_LEARNABLES_JSON) $(ALL_TUTORS_JSON) $(INCLUDE_DIRS)/constants/tms_hms.h $(INCLUDE_DIRS)/config/pokemon.h $(INCLUDE_DIRS)/config/pokedex_plus_hgss.h $(LEARNSET_HELPERS_DIR)/make_teachables.py +TEACHABLE_DEPS := $(ALL_LEARNABLES_JSON) $(shell find data/ -type f -name '*.inc') $(INCLUDE_DIRS)/constants/tms_hms.h $(INCLUDE_DIRS)/config/pokemon.h $(C_SUBDIR)/pokemon.c $(LEARNSET_HELPERS_BUILD_DIR): @mkdir -p $@ @@ -511,11 +508,8 @@ $(LEARNSET_HELPERS_BUILD_DIR): $(ALL_LEARNABLES_JSON): $(wildcard $(LEARNSET_HELPERS_DATA_DIR)/*.json) | $(LEARNSET_HELPERS_BUILD_DIR) python3 $(LEARNSET_HELPERS_DIR)/make_learnables.py $(LEARNSET_HELPERS_DATA_DIR) $@ -$(ALL_TUTORS_JSON): $(shell find data/ -type f -name '*.inc') $(LEARNSET_HELPERS_DIR)/make_tutors.py - python3 $(LEARNSET_HELPERS_DIR)/make_tutors.py $@ - $(DATA_SRC_SUBDIR)/pokemon/teachable_learnsets.h: $(TEACHABLE_DEPS) - python3 $(LEARNSET_HELPERS_DIR)/make_teachables.py $< $(ALL_TUTORS_JSON) + python3 $(LEARNSET_HELPERS_DIR)/make_teachables.py $< # Linker script LD_SCRIPT := ld_script_modern.ld diff --git a/include/config/pokemon.h b/include/config/pokemon.h index d2af42ea08..fdee4e8ad2 100644 --- a/include/config/pokemon.h +++ b/include/config/pokemon.h @@ -64,6 +64,7 @@ // Learnset helper toggles #define P_LEARNSET_HELPER_TEACHABLE TRUE // If TRUE, teachable_learnsets.h will be populated by tools/learnset_helpers/make_teachables.py using the included JSON files based on available TMs and tutors. +#define P_TUTOR_MOVES_ARRAY FALSE // If TRUE, generates a gTutorMoves array automatically using make_teachables.py. (generally not needed, but the HGSS Pokedex has an optional use for it) // Flag settings // To use the following features in scripting, replace the 0s with the flag ID you're assigning it to. diff --git a/include/constants/teaching_types.h b/include/constants/teaching_types.h deleted file mode 100644 index 63fd9daa95..0000000000 --- a/include/constants/teaching_types.h +++ /dev/null @@ -1,34 +0,0 @@ -#ifndef GUARD_CONSTANTS_TEACHING_TYPES_H -#define GUARD_CONSTANTS_TEACHING_TYPES_H - -/* -Teaching Types are not used directly by the ROM but they are used by -make_teachables.py to generate teachable learnsets. To save ROM space, the info is -stored in 1 bit and the python script reads the name of the define. -This means we can have multiple "modes" that define to 1. -You can add additional teaching types but they would need to be described in the -python script. -*/ - - -/* DEFAULT_LEARNING -Vanilla uses: most pokemon -Allow a pokemon to learn all universal moves -*/ -#define DEFAULT_LEARNING 0 - -/* TM_ILLITERATE -Vanilla uses: pokemon with "gimmick" moveset (Ditto, Smeargle, Magikarp, ...) -Pokemon can't learn any universal moves (unless it was added to their teachable learnset) -*/ -#define TM_ILLITERATE 1 - -/* ALL_TEACHABLES -Vanilla uses: Mew -Allows a pokemon to learn almost every teachable move (whether from TM or tutors) -Some moves are excluded, they are listed in SignatureTeachables -*/ -#define ALL_TEACHABLES 1 - - -#endif // GUARD_CONSTANTS_TEACHING_TYPES_H diff --git a/include/pokedex_plus_hgss.h b/include/pokedex_plus_hgss.h index 9486eea8c7..a309924236 100644 --- a/include/pokedex_plus_hgss.h +++ b/include/pokedex_plus_hgss.h @@ -1,8 +1,6 @@ #ifndef GUARD_POKEDEX_PLUS_HGSS_H #define GUARD_POKEDEX_PLUS_HGSS_H -extern const u16 gTutorMoves[]; - void CB2_OpenPokedexPlusHGSS(void); void Task_DisplayCaughtMonDexPageHGSS(u8); diff --git a/include/pokemon.h b/include/pokemon.h index fd6855bf82..08313fb95b 100644 --- a/include/pokemon.h +++ b/include/pokemon.h @@ -505,7 +505,7 @@ struct SpeciesInfo /*0xC4*/ u32 cannotBeTraded:1; u32 perfectIVCount:3; // This species will always generate with the specified amount of perfect IVs. u32 dexForceRequired:1; // This species will be taken into account for Pokédex ratings even if they have the "isMythical" flag set. - u32 teachingType:1; // Not used in the ROM but used in compilation (check constants/teaching_types.h for explanations) + u32 tmIlliterate:1; // This species will be unable to learn the universal moves. u32 isFrontierBanned:1; // This species is not allowed to participate in Battle Frontier facilities. u32 padding4:11; // Shadow settings @@ -700,8 +700,9 @@ extern const struct SpriteTemplate gBattlerSpriteTemplates[]; extern const u32 sExpCandyExperienceTable[]; extern const struct AbilityInfo gAbilitiesInfo[]; extern const struct NatureInfo gNaturesInfo[]; - +#if P_TUTOR_MOVES_ARRAY extern const u16 gTutorMoves[]; +#endif // P_TUTOR_MOVES_ARRAY void ZeroBoxMonData(struct BoxPokemon *boxMon); void ZeroMonData(struct Pokemon *mon); diff --git a/src/data/pokemon/special_movesets.json b/src/data/pokemon/special_movesets.json deleted file mode 100644 index 82302b152a..0000000000 --- a/src/data/pokemon/special_movesets.json +++ /dev/null @@ -1,33 +0,0 @@ -{ - "universalMoves": - [ - "MOVE_BIDE", - "MOVE_FRUSTRATION", - "MOVE_HIDDEN_POWER", - "MOVE_MIMIC", - "MOVE_NATURAL_GIFT", - "MOVE_RAGE", - "MOVE_RETURN", - "MOVE_SECRET_POWER", - "MOVE_SUBSTITUTE", - "MOVE_TERA_BLAST" - ], - "signatureTeachables": - [ - "MOVE_BADDY_BAD", - "MOVE_BOUNCY_BUBBLE", - "MOVE_BUZZY_BUZZ", - "MOVE_DRAGON_ASCENT", - "MOVE_FLOATY_FALL", - "MOVE_FREEZY_FROST", - "MOVE_GLITZY_GLOW", - "MOVE_RELIC_SONG", - "MOVE_SAPPY_SEED", - "MOVE_SECRET_SWORD", - "MOVE_SIZZLY_SLIDE", - "MOVE_SPARKLY_SWIRL", - "MOVE_SPLISHY_SPLASH", - "MOVE_VOLT_TACKLE", - "MOVE_ZIPPY_ZAP" - ] -} diff --git a/src/data/pokemon/species_info.h b/src/data/pokemon/species_info.h index 4cf63f9bac..0cd1d5b1ac 100644 --- a/src/data/pokemon/species_info.h +++ b/src/data/pokemon/species_info.h @@ -1,5 +1,4 @@ #include "constants/abilities.h" -#include "constants/teaching_types.h" #include "species_info/shared_dex_text.h" #include "species_info/shared_front_pic_anims.h" diff --git a/src/data/pokemon/species_info/gen_1_families.h b/src/data/pokemon/species_info/gen_1_families.h index 929db7dae7..a661147349 100644 --- a/src/data/pokemon/species_info/gen_1_families.h +++ b/src/data/pokemon/species_info/gen_1_families.h @@ -1188,7 +1188,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = gOverworldPalette_Caterpie, gShinyOverworldPalette_Caterpie ) - .teachingType = TM_ILLITERATE, + .tmIlliterate = TRUE, .levelUpLearnset = sCaterpieLevelUpLearnset, .teachableLearnset = sCaterpieTeachableLearnset, .evolutions = EVOLUTION({EVO_LEVEL, 7, SPECIES_METAPOD}), @@ -1256,7 +1256,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = gOverworldPalette_Metapod, gShinyOverworldPalette_Metapod ) - .teachingType = TM_ILLITERATE, + .tmIlliterate = TRUE, .levelUpLearnset = sMetapodLevelUpLearnset, .teachableLearnset = sMetapodTeachableLearnset, .evolutions = EVOLUTION({EVO_LEVEL, 10, SPECIES_BUTTERFREE}), @@ -1499,7 +1499,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = gOverworldPalette_Weedle, gShinyOverworldPalette_Weedle ) - .teachingType = TM_ILLITERATE, + .tmIlliterate = TRUE, .levelUpLearnset = sWeedleLevelUpLearnset, .teachableLearnset = sWeedleTeachableLearnset, .evolutions = EVOLUTION({EVO_LEVEL, 7, SPECIES_KAKUNA}), @@ -1577,7 +1577,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = gOverworldPalette_Kakuna, gShinyOverworldPalette_Kakuna ) - .teachingType = TM_ILLITERATE, + .tmIlliterate = TRUE, .levelUpLearnset = sKakunaLevelUpLearnset, .teachableLearnset = sKakunaTeachableLearnset, .evolutions = EVOLUTION({EVO_LEVEL, 10, SPECIES_BEEDRILL}), @@ -17203,7 +17203,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = TRACKS_SPOT, sAnimTable_Following ) - .teachingType = TM_ILLITERATE, + .tmIlliterate = TRUE, .levelUpLearnset = sMagikarpLevelUpLearnset, .teachableLearnset = sMagikarpTeachableLearnset, .evolutions = EVOLUTION({EVO_LEVEL, 20, SPECIES_GYARADOS}), @@ -17565,7 +17565,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = gOverworldPalette_Ditto, gShinyOverworldPalette_Ditto ) - .teachingType = TM_ILLITERATE, + .tmIlliterate = TRUE, .levelUpLearnset = sDittoLevelUpLearnset, .teachableLearnset = sDittoTeachableLearnset, }, @@ -20239,7 +20239,6 @@ const struct SpeciesInfo gSpeciesInfoGen1[] = .isMythical = TRUE, .isFrontierBanned = TRUE, .perfectIVCount = LEGENDARY_PERFECT_IV_COUNT, - .teachingType = ALL_TEACHABLES, .levelUpLearnset = sMewLevelUpLearnset, .teachableLearnset = sMewTeachableLearnset, }, diff --git a/src/data/pokemon/species_info/gen_2_families.h b/src/data/pokemon/species_info/gen_2_families.h index 7d15ca7185..98e856aae5 100644 --- a/src/data/pokemon/species_info/gen_2_families.h +++ b/src/data/pokemon/species_info/gen_2_families.h @@ -3970,9 +3970,9 @@ const struct SpeciesInfo gSpeciesInfoGen2[] = gOverworldPalette_Unown, \ gShinyOverworldPalette_Unown, \ ) \ - .teachingType = TM_ILLITERATE, \ .levelUpLearnset = sUnownLevelUpLearnset, \ .teachableLearnset = sUnownTeachableLearnset, \ + .tmIlliterate = TRUE, \ .formSpeciesIdTable = sUnownFormSpeciesIdTable, \ } @@ -4074,7 +4074,7 @@ const struct SpeciesInfo gSpeciesInfoGen2[] = gOverworldPalette_Wynaut, gShinyOverworldPalette_Wynaut ) - .teachingType = TM_ILLITERATE, + .tmIlliterate = TRUE, .levelUpLearnset = sWynautLevelUpLearnset, .teachableLearnset = sWynautTeachableLearnset, .evolutions = EVOLUTION({EVO_LEVEL, 15, SPECIES_WOBBUFFET}), @@ -4163,7 +4163,7 @@ const struct SpeciesInfo gSpeciesInfoGen2[] = TRACKS_FOOT, sAnimTable_Following ) - .teachingType = TM_ILLITERATE, + .tmIlliterate = TRUE, .levelUpLearnset = sWobbuffetLevelUpLearnset, .teachableLearnset = sWobbuffetTeachableLearnset, }, @@ -7697,7 +7697,7 @@ const struct SpeciesInfo gSpeciesInfoGen2[] = gOverworldPalette_Smeargle, gShinyOverworldPalette_Smeargle ) - .teachingType = TM_ILLITERATE, + .tmIlliterate = TRUE, .levelUpLearnset = sSmeargleLevelUpLearnset, .teachableLearnset = sSmeargleTeachableLearnset, }, diff --git a/src/data/pokemon/species_info/gen_3_families.h b/src/data/pokemon/species_info/gen_3_families.h index 9b9ba688c5..6ad30646cf 100644 --- a/src/data/pokemon/species_info/gen_3_families.h +++ b/src/data/pokemon/species_info/gen_3_families.h @@ -1501,7 +1501,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = gOverworldPalette_Wurmple, gShinyOverworldPalette_Wurmple ) - .teachingType = TM_ILLITERATE, + .tmIlliterate = TRUE, .levelUpLearnset = sWurmpleLevelUpLearnset, .teachableLearnset = sWurmpleTeachableLearnset, .evolutions = EVOLUTION({EVO_LEVEL, 7, SPECIES_SILCOON, CONDITIONS({IF_PID_UPPER_MODULO_10_GT, 4})}, @@ -1571,7 +1571,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = gOverworldPalette_Silcoon, gShinyOverworldPalette_Silcoon ) - .teachingType = TM_ILLITERATE, + .tmIlliterate = TRUE, .levelUpLearnset = sSilcoonLevelUpLearnset, .teachableLearnset = sSilcoonTeachableLearnset, .evolutions = EVOLUTION({EVO_LEVEL, 10, SPECIES_BEAUTIFLY}), @@ -1744,7 +1744,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = gOverworldPalette_Cascoon, gShinyOverworldPalette_Cascoon ) - .teachingType = TM_ILLITERATE, + .tmIlliterate = TRUE, .levelUpLearnset = sCascoonLevelUpLearnset, .teachableLearnset = sCascoonTeachableLearnset, .evolutions = EVOLUTION({EVO_LEVEL, 10, SPECIES_DUSTOX}), @@ -11668,7 +11668,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] = gOverworldPalette_Beldum, gShinyOverworldPalette_Beldum ) - .teachingType = TM_ILLITERATE, + .tmIlliterate = TRUE, .levelUpLearnset = sBeldumLevelUpLearnset, .teachableLearnset = sBeldumTeachableLearnset, .evolutions = EVOLUTION({EVO_LEVEL, 20, SPECIES_METANG}), diff --git a/src/data/pokemon/species_info/gen_4_families.h b/src/data/pokemon/species_info/gen_4_families.h index f5a474137a..84edb98987 100644 --- a/src/data/pokemon/species_info/gen_4_families.h +++ b/src/data/pokemon/species_info/gen_4_families.h @@ -1183,7 +1183,7 @@ const struct SpeciesInfo gSpeciesInfoGen4[] = TRACKS_FOOT, sAnimTable_Following ) - .teachingType = TM_ILLITERATE, + .tmIlliterate = TRUE, .levelUpLearnset = sKricketotLevelUpLearnset, .teachableLearnset = sKricketotTeachableLearnset, .evolutions = EVOLUTION({EVO_LEVEL, 10, SPECIES_KRICKETUNE}), @@ -1865,7 +1865,7 @@ const struct SpeciesInfo gSpeciesInfoGen4[] = gOverworldPalette_BurmyPlant, gShinyOverworldPalette_BurmyPlant ) - .teachingType = TM_ILLITERATE, + .tmIlliterate = TRUE, .levelUpLearnset = sBurmyLevelUpLearnset, .teachableLearnset = sBurmyTeachableLearnset, .formSpeciesIdTable = sBurmyFormSpeciesIdTable, @@ -1934,7 +1934,7 @@ const struct SpeciesInfo gSpeciesInfoGen4[] = gOverworldPalette_BurmySandy, gShinyOverworldPalette_BurmySandy ) - .teachingType = TM_ILLITERATE, + .tmIlliterate = TRUE, .levelUpLearnset = sBurmyLevelUpLearnset, .teachableLearnset = sBurmyTeachableLearnset, .formSpeciesIdTable = sBurmyFormSpeciesIdTable, @@ -2003,7 +2003,7 @@ const struct SpeciesInfo gSpeciesInfoGen4[] = gOverworldPalette_BurmyTrash, gShinyOverworldPalette_BurmyTrash ) - .teachingType = TM_ILLITERATE, + .tmIlliterate = TRUE, .levelUpLearnset = sBurmyLevelUpLearnset, .teachableLearnset = sBurmyTeachableLearnset, .formSpeciesIdTable = sBurmyFormSpeciesIdTable, @@ -2360,7 +2360,7 @@ const struct SpeciesInfo gSpeciesInfoGen4[] = TRACKS_FOOT, sAnimTable_Following ) - .teachingType = TM_ILLITERATE, + .tmIlliterate = TRUE, .levelUpLearnset = sCombeeLevelUpLearnset, .teachableLearnset = sCombeeTeachableLearnset, .evolutions = EVOLUTION({EVO_LEVEL, 21, SPECIES_VESPIQUEN, CONDITIONS({IF_GENDER, MON_FEMALE})}), diff --git a/src/data/pokemon/species_info/gen_5_families.h b/src/data/pokemon/species_info/gen_5_families.h index 4f61b3141e..1b5e484ab8 100644 --- a/src/data/pokemon/species_info/gen_5_families.h +++ b/src/data/pokemon/species_info/gen_5_families.h @@ -9394,7 +9394,7 @@ const struct SpeciesInfo gSpeciesInfoGen5[] = gOverworldPalette_Tynamo, gShinyOverworldPalette_Tynamo ) - .teachingType = TM_ILLITERATE, + .tmIlliterate = TRUE, .levelUpLearnset = sTynamoLevelUpLearnset, .teachableLearnset = sTynamoTeachableLearnset, .evolutions = EVOLUTION({EVO_LEVEL, 39, SPECIES_EELEKTRIK}), diff --git a/src/data/pokemon/species_info/gen_6_families.h b/src/data/pokemon/species_info/gen_6_families.h index 5e882ad353..03bfc713f2 100644 --- a/src/data/pokemon/species_info/gen_6_families.h +++ b/src/data/pokemon/species_info/gen_6_families.h @@ -1169,7 +1169,7 @@ const struct SpeciesInfo gSpeciesInfoGen6[] = gOverworldPalette_Scatterbug, \ gShinyOverworldPalette_Scatterbug \ ) \ - .teachingType = TM_ILLITERATE, \ + .tmIlliterate = TRUE, \ .levelUpLearnset = sScatterbugLevelUpLearnset, \ .teachableLearnset = sScatterbugTeachableLearnset, \ .eggMoveLearnset = sScatterbugEggMoveLearnset, \ @@ -1253,7 +1253,7 @@ const struct SpeciesInfo gSpeciesInfoGen6[] = gOverworldPalette_Spewpa, \ gShinyOverworldPalette_Spewpa \ ) \ - .teachingType = TM_ILLITERATE, \ + .tmIlliterate = TRUE, \ .levelUpLearnset = sSpewpaLevelUpLearnset, \ .teachableLearnset = sSpewpaTeachableLearnset, \ .formSpeciesIdTable = sSpewpaFormSpeciesIdTable, \ diff --git a/src/data/pokemon/species_info/gen_7_families.h b/src/data/pokemon/species_info/gen_7_families.h index 8feb551fa6..3877ee2705 100644 --- a/src/data/pokemon/species_info/gen_7_families.h +++ b/src/data/pokemon/species_info/gen_7_families.h @@ -4291,7 +4291,6 @@ const struct SpeciesInfo gSpeciesInfoGen7[] = gOverworldPalette_Pyukumuku, gShinyOverworldPalette_Pyukumuku ) - .teachingType = TM_ILLITERATE, .levelUpLearnset = sPyukumukuLevelUpLearnset, .teachableLearnset = sPyukumukuTeachableLearnset, .eggMoveLearnset = sPyukumukuEggMoveLearnset, @@ -5901,7 +5900,7 @@ const struct SpeciesInfo gSpeciesInfoGen7[] = gShinyOverworldPalette_Cosmog ) .isLegendary = TRUE, - .teachingType = TM_ILLITERATE, + .tmIlliterate = TRUE, .isFrontierBanned = TRUE, .perfectIVCount = LEGENDARY_PERFECT_IV_COUNT, .levelUpLearnset = sCosmogLevelUpLearnset, @@ -5971,7 +5970,7 @@ const struct SpeciesInfo gSpeciesInfoGen7[] = gShinyOverworldPalette_Cosmoem ) .isLegendary = TRUE, - .teachingType = TM_ILLITERATE, + .tmIlliterate = TRUE, .isFrontierBanned = TRUE, .perfectIVCount = LEGENDARY_PERFECT_IV_COUNT, .levelUpLearnset = sCosmoemLevelUpLearnset, diff --git a/src/data/pokemon/species_info/gen_8_families.h b/src/data/pokemon/species_info/gen_8_families.h index 08f22c19aa..6ba7fed676 100644 --- a/src/data/pokemon/species_info/gen_8_families.h +++ b/src/data/pokemon/species_info/gen_8_families.h @@ -1230,7 +1230,7 @@ const struct SpeciesInfo gSpeciesInfoGen8[] = gOverworldPalette_Blipbug, gShinyOverworldPalette_Blipbug ) - .teachingType = TM_ILLITERATE, + .tmIlliterate = TRUE, .levelUpLearnset = sBlipbugLevelUpLearnset, .teachableLearnset = sBlipbugTeachableLearnset, .eggMoveLearnset = sBlipbugEggMoveLearnset, @@ -2461,7 +2461,7 @@ const struct SpeciesInfo gSpeciesInfoGen8[] = gOverworldPalette_Applin, gShinyOverworldPalette_Applin ) - .teachingType = TM_ILLITERATE, + .tmIlliterate = TRUE, .levelUpLearnset = sApplinLevelUpLearnset, .teachableLearnset = sApplinTeachableLearnset, .eggMoveLearnset = sApplinEggMoveLearnset, diff --git a/src/data/pokemon/teachable_learnsets.h b/src/data/pokemon/teachable_learnsets.h index 7c72a171ec..8b400f5675 100644 --- a/src/data/pokemon/teachable_learnsets.h +++ b/src/data/pokemon/teachable_learnsets.h @@ -2,111 +2,111 @@ // DO NOT MODIFY THIS FILE! It is auto-generated by tools/learnset_helpers/make_teachables.py // -// ********************************************************* // -// TM/HM moves found in "include/constants/tms_hms.h": // -// - MOVE_AERIAL_ACE // -// - MOVE_ATTRACT // -// - MOVE_BLIZZARD // -// - MOVE_BRICK_BREAK // -// - MOVE_BULK_UP // -// - MOVE_BULLET_SEED // -// - MOVE_CALM_MIND // -// - MOVE_CUT // -// - MOVE_DIG // -// - MOVE_DIVE // -// - MOVE_DOUBLE_TEAM // -// - MOVE_DRAGON_CLAW // -// - MOVE_EARTHQUAKE // -// - MOVE_FACADE // -// - MOVE_FIRE_BLAST // -// - MOVE_FLAMETHROWER // -// - MOVE_FLASH // -// - MOVE_FLY // -// - MOVE_FOCUS_PUNCH // -// - MOVE_FRUSTRATION // -// - MOVE_GIGA_DRAIN // -// - MOVE_HAIL // -// - MOVE_HIDDEN_POWER // -// - MOVE_HYPER_BEAM // -// - MOVE_ICE_BEAM // -// - MOVE_IRON_TAIL // -// - MOVE_LIGHT_SCREEN // -// - MOVE_OVERHEAT // -// - MOVE_PROTECT // -// - MOVE_PSYCHIC // -// - MOVE_RAIN_DANCE // -// - MOVE_REFLECT // -// - MOVE_REST // -// - MOVE_RETURN // -// - MOVE_ROAR // -// - MOVE_ROCK_SMASH // -// - MOVE_ROCK_TOMB // -// - MOVE_SAFEGUARD // -// - MOVE_SANDSTORM // -// - MOVE_SECRET_POWER // -// - MOVE_SHADOW_BALL // -// - MOVE_SHOCK_WAVE // -// - MOVE_SKILL_SWAP // -// - MOVE_SLUDGE_BOMB // -// - MOVE_SNATCH // -// - MOVE_SOLAR_BEAM // -// - MOVE_STEEL_WING // -// - MOVE_STRENGTH // -// - MOVE_SUNNY_DAY // -// - MOVE_SURF // -// - MOVE_TAUNT // -// - MOVE_THIEF // -// - MOVE_THUNDER // -// - MOVE_THUNDERBOLT // -// - MOVE_TORMENT // -// - MOVE_TOXIC // -// - MOVE_WATERFALL // -// - MOVE_WATER_PULSE // -// ********************************************************* // -// Tutor moves found from map scripts: // -// - MOVE_BODY_SLAM // -// - MOVE_COUNTER // -// - MOVE_DEFENSE_CURL // -// - MOVE_DOUBLE_EDGE // -// - MOVE_DREAM_EATER // -// - MOVE_DYNAMIC_PUNCH // -// - MOVE_ENDURE // -// - MOVE_EXPLOSION // -// - MOVE_FIRE_PUNCH // -// - MOVE_FURY_CUTTER // -// - MOVE_ICE_PUNCH // -// - MOVE_ICY_WIND // -// - MOVE_MEGA_KICK // -// - MOVE_MEGA_PUNCH // -// - MOVE_METRONOME // -// - MOVE_MIMIC // -// - MOVE_MUD_SLAP // -// - MOVE_PSYCH_UP // -// - MOVE_ROCK_SLIDE // -// - MOVE_ROLLOUT // -// - MOVE_SEISMIC_TOSS // -// - MOVE_SLEEP_TALK // -// - MOVE_SNORE // -// - MOVE_SOFT_BOILED // -// - MOVE_SUBSTITUTE // -// - MOVE_SWAGGER // -// - MOVE_SWIFT // -// - MOVE_SWORDS_DANCE // -// - MOVE_THUNDER_PUNCH // -// - MOVE_THUNDER_WAVE // -// ********************************************************* // -// Near-universal moves found in data/special_movesets.json: // -// - MOVE_BIDE // -// - MOVE_FRUSTRATION // -// - MOVE_HIDDEN_POWER // -// - MOVE_MIMIC // -// - MOVE_NATURAL_GIFT // -// - MOVE_RAGE // -// - MOVE_RETURN // -// - MOVE_SECRET_POWER // -// - MOVE_SUBSTITUTE // -// - MOVE_TERA_BLAST // -// ********************************************************* // +// *************************************************** // +// TM/HM moves found in "include/constants/tms_hms.h": // +// - MOVE_FOCUS_PUNCH // +// - MOVE_DRAGON_CLAW // +// - MOVE_WATER_PULSE // +// - MOVE_CALM_MIND // +// - MOVE_ROAR // +// - MOVE_TOXIC // +// - MOVE_HAIL // +// - MOVE_BULK_UP // +// - MOVE_BULLET_SEED // +// - MOVE_HIDDEN_POWER // +// - MOVE_SUNNY_DAY // +// - MOVE_TAUNT // +// - MOVE_ICE_BEAM // +// - MOVE_BLIZZARD // +// - MOVE_HYPER_BEAM // +// - MOVE_LIGHT_SCREEN // +// - MOVE_PROTECT // +// - MOVE_RAIN_DANCE // +// - MOVE_GIGA_DRAIN // +// - MOVE_SAFEGUARD // +// - MOVE_FRUSTRATION // +// - MOVE_SOLAR_BEAM // +// - MOVE_IRON_TAIL // +// - MOVE_THUNDERBOLT // +// - MOVE_THUNDER // +// - MOVE_EARTHQUAKE // +// - MOVE_RETURN // +// - MOVE_DIG // +// - MOVE_PSYCHIC // +// - MOVE_SHADOW_BALL // +// - MOVE_BRICK_BREAK // +// - MOVE_DOUBLE_TEAM // +// - MOVE_REFLECT // +// - MOVE_SHOCK_WAVE // +// - MOVE_FLAMETHROWER // +// - MOVE_SLUDGE_BOMB // +// - MOVE_SANDSTORM // +// - MOVE_FIRE_BLAST // +// - MOVE_ROCK_TOMB // +// - MOVE_AERIAL_ACE // +// - MOVE_TORMENT // +// - MOVE_FACADE // +// - MOVE_SECRET_POWER // +// - MOVE_REST // +// - MOVE_ATTRACT // +// - MOVE_THIEF // +// - MOVE_STEEL_WING // +// - MOVE_SKILL_SWAP // +// - MOVE_SNATCH // +// - MOVE_OVERHEAT // +// - MOVE_CUT // +// - MOVE_FLY // +// - MOVE_SURF // +// - MOVE_STRENGTH // +// - MOVE_FLASH // +// - MOVE_ROCK_SMASH // +// - MOVE_WATERFALL // +// - MOVE_DIVE // +// *************************************************** // +// Tutor moves found from map scripts: // +// - MOVE_BODY_SLAM // +// - MOVE_COUNTER // +// - MOVE_DEFENSE_CURL // +// - MOVE_DOUBLE_EDGE // +// - MOVE_DREAM_EATER // +// - MOVE_DYNAMIC_PUNCH // +// - MOVE_ENDURE // +// - MOVE_EXPLOSION // +// - MOVE_FIRE_PUNCH // +// - MOVE_FURY_CUTTER // +// - MOVE_ICE_PUNCH // +// - MOVE_ICY_WIND // +// - MOVE_MEGA_KICK // +// - MOVE_MEGA_PUNCH // +// - MOVE_METRONOME // +// - MOVE_MIMIC // +// - MOVE_MUD_SLAP // +// - MOVE_PSYCH_UP // +// - MOVE_ROCK_SLIDE // +// - MOVE_ROLLOUT // +// - MOVE_SEISMIC_TOSS // +// - MOVE_SLEEP_TALK // +// - MOVE_SNORE // +// - MOVE_SOFT_BOILED // +// - MOVE_SUBSTITUTE // +// - MOVE_SWAGGER // +// - MOVE_SWIFT // +// - MOVE_SWORDS_DANCE // +// - MOVE_THUNDER_PUNCH // +// - MOVE_THUNDER_WAVE // +// *************************************************** // +// Near-universal moves found from sUniversalMoves: // +// - MOVE_BIDE // +// - MOVE_FRUSTRATION // +// - MOVE_HIDDEN_POWER // +// - MOVE_MIMIC // +// - MOVE_NATURAL_GIFT // +// - MOVE_RAGE // +// - MOVE_RETURN // +// - MOVE_SECRET_POWER // +// - MOVE_SUBSTITUTE // +// - MOVE_TERA_BLAST // +// *************************************************** // static const u16 sNoneTeachableLearnset[] = { MOVE_UNAVAILABLE, @@ -115,119 +115,101 @@ static const u16 sNoneTeachableLearnset[] = { #if P_FAMILY_BULBASAUR static const u16 sBulbasaurTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BULLET_SEED, MOVE_CUT, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, + MOVE_FURY_CUTTER, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_FURY_CUTTER, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sIvysaurTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BULLET_SEED, MOVE_CUT, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, + MOVE_FURY_CUTTER, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_FURY_CUTTER, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sVenusaurTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BULLET_SEED, MOVE_CUT, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, + MOVE_FURY_CUTTER, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_FURY_CUTTER, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_BULBASAUR @@ -236,159 +218,141 @@ static const u16 sVenusaurTeachableLearnset[] = { static const u16 sCharmanderTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, + MOVE_COUNTER, MOVE_CUT, + MOVE_DEFENSE_CURL, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_DRAGON_CLAW, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, + MOVE_FIRE_PUNCH, MOVE_FLAMETHROWER, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_FURY_CUTTER, MOVE_IRON_TAIL, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MUD_SLAP, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_DYNAMIC_PUNCH, - MOVE_ENDURE, - MOVE_FIRE_PUNCH, - MOVE_FURY_CUTTER, - MOVE_MEGA_KICK, - MOVE_MEGA_PUNCH, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, MOVE_THUNDER_PUNCH, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sCharmeleonTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, + MOVE_COUNTER, MOVE_CUT, + MOVE_DEFENSE_CURL, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_DRAGON_CLAW, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, + MOVE_FIRE_PUNCH, MOVE_FLAMETHROWER, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_FURY_CUTTER, MOVE_IRON_TAIL, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MUD_SLAP, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_DYNAMIC_PUNCH, - MOVE_ENDURE, - MOVE_FIRE_PUNCH, - MOVE_FURY_CUTTER, - MOVE_MEGA_KICK, - MOVE_MEGA_PUNCH, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, MOVE_THUNDER_PUNCH, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sCharizardTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, + MOVE_COUNTER, MOVE_CUT, + MOVE_DEFENSE_CURL, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_DRAGON_CLAW, + MOVE_DYNAMIC_PUNCH, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, + MOVE_FIRE_PUNCH, MOVE_FLAMETHROWER, MOVE_FLY, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_FURY_CUTTER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MUD_SLAP, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_STEEL_WING, MOVE_STRENGTH, MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_DYNAMIC_PUNCH, - MOVE_ENDURE, - MOVE_FIRE_PUNCH, - MOVE_FURY_CUTTER, - MOVE_MEGA_KICK, - MOVE_MEGA_PUNCH, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, - MOVE_SEISMIC_TOSS, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, MOVE_THUNDER_PUNCH, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_CHARMANDER @@ -397,150 +361,132 @@ static const u16 sCharizardTeachableLearnset[] = { static const u16 sSquirtleTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, + MOVE_COUNTER, + MOVE_DEFENSE_CURL, MOVE_DIG, MOVE_DIVE, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, MOVE_IRON_TAIL, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SURF, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_DYNAMIC_PUNCH, - MOVE_ENDURE, - MOVE_ICE_PUNCH, - MOVE_ICY_WIND, - MOVE_MEGA_KICK, - MOVE_MEGA_PUNCH, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, MOVE_ROLLOUT, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, + MOVE_SURF, MOVE_SWAGGER, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; static const u16 sWartortleTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, + MOVE_COUNTER, + MOVE_DEFENSE_CURL, MOVE_DIG, MOVE_DIVE, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, MOVE_IRON_TAIL, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SURF, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_DYNAMIC_PUNCH, - MOVE_ENDURE, - MOVE_ICE_PUNCH, - MOVE_ICY_WIND, - MOVE_MEGA_KICK, - MOVE_MEGA_PUNCH, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, MOVE_ROLLOUT, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, + MOVE_SURF, MOVE_SWAGGER, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; static const u16 sBlastoiseTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, + MOVE_COUNTER, + MOVE_DEFENSE_CURL, MOVE_DIG, MOVE_DIVE, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DYNAMIC_PUNCH, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, MOVE_IRON_TAIL, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SURF, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_DYNAMIC_PUNCH, - MOVE_ENDURE, - MOVE_ICE_PUNCH, - MOVE_ICY_WIND, - MOVE_MEGA_KICK, - MOVE_MEGA_PUNCH, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, MOVE_ROLLOUT, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, + MOVE_SURF, MOVE_SWAGGER, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_SQUIRTLE @@ -558,37 +504,31 @@ static const u16 sMetapodTeachableLearnset[] = { static const u16 sButterfreeTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SKILL_SWAP, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_DOUBLE_EDGE, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_THIEF, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_CATERPIE @@ -607,34 +547,28 @@ static const u16 sBeedrillTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_CUT, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, + MOVE_FURY_CUTTER, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_FURY_CUTTER, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, + MOVE_THIEF, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_WEEDLE @@ -643,91 +577,73 @@ static const u16 sBeedrillTeachableLearnset[] = { static const u16 sPidgeyTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_STEEL_WING, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_THIEF, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sPidgeottoTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_STEEL_WING, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_THIEF, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sPidgeotTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_STEEL_WING, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_THIEF, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_PIDGEY @@ -736,90 +652,78 @@ static const u16 sPidgeotTeachableLearnset[] = { static const u16 sRattataTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, + MOVE_COUNTER, MOVE_CUT, + MOVE_DEFENSE_CURL, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_IRON_TAIL, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, + MOVE_SNORE, MOVE_SUNNY_DAY, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_TAUNT, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, MOVE_THUNDER_WAVE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sRaticateTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, + MOVE_COUNTER, MOVE_CUT, + MOVE_DEFENSE_CURL, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_IRON_TAIL, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, + MOVE_SNORE, MOVE_STRENGTH, MOVE_SUNNY_DAY, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_SWORDS_DANCE, MOVE_TAUNT, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, - MOVE_SWORDS_DANCE, MOVE_THUNDER_WAVE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; @@ -827,35 +731,29 @@ static const u16 sRaticateTeachableLearnset[] = { static const u16 sRattataAlolaTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_COUNTER, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, MOVE_SNATCH, + MOVE_SNORE, MOVE_SUNNY_DAY, + MOVE_SWAGGER, MOVE_TAUNT, MOVE_THIEF, MOVE_TORMENT, MOVE_TOXIC, - MOVE_COUNTER, - MOVE_DOUBLE_EDGE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -863,38 +761,32 @@ static const u16 sRaticateAlolaTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_BULK_UP, + MOVE_COUNTER, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, MOVE_SNATCH, + MOVE_SNORE, MOVE_SUNNY_DAY, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, MOVE_TAUNT, MOVE_THIEF, MOVE_TORMENT, MOVE_TOXIC, - MOVE_COUNTER, - MOVE_DOUBLE_EDGE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; #endif //P_ALOLAN_FORMS @@ -904,59 +796,47 @@ static const u16 sRaticateAlolaTeachableLearnset[] = { static const u16 sSpearowTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_STEEL_WING, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_THIEF, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sFearowTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_STEEL_WING, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_THIEF, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_SPEAROW @@ -964,74 +844,62 @@ static const u16 sFearowTeachableLearnset[] = { #if P_FAMILY_EKANS static const u16 sEkansTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, MOVE_SNATCH, + MOVE_SNORE, MOVE_STRENGTH, MOVE_SUNNY_DAY, + MOVE_SWAGGER, MOVE_THIEF, MOVE_TORMENT, MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, MOVE_UNAVAILABLE, }; static const u16 sArbokTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, MOVE_SNATCH, + MOVE_SNORE, MOVE_STRENGTH, MOVE_SUNNY_DAY, + MOVE_SWAGGER, MOVE_THIEF, MOVE_TORMENT, MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_EKANS @@ -1040,189 +908,165 @@ static const u16 sArbokTeachableLearnset[] = { #if P_GEN_2_CROSS_EVOS static const u16 sPichuTeachableLearnset[] = { MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_SURF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, MOVE_BODY_SLAM, MOVE_COUNTER, MOVE_DEFENSE_CURL, MOVE_DOUBLE_EDGE, + MOVE_DOUBLE_TEAM, MOVE_ENDURE, + MOVE_FACADE, + MOVE_FLASH, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, - MOVE_MIMIC, MOVE_MUD_SLAP, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, MOVE_ROLLOUT, MOVE_SEISMIC_TOSS, + MOVE_SHOCK_WAVE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SURF, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_THUNDER, + MOVE_THUNDERBOLT, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_GEN_2_CROSS_EVOS static const u16 sPikachuTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_CALM_MIND, + MOVE_COUNTER, + MOVE_DEFENSE_CURL, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, + MOVE_ROLLOUT, + MOVE_SEISMIC_TOSS, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_STRENGTH, MOVE_SURF, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_DYNAMIC_PUNCH, - MOVE_ENDURE, - MOVE_MEGA_KICK, - MOVE_MEGA_PUNCH, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROLLOUT, - MOVE_SEISMIC_TOSS, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sRaichuTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_CALM_MIND, + MOVE_COUNTER, + MOVE_DEFENSE_CURL, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, + MOVE_ROLLOUT, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, + MOVE_SEISMIC_TOSS, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_STRENGTH, MOVE_SURF, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_DYNAMIC_PUNCH, - MOVE_ENDURE, - MOVE_MEGA_KICK, - MOVE_MEGA_PUNCH, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROLLOUT, - MOVE_SEISMIC_TOSS, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #if P_ALOLAN_FORMS static const u16 sRaichuAlolaTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_CALM_MIND, MOVE_DIG, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, + MOVE_SEISMIC_TOSS, MOVE_SHOCK_WAVE, MOVE_SKILL_SWAP, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SURF, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_ENDURE, - MOVE_MEGA_KICK, - MOVE_MEGA_PUNCH, - MOVE_MIMIC, - MOVE_SEISMIC_TOSS, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_ALOLAN_FORMS @@ -1232,93 +1076,81 @@ static const u16 sRaichuAlolaTeachableLearnset[] = { static const u16 sSandshrewTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, + MOVE_COUNTER, MOVE_CUT, + MOVE_DEFENSE_CURL, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DYNAMIC_PUNCH, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_FURY_CUTTER, MOVE_IRON_TAIL, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, + MOVE_ROLLOUT, MOVE_SAFEGUARD, MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_DYNAMIC_PUNCH, - MOVE_ENDURE, - MOVE_FURY_CUTTER, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, - MOVE_ROLLOUT, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, + MOVE_THIEF, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sSandslashTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, + MOVE_COUNTER, MOVE_CUT, + MOVE_DEFENSE_CURL, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DYNAMIC_PUNCH, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_FURY_CUTTER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, + MOVE_ROLLOUT, MOVE_SAFEGUARD, MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_DYNAMIC_PUNCH, - MOVE_ENDURE, - MOVE_FURY_CUTTER, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, - MOVE_ROLLOUT, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, + MOVE_THIEF, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; @@ -1327,44 +1159,38 @@ static const u16 sSandshrewAlolaTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, + MOVE_COUNTER, + MOVE_DEFENSE_CURL, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, + MOVE_FURY_CUTTER, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_FURY_CUTTER, - MOVE_ICE_PUNCH, - MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_ROCK_SLIDE, + MOVE_ROCK_TOMB, MOVE_ROLLOUT, + MOVE_SAFEGUARD, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, + MOVE_THIEF, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; @@ -1372,45 +1198,39 @@ static const u16 sSandslashAlolaTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, + MOVE_COUNTER, + MOVE_DEFENSE_CURL, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, + MOVE_FURY_CUTTER, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_FURY_CUTTER, - MOVE_ICE_PUNCH, - MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_ROCK_SLIDE, + MOVE_ROCK_TOMB, MOVE_ROLLOUT, + MOVE_SAFEGUARD, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, + MOVE_THIEF, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_ALOLAN_FORMS @@ -1421,41 +1241,35 @@ static const u16 sNidoranFTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, + MOVE_COUNTER, MOVE_CUT, + MOVE_DEFENSE_CURL, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_IRON_TAIL, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, + MOVE_SNORE, MOVE_STRENGTH, MOVE_SUNNY_DAY, + MOVE_SWAGGER, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, MOVE_TOXIC, MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -1463,41 +1277,35 @@ static const u16 sNidorinaTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, + MOVE_COUNTER, MOVE_CUT, + MOVE_DEFENSE_CURL, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_IRON_TAIL, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, + MOVE_SNORE, MOVE_STRENGTH, MOVE_SUNNY_DAY, + MOVE_SWAGGER, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, MOVE_TOXIC, MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -1505,210 +1313,186 @@ static const u16 sNidoqueenTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, + MOVE_COUNTER, MOVE_CUT, + MOVE_DEFENSE_CURL, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DYNAMIC_PUNCH, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, + MOVE_FIRE_PUNCH, MOVE_FLAMETHROWER, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_FURY_CUTTER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, MOVE_IRON_TAIL, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, + MOVE_SEISMIC_TOSS, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, + MOVE_SNORE, MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_SURF, + MOVE_SWAGGER, MOVE_TAUNT, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, + MOVE_THUNDER_PUNCH, MOVE_TORMENT, MOVE_TOXIC, MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_DYNAMIC_PUNCH, - MOVE_ENDURE, - MOVE_FIRE_PUNCH, - MOVE_FURY_CUTTER, - MOVE_ICE_PUNCH, - MOVE_ICY_WIND, - MOVE_MEGA_KICK, - MOVE_MEGA_PUNCH, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, - MOVE_SEISMIC_TOSS, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, }; static const u16 sNidoranMTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, + MOVE_COUNTER, MOVE_CUT, + MOVE_DEFENSE_CURL, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_IRON_TAIL, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, + MOVE_SNORE, MOVE_STRENGTH, MOVE_SUNNY_DAY, + MOVE_SWAGGER, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, MOVE_TOXIC, MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, MOVE_UNAVAILABLE, }; static const u16 sNidorinoTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, + MOVE_COUNTER, MOVE_CUT, + MOVE_DEFENSE_CURL, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_IRON_TAIL, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, + MOVE_SNORE, MOVE_STRENGTH, MOVE_SUNNY_DAY, + MOVE_SWAGGER, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, MOVE_TOXIC, MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, MOVE_UNAVAILABLE, }; static const u16 sNidokingTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, + MOVE_COUNTER, MOVE_CUT, + MOVE_DEFENSE_CURL, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DYNAMIC_PUNCH, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, + MOVE_FIRE_PUNCH, MOVE_FLAMETHROWER, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_FURY_CUTTER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, MOVE_IRON_TAIL, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, + MOVE_SEISMIC_TOSS, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, + MOVE_SNORE, MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_SURF, + MOVE_SWAGGER, MOVE_TAUNT, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, + MOVE_THUNDER_PUNCH, MOVE_TORMENT, MOVE_TOXIC, MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_DYNAMIC_PUNCH, - MOVE_ENDURE, - MOVE_FIRE_PUNCH, - MOVE_FURY_CUTTER, - MOVE_ICE_PUNCH, - MOVE_ICY_WIND, - MOVE_MEGA_KICK, - MOVE_MEGA_PUNCH, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, - MOVE_SEISMIC_TOSS, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_NIDORAN @@ -1717,53 +1501,47 @@ static const u16 sNidokingTeachableLearnset[] = { #if P_GEN_2_CROSS_EVOS static const u16 sCleffaTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_CALM_MIND, + MOVE_COUNTER, + MOVE_DEFENSE_CURL, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_ICY_WIND, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_ICY_WIND, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, MOVE_MUD_SLAP, + MOVE_PROTECT, + MOVE_PSYCHIC, MOVE_PSYCH_UP, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, MOVE_ROLLOUT, + MOVE_SAFEGUARD, MOVE_SEISMIC_TOSS, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SOFT_BOILED, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_WAVE, + MOVE_TOXIC, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; #endif //P_GEN_2_CROSS_EVOS @@ -1771,135 +1549,123 @@ static const u16 sCleffaTeachableLearnset[] = { static const u16 sClefairyTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_CALM_MIND, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FLASH, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SKILL_SWAP, - MOVE_SNATCH, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_BODY_SLAM, MOVE_COUNTER, MOVE_DEFENSE_CURL, + MOVE_DIG, MOVE_DOUBLE_EDGE, + MOVE_DOUBLE_TEAM, MOVE_DREAM_EATER, MOVE_DYNAMIC_PUNCH, MOVE_ENDURE, + MOVE_FACADE, + MOVE_FIRE_BLAST, MOVE_FIRE_PUNCH, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_ICE_BEAM, MOVE_ICE_PUNCH, MOVE_ICY_WIND, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, MOVE_MUD_SLAP, + MOVE_PROTECT, + MOVE_PSYCHIC, MOVE_PSYCH_UP, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_ROCK_SMASH, MOVE_ROLLOUT, + MOVE_SAFEGUARD, MOVE_SEISMIC_TOSS, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, MOVE_SLEEP_TALK, + MOVE_SNATCH, MOVE_SNORE, MOVE_SOFT_BOILED, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, + MOVE_TOXIC, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; static const u16 sClefableTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_CALM_MIND, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FLASH, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SKILL_SWAP, - MOVE_SNATCH, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_BODY_SLAM, MOVE_COUNTER, MOVE_DEFENSE_CURL, + MOVE_DIG, MOVE_DOUBLE_EDGE, + MOVE_DOUBLE_TEAM, MOVE_DREAM_EATER, MOVE_DYNAMIC_PUNCH, MOVE_ENDURE, + MOVE_FACADE, + MOVE_FIRE_BLAST, MOVE_FIRE_PUNCH, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, MOVE_ICE_PUNCH, MOVE_ICY_WIND, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, MOVE_MUD_SLAP, + MOVE_PROTECT, + MOVE_PSYCHIC, MOVE_PSYCH_UP, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_ROCK_SMASH, MOVE_ROLLOUT, + MOVE_SAFEGUARD, MOVE_SEISMIC_TOSS, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, MOVE_SLEEP_TALK, + MOVE_SNATCH, MOVE_SNORE, MOVE_SOFT_BOILED, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, + MOVE_TOXIC, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_CLEFAIRY @@ -1907,72 +1673,60 @@ static const u16 sClefableTeachableLearnset[] = { #if P_FAMILY_VULPIX static const u16 sVulpixTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_OVERHEAT, MOVE_PROTECT, + MOVE_PSYCH_UP, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sNinetalesTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_CALM_MIND, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_OVERHEAT, MOVE_PROTECT, + MOVE_PSYCH_UP, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; @@ -1980,72 +1734,60 @@ static const u16 sNinetalesTeachableLearnset[] = { static const u16 sVulpixAlolaTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_IRON_TAIL, MOVE_PROTECT, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sNinetalesAlolaTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_CALM_MIND, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_IRON_TAIL, MOVE_PROTECT, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_ALOLAN_FORMS @@ -2055,49 +1797,43 @@ static const u16 sNinetalesAlolaTeachableLearnset[] = { #if P_GEN_2_CROSS_EVOS static const u16 sIgglybuffTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DEFENSE_CURL, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_ICY_WIND, MOVE_LIGHT_SCREEN, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, + MOVE_ROLLOUT, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, + MOVE_SEISMIC_TOSS, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MEGA_KICK, - MOVE_MEGA_PUNCH, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_PSYCH_UP, - MOVE_ROLLOUT, - MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_WAVE, + MOVE_TOXIC, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; #endif //P_GEN_2_CROSS_EVOS @@ -2105,133 +1841,121 @@ static const u16 sIgglybuffTeachableLearnset[] = { static const u16 sJigglypuffTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_CALM_MIND, + MOVE_COUNTER, + MOVE_DEFENSE_CURL, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, + MOVE_FIRE_PUNCH, MOVE_FLAMETHROWER, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, MOVE_LIGHT_SCREEN, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_METRONOME, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, + MOVE_ROLLOUT, MOVE_SAFEGUARD, MOVE_SANDSTORM, - MOVE_SECRET_POWER, + MOVE_SEISMIC_TOSS, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SKILL_SWAP, + MOVE_SLEEP_TALK, MOVE_SNATCH, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_TAUNT, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_DREAM_EATER, - MOVE_DYNAMIC_PUNCH, - MOVE_ENDURE, - MOVE_FIRE_PUNCH, - MOVE_ICE_PUNCH, - MOVE_ICY_WIND, - MOVE_MEGA_KICK, - MOVE_MEGA_PUNCH, - MOVE_METRONOME, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_PSYCH_UP, - MOVE_ROLLOUT, - MOVE_SEISMIC_TOSS, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, + MOVE_TOXIC, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; static const u16 sWigglytuffTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_CALM_MIND, + MOVE_COUNTER, + MOVE_DEFENSE_CURL, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, + MOVE_FIRE_PUNCH, MOVE_FLAMETHROWER, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, MOVE_LIGHT_SCREEN, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_METRONOME, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, + MOVE_ROLLOUT, MOVE_SAFEGUARD, MOVE_SANDSTORM, - MOVE_SECRET_POWER, + MOVE_SEISMIC_TOSS, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SKILL_SWAP, + MOVE_SLEEP_TALK, MOVE_SNATCH, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_TAUNT, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_DREAM_EATER, - MOVE_DYNAMIC_PUNCH, - MOVE_ENDURE, - MOVE_FIRE_PUNCH, - MOVE_ICE_PUNCH, - MOVE_ICY_WIND, - MOVE_MEGA_KICK, - MOVE_MEGA_PUNCH, - MOVE_METRONOME, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_PSYCH_UP, - MOVE_ROLLOUT, - MOVE_SEISMIC_TOSS, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, + MOVE_TOXIC, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_JIGGLYPUFF @@ -2240,69 +1964,57 @@ static const u16 sWigglytuffTeachableLearnset[] = { static const u16 sZubatTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLY, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, MOVE_SNATCH, + MOVE_SNORE, MOVE_STEEL_WING, MOVE_SUNNY_DAY, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_TAUNT, MOVE_THIEF, MOVE_TORMENT, MOVE_TOXIC, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, MOVE_UNAVAILABLE, }; static const u16 sGolbatTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLY, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, MOVE_SNATCH, + MOVE_SNORE, MOVE_STEEL_WING, MOVE_SUNNY_DAY, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_TAUNT, MOVE_THIEF, MOVE_TORMENT, MOVE_TOXIC, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, MOVE_UNAVAILABLE, }; @@ -2310,35 +2022,29 @@ static const u16 sGolbatTeachableLearnset[] = { static const u16 sCrobatTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLY, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, MOVE_SNATCH, + MOVE_SNORE, MOVE_STEEL_WING, MOVE_SUNNY_DAY, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_TAUNT, MOVE_THIEF, MOVE_TORMENT, MOVE_TOXIC, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, MOVE_UNAVAILABLE, }; #endif //P_GEN_2_CROSS_EVOS @@ -2349,29 +2055,23 @@ static const u16 sOddishTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BULLET_SEED, MOVE_CUT, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; @@ -2379,62 +2079,50 @@ static const u16 sGloomTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BULLET_SEED, MOVE_CUT, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sVileplumeTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BULLET_SEED, MOVE_CUT, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; @@ -2443,30 +2131,24 @@ static const u16 sBellossomTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BULLET_SEED, MOVE_CUT, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_GEN_2_CROSS_EVOS @@ -2476,79 +2158,67 @@ static const u16 sBellossomTeachableLearnset[] = { static const u16 sParasTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_BULLET_SEED, + MOVE_COUNTER, MOVE_CUT, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, + MOVE_FURY_CUTTER, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_FURY_CUTTER, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, + MOVE_THIEF, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sParasectTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_BULLET_SEED, + MOVE_COUNTER, MOVE_CUT, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, + MOVE_FURY_CUTTER, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_FURY_CUTTER, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, + MOVE_THIEF, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_PARAS @@ -2556,66 +2226,54 @@ static const u16 sParasectTeachableLearnset[] = { #if P_FAMILY_VENONAT static const u16 sVenonatTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SKILL_SWAP, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_THIEF, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sVenomothTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SKILL_SWAP, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_DOUBLE_EDGE, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_THIEF, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_VENONAT @@ -2624,71 +2282,59 @@ static const u16 sVenomothTeachableLearnset[] = { static const u16 sDiglettTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_CUT, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SLUDGE_BOMB, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, + MOVE_SLUDGE_BOMB, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWORDS_DANCE, + MOVE_THIEF, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sDugtrioTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_CUT, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SLUDGE_BOMB, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, + MOVE_SLUDGE_BOMB, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWORDS_DANCE, + MOVE_THIEF, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; @@ -2696,66 +2342,54 @@ static const u16 sDugtrioTeachableLearnset[] = { static const u16 sDiglettAlolaTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_DIG, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SLUDGE_BOMB, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, + MOVE_SLUDGE_BOMB, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWORDS_DANCE, + MOVE_THIEF, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sDugtrioAlolaTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SLUDGE_BOMB, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, + MOVE_SLUDGE_BOMB, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWORDS_DANCE, + MOVE_THIEF, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_ALOLAN_FORMS @@ -2765,92 +2399,80 @@ static const u16 sDugtrioAlolaTeachableLearnset[] = { static const u16 sMeowthTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_CUT, + MOVE_DEFENSE_CURL, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_ICY_WIND, MOVE_IRON_TAIL, + MOVE_MUD_SLAP, MOVE_PROTECT, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, MOVE_SNATCH, + MOVE_SNORE, MOVE_SUNNY_DAY, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_TAUNT, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, + MOVE_THUNDER_WAVE, MOVE_TORMENT, MOVE_TOXIC, MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_PSYCH_UP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, - MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; static const u16 sPersianTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_CUT, + MOVE_DEFENSE_CURL, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, + MOVE_ICY_WIND, MOVE_IRON_TAIL, + MOVE_MUD_SLAP, MOVE_PROTECT, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, MOVE_SNATCH, + MOVE_SNORE, MOVE_SUNNY_DAY, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_TAUNT, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, + MOVE_THUNDER_WAVE, MOVE_TORMENT, MOVE_TOXIC, MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_PSYCH_UP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, - MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; @@ -2858,84 +2480,72 @@ static const u16 sPersianTeachableLearnset[] = { static const u16 sMeowthAlolaTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_ICY_WIND, MOVE_IRON_TAIL, MOVE_PROTECT, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, MOVE_SNATCH, + MOVE_SNORE, MOVE_SUNNY_DAY, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_TAUNT, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, + MOVE_THUNDER_WAVE, MOVE_TORMENT, MOVE_TOXIC, MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_PSYCH_UP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, - MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; static const u16 sPersianAlolaTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, + MOVE_ICY_WIND, MOVE_IRON_TAIL, MOVE_PROTECT, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, MOVE_SNATCH, + MOVE_SNORE, MOVE_SUNNY_DAY, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_TAUNT, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, + MOVE_THUNDER_WAVE, MOVE_TORMENT, MOVE_TOXIC, MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_PSYCH_UP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, - MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; #endif //P_ALOLAN_FORMS @@ -2944,67 +2554,55 @@ static const u16 sPersianAlolaTeachableLearnset[] = { static const u16 sMeowthGalarTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_DIG, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, + MOVE_METRONOME, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SUNNY_DAY, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, MOVE_TAUNT, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_METRONOME, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; static const u16 sPerrserkerTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_DIG, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, + MOVE_METRONOME, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SUNNY_DAY, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, MOVE_TAUNT, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_METRONOME, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; #endif //P_GALARIAN_FORMS @@ -3015,54 +2613,48 @@ static const u16 sPsyduckTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_CALM_MIND, + MOVE_COUNTER, MOVE_DIG, MOVE_DIVE, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_METRONOME, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, + MOVE_SEISMIC_TOSS, MOVE_SKILL_SWAP, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_STRENGTH, MOVE_SURF, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_TAUNT, MOVE_THIEF, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DOUBLE_EDGE, - MOVE_DYNAMIC_PUNCH, - MOVE_ENDURE, - MOVE_ICE_PUNCH, - MOVE_ICY_WIND, - MOVE_MEGA_KICK, - MOVE_MEGA_PUNCH, - MOVE_METRONOME, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_PSYCH_UP, - MOVE_SEISMIC_TOSS, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, MOVE_UNAVAILABLE, }; @@ -3070,56 +2662,50 @@ static const u16 sGolduckTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_CALM_MIND, + MOVE_COUNTER, MOVE_DIG, MOVE_DIVE, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, + MOVE_FURY_CUTTER, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_METRONOME, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, + MOVE_SEISMIC_TOSS, MOVE_SKILL_SWAP, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_STRENGTH, MOVE_SURF, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_TAUNT, MOVE_THIEF, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DOUBLE_EDGE, - MOVE_DYNAMIC_PUNCH, - MOVE_ENDURE, - MOVE_FURY_CUTTER, - MOVE_ICE_PUNCH, - MOVE_ICY_WIND, - MOVE_MEGA_KICK, - MOVE_MEGA_PUNCH, - MOVE_METRONOME, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_PSYCH_UP, - MOVE_SEISMIC_TOSS, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_PSYDUCK @@ -3128,148 +2714,130 @@ static const u16 sGolduckTeachableLearnset[] = { static const u16 sMankeyTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_BULK_UP, + MOVE_COUNTER, + MOVE_DEFENSE_CURL, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DYNAMIC_PUNCH, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, + MOVE_FIRE_PUNCH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_ICE_PUNCH, MOVE_IRON_TAIL, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_METRONOME, + MOVE_MUD_SLAP, MOVE_OVERHEAT, MOVE_PROTECT, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_STRENGTH, MOVE_SUNNY_DAY, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_TAUNT, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_DYNAMIC_PUNCH, - MOVE_ENDURE, - MOVE_FIRE_PUNCH, - MOVE_ICE_PUNCH, - MOVE_MEGA_KICK, - MOVE_MEGA_PUNCH, - MOVE_METRONOME, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_PSYCH_UP, - MOVE_ROCK_SLIDE, - MOVE_SEISMIC_TOSS, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, MOVE_THUNDER_PUNCH, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sPrimeapeTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_BULK_UP, + MOVE_COUNTER, + MOVE_DEFENSE_CURL, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DYNAMIC_PUNCH, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, + MOVE_FIRE_PUNCH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, + MOVE_ICE_PUNCH, MOVE_IRON_TAIL, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_METRONOME, + MOVE_MUD_SLAP, MOVE_OVERHEAT, MOVE_PROTECT, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_STRENGTH, MOVE_SUNNY_DAY, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_TAUNT, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_DYNAMIC_PUNCH, - MOVE_ENDURE, - MOVE_FIRE_PUNCH, - MOVE_ICE_PUNCH, - MOVE_MEGA_KICK, - MOVE_MEGA_PUNCH, - MOVE_METRONOME, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_PSYCH_UP, - MOVE_ROCK_SLIDE, - MOVE_SEISMIC_TOSS, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, MOVE_THUNDER_PUNCH, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #if P_GEN_9_CROSS_EVOS static const u16 sAnnihilapeTeachableLearnset[] = { + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_BULK_UP, + MOVE_COUNTER, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, + MOVE_FIRE_PUNCH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, + MOVE_ICE_PUNCH, + MOVE_METRONOME, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, + MOVE_SEISMIC_TOSS, MOVE_SHADOW_BALL, + MOVE_SLEEP_TALK, MOVE_SUNNY_DAY, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_TAUNT, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_FIRE_PUNCH, - MOVE_ICE_PUNCH, - MOVE_METRONOME, - MOVE_MIMIC, - MOVE_ROCK_SLIDE, - MOVE_SEISMIC_TOSS, - MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, }; @@ -3280,140 +2848,116 @@ static const u16 sAnnihilapeTeachableLearnset[] = { static const u16 sGrowlitheTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, + MOVE_MUD_SLAP, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_THIEF, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sArcanineTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, + MOVE_MUD_SLAP, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_THIEF, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #if P_HISUIAN_FORMS static const u16 sGrowlitheHisuiTeachableLearnset[] = { MOVE_AERIAL_ACE, + MOVE_BODY_SLAM, MOVE_DIG, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SUNNY_DAY, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, + MOVE_SUNNY_DAY, MOVE_SWIFT, MOVE_UNAVAILABLE, }; static const u16 sArcanineHisuiTeachableLearnset[] = { MOVE_AERIAL_ACE, + MOVE_BODY_SLAM, MOVE_DIG, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, MOVE_SWIFT, + MOVE_THIEF, MOVE_UNAVAILABLE, }; #endif //P_HISUIAN_FORMS @@ -3423,142 +2967,124 @@ static const u16 sArcanineHisuiTeachableLearnset[] = { static const u16 sPoliwagTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, + MOVE_DEFENSE_CURL, MOVE_DIG, MOVE_DIVE, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, + MOVE_ICY_WIND, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SURF, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_THIEF, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, MOVE_UNAVAILABLE, }; static const u16 sPoliwhirlTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_DIG, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SURF, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, MOVE_BODY_SLAM, + MOVE_BRICK_BREAK, MOVE_COUNTER, MOVE_DEFENSE_CURL, + MOVE_DIG, + MOVE_DIVE, MOVE_DOUBLE_EDGE, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, MOVE_ENDURE, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_HAIL, + MOVE_ICE_BEAM, MOVE_ICE_PUNCH, MOVE_ICY_WIND, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, MOVE_MUD_SLAP, + MOVE_PROTECT, + MOVE_PSYCHIC, MOVE_PSYCH_UP, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_ROCK_SMASH, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, + MOVE_SURF, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; static const u16 sPoliwrathTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_BULK_UP, - MOVE_DIG, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SURF, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_BODY_SLAM, MOVE_COUNTER, MOVE_DEFENSE_CURL, + MOVE_DIG, + MOVE_DIVE, MOVE_DOUBLE_EDGE, + MOVE_DOUBLE_TEAM, MOVE_DYNAMIC_PUNCH, + MOVE_EARTHQUAKE, MOVE_ENDURE, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_HAIL, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, MOVE_ICE_PUNCH, MOVE_ICY_WIND, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, MOVE_MUD_SLAP, + MOVE_PROTECT, + MOVE_PSYCHIC, MOVE_PSYCH_UP, + MOVE_RAIN_DANCE, + MOVE_REST, MOVE_ROCK_SLIDE, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, + MOVE_SURF, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; @@ -3566,51 +3092,45 @@ static const u16 sPoliwrathTeachableLearnset[] = { static const u16 sPolitoedTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_DIG, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SURF, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, MOVE_BODY_SLAM, + MOVE_BRICK_BREAK, MOVE_COUNTER, MOVE_DEFENSE_CURL, + MOVE_DIG, + MOVE_DIVE, MOVE_DOUBLE_EDGE, + MOVE_DOUBLE_TEAM, MOVE_DYNAMIC_PUNCH, + MOVE_EARTHQUAKE, MOVE_ENDURE, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_HAIL, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, MOVE_ICE_PUNCH, MOVE_ICY_WIND, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, MOVE_MUD_SLAP, + MOVE_PROTECT, + MOVE_PSYCHIC, MOVE_PSYCH_UP, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_ROCK_SMASH, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, + MOVE_SURF, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; #endif //P_GEN_2_CROSS_EVOS @@ -3619,160 +3139,142 @@ static const u16 sPolitoedTeachableLearnset[] = { #if P_FAMILY_ABRA static const u16 sAbraTeachableLearnset[] = { MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SKILL_SWAP, - MOVE_SNATCH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, MOVE_BODY_SLAM, + MOVE_CALM_MIND, MOVE_COUNTER, MOVE_DOUBLE_EDGE, + MOVE_DOUBLE_TEAM, MOVE_DREAM_EATER, MOVE_DYNAMIC_PUNCH, MOVE_ENDURE, + MOVE_FACADE, MOVE_FIRE_PUNCH, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, MOVE_ICE_PUNCH, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, + MOVE_PROTECT, + MOVE_PSYCHIC, MOVE_PSYCH_UP, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_SAFEGUARD, MOVE_SEISMIC_TOSS, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, MOVE_SLEEP_TALK, + MOVE_SNATCH, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_TAUNT, + MOVE_THIEF, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, + MOVE_TORMENT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sKadabraTeachableLearnset[] = { MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SKILL_SWAP, - MOVE_SNATCH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, MOVE_BODY_SLAM, + MOVE_CALM_MIND, MOVE_COUNTER, + MOVE_DIG, MOVE_DOUBLE_EDGE, + MOVE_DOUBLE_TEAM, MOVE_DREAM_EATER, MOVE_DYNAMIC_PUNCH, MOVE_ENDURE, + MOVE_FACADE, MOVE_FIRE_PUNCH, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, MOVE_ICE_PUNCH, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, + MOVE_PROTECT, + MOVE_PSYCHIC, MOVE_PSYCH_UP, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_SAFEGUARD, MOVE_SEISMIC_TOSS, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, MOVE_SLEEP_TALK, + MOVE_SNATCH, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_TAUNT, + MOVE_THIEF, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, + MOVE_TORMENT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sAlakazamTeachableLearnset[] = { MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SKILL_SWAP, - MOVE_SNATCH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, MOVE_BODY_SLAM, + MOVE_CALM_MIND, MOVE_COUNTER, + MOVE_DIG, MOVE_DOUBLE_EDGE, + MOVE_DOUBLE_TEAM, MOVE_DREAM_EATER, MOVE_DYNAMIC_PUNCH, MOVE_ENDURE, + MOVE_FACADE, MOVE_FIRE_PUNCH, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_HYPER_BEAM, MOVE_ICE_PUNCH, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, + MOVE_PROTECT, + MOVE_PSYCHIC, MOVE_PSYCH_UP, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_SAFEGUARD, MOVE_SEISMIC_TOSS, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, MOVE_SLEEP_TALK, + MOVE_SNATCH, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_TAUNT, + MOVE_THIEF, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, + MOVE_TORMENT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_ABRA @@ -3780,143 +3282,125 @@ static const u16 sAlakazamTeachableLearnset[] = { #if P_FAMILY_MACHOP static const u16 sMachopTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_BULK_UP, + MOVE_COUNTER, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DYNAMIC_PUNCH, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, + MOVE_FIRE_PUNCH, MOVE_FLAMETHROWER, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DOUBLE_EDGE, - MOVE_DYNAMIC_PUNCH, - MOVE_ENDURE, - MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH, + MOVE_LIGHT_SCREEN, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, MOVE_MUD_SLAP, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, MOVE_ROCK_SLIDE, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_SWAGGER, + MOVE_THIEF, MOVE_THUNDER_PUNCH, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sMachokeTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_BULK_UP, + MOVE_COUNTER, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DYNAMIC_PUNCH, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, + MOVE_FIRE_PUNCH, MOVE_FLAMETHROWER, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DOUBLE_EDGE, - MOVE_DYNAMIC_PUNCH, - MOVE_ENDURE, - MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH, + MOVE_LIGHT_SCREEN, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, MOVE_MUD_SLAP, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, MOVE_ROCK_SLIDE, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_SWAGGER, + MOVE_THIEF, MOVE_THUNDER_PUNCH, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sMachampTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_BULK_UP, + MOVE_COUNTER, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DYNAMIC_PUNCH, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, + MOVE_FIRE_PUNCH, MOVE_FLAMETHROWER, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DOUBLE_EDGE, - MOVE_DYNAMIC_PUNCH, - MOVE_ENDURE, - MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH, + MOVE_LIGHT_SCREEN, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, MOVE_MUD_SLAP, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, MOVE_ROCK_SLIDE, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_SWAGGER, + MOVE_THIEF, MOVE_THUNDER_PUNCH, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_MACHOP @@ -3926,97 +3410,79 @@ static const u16 sBellsproutTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BULLET_SEED, MOVE_CUT, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, + MOVE_THIEF, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sWeepinbellTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BULLET_SEED, MOVE_CUT, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, + MOVE_THIEF, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sVictreebelTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BULLET_SEED, MOVE_CUT, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, + MOVE_THIEF, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_BELLSPROUT @@ -4027,36 +3493,30 @@ static const u16 sTentacoolTeachableLearnset[] = { MOVE_BLIZZARD, MOVE_CUT, MOVE_DIVE, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, + MOVE_SNORE, MOVE_SURF, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_SWORDS_DANCE, MOVE_THIEF, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, - MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; @@ -4065,37 +3525,31 @@ static const u16 sTentacruelTeachableLearnset[] = { MOVE_BLIZZARD, MOVE_CUT, MOVE_DIVE, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, + MOVE_SNORE, MOVE_SURF, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_SWORDS_DANCE, MOVE_THIEF, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, - MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_TENTACOOL @@ -4103,280 +3557,244 @@ static const u16 sTentacruelTeachableLearnset[] = { #if P_FAMILY_GEODUDE static const u16 sGeodudeTeachableLearnset[] = { MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TOXIC, MOVE_BODY_SLAM, + MOVE_BRICK_BREAK, MOVE_COUNTER, MOVE_DEFENSE_CURL, + MOVE_DIG, MOVE_DOUBLE_EDGE, + MOVE_DOUBLE_TEAM, MOVE_DYNAMIC_PUNCH, + MOVE_EARTHQUAKE, MOVE_ENDURE, MOVE_EXPLOSION, + MOVE_FACADE, + MOVE_FIRE_BLAST, MOVE_FIRE_PUNCH, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, MOVE_MUD_SLAP, + MOVE_PROTECT, + MOVE_REST, MOVE_ROCK_SLIDE, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, MOVE_ROLLOUT, + MOVE_SANDSTORM, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_THUNDER_PUNCH, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sGravelerTeachableLearnset[] = { MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TOXIC, MOVE_BODY_SLAM, + MOVE_BRICK_BREAK, MOVE_COUNTER, MOVE_DEFENSE_CURL, + MOVE_DIG, MOVE_DOUBLE_EDGE, + MOVE_DOUBLE_TEAM, MOVE_DYNAMIC_PUNCH, + MOVE_EARTHQUAKE, MOVE_ENDURE, MOVE_EXPLOSION, + MOVE_FACADE, + MOVE_FIRE_BLAST, MOVE_FIRE_PUNCH, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, MOVE_MUD_SLAP, + MOVE_PROTECT, + MOVE_REST, MOVE_ROCK_SLIDE, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, MOVE_ROLLOUT, + MOVE_SANDSTORM, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_THUNDER_PUNCH, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sGolemTeachableLearnset[] = { MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TOXIC, MOVE_BODY_SLAM, + MOVE_BRICK_BREAK, MOVE_COUNTER, MOVE_DEFENSE_CURL, + MOVE_DIG, MOVE_DOUBLE_EDGE, + MOVE_DOUBLE_TEAM, MOVE_DYNAMIC_PUNCH, + MOVE_EARTHQUAKE, MOVE_ENDURE, MOVE_EXPLOSION, + MOVE_FACADE, + MOVE_FIRE_BLAST, MOVE_FIRE_PUNCH, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, MOVE_FURY_CUTTER, + MOVE_HYPER_BEAM, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, MOVE_MUD_SLAP, + MOVE_PROTECT, + MOVE_REST, + MOVE_ROAR, MOVE_ROCK_SLIDE, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, MOVE_ROLLOUT, + MOVE_SANDSTORM, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_THUNDER_PUNCH, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #if P_ALOLAN_FORMS static const u16 sGeodudeAlolaTeachableLearnset[] = { MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SUNNY_DAY, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, MOVE_BODY_SLAM, + MOVE_BRICK_BREAK, MOVE_COUNTER, MOVE_DEFENSE_CURL, + MOVE_DIG, MOVE_DOUBLE_EDGE, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, MOVE_ENDURE, MOVE_EXPLOSION, + MOVE_FACADE, + MOVE_FIRE_BLAST, MOVE_FIRE_PUNCH, - MOVE_MIMIC, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, MOVE_MUD_SLAP, + MOVE_PROTECT, + MOVE_REST, MOVE_ROCK_SLIDE, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, MOVE_ROLLOUT, + MOVE_SANDSTORM, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SUNNY_DAY, MOVE_SWAGGER, + MOVE_THUNDER, + MOVE_THUNDERBOLT, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sGravelerAlolaTeachableLearnset[] = { MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_SUNNY_DAY, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, MOVE_BODY_SLAM, + MOVE_BRICK_BREAK, MOVE_COUNTER, MOVE_DEFENSE_CURL, + MOVE_DIG, MOVE_DOUBLE_EDGE, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, MOVE_ENDURE, MOVE_EXPLOSION, + MOVE_FACADE, + MOVE_FIRE_BLAST, MOVE_FIRE_PUNCH, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, MOVE_MUD_SLAP, + MOVE_PROTECT, + MOVE_REST, MOVE_ROCK_SLIDE, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, MOVE_ROLLOUT, + MOVE_SANDSTORM, MOVE_SEISMIC_TOSS, + MOVE_SHOCK_WAVE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SUNNY_DAY, MOVE_SWAGGER, + MOVE_THUNDER, + MOVE_THUNDERBOLT, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sGolemAlolaTeachableLearnset[] = { MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_SUNNY_DAY, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, MOVE_BODY_SLAM, + MOVE_BRICK_BREAK, MOVE_COUNTER, MOVE_DEFENSE_CURL, + MOVE_DIG, MOVE_DOUBLE_EDGE, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, MOVE_ENDURE, MOVE_EXPLOSION, + MOVE_FACADE, + MOVE_FIRE_BLAST, MOVE_FIRE_PUNCH, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, + MOVE_HYPER_BEAM, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, MOVE_MUD_SLAP, + MOVE_PROTECT, + MOVE_REST, + MOVE_ROAR, MOVE_ROCK_SLIDE, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, MOVE_ROLLOUT, + MOVE_SANDSTORM, MOVE_SEISMIC_TOSS, + MOVE_SHOCK_WAVE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SUNNY_DAY, MOVE_SWAGGER, + MOVE_THUNDER, + MOVE_THUNDERBOLT, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_ALOLAN_FORMS @@ -4385,116 +3803,92 @@ static const u16 sGolemAlolaTeachableLearnset[] = { #if P_FAMILY_PONYTA static const u16 sPonytaTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sRapidashTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #if P_GALARIAN_FORMS static const u16 sPonytaGalarTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_CALM_MIND, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWIFT, MOVE_UNAVAILABLE, }; static const u16 sRapidashGalarTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_CALM_MIND, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWIFT, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -4506,51 +3900,45 @@ static const u16 sRapidashGalarTeachableLearnset[] = { static const u16 sSlowpokeTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_CALM_MIND, MOVE_DIG, MOVE_DIVE, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SKILL_SWAP, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_SURF, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_PSYCH_UP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_WAVE, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; @@ -4558,63 +3946,57 @@ static const u16 sSlowbroTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_CALM_MIND, + MOVE_COUNTER, MOVE_DIG, MOVE_DIVE, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_DYNAMIC_PUNCH, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, + MOVE_FURY_CUTTER, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SKILL_SWAP, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DOUBLE_EDGE, - MOVE_DREAM_EATER, - MOVE_DYNAMIC_PUNCH, - MOVE_ENDURE, - MOVE_FURY_CUTTER, MOVE_ICE_PUNCH, MOVE_ICY_WIND, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, MOVE_MUD_SLAP, + MOVE_PROTECT, + MOVE_PSYCHIC, MOVE_PSYCH_UP, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_ROCK_SMASH, + MOVE_SAFEGUARD, MOVE_SEISMIC_TOSS, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_WAVE, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; @@ -4622,67 +4004,61 @@ static const u16 sSlowbroTeachableLearnset[] = { static const u16 sSlowkingTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_CALM_MIND, + MOVE_COUNTER, MOVE_DIG, MOVE_DIVE, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_DYNAMIC_PUNCH, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, + MOVE_FIRE_PUNCH, MOVE_FLAMETHROWER, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, + MOVE_FURY_CUTTER, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SKILL_SWAP, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DOUBLE_EDGE, - MOVE_DREAM_EATER, - MOVE_DYNAMIC_PUNCH, - MOVE_ENDURE, - MOVE_FIRE_PUNCH, - MOVE_FURY_CUTTER, MOVE_ICE_PUNCH, MOVE_ICY_WIND, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, MOVE_MUD_SLAP, + MOVE_PROTECT, + MOVE_PSYCHIC, MOVE_PSYCH_UP, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, MOVE_ROCK_SLIDE, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, MOVE_SEISMIC_TOSS, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; #endif //P_GEN_2_CROSS_EVOS @@ -4691,94 +4067,82 @@ static const u16 sSlowkingTeachableLearnset[] = { static const u16 sSlowpokeGalarTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_CALM_MIND, MOVE_DIG, MOVE_DIVE, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SKILL_SWAP, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SUNNY_DAY, + MOVE_SURF, MOVE_SWIFT, MOVE_THUNDER_WAVE, + MOVE_WATERFALL, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; static const u16 sSlowbroGalarTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_CALM_MIND, MOVE_DIG, MOVE_DIVE, + MOVE_DOUBLE_EDGE, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SKILL_SWAP, - MOVE_SLUDGE_BOMB, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, MOVE_ICE_PUNCH, MOVE_ICY_WIND, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, + MOVE_PROTECT, + MOVE_PSYCHIC, MOVE_PSYCH_UP, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, MOVE_SLEEP_TALK, + MOVE_SLUDGE_BOMB, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SUNNY_DAY, + MOVE_SURF, MOVE_SWIFT, MOVE_THUNDER_WAVE, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; @@ -4786,54 +4150,48 @@ static const u16 sSlowbroGalarTeachableLearnset[] = { static const u16 sSlowkingGalarTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_CALM_MIND, MOVE_DIG, MOVE_DIVE, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, + MOVE_FIRE_PUNCH, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SKILL_SWAP, - MOVE_SLUDGE_BOMB, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_TAUNT, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_ENDURE, - MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH, MOVE_ICY_WIND, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, + MOVE_PROTECT, + MOVE_PSYCHIC, MOVE_PSYCH_UP, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_SAFEGUARD, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, MOVE_SLEEP_TALK, + MOVE_SLUDGE_BOMB, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SUNNY_DAY, + MOVE_SURF, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_TAUNT, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; #endif //P_GEN_2_CROSS_EVOS @@ -4842,108 +4200,90 @@ static const u16 sSlowkingGalarTeachableLearnset[] = { #if P_FAMILY_MAGNEMITE static const u16 sMagnemiteTeachableLearnset[] = { + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, + MOVE_EXPLOSION, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, MOVE_PROTECT, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_SUNNY_DAY, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_EXPLOSION, - MOVE_MIMIC, - MOVE_PSYCH_UP, MOVE_ROLLOUT, + MOVE_SANDSTORM, + MOVE_SHOCK_WAVE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_THUNDER, + MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sMagnetonTeachableLearnset[] = { + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, + MOVE_EXPLOSION, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_SUNNY_DAY, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_EXPLOSION, - MOVE_MIMIC, - MOVE_PSYCH_UP, MOVE_ROLLOUT, + MOVE_SANDSTORM, + MOVE_SHOCK_WAVE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_THUNDER, + MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #if P_GEN_4_CROSS_EVOS static const u16 sMagnezoneTeachableLearnset[] = { + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, + MOVE_EXPLOSION, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_SUNNY_DAY, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_EXPLOSION, - MOVE_MIMIC, - MOVE_PSYCH_UP, MOVE_ROLLOUT, + MOVE_SANDSTORM, + MOVE_SHOCK_WAVE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_THUNDER, + MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_GEN_4_CROSS_EVOS @@ -4953,87 +4293,69 @@ static const u16 sMagnezoneTeachableLearnset[] = { static const u16 sFarfetchdTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_CUT, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_FURY_CUTTER, MOVE_IRON_TAIL, + MOVE_MUD_SLAP, MOVE_PROTECT, + MOVE_PSYCH_UP, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_STEEL_WING, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_FURY_CUTTER, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, + MOVE_THIEF, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #if P_GALARIAN_FORMS static const u16 sFarfetchdGalarTeachableLearnset[] = { MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_STEEL_WING, - MOVE_SUNNY_DAY, MOVE_BODY_SLAM, + MOVE_BRICK_BREAK, MOVE_COUNTER, MOVE_DOUBLE_EDGE, MOVE_ENDURE, + MOVE_FACADE, MOVE_FURY_CUTTER, - MOVE_MIMIC, + MOVE_PROTECT, + MOVE_REST, + MOVE_ROCK_SMASH, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; static const u16 sSirfetchdTeachableLearnset[] = { MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_STEEL_WING, - MOVE_SUNNY_DAY, MOVE_BODY_SLAM, + MOVE_BRICK_BREAK, MOVE_COUNTER, MOVE_DOUBLE_EDGE, MOVE_ENDURE, + MOVE_FACADE, MOVE_FURY_CUTTER, - MOVE_MIMIC, + MOVE_PROTECT, + MOVE_REST, + MOVE_ROCK_SMASH, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; @@ -5044,67 +4366,55 @@ static const u16 sSirfetchdTeachableLearnset[] = { static const u16 sDoduoTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_STEEL_WING, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, + MOVE_THIEF, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sDodrioTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_STEEL_WING, MOVE_SUNNY_DAY, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_SWORDS_DANCE, MOVE_TAUNT, MOVE_THIEF, MOVE_TORMENT, MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, - MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_DODUO @@ -5113,71 +4423,59 @@ static const u16 sDodrioTeachableLearnset[] = { static const u16 sSeelTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_DIVE, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_STRENGTH, MOVE_SURF, + MOVE_SWAGGER, MOVE_THIEF, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, MOVE_UNAVAILABLE, }; static const u16 sDewgongTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_DIVE, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_STRENGTH, MOVE_SURF, + MOVE_SWAGGER, MOVE_THIEF, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_SEEL @@ -5185,194 +4483,170 @@ static const u16 sDewgongTeachableLearnset[] = { #if P_FAMILY_GRIMER static const u16 sGrimerTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_DIG, MOVE_DOUBLE_TEAM, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_EXPLOSION, MOVE_FACADE, MOVE_FIRE_BLAST, + MOVE_FIRE_PUNCH, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, + MOVE_ICE_PUNCH, + MOVE_METRONOME, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, + MOVE_SNORE, MOVE_STRENGTH, MOVE_SUNNY_DAY, + MOVE_SWAGGER, MOVE_TAUNT, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, + MOVE_THUNDER_PUNCH, MOVE_TORMENT, MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DYNAMIC_PUNCH, - MOVE_ENDURE, - MOVE_EXPLOSION, - MOVE_FIRE_PUNCH, - MOVE_ICE_PUNCH, - MOVE_METRONOME, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, }; static const u16 sMukTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_DIG, MOVE_DOUBLE_TEAM, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, + MOVE_EXPLOSION, MOVE_FACADE, MOVE_FIRE_BLAST, + MOVE_FIRE_PUNCH, MOVE_FLAMETHROWER, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, + MOVE_ICE_PUNCH, + MOVE_METRONOME, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, + MOVE_SNORE, MOVE_STRENGTH, MOVE_SUNNY_DAY, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_TAUNT, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, + MOVE_THUNDER_PUNCH, MOVE_TORMENT, MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DYNAMIC_PUNCH, - MOVE_ENDURE, - MOVE_EXPLOSION, - MOVE_FIRE_PUNCH, - MOVE_ICE_PUNCH, - MOVE_METRONOME, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, - MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, }; #if P_ALOLAN_FORMS static const u16 sGrimerAlolaTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_DIG, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, + MOVE_EXPLOSION, MOVE_FACADE, MOVE_FIRE_BLAST, + MOVE_FIRE_PUNCH, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, + MOVE_ICE_PUNCH, + MOVE_METRONOME, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, + MOVE_SNORE, MOVE_SUNNY_DAY, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_TAUNT, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, + MOVE_THUNDER_PUNCH, MOVE_TORMENT, MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_ENDURE, - MOVE_EXPLOSION, - MOVE_FIRE_PUNCH, - MOVE_ICE_PUNCH, - MOVE_METRONOME, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, - MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, }; static const u16 sMukAlolaTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_DIG, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, + MOVE_EXPLOSION, MOVE_FACADE, MOVE_FIRE_BLAST, + MOVE_FIRE_PUNCH, MOVE_FLAMETHROWER, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, + MOVE_ICE_PUNCH, + MOVE_METRONOME, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, + MOVE_SNORE, MOVE_SUNNY_DAY, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_TAUNT, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, + MOVE_THUNDER_PUNCH, MOVE_TORMENT, MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_ENDURE, - MOVE_EXPLOSION, - MOVE_FIRE_PUNCH, - MOVE_ICE_PUNCH, - MOVE_METRONOME, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, - MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, }; #endif //P_ALOLAN_FORMS @@ -5383,69 +4657,57 @@ static const u16 sShellderTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_DIVE, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, + MOVE_EXPLOSION, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SURF, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_EXPLOSION, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, MOVE_UNAVAILABLE, }; static const u16 sCloysterTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_DIVE, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, + MOVE_EXPLOSION, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SURF, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_TORMENT, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_EXPLOSION, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_SHELLDER @@ -5454,135 +4716,117 @@ static const u16 sCloysterTeachableLearnset[] = { static const u16 sGastlyTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_ENDURE, + MOVE_EXPLOSION, MOVE_FACADE, - MOVE_FRUSTRATION, + MOVE_FIRE_PUNCH, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SKILL_SWAP, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, MOVE_SNATCH, + MOVE_SNORE, MOVE_SUNNY_DAY, + MOVE_SWAGGER, MOVE_TAUNT, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, + MOVE_THUNDER_PUNCH, MOVE_TORMENT, MOVE_TOXIC, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_EXPLOSION, - MOVE_FIRE_PUNCH, - MOVE_ICE_PUNCH, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_PSYCH_UP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, }; static const u16 sHaunterTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_ENDURE, + MOVE_EXPLOSION, MOVE_FACADE, - MOVE_FRUSTRATION, + MOVE_FIRE_PUNCH, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, + MOVE_METRONOME, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SKILL_SWAP, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, MOVE_SNATCH, + MOVE_SNORE, MOVE_SUNNY_DAY, + MOVE_SWAGGER, MOVE_TAUNT, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, + MOVE_THUNDER_PUNCH, MOVE_TORMENT, MOVE_TOXIC, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_EXPLOSION, - MOVE_FIRE_PUNCH, - MOVE_ICE_PUNCH, - MOVE_ICY_WIND, - MOVE_METRONOME, - MOVE_MIMIC, - MOVE_PSYCH_UP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, }; static const u16 sGengarTeachableLearnset[] = { MOVE_ATTRACT, - MOVE_BRICK_BREAK, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SKILL_SWAP, - MOVE_SLUDGE_BOMB, - MOVE_SNATCH, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TORMENT, - MOVE_TOXIC, MOVE_BODY_SLAM, + MOVE_BRICK_BREAK, MOVE_COUNTER, MOVE_DOUBLE_EDGE, + MOVE_DOUBLE_TEAM, MOVE_DREAM_EATER, MOVE_DYNAMIC_PUNCH, MOVE_ENDURE, MOVE_EXPLOSION, + MOVE_FACADE, MOVE_FIRE_PUNCH, + MOVE_FOCUS_PUNCH, + MOVE_GIGA_DRAIN, + MOVE_HYPER_BEAM, MOVE_ICE_PUNCH, MOVE_ICY_WIND, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, + MOVE_PROTECT, + MOVE_PSYCHIC, MOVE_PSYCH_UP, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_ROCK_SMASH, MOVE_SEISMIC_TOSS, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, MOVE_SLEEP_TALK, + MOVE_SLUDGE_BOMB, + MOVE_SNATCH, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_SWAGGER, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, + MOVE_TORMENT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_GASTLY @@ -5590,82 +4834,70 @@ static const u16 sGengarTeachableLearnset[] = { #if P_FAMILY_ONIX static const u16 sOnixTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, + MOVE_DEFENSE_CURL, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, + MOVE_ENDURE, + MOVE_EXPLOSION, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, + MOVE_MUD_SLAP, MOVE_PROTECT, + MOVE_PSYCH_UP, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, + MOVE_ROLLOUT, MOVE_SANDSTORM, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_STRENGTH, MOVE_SUNNY_DAY, + MOVE_SWAGGER, MOVE_TAUNT, MOVE_TORMENT, MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_EXPLOSION, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_PSYCH_UP, - MOVE_ROCK_SLIDE, - MOVE_ROLLOUT, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, MOVE_UNAVAILABLE, }; #if P_GEN_2_CROSS_EVOS static const u16 sSteelixTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_CUT, + MOVE_DEFENSE_CURL, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, + MOVE_ENDURE, + MOVE_EXPLOSION, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, + MOVE_MUD_SLAP, MOVE_PROTECT, + MOVE_PSYCH_UP, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, + MOVE_ROLLOUT, MOVE_SANDSTORM, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_STRENGTH, MOVE_SUNNY_DAY, + MOVE_SWAGGER, MOVE_TAUNT, MOVE_TORMENT, MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_EXPLOSION, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_PSYCH_UP, - MOVE_ROCK_SLIDE, - MOVE_ROLLOUT, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, MOVE_UNAVAILABLE, }; #endif //P_GEN_2_CROSS_EVOS @@ -5674,104 +4906,92 @@ static const u16 sSteelixTeachableLearnset[] = { #if P_FAMILY_DROWZEE static const u16 sDrowzeeTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SKILL_SWAP, - MOVE_SNATCH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_BODY_SLAM, MOVE_COUNTER, MOVE_DOUBLE_EDGE, + MOVE_DOUBLE_TEAM, MOVE_DREAM_EATER, MOVE_DYNAMIC_PUNCH, MOVE_ENDURE, + MOVE_FACADE, MOVE_FIRE_PUNCH, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, MOVE_ICE_PUNCH, + MOVE_LIGHT_SCREEN, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, + MOVE_PROTECT, + MOVE_PSYCHIC, MOVE_PSYCH_UP, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_SAFEGUARD, MOVE_SEISMIC_TOSS, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, MOVE_SLEEP_TALK, + MOVE_SNATCH, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_TAUNT, + MOVE_THIEF, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, + MOVE_TORMENT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sHypnoTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SKILL_SWAP, - MOVE_SNATCH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_BODY_SLAM, MOVE_COUNTER, MOVE_DOUBLE_EDGE, + MOVE_DOUBLE_TEAM, MOVE_DREAM_EATER, MOVE_DYNAMIC_PUNCH, MOVE_ENDURE, + MOVE_FACADE, MOVE_FIRE_PUNCH, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_HYPER_BEAM, MOVE_ICE_PUNCH, + MOVE_LIGHT_SCREEN, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, + MOVE_PROTECT, + MOVE_PSYCHIC, MOVE_PSYCH_UP, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_SAFEGUARD, MOVE_SEISMIC_TOSS, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, MOVE_SLEEP_TALK, + MOVE_SNATCH, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_TAUNT, + MOVE_THIEF, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, + MOVE_TORMENT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_DROWZEE @@ -5780,213 +5000,177 @@ static const u16 sHypnoTeachableLearnset[] = { static const u16 sKrabbyTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_CUT, MOVE_DIG, MOVE_DIVE, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, + MOVE_FURY_CUTTER, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, + MOVE_ICY_WIND, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_STRENGTH, MOVE_SURF, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, MOVE_THIEF, MOVE_TOXIC, MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_FURY_CUTTER, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; static const u16 sKinglerTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_CUT, MOVE_DIG, MOVE_DIVE, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, + MOVE_FURY_CUTTER, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICY_WIND, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_STRENGTH, MOVE_SURF, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, MOVE_THIEF, MOVE_TOXIC, MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_FURY_CUTTER, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_KRABBY #if P_FAMILY_VOLTORB static const u16 sVoltorbTeachableLearnset[] = { + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, + MOVE_EXPLOSION, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, + MOVE_ROLLOUT, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_TAUNT, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, + MOVE_THUNDER_WAVE, MOVE_TORMENT, MOVE_TOXIC, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_EXPLOSION, - MOVE_MIMIC, - MOVE_ROLLOUT, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, - MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; static const u16 sElectrodeTeachableLearnset[] = { + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, + MOVE_EXPLOSION, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, + MOVE_ROLLOUT, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_TAUNT, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, + MOVE_THUNDER_WAVE, MOVE_TORMENT, MOVE_TOXIC, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_EXPLOSION, - MOVE_MIMIC, - MOVE_ROLLOUT, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, - MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; #if P_HISUIAN_FORMS static const u16 sVoltorbHisuiTeachableLearnset[] = { MOVE_BULLET_SEED, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_EXPLOSION, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, MOVE_SOLAR_BEAM, + MOVE_SWIFT, MOVE_TAUNT, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_EXPLOSION, - MOVE_MIMIC, - MOVE_ROLLOUT, - MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, - MOVE_SWIFT, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; static const u16 sElectrodeHisuiTeachableLearnset[] = { MOVE_BULLET_SEED, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_EXPLOSION, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, MOVE_SOLAR_BEAM, + MOVE_SWIFT, MOVE_TAUNT, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_EXPLOSION, - MOVE_MIMIC, - MOVE_ROLLOUT, - MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, - MOVE_SWIFT, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; @@ -5997,123 +5181,105 @@ static const u16 sElectrodeHisuiTeachableLearnset[] = { static const u16 sExeggcuteTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BULLET_SEED, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SKILL_SWAP, - MOVE_SLUDGE_BOMB, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, MOVE_DOUBLE_EDGE, + MOVE_DOUBLE_TEAM, MOVE_DREAM_EATER, MOVE_ENDURE, MOVE_EXPLOSION, - MOVE_MIMIC, + MOVE_FACADE, + MOVE_FLASH, + MOVE_GIGA_DRAIN, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, MOVE_PSYCH_UP, + MOVE_REFLECT, + MOVE_REST, MOVE_ROLLOUT, + MOVE_SKILL_SWAP, MOVE_SLEEP_TALK, + MOVE_SLUDGE_BOMB, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWORDS_DANCE, + MOVE_THIEF, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sExeggutorTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BULLET_SEED, MOVE_CALM_MIND, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, MOVE_EARTHQUAKE, + MOVE_ENDURE, + MOVE_EXPLOSION, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, + MOVE_ROLLOUT, MOVE_SKILL_SWAP, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_EXPLOSION, - MOVE_MIMIC, - MOVE_PSYCH_UP, - MOVE_ROLLOUT, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, + MOVE_THIEF, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #if P_ALOLAN_FORMS static const u16 sExeggutorAlolaTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_BULLET_SEED, MOVE_CALM_MIND, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, MOVE_EARTHQUAKE, + MOVE_ENDURE, + MOVE_EXPLOSION, MOVE_FACADE, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SKILL_SWAP, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_EXPLOSION, - MOVE_MIMIC, - MOVE_PSYCH_UP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, + MOVE_THIEF, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_ALOLAN_FORMS @@ -6124,50 +5290,44 @@ static const u16 sCuboneTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, + MOVE_COUNTER, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DYNAMIC_PUNCH, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, + MOVE_FIRE_PUNCH, MOVE_FLAMETHROWER, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_FURY_CUTTER, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_IRON_TAIL, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DOUBLE_EDGE, - MOVE_DYNAMIC_PUNCH, - MOVE_ENDURE, - MOVE_FIRE_PUNCH, - MOVE_FURY_CUTTER, - MOVE_ICY_WIND, - MOVE_MEGA_KICK, - MOVE_MEGA_PUNCH, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, + MOVE_THIEF, MOVE_THUNDER_PUNCH, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; @@ -6175,51 +5335,45 @@ static const u16 sMarowakTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, + MOVE_COUNTER, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DYNAMIC_PUNCH, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, + MOVE_FIRE_PUNCH, MOVE_FLAMETHROWER, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_FURY_CUTTER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_IRON_TAIL, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DOUBLE_EDGE, - MOVE_DYNAMIC_PUNCH, - MOVE_ENDURE, - MOVE_FIRE_PUNCH, - MOVE_FURY_CUTTER, - MOVE_ICY_WIND, - MOVE_MEGA_KICK, - MOVE_MEGA_PUNCH, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, + MOVE_THIEF, MOVE_THUNDER_PUNCH, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; @@ -6228,51 +5382,45 @@ static const u16 sMarowakAlolaTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, + MOVE_FIRE_PUNCH, MOVE_FLAMETHROWER, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_IRON_TAIL, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_FIRE_PUNCH, - MOVE_ICY_WIND, - MOVE_MEGA_KICK, - MOVE_MEGA_PUNCH, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, MOVE_SEISMIC_TOSS, + MOVE_SHADOW_BALL, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, MOVE_THUNDER_PUNCH, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_ALOLAN_FORMS @@ -6282,128 +5430,110 @@ static const u16 sMarowakAlolaTeachableLearnset[] = { #if P_GEN_2_CROSS_EVOS static const u16 sTyrogueTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_BULK_UP, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MEGA_KICK, - MOVE_MEGA_PUNCH, - MOVE_MIMIC, - MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, + MOVE_ROCK_SMASH, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_THIEF, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_GEN_2_CROSS_EVOS static const u16 sHitmonleeTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_BULK_UP, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_BODY_SLAM, MOVE_COUNTER, MOVE_DOUBLE_EDGE, + MOVE_DOUBLE_TEAM, MOVE_DYNAMIC_PUNCH, + MOVE_EARTHQUAKE, MOVE_ENDURE, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, MOVE_MUD_SLAP, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, MOVE_ROCK_SLIDE, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sHitmonchanTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_BULK_UP, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_BODY_SLAM, MOVE_COUNTER, MOVE_DOUBLE_EDGE, + MOVE_DOUBLE_TEAM, MOVE_DYNAMIC_PUNCH, + MOVE_EARTHQUAKE, MOVE_ENDURE, + MOVE_FACADE, MOVE_FIRE_PUNCH, + MOVE_FOCUS_PUNCH, MOVE_ICE_PUNCH, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, MOVE_MUD_SLAP, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, MOVE_ROCK_SLIDE, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, + MOVE_TAUNT, + MOVE_THIEF, MOVE_THUNDER_PUNCH, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; @@ -6411,41 +5541,35 @@ static const u16 sHitmonchanTeachableLearnset[] = { static const u16 sHitmontopTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_BULK_UP, + MOVE_COUNTER, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MEGA_KICK, - MOVE_MEGA_PUNCH, - MOVE_MIMIC, - MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, + MOVE_ROCK_SMASH, MOVE_ROLLOUT, + MOVE_SANDSTORM, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_THIEF, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_GEN_2_CROSS_EVOS @@ -6455,63 +5579,57 @@ static const u16 sHitmontopTeachableLearnset[] = { static const u16 sLickitungTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, + MOVE_COUNTER, MOVE_CUT, + MOVE_DEFENSE_CURL, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_DYNAMIC_PUNCH, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, + MOVE_FIRE_PUNCH, MOVE_FLAMETHROWER, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, MOVE_IRON_TAIL, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MUD_SLAP, MOVE_PROTECT, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, + MOVE_ROLLOUT, MOVE_SANDSTORM, - MOVE_SECRET_POWER, + MOVE_SEISMIC_TOSS, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_SURF, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, + MOVE_THUNDER_PUNCH, MOVE_TOXIC, MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_DREAM_EATER, - MOVE_DYNAMIC_PUNCH, - MOVE_ENDURE, - MOVE_FIRE_PUNCH, - MOVE_ICE_PUNCH, - MOVE_ICY_WIND, - MOVE_MEGA_KICK, - MOVE_MEGA_PUNCH, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_PSYCH_UP, - MOVE_ROCK_SLIDE, - MOVE_ROLLOUT, - MOVE_SEISMIC_TOSS, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWORDS_DANCE, - MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, }; @@ -6519,61 +5637,55 @@ static const u16 sLickitungTeachableLearnset[] = { static const u16 sLickilickyTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_CUT, + MOVE_DEFENSE_CURL, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, MOVE_EARTHQUAKE, + MOVE_ENDURE, + MOVE_EXPLOSION, MOVE_FACADE, MOVE_FIRE_BLAST, + MOVE_FIRE_PUNCH, MOVE_FLAMETHROWER, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, MOVE_IRON_TAIL, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MUD_SLAP, MOVE_PROTECT, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, + MOVE_ROLLOUT, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_SURF, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, + MOVE_THUNDER_PUNCH, MOVE_TOXIC, MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_EXPLOSION, - MOVE_FIRE_PUNCH, - MOVE_ICE_PUNCH, - MOVE_ICY_WIND, - MOVE_MEGA_KICK, - MOVE_MEGA_PUNCH, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_PSYCH_UP, - MOVE_ROCK_SLIDE, - MOVE_ROLLOUT, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWORDS_DANCE, - MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, }; #endif //P_GEN_4_CROSS_EVOS @@ -6582,108 +5694,90 @@ static const u16 sLickilickyTeachableLearnset[] = { #if P_FAMILY_KOFFING static const u16 sKoffingTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, + MOVE_EXPLOSION, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, + MOVE_ROLLOUT, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, + MOVE_SNORE, MOVE_SUNNY_DAY, + MOVE_SWAGGER, MOVE_TAUNT, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, MOVE_TORMENT, MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_ENDURE, - MOVE_EXPLOSION, - MOVE_MIMIC, - MOVE_ROLLOUT, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, MOVE_UNAVAILABLE, }; static const u16 sWeezingTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, + MOVE_EXPLOSION, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, + MOVE_ROLLOUT, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, + MOVE_SNORE, MOVE_SUNNY_DAY, + MOVE_SWAGGER, MOVE_TAUNT, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, MOVE_TORMENT, MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_ENDURE, - MOVE_EXPLOSION, - MOVE_MIMIC, - MOVE_ROLLOUT, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, MOVE_UNAVAILABLE, }; #if P_GALARIAN_FORMS static const u16 sWeezingGalarTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, + MOVE_EXPLOSION, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, + MOVE_SNORE, MOVE_SUNNY_DAY, MOVE_TAUNT, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_EXPLOSION, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_UNAVAILABLE, }; #endif //P_GALARIAN_FORMS @@ -6693,105 +5787,93 @@ static const u16 sWeezingGalarTeachableLearnset[] = { static const u16 sRhyhornTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, + MOVE_COUNTER, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_IRON_TAIL, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, + MOVE_ROLLOUT, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_STRENGTH, MOVE_SUNNY_DAY, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, - MOVE_ROLLOUT, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; static const u16 sRhydonTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, + MOVE_COUNTER, MOVE_CUT, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DYNAMIC_PUNCH, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, + MOVE_FIRE_PUNCH, MOVE_FLAMETHROWER, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_FURY_CUTTER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, MOVE_IRON_TAIL, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, + MOVE_ROLLOUT, MOVE_SANDSTORM, - MOVE_SECRET_POWER, + MOVE_SEISMIC_TOSS, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_SURF, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DOUBLE_EDGE, - MOVE_DYNAMIC_PUNCH, - MOVE_ENDURE, - MOVE_FIRE_PUNCH, - MOVE_FURY_CUTTER, - MOVE_ICE_PUNCH, - MOVE_ICY_WIND, - MOVE_MEGA_KICK, - MOVE_MEGA_PUNCH, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, - MOVE_ROLLOUT, - MOVE_SEISMIC_TOSS, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWORDS_DANCE, MOVE_THUNDER_PUNCH, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; @@ -6799,57 +5881,51 @@ static const u16 sRhydonTeachableLearnset[] = { static const u16 sRhyperiorTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, + MOVE_COUNTER, MOVE_CUT, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, + MOVE_FIRE_PUNCH, MOVE_FLAMETHROWER, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_FURY_CUTTER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, MOVE_IRON_TAIL, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, + MOVE_ROLLOUT, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_SURF, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_FIRE_PUNCH, - MOVE_FURY_CUTTER, - MOVE_ICE_PUNCH, - MOVE_ICY_WIND, - MOVE_MEGA_KICK, - MOVE_MEGA_PUNCH, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, - MOVE_ROLLOUT, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWORDS_DANCE, MOVE_THUNDER_PUNCH, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_GEN_4_CROSS_EVOS @@ -6860,46 +5936,40 @@ static const u16 sRhyperiorTeachableLearnset[] = { static const u16 sHappinyTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CALM_MIND, + MOVE_COUNTER, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, + MOVE_ICY_WIND, MOVE_LIGHT_SCREEN, + MOVE_METRONOME, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, + MOVE_ROLLOUT, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, + MOVE_SEISMIC_TOSS, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_COUNTER, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_METRONOME, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_PSYCH_UP, - MOVE_ROLLOUT, - MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SOFT_BOILED, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_THUNDER_WAVE, + MOVE_TOXIC, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; #endif //P_GEN_4_CROSS_EVOS @@ -6907,72 +5977,66 @@ static const u16 sHappinyTeachableLearnset[] = { static const u16 sChanseyTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FLASH, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SKILL_SWAP, - MOVE_SNATCH, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_BODY_SLAM, MOVE_COUNTER, MOVE_DEFENSE_CURL, MOVE_DOUBLE_EDGE, + MOVE_DOUBLE_TEAM, MOVE_DREAM_EATER, MOVE_DYNAMIC_PUNCH, + MOVE_EARTHQUAKE, MOVE_ENDURE, + MOVE_FACADE, + MOVE_FIRE_BLAST, MOVE_FIRE_PUNCH, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_HAIL, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, MOVE_ICE_PUNCH, MOVE_ICY_WIND, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, MOVE_MUD_SLAP, + MOVE_PROTECT, + MOVE_PSYCHIC, MOVE_PSYCH_UP, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, MOVE_ROCK_SLIDE, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, MOVE_ROLLOUT, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, MOVE_SEISMIC_TOSS, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, MOVE_SLEEP_TALK, + MOVE_SNATCH, MOVE_SNORE, MOVE_SOFT_BOILED, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, + MOVE_TOXIC, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; @@ -6980,71 +6044,65 @@ static const u16 sChanseyTeachableLearnset[] = { static const u16 sBlisseyTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FLASH, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SKILL_SWAP, - MOVE_SNATCH, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_BODY_SLAM, MOVE_COUNTER, MOVE_DEFENSE_CURL, MOVE_DOUBLE_EDGE, + MOVE_DOUBLE_TEAM, MOVE_DREAM_EATER, MOVE_DYNAMIC_PUNCH, + MOVE_EARTHQUAKE, MOVE_ENDURE, + MOVE_FACADE, + MOVE_FIRE_BLAST, MOVE_FIRE_PUNCH, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_HAIL, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, MOVE_ICE_PUNCH, MOVE_ICY_WIND, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, MOVE_MUD_SLAP, + MOVE_PROTECT, + MOVE_PSYCHIC, MOVE_PSYCH_UP, + MOVE_RAIN_DANCE, + MOVE_REST, MOVE_ROCK_SLIDE, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, MOVE_ROLLOUT, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, MOVE_SEISMIC_TOSS, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, MOVE_SLEEP_TALK, + MOVE_SNATCH, MOVE_SNORE, MOVE_SOFT_BOILED, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, + MOVE_TOXIC, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; #endif //P_GEN_2_CROSS_EVOS @@ -7053,37 +6111,31 @@ static const u16 sBlisseyTeachableLearnset[] = { #if P_FAMILY_TANGELA static const u16 sTangelaTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BULLET_SEED, MOVE_CUT, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, + MOVE_PSYCH_UP, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_PSYCH_UP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, + MOVE_THIEF, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; @@ -7091,42 +6143,36 @@ static const u16 sTangelaTeachableLearnset[] = { static const u16 sTangrowthTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_BULLET_SEED, MOVE_CUT, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, + MOVE_MUD_SLAP, MOVE_PROTECT, + MOVE_PSYCH_UP, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_PSYCH_UP, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, + MOVE_THIEF, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_GEN_4_CROSS_EVOS @@ -7137,62 +6183,56 @@ static const u16 sKangaskhanTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, + MOVE_COUNTER, MOVE_CUT, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DYNAMIC_PUNCH, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, + MOVE_FIRE_PUNCH, MOVE_FLAMETHROWER, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, + MOVE_FURY_CUTTER, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, MOVE_IRON_TAIL, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, MOVE_SANDSTORM, - MOVE_SECRET_POWER, + MOVE_SEISMIC_TOSS, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_SURF, + MOVE_SWAGGER, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, + MOVE_THUNDER_PUNCH, MOVE_TOXIC, MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DOUBLE_EDGE, - MOVE_DYNAMIC_PUNCH, - MOVE_ENDURE, - MOVE_FIRE_PUNCH, - MOVE_FURY_CUTTER, - MOVE_ICE_PUNCH, - MOVE_ICY_WIND, - MOVE_MEGA_KICK, - MOVE_MEGA_PUNCH, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, - MOVE_SEISMIC_TOSS, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_KANGASKHAN @@ -7202,30 +6242,24 @@ static const u16 sHorseaTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_DIVE, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SURF, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, MOVE_UNAVAILABLE, }; @@ -7233,31 +6267,25 @@ static const u16 sSeadraTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_DIVE, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SURF, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, MOVE_UNAVAILABLE, }; @@ -7265,33 +6293,27 @@ static const u16 sSeadraTeachableLearnset[] = { static const u16 sKingdraTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_DIVE, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SURF, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, MOVE_UNAVAILABLE, }; #endif //P_GEN_2_CROSS_EVOS @@ -7301,71 +6323,59 @@ static const u16 sKingdraTeachableLearnset[] = { static const u16 sGoldeenTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_DIVE, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, + MOVE_FURY_CUTTER, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, + MOVE_ICY_WIND, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SURF, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_FURY_CUTTER, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SURF, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; static const u16 sSeakingTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_DIVE, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, + MOVE_FURY_CUTTER, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICY_WIND, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SURF, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_FURY_CUTTER, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SURF, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_GOLDEEN @@ -7375,39 +6385,33 @@ static const u16 sStaryuTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_DIVE, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SURF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_PSYCH_UP, MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SURF, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_THUNDER, + MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; @@ -7415,42 +6419,36 @@ static const u16 sStarmieTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_DIVE, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, + MOVE_ROLLOUT, MOVE_SKILL_SWAP, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SURF, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_THUNDER, MOVE_THUNDERBOLT, + MOVE_THUNDER_WAVE, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, - MOVE_DOUBLE_EDGE, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_PSYCH_UP, - MOVE_ROLLOUT, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, - MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_STARYU @@ -7462,43 +6460,37 @@ static const u16 sMimeJrTeachableLearnset[] = { MOVE_BRICK_BREAK, MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_ICY_WIND, MOVE_LIGHT_SCREEN, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SKILL_SWAP, + MOVE_SLEEP_TALK, MOVE_SNATCH, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, + MOVE_SWAGGER, MOVE_TAUNT, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, + MOVE_THUNDER_WAVE, MOVE_TORMENT, MOVE_TOXIC, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_PSYCH_UP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; #endif //P_GEN_4_CROSS_EVOS @@ -7506,58 +6498,52 @@ static const u16 sMimeJrTeachableLearnset[] = { static const u16 sMrMimeTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_CALM_MIND, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, MOVE_FACADE, + MOVE_FIRE_PUNCH, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, MOVE_LIGHT_SCREEN, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_METRONOME, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, + MOVE_SEISMIC_TOSS, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SKILL_SWAP, + MOVE_SLEEP_TALK, MOVE_SNATCH, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, + MOVE_SWAGGER, MOVE_TAUNT, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DOUBLE_EDGE, - MOVE_DREAM_EATER, - MOVE_DYNAMIC_PUNCH, - MOVE_ENDURE, - MOVE_FIRE_PUNCH, - MOVE_ICE_PUNCH, - MOVE_ICY_WIND, - MOVE_MEGA_KICK, - MOVE_MEGA_PUNCH, - MOVE_METRONOME, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_PSYCH_UP, - MOVE_SEISMIC_TOSS, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, + MOVE_TORMENT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; @@ -7565,42 +6551,36 @@ static const u16 sMrMimeTeachableLearnset[] = { static const u16 sMrMimeGalarTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_CALM_MIND, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, MOVE_LIGHT_SCREEN, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_METRONOME, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SKILL_SWAP, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_TAUNT, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, - MOVE_BODY_SLAM, - MOVE_ENDURE, - MOVE_ICE_PUNCH, - MOVE_ICY_WIND, - MOVE_MEGA_KICK, - MOVE_MEGA_PUNCH, - MOVE_METRONOME, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; @@ -7608,42 +6588,36 @@ static const u16 sMrMimeGalarTeachableLearnset[] = { static const u16 sMrRimeTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_CALM_MIND, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, MOVE_LIGHT_SCREEN, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_METRONOME, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SKILL_SWAP, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_TAUNT, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, - MOVE_BODY_SLAM, - MOVE_ENDURE, - MOVE_ICE_PUNCH, - MOVE_ICY_WIND, - MOVE_MEGA_KICK, - MOVE_MEGA_PUNCH, - MOVE_METRONOME, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; @@ -7656,35 +6630,29 @@ static const u16 sScytherTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_CALM_MIND, + MOVE_COUNTER, MOVE_CUT, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_FURY_CUTTER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_STEEL_WING, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_COUNTER, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_FURY_CUTTER, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, + MOVE_THIEF, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; @@ -7694,37 +6662,31 @@ static const u16 sScizorTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_CALM_MIND, + MOVE_COUNTER, MOVE_CUT, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_FURY_CUTTER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_SAFEGUARD, MOVE_SANDSTORM, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_STEEL_WING, MOVE_STRENGTH, MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_COUNTER, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_FURY_CUTTER, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, + MOVE_THIEF, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_GEN_2_CROSS_EVOS @@ -7734,32 +6696,26 @@ static const u16 sKleavorTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_BRICK_BREAK, MOVE_CALM_MIND, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_FURY_CUTTER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_COUNTER, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_FURY_CUTTER, - MOVE_MIMIC, - MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, + MOVE_SUNNY_DAY, MOVE_SWIFT, MOVE_SWORDS_DANCE, + MOVE_THIEF, MOVE_UNAVAILABLE, }; #endif //P_GEN_8_CROSS_EVOS @@ -7770,46 +6726,40 @@ static const u16 sKleavorTeachableLearnset[] = { static const u16 sSmoochumTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SKILL_SWAP, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_WATER_PULSE, MOVE_BODY_SLAM, + MOVE_CALM_MIND, MOVE_COUNTER, MOVE_DOUBLE_EDGE, + MOVE_DOUBLE_TEAM, MOVE_DREAM_EATER, MOVE_DYNAMIC_PUNCH, MOVE_ENDURE, + MOVE_FACADE, + MOVE_FLASH, + MOVE_HAIL, + MOVE_ICE_BEAM, MOVE_ICE_PUNCH, MOVE_ICY_WIND, + MOVE_LIGHT_SCREEN, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, MOVE_MUD_SLAP, + MOVE_PROTECT, + MOVE_PSYCHIC, MOVE_PSYCH_UP, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, MOVE_SEISMIC_TOSS, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; #endif //P_GEN_2_CROSS_EVOS @@ -7817,51 +6767,45 @@ static const u16 sSmoochumTeachableLearnset[] = { static const u16 sJynxTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_CALM_MIND, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, MOVE_LIGHT_SCREEN, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_METRONOME, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, + MOVE_SEISMIC_TOSS, MOVE_SHADOW_BALL, MOVE_SKILL_SWAP, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SWAGGER, MOVE_TAUNT, MOVE_THIEF, MOVE_TORMENT, MOVE_TOXIC, MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DOUBLE_EDGE, - MOVE_DREAM_EATER, - MOVE_DYNAMIC_PUNCH, - MOVE_ENDURE, - MOVE_ICE_PUNCH, - MOVE_ICY_WIND, - MOVE_MEGA_KICK, - MOVE_MEGA_PUNCH, - MOVE_METRONOME, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_PSYCH_UP, - MOVE_SEISMIC_TOSS, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_JYNX @@ -7870,154 +6814,136 @@ static const u16 sJynxTeachableLearnset[] = { #if P_GEN_2_CROSS_EVOS static const u16 sElekidTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, MOVE_FACADE, + MOVE_FIRE_PUNCH, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_ICE_PUNCH, MOVE_LIGHT_SCREEN, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, + MOVE_SEISMIC_TOSS, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_TAUNT, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DOUBLE_EDGE, - MOVE_DYNAMIC_PUNCH, - MOVE_ENDURE, - MOVE_FIRE_PUNCH, - MOVE_ICE_PUNCH, - MOVE_MEGA_KICK, - MOVE_MEGA_PUNCH, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_SEISMIC_TOSS, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_GEN_2_CROSS_EVOS static const u16 sElectabuzzTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_BULK_UP, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, MOVE_FACADE, + MOVE_FIRE_PUNCH, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, + MOVE_ICE_PUNCH, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_METRONOME, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, + MOVE_SEISMIC_TOSS, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_STRENGTH, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_TAUNT, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DOUBLE_EDGE, - MOVE_DYNAMIC_PUNCH, - MOVE_ENDURE, - MOVE_FIRE_PUNCH, - MOVE_ICE_PUNCH, - MOVE_MEGA_KICK, - MOVE_MEGA_PUNCH, - MOVE_METRONOME, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_SEISMIC_TOSS, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #if P_GEN_4_CROSS_EVOS static const u16 sElectivireTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_BULK_UP, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DYNAMIC_PUNCH, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, + MOVE_FIRE_PUNCH, MOVE_FLAMETHROWER, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, + MOVE_ICE_PUNCH, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_METRONOME, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_STRENGTH, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_TAUNT, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_DYNAMIC_PUNCH, - MOVE_ENDURE, - MOVE_FIRE_PUNCH, - MOVE_ICE_PUNCH, - MOVE_MEGA_KICK, - MOVE_MEGA_PUNCH, - MOVE_METRONOME, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, + MOVE_TORMENT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_GEN_4_CROSS_EVOS @@ -8027,137 +6953,119 @@ static const u16 sElectivireTeachableLearnset[] = { #if P_GEN_2_CROSS_EVOS static const u16 sMagbyTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, + MOVE_FIRE_PUNCH, MOVE_FLAMETHROWER, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MUD_SLAP, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DOUBLE_EDGE, - MOVE_DYNAMIC_PUNCH, - MOVE_ENDURE, - MOVE_FIRE_PUNCH, - MOVE_MEGA_KICK, - MOVE_MEGA_PUNCH, - MOVE_MIMIC, - MOVE_MUD_SLAP, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SUNNY_DAY, MOVE_SWAGGER, + MOVE_THIEF, MOVE_THUNDER_PUNCH, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_GEN_2_CROSS_EVOS static const u16 sMagmarTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, + MOVE_FIRE_PUNCH, MOVE_FLAMETHROWER, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_METRONOME, + MOVE_MUD_SLAP, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DOUBLE_EDGE, - MOVE_DYNAMIC_PUNCH, - MOVE_ENDURE, - MOVE_FIRE_PUNCH, - MOVE_MEGA_KICK, - MOVE_MEGA_PUNCH, - MOVE_METRONOME, - MOVE_MIMIC, - MOVE_MUD_SLAP, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_SWAGGER, + MOVE_TAUNT, + MOVE_THIEF, MOVE_THUNDER_PUNCH, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #if P_GEN_4_CROSS_EVOS static const u16 sMagmortarTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DYNAMIC_PUNCH, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, + MOVE_FIRE_PUNCH, MOVE_FLAMETHROWER, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_METRONOME, + MOVE_MUD_SLAP, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, + MOVE_SWAGGER, MOVE_TAUNT, MOVE_THIEF, MOVE_THUNDERBOLT, + MOVE_THUNDER_PUNCH, MOVE_TORMENT, MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_DYNAMIC_PUNCH, - MOVE_ENDURE, - MOVE_FIRE_PUNCH, - MOVE_MEGA_KICK, - MOVE_MEGA_PUNCH, - MOVE_METRONOME, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, }; #endif //P_GEN_4_CROSS_EVOS @@ -8166,40 +7074,34 @@ static const u16 sMagmortarTeachableLearnset[] = { #if P_FAMILY_PINSIR static const u16 sPinsirTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_BULK_UP, MOVE_CUT, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_FURY_CUTTER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_FURY_CUTTER, - MOVE_MIMIC, - MOVE_ROCK_SLIDE, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWORDS_DANCE, + MOVE_THIEF, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_PINSIR @@ -8208,136 +7110,112 @@ static const u16 sPinsirTeachableLearnset[] = { static const u16 sTaurosTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_SURF, + MOVE_SWAGGER, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, MOVE_TOXIC, MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, MOVE_UNAVAILABLE, }; #if P_PALDEAN_FORMS static const u16 sTaurosPaldeaCombatTeachableLearnset[] = { + MOVE_BODY_SLAM, MOVE_BULK_UP, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SUNNY_DAY, MOVE_SURF, - MOVE_THIEF, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, MOVE_SWAGGER, + MOVE_THIEF, MOVE_UNAVAILABLE, }; static const u16 sTaurosPaldeaBlazeTeachableLearnset[] = { + MOVE_BODY_SLAM, MOVE_BULK_UP, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, + MOVE_SUNNY_DAY, MOVE_SWAGGER, + MOVE_THIEF, MOVE_UNAVAILABLE, }; static const u16 sTaurosPaldeaAquaTeachableLearnset[] = { + MOVE_BODY_SLAM, MOVE_BULK_UP, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SURF, + MOVE_SWAGGER, MOVE_THIEF, MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, MOVE_UNAVAILABLE, }; #endif //P_PALDEAN_FORMS @@ -8351,47 +7229,41 @@ static const u16 sMagikarpTeachableLearnset[] = { static const u16 sGyaradosTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_DIVE, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_SANDSTORM, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_SURF, + MOVE_SWAGGER, MOVE_TAUNT, MOVE_THUNDER, MOVE_THUNDERBOLT, + MOVE_THUNDER_WAVE, MOVE_TORMENT, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_MAGIKARP @@ -8400,45 +7272,39 @@ static const u16 sGyaradosTeachableLearnset[] = { static const u16 sLaprasTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_DIVE, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SURF, + MOVE_SWAGGER, MOVE_THUNDER, MOVE_THUNDERBOLT, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_LAPRAS @@ -8452,244 +7318,208 @@ static const u16 sDittoTeachableLearnset[] = { #if P_FAMILY_EEVEE static const u16 sEeveeTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_CALM_MIND, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sVaporeonTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_CALM_MIND, MOVE_DIG, MOVE_DIVE, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_IRON_TAIL, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_SURF, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, MOVE_UNAVAILABLE, }; static const u16 sJolteonTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_CALM_MIND, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_THUNDER, + MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sFlareonTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_CALM_MIND, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, + MOVE_MUD_SLAP, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #if P_GEN_2_CROSS_EVOS static const u16 sEspeonTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_CALM_MIND, MOVE_CUT, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SKILL_SWAP, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_WAVE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sUmbreonTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_CALM_MIND, MOVE_CUT, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SKILL_SWAP, - MOVE_SNATCH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_PSYCH_UP, MOVE_SLEEP_TALK, + MOVE_SNATCH, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_TAUNT, + MOVE_THIEF, MOVE_THUNDER_WAVE, + MOVE_TORMENT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_GEN_2_CROSS_EVOS @@ -8698,80 +7528,68 @@ static const u16 sUmbreonTeachableLearnset[] = { static const u16 sLeafeonTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BULLET_SEED, MOVE_CALM_MIND, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, + MOVE_FURY_CUTTER, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_FURY_CUTTER, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sGlaceonTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_CALM_MIND, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_IRON_TAIL, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_TOXIC, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; #endif //P_GEN_4_CROSS_EVOS @@ -8779,42 +7597,36 @@ static const u16 sGlaceonTeachableLearnset[] = { #if P_GEN_6_CROSS_EVOS static const u16 sSylveonTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_CALM_MIND, MOVE_CUT, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SKILL_SWAP, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_GEN_6_CROSS_EVOS @@ -8824,41 +7636,35 @@ static const u16 sSylveonTeachableLearnset[] = { static const u16 sPorygonTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_BLIZZARD, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_DOUBLE_EDGE, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_PSYCH_UP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, MOVE_THUNDER_WAVE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; @@ -8866,41 +7672,35 @@ static const u16 sPorygonTeachableLearnset[] = { static const u16 sPorygon2TeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_BLIZZARD, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_PSYCH_UP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, MOVE_THUNDER_WAVE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; @@ -8908,41 +7708,35 @@ static const u16 sPorygon2TeachableLearnset[] = { static const u16 sPorygonZTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_BLIZZARD, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_PSYCH_UP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, MOVE_THUNDER_WAVE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_GEN_4_CROSS_EVOS @@ -8953,78 +7747,66 @@ static const u16 sPorygonZTeachableLearnset[] = { static const u16 sOmanyteTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_DIVE, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, + MOVE_ROLLOUT, MOVE_SANDSTORM, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SURF, + MOVE_SWAGGER, MOVE_THIEF, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_ROCK_SLIDE, - MOVE_ROLLOUT, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, MOVE_UNAVAILABLE, }; static const u16 sOmastarTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_DIVE, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, + MOVE_ROLLOUT, MOVE_SANDSTORM, - MOVE_SECRET_POWER, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SURF, + MOVE_SWAGGER, MOVE_THIEF, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_ROCK_SLIDE, - MOVE_ROLLOUT, - MOVE_SEISMIC_TOSS, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_OMANYTE @@ -9034,40 +7816,34 @@ static const u16 sKabutoTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, + MOVE_ICY_WIND, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, + MOVE_ROLLOUT, MOVE_SANDSTORM, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SURF, + MOVE_SWAGGER, MOVE_THIEF, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, - MOVE_ROLLOUT, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -9075,48 +7851,42 @@ static const u16 sKabutopsTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_CUT, MOVE_DIG, MOVE_DIVE, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, + MOVE_FURY_CUTTER, MOVE_GIGA_DRAIN, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICY_WIND, + MOVE_MEGA_KICK, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, + MOVE_ROLLOUT, MOVE_SANDSTORM, - MOVE_SECRET_POWER, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SURF, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, MOVE_THIEF, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_FURY_CUTTER, - MOVE_ICY_WIND, - MOVE_MEGA_KICK, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, - MOVE_ROLLOUT, - MOVE_SEISMIC_TOSS, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_KABUTO @@ -9125,43 +7895,37 @@ static const u16 sKabutopsTeachableLearnset[] = { static const u16 sAerodactylTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_DRAGON_CLAW, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_STEEL_WING, MOVE_STRENGTH, MOVE_SUNNY_DAY, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_TAUNT, MOVE_THIEF, MOVE_TORMENT, MOVE_TOXIC, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_AERODACTYL @@ -9171,57 +7935,51 @@ static const u16 sAerodactylTeachableLearnset[] = { static const u16 sMunchlaxTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SNATCH, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_WATER_PULSE, MOVE_BODY_SLAM, + MOVE_BRICK_BREAK, MOVE_COUNTER, MOVE_DEFENSE_CURL, + MOVE_DIG, MOVE_DOUBLE_EDGE, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, MOVE_ENDURE, + MOVE_FACADE, + MOVE_FIRE_BLAST, MOVE_FIRE_PUNCH, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, + MOVE_ICE_BEAM, MOVE_ICE_PUNCH, MOVE_ICY_WIND, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, MOVE_MUD_SLAP, + MOVE_PROTECT, + MOVE_PSYCHIC, + MOVE_RAIN_DANCE, + MOVE_REST, MOVE_ROCK_SLIDE, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, MOVE_ROLLOUT, + MOVE_SANDSTORM, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, MOVE_SLEEP_TALK, + MOVE_SNATCH, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, MOVE_SWAGGER, + MOVE_THUNDER, + MOVE_THUNDERBOLT, MOVE_THUNDER_PUNCH, + MOVE_TOXIC, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; #endif //P_GEN_4_CROSS_EVOS @@ -9229,62 +7987,56 @@ static const u16 sMunchlaxTeachableLearnset[] = { static const u16 sSnorlaxTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SNATCH, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_WATER_PULSE, MOVE_BODY_SLAM, + MOVE_BRICK_BREAK, MOVE_COUNTER, MOVE_DEFENSE_CURL, + MOVE_DIG, MOVE_DOUBLE_EDGE, + MOVE_DOUBLE_TEAM, MOVE_DYNAMIC_PUNCH, + MOVE_EARTHQUAKE, MOVE_ENDURE, + MOVE_FACADE, + MOVE_FIRE_BLAST, MOVE_FIRE_PUNCH, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, MOVE_ICE_PUNCH, MOVE_ICY_WIND, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, MOVE_MUD_SLAP, + MOVE_PROTECT, + MOVE_PSYCHIC, MOVE_PSYCH_UP, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, MOVE_ROCK_SLIDE, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, MOVE_ROLLOUT, + MOVE_SANDSTORM, MOVE_SEISMIC_TOSS, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, MOVE_SLEEP_TALK, + MOVE_SNATCH, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, MOVE_SWAGGER, + MOVE_THUNDER, + MOVE_THUNDERBOLT, MOVE_THUNDER_PUNCH, + MOVE_TOXIC, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_SNORLAX @@ -9293,38 +8045,32 @@ static const u16 sSnorlaxTeachableLearnset[] = { static const u16 sArticunoTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_BLIZZARD, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLY, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_LIGHT_SCREEN, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_STEEL_WING, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_TOXIC, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; @@ -9332,10 +8078,10 @@ static const u16 sArticunoTeachableLearnset[] = { static const u16 sArticunoGalarTeachableLearnset[] = { MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, @@ -9343,18 +8089,12 @@ static const u16 sArticunoGalarTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SKILL_SWAP, - MOVE_STEEL_WING, - MOVE_SUNNY_DAY, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, MOVE_SWIFT, MOVE_UNAVAILABLE, }; @@ -9364,40 +8104,34 @@ static const u16 sArticunoGalarTeachableLearnset[] = { #if P_FAMILY_ZAPDOS static const u16 sZapdosTeachableLearnset[] = { MOVE_AERIAL_ACE, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, MOVE_FLY, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, - MOVE_STEEL_WING, - MOVE_SUNNY_DAY, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_THUNDER, + MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; @@ -9406,31 +8140,25 @@ static const u16 sZapdosGalarTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_BRICK_BREAK, MOVE_BULK_UP, - MOVE_FACADE, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_STEEL_WING, - MOVE_SUNNY_DAY, - MOVE_TAUNT, MOVE_COUNTER, MOVE_DOUBLE_EDGE, MOVE_ENDURE, + MOVE_FACADE, + MOVE_FLY, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, MOVE_MEGA_KICK, - MOVE_MIMIC, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_ROCK_SMASH, + MOVE_SANDSTORM, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, MOVE_SWIFT, + MOVE_TAUNT, MOVE_UNAVAILABLE, }; #endif //P_GALARIAN_FORMS @@ -9439,67 +8167,55 @@ static const u16 sZapdosGalarTeachableLearnset[] = { #if P_FAMILY_MOLTRES static const u16 sMoltresTeachableLearnset[] = { MOVE_AERIAL_ACE, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, + MOVE_MUD_SLAP, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_SAFEGUARD, MOVE_SANDSTORM, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_STEEL_WING, MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #if P_GALARIAN_FORMS static const u16 sMoltresGalarTeachableLearnset[] = { MOVE_AERIAL_ACE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, - MOVE_STEEL_WING, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_ENDURE, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, MOVE_SWIFT, + MOVE_TAUNT, + MOVE_THIEF, MOVE_UNAVAILABLE, }; #endif //P_GALARIAN_FORMS @@ -9509,86 +8225,74 @@ static const u16 sMoltresGalarTeachableLearnset[] = { static const u16 sDratiniTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SUNNY_DAY, MOVE_SURF, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_THUNDER, MOVE_THUNDERBOLT, + MOVE_THUNDER_WAVE, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, - MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; static const u16 sDragonairTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SUNNY_DAY, MOVE_SURF, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_THUNDER, MOVE_THUNDERBOLT, + MOVE_THUNDER_WAVE, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, - MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; @@ -9596,66 +8300,60 @@ static const u16 sDragoniteTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_CUT, MOVE_DIVE, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_DRAGON_CLAW, + MOVE_DYNAMIC_PUNCH, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, + MOVE_FIRE_PUNCH, MOVE_FLAMETHROWER, MOVE_FLY, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, + MOVE_FURY_CUTTER, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_METRONOME, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_STEEL_WING, MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_SURF, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_THUNDER, MOVE_THUNDERBOLT, + MOVE_THUNDER_PUNCH, + MOVE_THUNDER_WAVE, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_DYNAMIC_PUNCH, - MOVE_ENDURE, - MOVE_FIRE_PUNCH, - MOVE_FURY_CUTTER, - MOVE_ICE_PUNCH, - MOVE_ICY_WIND, - MOVE_MEGA_KICK, - MOVE_MEGA_PUNCH, - MOVE_METRONOME, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, - MOVE_THUNDER_PUNCH, - MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_DRATINI @@ -9664,72 +8362,66 @@ static const u16 sDragoniteTeachableLearnset[] = { static const u16 sMewtwoTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_BULK_UP, MOVE_CALM_MIND, + MOVE_COUNTER, MOVE_DIVE, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_DYNAMIC_PUNCH, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, + MOVE_FIRE_PUNCH, MOVE_FLAMETHROWER, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_METRONOME, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, MOVE_SANDSTORM, - MOVE_SECRET_POWER, + MOVE_SEISMIC_TOSS, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SKILL_SWAP, + MOVE_SLEEP_TALK, MOVE_SNATCH, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_TAUNT, MOVE_THUNDER, MOVE_THUNDERBOLT, + MOVE_THUNDER_PUNCH, + MOVE_THUNDER_WAVE, MOVE_TORMENT, MOVE_TOXIC, MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DOUBLE_EDGE, - MOVE_DREAM_EATER, - MOVE_DYNAMIC_PUNCH, - MOVE_ENDURE, - MOVE_FIRE_PUNCH, - MOVE_ICE_PUNCH, - MOVE_ICY_WIND, - MOVE_MEGA_KICK, - MOVE_MEGA_PUNCH, - MOVE_METRONOME, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_PSYCH_UP, - MOVE_ROCK_SLIDE, - MOVE_SEISMIC_TOSS, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, - MOVE_THUNDER_PUNCH, - MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_MEWTWO @@ -9737,94 +8429,6 @@ static const u16 sMewtwoTeachableLearnset[] = { #if P_FAMILY_MEW // Instead of reading this array for Mew, it checks for exceptions in CanLearnTeachableMove instead. static const u16 sMewTeachableLearnset[] = { - MOVE_AERIAL_ACE, - MOVE_ATTRACT, - MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_BULK_UP, - MOVE_BULLET_SEED, - MOVE_CALM_MIND, - MOVE_CUT, - MOVE_DIG, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_DRAGON_CLAW, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FLASH, - MOVE_FLY, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_OVERHEAT, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SKILL_SWAP, - MOVE_SLUDGE_BOMB, - MOVE_SNATCH, - MOVE_SOLAR_BEAM, - MOVE_STEEL_WING, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_DREAM_EATER, - MOVE_DYNAMIC_PUNCH, - MOVE_ENDURE, - MOVE_EXPLOSION, - MOVE_FIRE_PUNCH, - MOVE_FURY_CUTTER, - MOVE_ICE_PUNCH, - MOVE_ICY_WIND, - MOVE_MEGA_KICK, - MOVE_MEGA_PUNCH, - MOVE_METRONOME, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_PSYCH_UP, - MOVE_ROCK_SLIDE, - MOVE_ROLLOUT, - MOVE_SEISMIC_TOSS, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SOFT_BOILED, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, - MOVE_SWORDS_DANCE, - MOVE_THUNDER_PUNCH, - MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_MEW @@ -9832,115 +8436,97 @@ static const u16 sMewTeachableLearnset[] = { #if P_FAMILY_CHIKORITA static const u16 sChikoritaTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BULLET_SEED, + MOVE_COUNTER, MOVE_CUT, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, + MOVE_FURY_CUTTER, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_FURY_CUTTER, - MOVE_MIMIC, - MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWORDS_DANCE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sBayleefTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BULLET_SEED, + MOVE_COUNTER, MOVE_CUT, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, + MOVE_FURY_CUTTER, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_FURY_CUTTER, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sMeganiumTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BULLET_SEED, + MOVE_COUNTER, MOVE_CUT, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, + MOVE_FURY_CUTTER, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_FURY_CUTTER, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_CHIKORITA @@ -9949,166 +8535,142 @@ static const u16 sMeganiumTeachableLearnset[] = { static const u16 sCyndaquilTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_CUT, + MOVE_DEFENSE_CURL, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, + MOVE_MUD_SLAP, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, - MOVE_SECRET_POWER, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sQuilavaTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_CUT, + MOVE_DEFENSE_CURL, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_FURY_CUTTER, MOVE_IRON_TAIL, + MOVE_MUD_SLAP, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_FURY_CUTTER, - MOVE_MIMIC, - MOVE_MUD_SLAP, MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sTyphlosionTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, + MOVE_COUNTER, MOVE_CUT, + MOVE_DEFENSE_CURL, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DYNAMIC_PUNCH, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, + MOVE_FIRE_PUNCH, MOVE_FLAMETHROWER, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_FURY_CUTTER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MUD_SLAP, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, + MOVE_ROLLOUT, + MOVE_SEISMIC_TOSS, MOVE_SHADOW_BALL, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_DYNAMIC_PUNCH, - MOVE_ENDURE, - MOVE_FIRE_PUNCH, - MOVE_FURY_CUTTER, - MOVE_MEGA_KICK, - MOVE_MEGA_PUNCH, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, - MOVE_ROLLOUT, - MOVE_SEISMIC_TOSS, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_PUNCH, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #if P_HISUIAN_FORMS static const u16 sTyphlosionHisuiTeachableLearnset[] = { MOVE_AERIAL_ACE, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_CALM_MIND, + MOVE_DEFENSE_CURL, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, + MOVE_FIRE_PUNCH, MOVE_FLAMETHROWER, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, + MOVE_ROLLOUT, MOVE_SHADOW_BALL, + MOVE_SLEEP_TALK, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, - MOVE_BODY_SLAM, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_FIRE_PUNCH, - MOVE_MIMIC, - MOVE_ROCK_SLIDE, - MOVE_ROLLOUT, - MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, MOVE_SWIFT, MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, @@ -10121,48 +8683,42 @@ static const u16 sTotodileTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, + MOVE_COUNTER, MOVE_CUT, MOVE_DIG, MOVE_DIVE, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_DRAGON_CLAW, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, MOVE_IRON_TAIL, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SURF, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, MOVE_THIEF, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DOUBLE_EDGE, - MOVE_DYNAMIC_PUNCH, - MOVE_ENDURE, - MOVE_ICE_PUNCH, - MOVE_ICY_WIND, - MOVE_MEGA_KICK, - MOVE_MEGA_PUNCH, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, - MOVE_SEISMIC_TOSS, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; @@ -10170,52 +8726,46 @@ static const u16 sCroconawTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, + MOVE_COUNTER, MOVE_CUT, MOVE_DIG, MOVE_DIVE, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_DRAGON_CLAW, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, + MOVE_FURY_CUTTER, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, MOVE_IRON_TAIL, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_STRENGTH, MOVE_SURF, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, MOVE_THIEF, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DOUBLE_EDGE, - MOVE_DYNAMIC_PUNCH, - MOVE_ENDURE, - MOVE_FURY_CUTTER, - MOVE_ICE_PUNCH, - MOVE_ICY_WIND, - MOVE_MEGA_KICK, - MOVE_MEGA_PUNCH, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, - MOVE_SEISMIC_TOSS, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; @@ -10223,54 +8773,48 @@ static const u16 sFeraligatrTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, + MOVE_COUNTER, MOVE_CUT, MOVE_DIG, MOVE_DIVE, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_DRAGON_CLAW, + MOVE_DYNAMIC_PUNCH, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, + MOVE_FURY_CUTTER, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, MOVE_IRON_TAIL, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_STRENGTH, MOVE_SURF, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, MOVE_THIEF, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DOUBLE_EDGE, - MOVE_DYNAMIC_PUNCH, - MOVE_ENDURE, - MOVE_FURY_CUTTER, - MOVE_ICE_PUNCH, - MOVE_ICY_WIND, - MOVE_MEGA_KICK, - MOVE_MEGA_PUNCH, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, - MOVE_SEISMIC_TOSS, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_TOTODILE @@ -10279,101 +8823,89 @@ static const u16 sFeraligatrTeachableLearnset[] = { static const u16 sSentretTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_CUT, + MOVE_DEFENSE_CURL, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, MOVE_FACADE, + MOVE_FIRE_PUNCH, MOVE_FLAMETHROWER, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_FURY_CUTTER, MOVE_ICE_BEAM, + MOVE_ICE_PUNCH, MOVE_IRON_TAIL, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, + MOVE_ROLLOUT, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_SURF, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, + MOVE_THUNDER_PUNCH, MOVE_TOXIC, MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_DYNAMIC_PUNCH, - MOVE_ENDURE, - MOVE_FIRE_PUNCH, - MOVE_FURY_CUTTER, - MOVE_ICE_PUNCH, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROLLOUT, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, - MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, }; static const u16 sFurretTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_CUT, + MOVE_DEFENSE_CURL, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, MOVE_FACADE, + MOVE_FIRE_PUNCH, MOVE_FLAMETHROWER, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_FURY_CUTTER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICE_PUNCH, MOVE_IRON_TAIL, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, + MOVE_ROLLOUT, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_SURF, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, + MOVE_THUNDER_PUNCH, MOVE_TOXIC, MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_DYNAMIC_PUNCH, - MOVE_ENDURE, - MOVE_FIRE_PUNCH, - MOVE_FURY_CUTTER, - MOVE_ICE_PUNCH, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROLLOUT, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, - MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_SENTRET @@ -10383,75 +8915,63 @@ static const u16 sHoothootTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_CALM_MIND, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SKILL_SWAP, - MOVE_STEEL_WING, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_DOUBLE_EDGE, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_THIEF, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sNoctowlTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_CALM_MIND, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SKILL_SWAP, - MOVE_STEEL_WING, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_THIEF, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_HOOTHOOT @@ -10461,40 +8981,34 @@ static const u16 sLedybaTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BRICK_BREAK, + MOVE_COUNTER, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, + MOVE_ICE_PUNCH, MOVE_LIGHT_SCREEN, + MOVE_MEGA_PUNCH, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_COUNTER, - MOVE_DOUBLE_EDGE, - MOVE_DYNAMIC_PUNCH, - MOVE_ENDURE, - MOVE_ICE_PUNCH, - MOVE_MEGA_PUNCH, - MOVE_MIMIC, MOVE_ROLLOUT, + MOVE_SAFEGUARD, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, + MOVE_THIEF, MOVE_THUNDER_PUNCH, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; @@ -10502,43 +9016,37 @@ static const u16 sLedianTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BRICK_BREAK, + MOVE_COUNTER, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, + MOVE_ICE_PUNCH, MOVE_LIGHT_SCREEN, + MOVE_MEGA_PUNCH, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, + MOVE_ROLLOUT, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_COUNTER, - MOVE_DOUBLE_EDGE, - MOVE_DYNAMIC_PUNCH, - MOVE_ENDURE, - MOVE_ICE_PUNCH, - MOVE_MEGA_PUNCH, - MOVE_MIMIC, - MOVE_ROLLOUT, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, + MOVE_THIEF, MOVE_THUNDER_PUNCH, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_LEDYBA @@ -10546,63 +9054,51 @@ static const u16 sLedianTeachableLearnset[] = { #if P_FAMILY_SPINARAK static const u16 sSpinarakTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, + MOVE_SWAGGER, MOVE_THIEF, MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, MOVE_UNAVAILABLE, }; static const u16 sAriadosTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, + MOVE_THIEF, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_SPINARAK @@ -10612,34 +9108,28 @@ static const u16 sChinchouTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_DIVE, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SURF, + MOVE_SWAGGER, MOVE_THUNDER, MOVE_THUNDERBOLT, + MOVE_THUNDER_WAVE, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; @@ -10647,35 +9137,29 @@ static const u16 sLanturnTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_DIVE, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SURF, + MOVE_SWAGGER, MOVE_THUNDER, MOVE_THUNDERBOLT, + MOVE_THUNDER_WAVE, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_CHINCHOU @@ -10684,107 +9168,95 @@ static const u16 sLanturnTeachableLearnset[] = { static const u16 sTogepiTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_CALM_MIND, + MOVE_COUNTER, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_DREAM_EATER, - MOVE_ENDURE, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, MOVE_MUD_SLAP, + MOVE_PROTECT, + MOVE_PSYCHIC, MOVE_PSYCH_UP, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_ROCK_SMASH, MOVE_ROLLOUT, + MOVE_SAFEGUARD, MOVE_SEISMIC_TOSS, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SOFT_BOILED, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_WAVE, + MOVE_TOXIC, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; static const u16 sTogeticTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_CALM_MIND, + MOVE_COUNTER, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FLASH, MOVE_FLY, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SOLAR_BEAM, - MOVE_STEEL_WING, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_DREAM_EATER, - MOVE_ENDURE, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, MOVE_MUD_SLAP, + MOVE_PROTECT, + MOVE_PSYCHIC, MOVE_PSYCH_UP, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_ROCK_SMASH, MOVE_ROLLOUT, + MOVE_SAFEGUARD, MOVE_SEISMIC_TOSS, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, MOVE_SLEEP_TALK, MOVE_SNORE, MOVE_SOFT_BOILED, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_WAVE, + MOVE_TOXIC, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; @@ -10792,52 +9264,46 @@ static const u16 sTogeticTeachableLearnset[] = { static const u16 sTogekissTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_CALM_MIND, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FLASH, MOVE_FLY, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SOLAR_BEAM, - MOVE_STEEL_WING, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_DREAM_EATER, - MOVE_ENDURE, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, MOVE_MUD_SLAP, + MOVE_PROTECT, + MOVE_PSYCHIC, MOVE_PSYCH_UP, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_ROCK_SMASH, MOVE_ROLLOUT, + MOVE_SAFEGUARD, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_WAVE, + MOVE_TOXIC, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; #endif //P_GEN_4_CROSS_EVOS @@ -10848,38 +9314,32 @@ static const u16 sNatuTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_CALM_MIND, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SKILL_SWAP, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_STEEL_WING, MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_DOUBLE_EDGE, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_PSYCH_UP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_THIEF, MOVE_THUNDER_WAVE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; @@ -10887,40 +9347,34 @@ static const u16 sXatuTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_CALM_MIND, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, MOVE_FLY, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SKILL_SWAP, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_STEEL_WING, MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_DOUBLE_EDGE, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_PSYCH_UP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_THIEF, MOVE_THUNDER_WAVE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_NATU @@ -10928,136 +9382,118 @@ static const u16 sXatuTeachableLearnset[] = { #if P_FAMILY_MAREEP static const u16 sMareepTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, + MOVE_DEFENSE_CURL, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, - MOVE_SUNNY_DAY, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_THUNDER, + MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sFlaaffyTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, + MOVE_COUNTER, + MOVE_DEFENSE_CURL, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, MOVE_FACADE, + MOVE_FIRE_PUNCH, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_ICE_PUNCH, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_DYNAMIC_PUNCH, - MOVE_ENDURE, - MOVE_FIRE_PUNCH, - MOVE_ICE_PUNCH, - MOVE_MEGA_KICK, - MOVE_MEGA_PUNCH, - MOVE_MIMIC, MOVE_SEISMIC_TOSS, + MOVE_SHOCK_WAVE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_THUNDER, + MOVE_THUNDERBOLT, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sAmpharosTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, + MOVE_COUNTER, + MOVE_DEFENSE_CURL, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, MOVE_FACADE, + MOVE_FIRE_PUNCH, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, + MOVE_ICE_PUNCH, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_DYNAMIC_PUNCH, - MOVE_ENDURE, - MOVE_FIRE_PUNCH, - MOVE_ICE_PUNCH, - MOVE_MEGA_KICK, - MOVE_MEGA_PUNCH, - MOVE_MIMIC, MOVE_SEISMIC_TOSS, + MOVE_SHOCK_WAVE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_THUNDER, + MOVE_THUNDERBOLT, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_MAREEP @@ -11067,36 +9503,30 @@ static const u16 sAmpharosTeachableLearnset[] = { static const u16 sAzurillTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SURF, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, MOVE_BODY_SLAM, MOVE_DEFENSE_CURL, MOVE_DOUBLE_EDGE, + MOVE_DOUBLE_TEAM, MOVE_ENDURE, + MOVE_FACADE, + MOVE_HAIL, + MOVE_ICE_BEAM, MOVE_ICY_WIND, - MOVE_MIMIC, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, MOVE_MUD_SLAP, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SURF, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; #endif //P_GEN_3_CROSS_EVOS @@ -11104,97 +9534,85 @@ static const u16 sAzurillTeachableLearnset[] = { static const u16 sMarillTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, + MOVE_DEFENSE_CURL, MOVE_DIG, MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SURF, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_DEFENSE_CURL, MOVE_DOUBLE_EDGE, + MOVE_DOUBLE_TEAM, MOVE_DYNAMIC_PUNCH, MOVE_ENDURE, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_HAIL, + MOVE_ICE_BEAM, MOVE_ICE_PUNCH, MOVE_ICY_WIND, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, MOVE_MUD_SLAP, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_ROCK_SMASH, MOVE_ROLLOUT, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, + MOVE_SURF, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; static const u16 sAzumarillTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, + MOVE_DEFENSE_CURL, MOVE_DIG, MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SURF, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_DEFENSE_CURL, MOVE_DOUBLE_EDGE, + MOVE_DOUBLE_TEAM, MOVE_DYNAMIC_PUNCH, MOVE_ENDURE, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_HAIL, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, MOVE_ICE_PUNCH, MOVE_ICY_WIND, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, MOVE_MUD_SLAP, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_ROCK_SMASH, MOVE_ROLLOUT, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, + MOVE_SURF, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_MARILL @@ -11203,89 +9621,77 @@ static const u16 sAzumarillTeachableLearnset[] = { #if P_GEN_4_CROSS_EVOS static const u16 sBonslyTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_CALM_MIND, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_BODY_SLAM, MOVE_COUNTER, MOVE_DEFENSE_CURL, + MOVE_DIG, MOVE_DOUBLE_EDGE, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, MOVE_ENDURE, MOVE_EXPLOSION, - MOVE_MIMIC, + MOVE_FACADE, MOVE_MUD_SLAP, + MOVE_PROTECT, MOVE_PSYCH_UP, + MOVE_REST, MOVE_ROCK_SLIDE, + MOVE_ROCK_TOMB, MOVE_ROLLOUT, + MOVE_SANDSTORM, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SUNNY_DAY, MOVE_SWAGGER, + MOVE_THIEF, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_GEN_4_CROSS_EVOS static const u16 sSudowoodoTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_CALM_MIND, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_BODY_SLAM, MOVE_COUNTER, MOVE_DEFENSE_CURL, + MOVE_DIG, MOVE_DOUBLE_EDGE, + MOVE_DOUBLE_TEAM, MOVE_DYNAMIC_PUNCH, + MOVE_EARTHQUAKE, MOVE_ENDURE, MOVE_EXPLOSION, + MOVE_FACADE, MOVE_FIRE_PUNCH, + MOVE_FOCUS_PUNCH, + MOVE_HYPER_BEAM, MOVE_ICE_PUNCH, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, - MOVE_MIMIC, MOVE_MUD_SLAP, + MOVE_PROTECT, MOVE_PSYCH_UP, + MOVE_REST, MOVE_ROCK_SLIDE, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, MOVE_ROLLOUT, + MOVE_SANDSTORM, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_SWAGGER, + MOVE_TAUNT, + MOVE_THIEF, MOVE_THUNDER_PUNCH, + MOVE_TORMENT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_SUDOWOODO @@ -11295,33 +9701,27 @@ static const u16 sHoppipTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BULLET_SEED, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, MOVE_PROTECT, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWORDS_DANCE, + MOVE_THIEF, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; @@ -11329,33 +9729,27 @@ static const u16 sSkiploomTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BULLET_SEED, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, MOVE_PROTECT, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWORDS_DANCE, + MOVE_THIEF, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; @@ -11363,34 +9757,28 @@ static const u16 sJumpluffTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BULLET_SEED, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWORDS_DANCE, + MOVE_THIEF, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_HOPPIP @@ -11399,56 +9787,50 @@ static const u16 sJumpluffTeachableLearnset[] = { static const u16 sAipomTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, + MOVE_COUNTER, MOVE_CUT, + MOVE_DEFENSE_CURL, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, MOVE_FACADE, + MOVE_FIRE_PUNCH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_FURY_CUTTER, + MOVE_ICE_PUNCH, MOVE_IRON_TAIL, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_METRONOME, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, + MOVE_SEISMIC_TOSS, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, MOVE_SNATCH, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_TAUNT, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_DREAM_EATER, - MOVE_DYNAMIC_PUNCH, - MOVE_ENDURE, - MOVE_FIRE_PUNCH, - MOVE_FURY_CUTTER, - MOVE_ICE_PUNCH, - MOVE_MEGA_KICK, - MOVE_MEGA_PUNCH, - MOVE_METRONOME, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_SEISMIC_TOSS, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, + MOVE_TOXIC, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; @@ -11457,50 +9839,44 @@ static const u16 sAmbipomTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BRICK_BREAK, + MOVE_COUNTER, MOVE_CUT, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_FACADE, + MOVE_FIRE_PUNCH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_FURY_CUTTER, MOVE_HYPER_BEAM, + MOVE_ICE_PUNCH, MOVE_IRON_TAIL, + MOVE_METRONOME, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, MOVE_SNATCH, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_TAUNT, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_COUNTER, - MOVE_DOUBLE_EDGE, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_FIRE_PUNCH, - MOVE_FURY_CUTTER, - MOVE_ICE_PUNCH, - MOVE_METRONOME, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, + MOVE_TOXIC, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; #endif //P_GEN_4_CROSS_EVOS @@ -11511,31 +9887,25 @@ static const u16 sSunkernTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BULLET_SEED, MOVE_CUT, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; @@ -11543,32 +9913,26 @@ static const u16 sSunfloraTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BULLET_SEED, MOVE_CUT, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_SUNKERN @@ -11577,34 +9941,28 @@ static const u16 sSunfloraTeachableLearnset[] = { static const u16 sYanmaTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_STEEL_WING, MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_DOUBLE_EDGE, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_PSYCH_UP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, + MOVE_THIEF, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; @@ -11612,36 +9970,30 @@ static const u16 sYanmaTeachableLearnset[] = { static const u16 sYanmegaTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_STEEL_WING, MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_DOUBLE_EDGE, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_PSYCH_UP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, + MOVE_THIEF, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_GEN_4_CROSS_EVOS @@ -11651,164 +10003,140 @@ static const u16 sYanmegaTeachableLearnset[] = { static const u16 sWooperTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, - MOVE_DIG, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SLUDGE_BOMB, - MOVE_SURF, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, MOVE_BODY_SLAM, MOVE_COUNTER, MOVE_DEFENSE_CURL, + MOVE_DIG, + MOVE_DIVE, MOVE_DOUBLE_EDGE, + MOVE_DOUBLE_TEAM, MOVE_DYNAMIC_PUNCH, + MOVE_EARTHQUAKE, MOVE_ENDURE, + MOVE_FACADE, + MOVE_FLASH, + MOVE_HAIL, + MOVE_ICE_BEAM, MOVE_ICE_PUNCH, MOVE_ICY_WIND, - MOVE_MIMIC, + MOVE_IRON_TAIL, MOVE_MUD_SLAP, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, MOVE_ROCK_SLIDE, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, MOVE_ROLLOUT, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, MOVE_SLEEP_TALK, + MOVE_SLUDGE_BOMB, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SURF, MOVE_SWAGGER, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; static const u16 sQuagsireTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, + MOVE_COUNTER, + MOVE_DEFENSE_CURL, MOVE_DIG, MOVE_DIVE, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DYNAMIC_PUNCH, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, MOVE_IRON_TAIL, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, + MOVE_ROLLOUT, MOVE_SAFEGUARD, MOVE_SANDSTORM, - MOVE_SECRET_POWER, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, + MOVE_SNORE, MOVE_STRENGTH, MOVE_SURF, + MOVE_SWAGGER, MOVE_THIEF, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_DYNAMIC_PUNCH, - MOVE_ENDURE, - MOVE_ICE_PUNCH, - MOVE_ICY_WIND, - MOVE_MEGA_KICK, - MOVE_MEGA_PUNCH, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, - MOVE_ROLLOUT, - MOVE_SEISMIC_TOSS, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, MOVE_UNAVAILABLE, }; #if P_PALDEAN_FORMS static const u16 sWooperPaldeaTeachableLearnset[] = { + MOVE_BODY_SLAM, + MOVE_COUNTER, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, MOVE_SURF, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, MOVE_UNAVAILABLE, }; static const u16 sClodsireTeachableLearnset[] = { + MOVE_BODY_SLAM, + MOVE_COUNTER, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, MOVE_SURF, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, MOVE_UNAVAILABLE, }; #endif //P_PALDEAN_FORMS @@ -11819,39 +10147,33 @@ static const u16 sMurkrowTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SNATCH, - MOVE_STEEL_WING, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, MOVE_DOUBLE_EDGE, + MOVE_DOUBLE_TEAM, MOVE_DREAM_EATER, MOVE_ENDURE, + MOVE_FACADE, + MOVE_FLY, + MOVE_HYPER_BEAM, MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_MUD_SLAP, + MOVE_PROTECT, + MOVE_PSYCHIC, MOVE_PSYCH_UP, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_SHADOW_BALL, MOVE_SLEEP_TALK, + MOVE_SNATCH, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_TAUNT, + MOVE_THIEF, MOVE_THUNDER_WAVE, + MOVE_TORMENT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; @@ -11860,39 +10182,33 @@ static const u16 sHonchkrowTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SNATCH, - MOVE_STEEL_WING, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, MOVE_DOUBLE_EDGE, + MOVE_DOUBLE_TEAM, MOVE_DREAM_EATER, MOVE_ENDURE, + MOVE_FACADE, + MOVE_FLY, + MOVE_HYPER_BEAM, MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_MUD_SLAP, + MOVE_PROTECT, + MOVE_PSYCHIC, MOVE_PSYCH_UP, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_SHADOW_BALL, MOVE_SLEEP_TALK, + MOVE_SNATCH, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_TAUNT, + MOVE_THIEF, MOVE_THUNDER_WAVE, + MOVE_TORMENT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_GEN_4_CROSS_EVOS @@ -11903,42 +10219,36 @@ static const u16 sMisdreavusTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_CALM_MIND, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, + MOVE_ICY_WIND, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SKILL_SWAP, + MOVE_SLEEP_TALK, MOVE_SNATCH, + MOVE_SNORE, MOVE_SUNNY_DAY, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_TAUNT, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, + MOVE_THUNDER_WAVE, MOVE_TORMENT, MOVE_TOXIC, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_PSYCH_UP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, - MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; @@ -11948,39 +10258,33 @@ static const u16 sMismagiusTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, + MOVE_ICY_WIND, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SKILL_SWAP, + MOVE_SLEEP_TALK, MOVE_SNATCH, + MOVE_SNORE, MOVE_SUNNY_DAY, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_TAUNT, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, + MOVE_THUNDER_WAVE, MOVE_TORMENT, MOVE_TOXIC, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_PSYCH_UP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, - MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; #endif //P_GEN_4_CROSS_EVOS @@ -11988,7 +10292,6 @@ static const u16 sMismagiusTeachableLearnset[] = { #if P_FAMILY_UNOWN static const u16 sUnownTeachableLearnset[] = { - MOVE_HIDDEN_POWER, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_UNOWN @@ -11996,15 +10299,15 @@ static const u16 sUnownTeachableLearnset[] = { #if P_FAMILY_WOBBUFFET #if P_GEN_3_CROSS_EVOS static const u16 sWynautTeachableLearnset[] = { - MOVE_SAFEGUARD, MOVE_COUNTER, + MOVE_SAFEGUARD, MOVE_UNAVAILABLE, }; #endif //P_GEN_3_CROSS_EVOS static const u16 sWobbuffetTeachableLearnset[] = { - MOVE_SAFEGUARD, MOVE_COUNTER, + MOVE_SAFEGUARD, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_WOBBUFFET @@ -12012,80 +10315,68 @@ static const u16 sWobbuffetTeachableLearnset[] = { #if P_FAMILY_GIRAFARIG static const u16 sGirafarigTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_CALM_MIND, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SKILL_SWAP, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_STRENGTH, MOVE_SUNNY_DAY, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_PSYCH_UP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, MOVE_THUNDER_WAVE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #if P_GEN_9_CROSS_EVOS static const u16 sFarigirafTeachableLearnset[] = { + MOVE_BODY_SLAM, MOVE_CALM_MIND, + MOVE_DOUBLE_EDGE, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SKILL_SWAP, + MOVE_SLEEP_TALK, MOVE_SUNNY_DAY, + MOVE_SWIFT, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_PSYCH_UP, - MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, - MOVE_SWIFT, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; @@ -12095,83 +10386,71 @@ static const u16 sFarigirafTeachableLearnset[] = { #if P_FAMILY_PINECO static const u16 sPinecoTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DEFENSE_CURL, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, + MOVE_ENDURE, + MOVE_EXPLOSION, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, + MOVE_ROLLOUT, MOVE_SANDSTORM, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_EXPLOSION, - MOVE_MIMIC, - MOVE_ROCK_SLIDE, - MOVE_ROLLOUT, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sForretressTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DEFENSE_CURL, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, + MOVE_ENDURE, + MOVE_EXPLOSION, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, + MOVE_ROLLOUT, MOVE_SANDSTORM, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_EXPLOSION, - MOVE_MIMIC, - MOVE_ROCK_SLIDE, - MOVE_ROLLOUT, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_WAVE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_PINECO @@ -12180,93 +10459,81 @@ static const u16 sForretressTeachableLearnset[] = { static const u16 sDunsparceTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_CALM_MIND, + MOVE_COUNTER, + MOVE_DEFENSE_CURL, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_IRON_TAIL, + MOVE_MUD_SLAP, MOVE_PROTECT, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, + MOVE_ROLLOUT, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, + MOVE_SWAGGER, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, + MOVE_THUNDER_WAVE, MOVE_TOXIC, MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_PSYCH_UP, - MOVE_ROCK_SLIDE, - MOVE_ROLLOUT, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; #if P_GEN_9_CROSS_EVOS static const u16 sDudunsparceTeachableLearnset[] = { MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_CALM_MIND, + MOVE_DEFENSE_CURL, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_MUD_SLAP, MOVE_PROTECT, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_TOMB, + MOVE_ROLLOUT, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, + MOVE_SLEEP_TALK, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_PSYCH_UP, - MOVE_ROCK_SLIDE, - MOVE_ROLLOUT, - MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, MOVE_UNAVAILABLE, }; #endif //P_GEN_9_CROSS_EVOS @@ -12277,44 +10544,38 @@ static const u16 sGligarTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BRICK_BREAK, + MOVE_COUNTER, MOVE_CUT, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_FURY_CUTTER, MOVE_IRON_TAIL, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, + MOVE_SNORE, MOVE_STEEL_WING, MOVE_STRENGTH, MOVE_SUNNY_DAY, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_SWORDS_DANCE, MOVE_TAUNT, MOVE_THIEF, MOVE_TORMENT, MOVE_TOXIC, - MOVE_COUNTER, - MOVE_DOUBLE_EDGE, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_FURY_CUTTER, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, - MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; @@ -12323,44 +10584,38 @@ static const u16 sGliscorTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BRICK_BREAK, + MOVE_COUNTER, MOVE_CUT, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_FURY_CUTTER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, + MOVE_SNORE, MOVE_STEEL_WING, MOVE_STRENGTH, MOVE_SUNNY_DAY, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_SWORDS_DANCE, MOVE_TAUNT, MOVE_THIEF, MOVE_TORMENT, MOVE_TOXIC, - MOVE_COUNTER, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_FURY_CUTTER, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, - MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; #endif //P_GEN_4_CROSS_EVOS @@ -12369,121 +10624,109 @@ static const u16 sGliscorTeachableLearnset[] = { #if P_FAMILY_SNUBBULL static const u16 sSnubbullTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_BULK_UP, + MOVE_COUNTER, + MOVE_DEFENSE_CURL, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DYNAMIC_PUNCH, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, + MOVE_FIRE_PUNCH, MOVE_FLAMETHROWER, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_ICE_PUNCH, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_METRONOME, + MOVE_MUD_SLAP, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, + MOVE_SEISMIC_TOSS, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, + MOVE_SWAGGER, MOVE_TAUNT, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, + MOVE_THUNDER_PUNCH, + MOVE_THUNDER_WAVE, MOVE_TORMENT, MOVE_TOXIC, MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_DYNAMIC_PUNCH, - MOVE_ENDURE, - MOVE_FIRE_PUNCH, - MOVE_ICE_PUNCH, - MOVE_MEGA_KICK, - MOVE_MEGA_PUNCH, - MOVE_METRONOME, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_SEISMIC_TOSS, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_THUNDER_PUNCH, - MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; static const u16 sGranbullTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_BULK_UP, + MOVE_COUNTER, + MOVE_DEFENSE_CURL, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DYNAMIC_PUNCH, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, + MOVE_FIRE_PUNCH, MOVE_FLAMETHROWER, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, + MOVE_ICE_PUNCH, MOVE_IRON_TAIL, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_METRONOME, + MOVE_MUD_SLAP, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, + MOVE_SEISMIC_TOSS, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, + MOVE_SWAGGER, MOVE_TAUNT, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, + MOVE_THUNDER_PUNCH, + MOVE_THUNDER_WAVE, MOVE_TORMENT, MOVE_TOXIC, MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_DYNAMIC_PUNCH, - MOVE_ENDURE, - MOVE_FIRE_PUNCH, - MOVE_ICE_PUNCH, - MOVE_MEGA_KICK, - MOVE_MEGA_PUNCH, - MOVE_METRONOME, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, - MOVE_SEISMIC_TOSS, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_THUNDER_PUNCH, - MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_SNUBBULL @@ -12492,100 +10735,82 @@ static const u16 sGranbullTeachableLearnset[] = { static const u16 sQwilfishTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_DEFENSE_CURL, MOVE_DIVE, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, + MOVE_EXPLOSION, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, + MOVE_ROLLOUT, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, - MOVE_SLUDGE_BOMB, - MOVE_SURF, - MOVE_TAUNT, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_EXPLOSION, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_ROLLOUT, MOVE_SLEEP_TALK, + MOVE_SLUDGE_BOMB, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SURF, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, + MOVE_TAUNT, MOVE_THUNDER_WAVE, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; #if P_HISUIAN_FORMS static const u16 sQwilfishHisuiTeachableLearnset[] = { MOVE_BLIZZARD, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, MOVE_SURF, + MOVE_SWIFT, + MOVE_SWORDS_DANCE, MOVE_TAUNT, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, - MOVE_SWIFT, - MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; static const u16 sOverqwilTeachableLearnset[] = { MOVE_BLIZZARD, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, MOVE_SURF, + MOVE_SWIFT, + MOVE_SWORDS_DANCE, MOVE_TAUNT, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, - MOVE_SWIFT, - MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; #endif //P_HISUIAN_FORMS @@ -12594,37 +10819,31 @@ static const u16 sOverqwilTeachableLearnset[] = { #if P_FAMILY_SHUCKLE static const u16 sShuckleTeachableLearnset[] = { MOVE_ATTRACT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SLUDGE_BOMB, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TOXIC, MOVE_BODY_SLAM, MOVE_DEFENSE_CURL, + MOVE_DIG, MOVE_DOUBLE_EDGE, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, MOVE_ENDURE, - MOVE_MIMIC, + MOVE_FACADE, + MOVE_FLASH, MOVE_MUD_SLAP, + MOVE_PROTECT, + MOVE_REST, MOVE_ROCK_SLIDE, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, MOVE_ROLLOUT, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, MOVE_SLEEP_TALK, + MOVE_SLUDGE_BOMB, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_SWAGGER, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_SHUCKLE @@ -12633,43 +10852,37 @@ static const u16 sShuckleTeachableLearnset[] = { static const u16 sHeracrossTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_BULK_UP, MOVE_BULLET_SEED, MOVE_CALM_MIND, + MOVE_COUNTER, MOVE_CUT, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_FURY_CUTTER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_FURY_CUTTER, - MOVE_MIMIC, - MOVE_ROCK_SLIDE, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWORDS_DANCE, + MOVE_THIEF, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_HERACROSS @@ -12681,53 +10894,47 @@ static const u16 sSneaselTeachableLearnset[] = { MOVE_BLIZZARD, MOVE_BRICK_BREAK, MOVE_CALM_MIND, + MOVE_COUNTER, MOVE_CUT, + MOVE_DEFENSE_CURL, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, + MOVE_FURY_CUTTER, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, MOVE_IRON_TAIL, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MUD_SLAP, MOVE_PROTECT, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, + MOVE_SLEEP_TALK, MOVE_SNATCH, + MOVE_SNORE, MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_SURF, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_SWORDS_DANCE, MOVE_TAUNT, MOVE_THIEF, MOVE_TORMENT, MOVE_TOXIC, MOVE_WATER_PULSE, - MOVE_COUNTER, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_DREAM_EATER, - MOVE_DYNAMIC_PUNCH, - MOVE_ENDURE, - MOVE_FURY_CUTTER, - MOVE_ICE_PUNCH, - MOVE_ICY_WIND, - MOVE_MEGA_KICK, - MOVE_MEGA_PUNCH, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_PSYCH_UP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, - MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; @@ -12738,52 +10945,46 @@ static const u16 sWeavileTeachableLearnset[] = { MOVE_BLIZZARD, MOVE_BRICK_BREAK, MOVE_CALM_MIND, + MOVE_COUNTER, MOVE_CUT, MOVE_DIG, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, + MOVE_FURY_CUTTER, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, MOVE_IRON_TAIL, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_METRONOME, + MOVE_MUD_SLAP, MOVE_PROTECT, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, + MOVE_SLEEP_TALK, MOVE_SNATCH, + MOVE_SNORE, MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_SURF, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_SWORDS_DANCE, MOVE_TAUNT, MOVE_THIEF, MOVE_TORMENT, MOVE_TOXIC, MOVE_WATER_PULSE, - MOVE_COUNTER, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_FURY_CUTTER, - MOVE_ICE_PUNCH, - MOVE_ICY_WIND, - MOVE_MEGA_KICK, - MOVE_MEGA_PUNCH, - MOVE_METRONOME, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_PSYCH_UP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, - MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; #endif //P_GEN_4_CROSS_EVOS @@ -12794,31 +10995,25 @@ static const u16 sSneaselHisuiTeachableLearnset[] = { MOVE_BRICK_BREAK, MOVE_BULK_UP, MOVE_CALM_MIND, + MOVE_COUNTER, MOVE_DIG, + MOVE_ENDURE, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, MOVE_SUNNY_DAY, + MOVE_SWIFT, + MOVE_SWORDS_DANCE, MOVE_TAUNT, MOVE_THIEF, MOVE_TOXIC, - MOVE_COUNTER, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, - MOVE_SWIFT, - MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; @@ -12827,35 +11022,29 @@ static const u16 sSneaslerTeachableLearnset[] = { MOVE_BRICK_BREAK, MOVE_BULK_UP, MOVE_CALM_MIND, + MOVE_COUNTER, MOVE_DIG, + MOVE_ENDURE, MOVE_FACADE, + MOVE_FIRE_PUNCH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, MOVE_SUNNY_DAY, + MOVE_SWIFT, + MOVE_SWORDS_DANCE, MOVE_TAUNT, MOVE_THIEF, MOVE_TOXIC, - MOVE_COUNTER, - MOVE_ENDURE, - MOVE_FIRE_PUNCH, - MOVE_MIMIC, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, - MOVE_SWIFT, - MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; #endif //P_HISUIAN_FORMS @@ -12865,190 +11054,166 @@ static const u16 sSneaslerTeachableLearnset[] = { static const u16 sTeddiursaTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_BULK_UP, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_BODY_SLAM, MOVE_COUNTER, + MOVE_CUT, MOVE_DEFENSE_CURL, + MOVE_DIG, MOVE_DOUBLE_EDGE, + MOVE_DOUBLE_TEAM, MOVE_DYNAMIC_PUNCH, + MOVE_EARTHQUAKE, MOVE_ENDURE, + MOVE_FACADE, MOVE_FIRE_PUNCH, + MOVE_FOCUS_PUNCH, MOVE_FURY_CUTTER, MOVE_ICE_PUNCH, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, MOVE_MUD_SLAP, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_ROAR, MOVE_ROCK_SLIDE, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, MOVE_ROLLOUT, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, + MOVE_TAUNT, + MOVE_THIEF, MOVE_THUNDER_PUNCH, + MOVE_TORMENT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sUrsaringTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_BULK_UP, - MOVE_CUT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_BODY_SLAM, MOVE_COUNTER, + MOVE_CUT, MOVE_DEFENSE_CURL, + MOVE_DIG, MOVE_DOUBLE_EDGE, + MOVE_DOUBLE_TEAM, MOVE_DYNAMIC_PUNCH, + MOVE_EARTHQUAKE, MOVE_ENDURE, + MOVE_FACADE, MOVE_FIRE_PUNCH, + MOVE_FOCUS_PUNCH, MOVE_FURY_CUTTER, + MOVE_HYPER_BEAM, MOVE_ICE_PUNCH, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, MOVE_MUD_SLAP, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_ROAR, MOVE_ROCK_SLIDE, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, MOVE_ROLLOUT, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, + MOVE_TAUNT, + MOVE_THIEF, MOVE_THUNDER_PUNCH, + MOVE_TORMENT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #if P_GEN_8_CROSS_EVOS static const u16 sUrsalunaTeachableLearnset[] = { MOVE_AERIAL_ACE, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_BULK_UP, + MOVE_COUNTER, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, + MOVE_FIRE_PUNCH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_FURY_CUTTER, MOVE_HYPER_BEAM, + MOVE_ICE_PUNCH, + MOVE_METRONOME, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_FIRE_PUNCH, - MOVE_FURY_CUTTER, - MOVE_ICE_PUNCH, - MOVE_METRONOME, - MOVE_MIMIC, - MOVE_ROCK_SLIDE, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SUNNY_DAY, MOVE_SWIFT, MOVE_SWORDS_DANCE, + MOVE_TAUNT, + MOVE_THIEF, MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, }; static const u16 sUrsalunaBloodmoonTeachableLearnset[] = { + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_CALM_MIND, + MOVE_COUNTER, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, + MOVE_FIRE_PUNCH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_FURY_CUTTER, MOVE_HYPER_BEAM, + MOVE_ICE_PUNCH, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_FIRE_PUNCH, - MOVE_FURY_CUTTER, - MOVE_ICE_PUNCH, - MOVE_MIMIC, MOVE_ROCK_SLIDE, + MOVE_ROCK_TOMB, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SUNNY_DAY, MOVE_SWIFT, MOVE_SWORDS_DANCE, + MOVE_TAUNT, + MOVE_THIEF, MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, }; @@ -13058,77 +11223,65 @@ static const u16 sUrsalunaBloodmoonTeachableLearnset[] = { #if P_FAMILY_SLUGMA static const u16 sSlugmaTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, + MOVE_MUD_SLAP, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, MOVE_ROLLOUT, + MOVE_SANDSTORM, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SUNNY_DAY, MOVE_SWAGGER, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sMagcargoTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, + MOVE_ENDURE, + MOVE_EXPLOSION, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, + MOVE_MUD_SLAP, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, + MOVE_ROLLOUT, MOVE_SANDSTORM, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_EXPLOSION, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, - MOVE_ROLLOUT, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_SLUGMA @@ -13137,79 +11290,67 @@ static const u16 sMagcargoTeachableLearnset[] = { static const u16 sSwinubTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, + MOVE_DEFENSE_CURL, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_LIGHT_SCREEN, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, MOVE_SWAGGER, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sPiloswineTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, + MOVE_DEFENSE_CURL, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_LIGHT_SCREEN, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, MOVE_SWAGGER, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; @@ -13217,40 +11358,34 @@ static const u16 sPiloswineTeachableLearnset[] = { static const u16 sMamoswineTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, + MOVE_FURY_CUTTER, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_LIGHT_SCREEN, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_FURY_CUTTER, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, MOVE_SWAGGER, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_GEN_4_CROSS_EVOS @@ -13260,47 +11395,41 @@ static const u16 sMamoswineTeachableLearnset[] = { static const u16 sCorsolaTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_CALM_MIND, + MOVE_DEFENSE_CURL, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, + MOVE_ENDURE, + MOVE_EXPLOSION, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_LIGHT_SCREEN, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, + MOVE_ROLLOUT, MOVE_SAFEGUARD, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_SURF, + MOVE_SWAGGER, MOVE_TOXIC, MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_EXPLOSION, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, - MOVE_ROLLOUT, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -13308,77 +11437,65 @@ static const u16 sCorsolaTeachableLearnset[] = { static const u16 sCorsolaGalarTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_CALM_MIND, MOVE_DIG, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SUNNY_DAY, MOVE_SURF, MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_UNAVAILABLE, }; static const u16 sCursolaTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_CALM_MIND, MOVE_DIG, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SUNNY_DAY, MOVE_SURF, MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_UNAVAILABLE, }; #endif //P_GALARIAN_FORMS @@ -13389,39 +11506,33 @@ static const u16 sRemoraidTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_BULLET_SEED, + MOVE_DEFENSE_CURL, MOVE_DIVE, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICY_WIND, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SUNNY_DAY, MOVE_SURF, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_THIEF, + MOVE_THUNDER_WAVE, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, - MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; @@ -13429,41 +11540,35 @@ static const u16 sOctilleryTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_BULLET_SEED, + MOVE_DEFENSE_CURL, MOVE_DIVE, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICY_WIND, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, + MOVE_SNORE, MOVE_SUNNY_DAY, MOVE_SURF, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_THIEF, + MOVE_THUNDER_WAVE, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_SEISMIC_TOSS, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, - MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_REMORAID @@ -13473,42 +11578,36 @@ static const u16 sDelibirdTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLY, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_STEEL_WING, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, MOVE_ICE_PUNCH, MOVE_ICY_WIND, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, - MOVE_MIMIC, MOVE_MUD_SLAP, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, MOVE_ROLLOUT, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STEEL_WING, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_DELIBIRD @@ -13520,33 +11619,27 @@ static const u16 sMantykeTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_DIVE, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, + MOVE_ICY_WIND, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SURF, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_MUD_SLAP, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SURF, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; #endif //P_GEN_4_CROSS_EVOS @@ -13555,38 +11648,32 @@ static const u16 sMantineTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_BULLET_SEED, MOVE_DIVE, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICY_WIND, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SURF, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_MANTINE @@ -13595,42 +11682,36 @@ static const u16 sMantineTeachableLearnset[] = { static const u16 sSkarmoryTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_COUNTER, MOVE_CUT, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_FURY_CUTTER, MOVE_HYPER_BEAM, + MOVE_ICY_WIND, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_STEEL_WING, MOVE_SUNNY_DAY, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_SWORDS_DANCE, MOVE_TAUNT, MOVE_THIEF, MOVE_TORMENT, MOVE_TOXIC, - MOVE_COUNTER, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_FURY_CUTTER, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, - MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_SKARMORY @@ -13638,85 +11719,73 @@ static const u16 sSkarmoryTeachableLearnset[] = { #if P_FAMILY_HOUNDOUR static const u16 sHoundourTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, + MOVE_MUD_SLAP, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, MOVE_SNATCH, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_TAUNT, MOVE_THIEF, MOVE_TORMENT, MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DOUBLE_EDGE, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, MOVE_UNAVAILABLE, }; static const u16 sHoundoomTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, + MOVE_MUD_SLAP, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, MOVE_SNATCH, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_TAUNT, MOVE_THIEF, MOVE_TORMENT, MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DOUBLE_EDGE, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_HOUNDOUR @@ -13724,78 +11793,66 @@ static const u16 sHoundoomTeachableLearnset[] = { #if P_FAMILY_PHANPY static const u16 sPhanpyTeachableLearnset[] = { MOVE_ATTRACT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, MOVE_BODY_SLAM, MOVE_COUNTER, MOVE_DEFENSE_CURL, + MOVE_DIG, MOVE_DOUBLE_EDGE, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, MOVE_ENDURE, - MOVE_MIMIC, + MOVE_FACADE, + MOVE_IRON_TAIL, MOVE_MUD_SLAP, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_ROAR, MOVE_ROCK_SLIDE, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, MOVE_ROLLOUT, + MOVE_SANDSTORM, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_SWAGGER, + MOVE_THIEF, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sDonphanTeachableLearnset[] = { MOVE_ATTRACT, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, MOVE_BODY_SLAM, MOVE_COUNTER, MOVE_DEFENSE_CURL, + MOVE_DIG, MOVE_DOUBLE_EDGE, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, MOVE_ENDURE, - MOVE_MIMIC, + MOVE_FACADE, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, MOVE_MUD_SLAP, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_ROAR, MOVE_ROCK_SLIDE, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, MOVE_ROLLOUT, + MOVE_SANDSTORM, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_SWAGGER, + MOVE_THIEF, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_PHANPY @@ -13803,84 +11860,72 @@ static const u16 sDonphanTeachableLearnset[] = { #if P_FAMILY_STANTLER static const u16 sStantlerTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_CALM_MIND, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SKILL_SWAP, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_PSYCH_UP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, MOVE_THUNDER_WAVE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #if P_GEN_8_CROSS_EVOS static const u16 sWyrdeerTeachableLearnset[] = { + MOVE_BODY_SLAM, MOVE_CALM_MIND, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SKILL_SWAP, + MOVE_SLEEP_TALK, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, + MOVE_SWIFT, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_PSYCH_UP, - MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, - MOVE_SWIFT, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; @@ -13897,147 +11942,129 @@ static const u16 sSmeargleTeachableLearnset[] = { static const u16 sMiltankTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, + MOVE_COUNTER, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DYNAMIC_PUNCH, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, + MOVE_FIRE_PUNCH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, MOVE_IRON_TAIL, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_METRONOME, + MOVE_MUD_SLAP, MOVE_PROTECT, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, + MOVE_ROLLOUT, MOVE_SANDSTORM, - MOVE_SECRET_POWER, + MOVE_SEISMIC_TOSS, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_SURF, + MOVE_SWAGGER, MOVE_THUNDER, MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_DYNAMIC_PUNCH, - MOVE_ENDURE, - MOVE_FIRE_PUNCH, - MOVE_ICE_PUNCH, - MOVE_ICY_WIND, - MOVE_MEGA_KICK, - MOVE_MEGA_PUNCH, - MOVE_METRONOME, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_PSYCH_UP, - MOVE_ROCK_SLIDE, - MOVE_ROLLOUT, - MOVE_SEISMIC_TOSS, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, + MOVE_TOXIC, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_MILTANK #if P_FAMILY_RAIKOU static const u16 sRaikouTeachableLearnset[] = { + MOVE_BODY_SLAM, MOVE_CALM_MIND, MOVE_CUT, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, + MOVE_MUD_SLAP, MOVE_PROTECT, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_THUNDER, + MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_RAIKOU #if P_FAMILY_ENTEI static const u16 sEnteiTeachableLearnset[] = { + MOVE_BODY_SLAM, MOVE_CALM_MIND, MOVE_CUT, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, + MOVE_MUD_SLAP, MOVE_OVERHEAT, MOVE_PROTECT, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_PSYCH_UP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_ENTEI @@ -14045,45 +12072,39 @@ static const u16 sEnteiTeachableLearnset[] = { #if P_FAMILY_SUICUNE static const u16 sSuicuneTeachableLearnset[] = { MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_CALM_MIND, MOVE_CUT, MOVE_DIG, MOVE_DIVE, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_IRON_TAIL, + MOVE_MUD_SLAP, MOVE_PROTECT, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SUNNY_DAY, MOVE_SURF, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_PSYCH_UP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_SUICUNE @@ -14091,74 +12112,62 @@ static const u16 sSuicuneTeachableLearnset[] = { #if P_FAMILY_LARVITAR static const u16 sLarvitarTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SUNNY_DAY, + MOVE_SWAGGER, MOVE_TAUNT, MOVE_TORMENT, MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, MOVE_UNAVAILABLE, }; static const u16 sPupitarTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SUNNY_DAY, + MOVE_SWAGGER, MOVE_TAUNT, MOVE_TORMENT, MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -14166,61 +12175,55 @@ static const u16 sTyranitarTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, + MOVE_COUNTER, MOVE_CUT, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_DRAGON_CLAW, + MOVE_DYNAMIC_PUNCH, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, + MOVE_FIRE_PUNCH, MOVE_FLAMETHROWER, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_FURY_CUTTER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, MOVE_IRON_TAIL, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, + MOVE_SEISMIC_TOSS, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_SURF, + MOVE_SWAGGER, MOVE_TAUNT, MOVE_THUNDER, MOVE_THUNDERBOLT, + MOVE_THUNDER_PUNCH, + MOVE_THUNDER_WAVE, MOVE_TORMENT, MOVE_TOXIC, MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DOUBLE_EDGE, - MOVE_DYNAMIC_PUNCH, - MOVE_ENDURE, - MOVE_FIRE_PUNCH, - MOVE_FURY_CUTTER, - MOVE_ICE_PUNCH, - MOVE_ICY_WIND, - MOVE_MEGA_KICK, - MOVE_MEGA_PUNCH, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, - MOVE_SEISMIC_TOSS, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_THUNDER_PUNCH, - MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_LARVITAR @@ -14229,58 +12232,52 @@ static const u16 sTyranitarTeachableLearnset[] = { static const u16 sLugiaTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_CALM_MIND, MOVE_DIVE, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, MOVE_FLY, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_SAFEGUARD, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SKILL_SWAP, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_STEEL_WING, MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_SURF, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_THUNDER, MOVE_THUNDERBOLT, + MOVE_THUNDER_WAVE, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_PSYCH_UP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, - MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_LUGIA @@ -14288,53 +12285,47 @@ static const u16 sLugiaTeachableLearnset[] = { #if P_FAMILY_HO_OH static const u16 sHoOhTeachableLearnset[] = { MOVE_AERIAL_ACE, + MOVE_BODY_SLAM, MOVE_CALM_MIND, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FLASH, MOVE_FLY, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, + MOVE_MUD_SLAP, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_SAFEGUARD, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_STEEL_WING, MOVE_STRENGTH, MOVE_SUNNY_DAY, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_PSYCH_UP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_THUNDER, + MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_HO_OH @@ -14344,45 +12335,39 @@ static const u16 sCelebiTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_CALM_MIND, MOVE_CUT, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, + MOVE_METRONOME, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SKILL_SWAP, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_METRONOME, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, MOVE_THUNDER_WAVE, + MOVE_TOXIC, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_CELEBI @@ -14391,151 +12376,133 @@ static const u16 sCelebiTeachableLearnset[] = { static const u16 sTreeckoTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_BULLET_SEED, + MOVE_COUNTER, MOVE_CUT, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, + MOVE_FURY_CUTTER, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DOUBLE_EDGE, - MOVE_DYNAMIC_PUNCH, - MOVE_ENDURE, - MOVE_FURY_CUTTER, - MOVE_MEGA_KICK, - MOVE_MEGA_PUNCH, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, + MOVE_THIEF, MOVE_THUNDER_PUNCH, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sGrovyleTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_BULLET_SEED, + MOVE_COUNTER, MOVE_CUT, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, + MOVE_FURY_CUTTER, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DOUBLE_EDGE, - MOVE_DYNAMIC_PUNCH, - MOVE_ENDURE, - MOVE_FURY_CUTTER, - MOVE_MEGA_KICK, - MOVE_MEGA_PUNCH, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, + MOVE_THIEF, MOVE_THUNDER_PUNCH, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sSceptileTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_BULLET_SEED, + MOVE_COUNTER, MOVE_CUT, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_DRAGON_CLAW, + MOVE_DYNAMIC_PUNCH, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, + MOVE_FURY_CUTTER, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DOUBLE_EDGE, - MOVE_DYNAMIC_PUNCH, - MOVE_ENDURE, - MOVE_FURY_CUTTER, - MOVE_MEGA_KICK, - MOVE_MEGA_PUNCH, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, + MOVE_THIEF, MOVE_THUNDER_PUNCH, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_TREECKO @@ -14544,140 +12511,122 @@ static const u16 sSceptileTeachableLearnset[] = { static const u16 sTorchicTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BODY_SLAM, + MOVE_COUNTER, MOVE_CUT, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MUD_SLAP, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MEGA_KICK, - MOVE_MEGA_PUNCH, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sCombuskenTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_BULK_UP, + MOVE_COUNTER, MOVE_CUT, MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_OVERHEAT, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_COUNTER, MOVE_DOUBLE_EDGE, + MOVE_DOUBLE_TEAM, MOVE_DYNAMIC_PUNCH, MOVE_ENDURE, + MOVE_FACADE, + MOVE_FIRE_BLAST, MOVE_FIRE_PUNCH, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, MOVE_FURY_CUTTER, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, - MOVE_MIMIC, MOVE_MUD_SLAP, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_REST, MOVE_ROCK_SLIDE, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, + MOVE_THIEF, MOVE_THUNDER_PUNCH, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sBlazikenTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_BULK_UP, + MOVE_COUNTER, MOVE_CUT, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DYNAMIC_PUNCH, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, + MOVE_FIRE_PUNCH, MOVE_FLAMETHROWER, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_FURY_CUTTER, MOVE_HYPER_BEAM, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MUD_SLAP, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DOUBLE_EDGE, - MOVE_DYNAMIC_PUNCH, - MOVE_ENDURE, - MOVE_FIRE_PUNCH, - MOVE_FURY_CUTTER, - MOVE_MEGA_KICK, - MOVE_MEGA_PUNCH, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, + MOVE_THIEF, MOVE_THUNDER_PUNCH, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_TORCHIC @@ -14686,144 +12635,126 @@ static const u16 sBlazikenTeachableLearnset[] = { static const u16 sMudkipTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, - MOVE_DIG, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SURF, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, MOVE_BODY_SLAM, MOVE_COUNTER, MOVE_DEFENSE_CURL, + MOVE_DIG, + MOVE_DIVE, MOVE_DOUBLE_EDGE, + MOVE_DOUBLE_TEAM, MOVE_ENDURE, + MOVE_FACADE, + MOVE_HAIL, + MOVE_ICE_BEAM, MOVE_ICY_WIND, - MOVE_MIMIC, + MOVE_IRON_TAIL, MOVE_MUD_SLAP, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_ROAR, MOVE_ROCK_SLIDE, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, + MOVE_SURF, MOVE_SWAGGER, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; static const u16 sMarshtompTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, + MOVE_COUNTER, + MOVE_DEFENSE_CURL, MOVE_DIG, MOVE_DIVE, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DYNAMIC_PUNCH, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, MOVE_IRON_TAIL, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SURF, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_DYNAMIC_PUNCH, - MOVE_ENDURE, - MOVE_ICE_PUNCH, - MOVE_ICY_WIND, - MOVE_MEGA_KICK, - MOVE_MEGA_PUNCH, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, MOVE_ROLLOUT, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, + MOVE_SURF, MOVE_SWAGGER, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; static const u16 sSwampertTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_BULK_UP, + MOVE_COUNTER, + MOVE_DEFENSE_CURL, MOVE_DIG, MOVE_DIVE, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DYNAMIC_PUNCH, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, MOVE_IRON_TAIL, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SURF, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_DYNAMIC_PUNCH, - MOVE_ENDURE, - MOVE_ICE_PUNCH, - MOVE_ICY_WIND, - MOVE_MEGA_KICK, - MOVE_MEGA_PUNCH, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, MOVE_ROLLOUT, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, + MOVE_SURF, MOVE_SWAGGER, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_MUDKIP @@ -14831,75 +12762,63 @@ static const u16 sSwampertTeachableLearnset[] = { #if P_FAMILY_POOCHYENA static const u16 sPoochyenaTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, + MOVE_COUNTER, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, + MOVE_MUD_SLAP, MOVE_PROTECT, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, + MOVE_SLEEP_TALK, MOVE_SNATCH, + MOVE_SNORE, MOVE_SUNNY_DAY, + MOVE_SWAGGER, MOVE_TAUNT, MOVE_THIEF, MOVE_TORMENT, MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_PSYCH_UP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, MOVE_UNAVAILABLE, }; static const u16 sMightyenaTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, + MOVE_COUNTER, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, + MOVE_MUD_SLAP, MOVE_PROTECT, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, + MOVE_SLEEP_TALK, MOVE_SNATCH, + MOVE_SNORE, MOVE_STRENGTH, MOVE_SUNNY_DAY, + MOVE_SWAGGER, MOVE_TAUNT, MOVE_THIEF, MOVE_TORMENT, MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_PSYCH_UP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_POOCHYENA @@ -14908,91 +12827,79 @@ static const u16 sMightyenaTeachableLearnset[] = { static const u16 sZigzagoonTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_CUT, + MOVE_DEFENSE_CURL, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_FURY_CUTTER, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_IRON_TAIL, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, + MOVE_ROLLOUT, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SUNNY_DAY, MOVE_SURF, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, + MOVE_THUNDER_WAVE, MOVE_TOXIC, MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_FURY_CUTTER, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROLLOUT, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, - MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; static const u16 sLinooneTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_CUT, + MOVE_DEFENSE_CURL, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_FURY_CUTTER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_IRON_TAIL, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, + MOVE_ROLLOUT, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_SURF, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, + MOVE_THUNDER_WAVE, MOVE_TOXIC, MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_FURY_CUTTER, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROLLOUT, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, - MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; @@ -15000,34 +12907,28 @@ static const u16 sLinooneTeachableLearnset[] = { static const u16 sZigzagoonGalarTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, + MOVE_COUNTER, MOVE_DIG, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SUNNY_DAY, MOVE_SURF, + MOVE_SWIFT, MOVE_TAUNT, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWIFT, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; @@ -15035,35 +12936,29 @@ static const u16 sZigzagoonGalarTeachableLearnset[] = { static const u16 sLinooneGalarTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, + MOVE_COUNTER, MOVE_DIG, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SUNNY_DAY, MOVE_SURF, + MOVE_SWIFT, MOVE_TAUNT, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWIFT, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; @@ -15071,41 +12966,35 @@ static const u16 sLinooneGalarTeachableLearnset[] = { static const u16 sObstagoonTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_BULK_UP, + MOVE_COUNTER, MOVE_DIG, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_FIRE_PUNCH, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, MOVE_IRON_TAIL, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SUNNY_DAY, MOVE_SURF, + MOVE_SWIFT, MOVE_TAUNT, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_FIRE_PUNCH, - MOVE_ICE_PUNCH, - MOVE_ICY_WIND, - MOVE_MEGA_KICK, - MOVE_MEGA_PUNCH, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWIFT, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -15126,32 +13015,26 @@ static const u16 sSilcoonTeachableLearnset[] = { static const u16 sBeautiflyTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_THIEF, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; @@ -15162,33 +13045,27 @@ static const u16 sCascoonTeachableLearnset[] = { static const u16 sDustoxTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_THIEF, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_WURMPLE @@ -15197,141 +13074,123 @@ static const u16 sDustoxTeachableLearnset[] = { static const u16 sLotadTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_BULLET_SEED, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_SURF, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, MOVE_THIEF, MOVE_TOXIC, MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; static const u16 sLombreTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_BULLET_SEED, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_BODY_SLAM, MOVE_COUNTER, + MOVE_DIVE, MOVE_DOUBLE_EDGE, + MOVE_DOUBLE_TEAM, MOVE_DYNAMIC_PUNCH, MOVE_ENDURE, + MOVE_FACADE, MOVE_FIRE_PUNCH, + MOVE_FLASH, + MOVE_GIGA_DRAIN, + MOVE_HAIL, + MOVE_ICE_BEAM, MOVE_ICE_PUNCH, MOVE_ICY_WIND, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, MOVE_MUD_SLAP, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_ROCK_SMASH, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, MOVE_SWAGGER, MOVE_SWORDS_DANCE, + MOVE_THIEF, MOVE_THUNDER_PUNCH, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; static const u16 sLudicoloTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_BULLET_SEED, - MOVE_DIVE, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_BODY_SLAM, MOVE_COUNTER, + MOVE_DIVE, MOVE_DOUBLE_EDGE, + MOVE_DOUBLE_TEAM, MOVE_DYNAMIC_PUNCH, MOVE_ENDURE, + MOVE_FACADE, MOVE_FIRE_PUNCH, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_GIGA_DRAIN, + MOVE_HAIL, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, MOVE_ICE_PUNCH, MOVE_ICY_WIND, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, MOVE_MUD_SLAP, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_ROCK_SMASH, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, + MOVE_THIEF, MOVE_THUNDER_PUNCH, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_LOTAD @@ -15339,135 +13198,117 @@ static const u16 sLudicoloTeachableLearnset[] = { #if P_FAMILY_SEEDOT static const u16 sSeedotTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BULLET_SEED, + MOVE_DEFENSE_CURL, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, + MOVE_EXPLOSION, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_EXPLOSION, - MOVE_MIMIC, MOVE_ROLLOUT, + MOVE_SHADOW_BALL, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWORDS_DANCE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sNuzleafTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_BULLET_SEED, MOVE_CUT, + MOVE_DEFENSE_CURL, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, + MOVE_EXPLOSION, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, + MOVE_FURY_CUTTER, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, + MOVE_MEGA_KICK, + MOVE_MUD_SLAP, MOVE_PROTECT, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, + MOVE_ROLLOUT, MOVE_SHADOW_BALL, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_EXPLOSION, - MOVE_FURY_CUTTER, - MOVE_MEGA_KICK, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_PSYCH_UP, - MOVE_ROCK_SLIDE, - MOVE_ROLLOUT, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, + MOVE_THIEF, + MOVE_TORMENT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sShiftryTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_BULLET_SEED, MOVE_CUT, + MOVE_DEFENSE_CURL, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, + MOVE_EXPLOSION, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, + MOVE_FURY_CUTTER, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, + MOVE_ICY_WIND, + MOVE_MEGA_KICK, + MOVE_MUD_SLAP, MOVE_PROTECT, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, + MOVE_ROLLOUT, MOVE_SHADOW_BALL, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_SWORDS_DANCE, MOVE_TAUNT, MOVE_THIEF, MOVE_TORMENT, MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_EXPLOSION, - MOVE_FURY_CUTTER, - MOVE_ICY_WIND, - MOVE_MEGA_KICK, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_PSYCH_UP, - MOVE_ROCK_SLIDE, - MOVE_ROLLOUT, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, - MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_SEEDOT @@ -15476,61 +13317,49 @@ static const u16 sShiftryTeachableLearnset[] = { static const u16 sTaillowTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_STEEL_WING, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_COUNTER, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_THIEF, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sSwellowTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_STEEL_WING, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_COUNTER, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_THIEF, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_TAILLOW @@ -15540,35 +13369,29 @@ static const u16 sWingullTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLY, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, + MOVE_ICY_WIND, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_STEEL_WING, MOVE_SURF, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_THIEF, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, MOVE_UNAVAILABLE, }; @@ -15576,37 +13399,31 @@ static const u16 sPelipperTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLY, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICY_WIND, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_STEEL_WING, MOVE_SURF, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_THIEF, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_WINGULL @@ -15614,159 +13431,141 @@ static const u16 sPelipperTeachableLearnset[] = { #if P_FAMILY_RALTS static const u16 sRaltsTeachableLearnset[] = { MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SKILL_SWAP, - MOVE_SNATCH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_THUNDERBOLT, - MOVE_TORMENT, - MOVE_TOXIC, MOVE_BODY_SLAM, + MOVE_CALM_MIND, MOVE_DEFENSE_CURL, MOVE_DOUBLE_EDGE, + MOVE_DOUBLE_TEAM, MOVE_DREAM_EATER, MOVE_ENDURE, + MOVE_FACADE, MOVE_FIRE_PUNCH, + MOVE_FLASH, + MOVE_ICE_BEAM, MOVE_ICE_PUNCH, MOVE_ICY_WIND, + MOVE_LIGHT_SCREEN, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, MOVE_MUD_SLAP, + MOVE_PROTECT, + MOVE_PSYCHIC, MOVE_PSYCH_UP, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_SAFEGUARD, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, MOVE_SLEEP_TALK, + MOVE_SNATCH, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDERBOLT, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, + MOVE_TORMENT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sKirliaTeachableLearnset[] = { MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SKILL_SWAP, - MOVE_SNATCH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_THUNDERBOLT, - MOVE_TORMENT, - MOVE_TOXIC, MOVE_BODY_SLAM, + MOVE_CALM_MIND, MOVE_DEFENSE_CURL, MOVE_DOUBLE_EDGE, + MOVE_DOUBLE_TEAM, MOVE_DREAM_EATER, MOVE_ENDURE, + MOVE_FACADE, MOVE_FIRE_PUNCH, + MOVE_FLASH, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, MOVE_ICE_PUNCH, MOVE_ICY_WIND, + MOVE_LIGHT_SCREEN, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, MOVE_MUD_SLAP, + MOVE_PROTECT, + MOVE_PSYCHIC, MOVE_PSYCH_UP, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_SAFEGUARD, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, MOVE_SLEEP_TALK, + MOVE_SNATCH, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDERBOLT, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, + MOVE_TORMENT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sGardevoirTeachableLearnset[] = { MOVE_ATTRACT, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SKILL_SWAP, - MOVE_SNATCH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_THUNDERBOLT, - MOVE_TORMENT, - MOVE_TOXIC, MOVE_BODY_SLAM, + MOVE_CALM_MIND, MOVE_DEFENSE_CURL, MOVE_DOUBLE_EDGE, + MOVE_DOUBLE_TEAM, MOVE_DREAM_EATER, MOVE_ENDURE, + MOVE_FACADE, MOVE_FIRE_PUNCH, + MOVE_FLASH, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, MOVE_ICE_PUNCH, MOVE_ICY_WIND, + MOVE_LIGHT_SCREEN, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, MOVE_MUD_SLAP, + MOVE_PROTECT, + MOVE_PSYCHIC, MOVE_PSYCH_UP, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_SAFEGUARD, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, MOVE_SLEEP_TALK, + MOVE_SNATCH, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDERBOLT, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, + MOVE_TORMENT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; @@ -15774,63 +13573,57 @@ static const u16 sGardevoirTeachableLearnset[] = { static const u16 sGalladeTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_BULK_UP, MOVE_CALM_MIND, MOVE_CUT, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, + MOVE_FIRE_PUNCH, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_FURY_CUTTER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SKILL_SWAP, - MOVE_SNATCH, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_THUNDERBOLT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_FIRE_PUNCH, - MOVE_FURY_CUTTER, MOVE_ICE_PUNCH, MOVE_ICY_WIND, + MOVE_LIGHT_SCREEN, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, MOVE_MUD_SLAP, + MOVE_PROTECT, + MOVE_PSYCHIC, MOVE_PSYCH_UP, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, MOVE_ROCK_SLIDE, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, MOVE_SLEEP_TALK, + MOVE_SNATCH, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDERBOLT, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, + MOVE_TORMENT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_GEN_4_CROSS_EVOS @@ -15840,37 +13633,31 @@ static const u16 sGalladeTeachableLearnset[] = { static const u16 sSurskitTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, + MOVE_ICY_WIND, + MOVE_MUD_SLAP, MOVE_PROTECT, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_SURF, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_THIEF, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_PSYCH_UP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, MOVE_UNAVAILABLE, }; @@ -15878,38 +13665,32 @@ static const u16 sMasquerainTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICY_WIND, + MOVE_MUD_SLAP, MOVE_PROTECT, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_SURF, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_THIEF, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_PSYCH_UP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_SURSKIT @@ -15917,88 +13698,76 @@ static const u16 sMasquerainTeachableLearnset[] = { #if P_FAMILY_SHROOMISH static const u16 sShroomishTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BULLET_SEED, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, MOVE_SNATCH, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sBreloomTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_BULK_UP, MOVE_BULLET_SEED, + MOVE_COUNTER, MOVE_CUT, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, + MOVE_FURY_CUTTER, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, + MOVE_SEISMIC_TOSS, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, MOVE_SNATCH, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DOUBLE_EDGE, - MOVE_DYNAMIC_PUNCH, - MOVE_ENDURE, - MOVE_FURY_CUTTER, - MOVE_MEGA_KICK, - MOVE_MEGA_PUNCH, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, - MOVE_SEISMIC_TOSS, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, MOVE_THUNDER_PUNCH, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_SHROOMISH @@ -16008,55 +13777,49 @@ static const u16 sSlakothTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_BULK_UP, - MOVE_CUT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_BODY_SLAM, MOVE_COUNTER, + MOVE_CUT, MOVE_DOUBLE_EDGE, + MOVE_DOUBLE_TEAM, MOVE_DYNAMIC_PUNCH, MOVE_ENDURE, + MOVE_FACADE, + MOVE_FIRE_BLAST, MOVE_FIRE_PUNCH, + MOVE_FLAMETHROWER, + MOVE_FOCUS_PUNCH, MOVE_FURY_CUTTER, + MOVE_ICE_BEAM, MOVE_ICE_PUNCH, MOVE_ICY_WIND, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, MOVE_MUD_SLAP, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, MOVE_ROCK_SLIDE, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, MOVE_SEISMIC_TOSS, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_SWAGGER, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, MOVE_THUNDER_PUNCH, + MOVE_TOXIC, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; @@ -16064,60 +13827,54 @@ static const u16 sVigorothTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_BULK_UP, + MOVE_COUNTER, MOVE_CUT, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DYNAMIC_PUNCH, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, + MOVE_FIRE_PUNCH, MOVE_FLAMETHROWER, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DOUBLE_EDGE, - MOVE_DYNAMIC_PUNCH, - MOVE_ENDURE, - MOVE_FIRE_PUNCH, MOVE_FURY_CUTTER, + MOVE_ICE_BEAM, MOVE_ICE_PUNCH, MOVE_ICY_WIND, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, MOVE_MUD_SLAP, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_ROAR, MOVE_ROCK_SLIDE, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, MOVE_SEISMIC_TOSS, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_SWAGGER, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, + MOVE_TOXIC, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; @@ -16125,61 +13882,55 @@ static const u16 sSlakingTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_BULK_UP, + MOVE_COUNTER, MOVE_CUT, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DYNAMIC_PUNCH, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, + MOVE_FIRE_PUNCH, MOVE_FLAMETHROWER, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_FURY_CUTTER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DOUBLE_EDGE, - MOVE_DYNAMIC_PUNCH, - MOVE_ENDURE, - MOVE_FIRE_PUNCH, - MOVE_FURY_CUTTER, MOVE_ICE_PUNCH, MOVE_ICY_WIND, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, MOVE_MUD_SLAP, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_ROAR, MOVE_ROCK_SLIDE, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, MOVE_SEISMIC_TOSS, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_SWAGGER, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, + MOVE_TOXIC, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_SLAKOTH @@ -16189,30 +13940,24 @@ static const u16 sNincadaTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_CUT, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, + MOVE_FURY_CUTTER, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_FURY_CUTTER, - MOVE_MIMIC, - MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, MOVE_SWAGGER, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; @@ -16221,34 +13966,28 @@ static const u16 sNinjaskTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CUT, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, + MOVE_FURY_CUTTER, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_FURY_CUTTER, - MOVE_MIMIC, - MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, + MOVE_THIEF, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; @@ -16256,33 +13995,27 @@ static const u16 sShedinjaTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_CUT, MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, MOVE_DOUBLE_EDGE, + MOVE_DOUBLE_TEAM, MOVE_DREAM_EATER, MOVE_ENDURE, + MOVE_FACADE, + MOVE_FLASH, MOVE_FURY_CUTTER, - MOVE_MIMIC, + MOVE_GIGA_DRAIN, + MOVE_HYPER_BEAM, MOVE_MUD_SLAP, + MOVE_PROTECT, + MOVE_REST, + MOVE_SANDSTORM, + MOVE_SHADOW_BALL, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, MOVE_SWAGGER, + MOVE_THIEF, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_NINCADA @@ -16291,158 +14024,140 @@ static const u16 sShedinjaTeachableLearnset[] = { static const u16 sWhismurTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_WATER_PULSE, MOVE_BODY_SLAM, MOVE_COUNTER, MOVE_DEFENSE_CURL, MOVE_DOUBLE_EDGE, + MOVE_DOUBLE_TEAM, MOVE_DYNAMIC_PUNCH, MOVE_ENDURE, + MOVE_FACADE, + MOVE_FIRE_BLAST, MOVE_FIRE_PUNCH, + MOVE_FLAMETHROWER, + MOVE_ICE_BEAM, MOVE_ICE_PUNCH, MOVE_ICY_WIND, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, - MOVE_MIMIC, MOVE_MUD_SLAP, + MOVE_PROTECT, MOVE_PSYCH_UP, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_ROAR, MOVE_ROLLOUT, MOVE_SEISMIC_TOSS, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_THUNDER_PUNCH, + MOVE_TOXIC, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; static const u16 sLoudredTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_OVERHEAT, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_WATER_PULSE, MOVE_BODY_SLAM, + MOVE_BRICK_BREAK, MOVE_COUNTER, MOVE_DEFENSE_CURL, MOVE_DOUBLE_EDGE, + MOVE_DOUBLE_TEAM, MOVE_DYNAMIC_PUNCH, + MOVE_EARTHQUAKE, MOVE_ENDURE, + MOVE_FACADE, + MOVE_FIRE_BLAST, MOVE_FIRE_PUNCH, + MOVE_FLAMETHROWER, + MOVE_ICE_BEAM, MOVE_ICE_PUNCH, MOVE_ICY_WIND, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, - MOVE_MIMIC, MOVE_MUD_SLAP, + MOVE_OVERHEAT, + MOVE_PROTECT, MOVE_PSYCH_UP, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_ROAR, MOVE_ROCK_SLIDE, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, MOVE_ROLLOUT, MOVE_SEISMIC_TOSS, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_SWAGGER, + MOVE_TAUNT, MOVE_THUNDER_PUNCH, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; static const u16 sExploudTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_OVERHEAT, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_TAUNT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_WATER_PULSE, MOVE_BODY_SLAM, + MOVE_BRICK_BREAK, MOVE_COUNTER, MOVE_DEFENSE_CURL, MOVE_DOUBLE_EDGE, + MOVE_DOUBLE_TEAM, MOVE_DYNAMIC_PUNCH, + MOVE_EARTHQUAKE, MOVE_ENDURE, + MOVE_FACADE, + MOVE_FIRE_BLAST, MOVE_FIRE_PUNCH, + MOVE_FLAMETHROWER, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, MOVE_ICE_PUNCH, MOVE_ICY_WIND, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, - MOVE_MIMIC, MOVE_MUD_SLAP, + MOVE_OVERHEAT, + MOVE_PROTECT, MOVE_PSYCH_UP, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_ROAR, MOVE_ROCK_SLIDE, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, MOVE_ROLLOUT, MOVE_SEISMIC_TOSS, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, MOVE_SWAGGER, + MOVE_TAUNT, MOVE_THUNDER_PUNCH, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_WHISMUR @@ -16450,96 +14165,84 @@ static const u16 sExploudTeachableLearnset[] = { #if P_FAMILY_MAKUHITA static const u16 sMakuhitaTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_BULK_UP, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_BODY_SLAM, MOVE_COUNTER, + MOVE_DIG, MOVE_DOUBLE_EDGE, + MOVE_DOUBLE_TEAM, MOVE_DYNAMIC_PUNCH, + MOVE_EARTHQUAKE, MOVE_ENDURE, + MOVE_FACADE, MOVE_FIRE_PUNCH, + MOVE_FOCUS_PUNCH, MOVE_ICE_PUNCH, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, MOVE_MUD_SLAP, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, MOVE_ROCK_SLIDE, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_TAUNT, + MOVE_THIEF, MOVE_THUNDER_PUNCH, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sHariyamaTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_BULK_UP, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_BODY_SLAM, MOVE_COUNTER, + MOVE_DIG, MOVE_DOUBLE_EDGE, + MOVE_DOUBLE_TEAM, MOVE_DYNAMIC_PUNCH, + MOVE_EARTHQUAKE, MOVE_ENDURE, + MOVE_FACADE, MOVE_FIRE_PUNCH, + MOVE_FOCUS_PUNCH, + MOVE_HYPER_BEAM, MOVE_ICE_PUNCH, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, MOVE_MUD_SLAP, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, MOVE_ROCK_SLIDE, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_TAUNT, + MOVE_THIEF, MOVE_THUNDER_PUNCH, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_MAKUHITA @@ -16547,87 +14250,75 @@ static const u16 sHariyamaTeachableLearnset[] = { #if P_FAMILY_NOSEPASS static const u16 sNosepassTeachableLearnset[] = { MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TORMENT, - MOVE_TOXIC, MOVE_BODY_SLAM, MOVE_DEFENSE_CURL, MOVE_DOUBLE_EDGE, + MOVE_DOUBLE_TEAM, MOVE_DYNAMIC_PUNCH, + MOVE_EARTHQUAKE, MOVE_ENDURE, MOVE_EXPLOSION, + MOVE_FACADE, MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH, - MOVE_MIMIC, MOVE_MUD_SLAP, + MOVE_PROTECT, + MOVE_REST, MOVE_ROCK_SLIDE, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, MOVE_ROLLOUT, + MOVE_SANDSTORM, + MOVE_SHOCK_WAVE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_SWAGGER, + MOVE_TAUNT, + MOVE_THUNDER, + MOVE_THUNDERBOLT, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, + MOVE_TORMENT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #if P_GEN_4_CROSS_EVOS static const u16 sProbopassTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, + MOVE_ENDURE, + MOVE_EXPLOSION, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_FIRE_PUNCH, MOVE_HYPER_BEAM, + MOVE_ICE_PUNCH, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, + MOVE_ROLLOUT, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_STRENGTH, MOVE_SUNNY_DAY, + MOVE_SWAGGER, MOVE_TAUNT, MOVE_THUNDER, MOVE_THUNDERBOLT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_EXPLOSION, - MOVE_FIRE_PUNCH, - MOVE_ICE_PUNCH, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, - MOVE_ROLLOUT, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, + MOVE_TORMENT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_GEN_4_CROSS_EVOS @@ -16637,93 +14328,81 @@ static const u16 sProbopassTeachableLearnset[] = { static const u16 sSkittyTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, - MOVE_CALM_MIND, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_WATER_PULSE, MOVE_BODY_SLAM, + MOVE_CALM_MIND, MOVE_DEFENSE_CURL, + MOVE_DIG, MOVE_DOUBLE_EDGE, + MOVE_DOUBLE_TEAM, MOVE_DREAM_EATER, MOVE_ENDURE, + MOVE_FACADE, + MOVE_FLASH, + MOVE_ICE_BEAM, MOVE_ICY_WIND, - MOVE_MIMIC, + MOVE_IRON_TAIL, MOVE_MUD_SLAP, + MOVE_PROTECT, MOVE_PSYCH_UP, + MOVE_RAIN_DANCE, + MOVE_REST, MOVE_ROLLOUT, + MOVE_SAFEGUARD, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_THUNDER, + MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, + MOVE_TOXIC, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; static const u16 sDelcattyTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_CALM_MIND, + MOVE_DEFENSE_CURL, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_IRON_TAIL, + MOVE_MUD_SLAP, MOVE_PROTECT, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, + MOVE_ROLLOUT, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_PSYCH_UP, - MOVE_ROLLOUT, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_THUNDER, + MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, + MOVE_TOXIC, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_SKITTY @@ -16732,62 +14411,56 @@ static const u16 sDelcattyTeachableLearnset[] = { static const u16 sSableyeTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_BULK_UP, MOVE_CALM_MIND, + MOVE_COUNTER, MOVE_CUT, MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SKILL_SWAP, - MOVE_SNATCH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_COUNTER, MOVE_DOUBLE_EDGE, + MOVE_DOUBLE_TEAM, MOVE_DREAM_EATER, MOVE_DYNAMIC_PUNCH, MOVE_ENDURE, + MOVE_FACADE, MOVE_FIRE_PUNCH, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, MOVE_FURY_CUTTER, + MOVE_GIGA_DRAIN, + MOVE_HYPER_BEAM, MOVE_ICE_PUNCH, MOVE_ICY_WIND, + MOVE_LIGHT_SCREEN, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, MOVE_MUD_SLAP, + MOVE_PROTECT, + MOVE_PSYCHIC, MOVE_PSYCH_UP, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, MOVE_SEISMIC_TOSS, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, MOVE_SLEEP_TALK, + MOVE_SNATCH, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SUNNY_DAY, MOVE_SWAGGER, + MOVE_TAUNT, + MOVE_THIEF, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_SABLEYE @@ -16795,53 +14468,47 @@ static const u16 sSableyeTeachableLearnset[] = { #if P_FAMILY_MAWILE static const u16 sMawileTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SLUDGE_BOMB, - MOVE_SNATCH, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DOUBLE_EDGE, - MOVE_DYNAMIC_PUNCH, - MOVE_ENDURE, MOVE_ICE_PUNCH, MOVE_ICY_WIND, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, - MOVE_MIMIC, MOVE_MUD_SLAP, + MOVE_PROTECT, MOVE_PSYCH_UP, + MOVE_RAIN_DANCE, + MOVE_REST, MOVE_ROCK_SLIDE, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, MOVE_SEISMIC_TOSS, + MOVE_SHADOW_BALL, MOVE_SLEEP_TALK, + MOVE_SLUDGE_BOMB, + MOVE_SNATCH, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWORDS_DANCE, + MOVE_TAUNT, MOVE_THUNDER_PUNCH, + MOVE_TORMENT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_MAWILE @@ -16850,82 +14517,70 @@ static const u16 sMawileTeachableLearnset[] = { static const u16 sAronTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_CUT, + MOVE_DEFENSE_CURL, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_FURY_CUTTER, MOVE_IRON_TAIL, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_FURY_CUTTER, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, MOVE_ROLLOUT, + MOVE_SANDSTORM, + MOVE_SHOCK_WAVE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_SWAGGER, + MOVE_TOXIC, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; static const u16 sLaironTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_CUT, + MOVE_DEFENSE_CURL, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_FURY_CUTTER, MOVE_IRON_TAIL, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_FURY_CUTTER, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, MOVE_ROLLOUT, + MOVE_SANDSTORM, + MOVE_SHOCK_WAVE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_SWAGGER, + MOVE_TOXIC, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; @@ -16933,63 +14588,57 @@ static const u16 sAggronTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, + MOVE_COUNTER, MOVE_CUT, + MOVE_DEFENSE_CURL, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_DRAGON_CLAW, + MOVE_DYNAMIC_PUNCH, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, + MOVE_FIRE_PUNCH, MOVE_FLAMETHROWER, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_FURY_CUTTER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, MOVE_IRON_TAIL, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, + MOVE_ROLLOUT, MOVE_SANDSTORM, - MOVE_SECRET_POWER, + MOVE_SEISMIC_TOSS, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_SURF, + MOVE_SWAGGER, MOVE_TAUNT, MOVE_THUNDER, MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_DYNAMIC_PUNCH, - MOVE_ENDURE, - MOVE_FIRE_PUNCH, - MOVE_FURY_CUTTER, - MOVE_ICE_PUNCH, - MOVE_ICY_WIND, - MOVE_MEGA_KICK, - MOVE_MEGA_PUNCH, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, - MOVE_ROLLOUT, - MOVE_SEISMIC_TOSS, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, + MOVE_TOXIC, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_ARON @@ -16998,109 +14647,97 @@ static const u16 sAggronTeachableLearnset[] = { static const u16 sMedititeTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_BULK_UP, MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SKILL_SWAP, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_BODY_SLAM, MOVE_COUNTER, MOVE_DOUBLE_EDGE, + MOVE_DOUBLE_TEAM, MOVE_DREAM_EATER, MOVE_DYNAMIC_PUNCH, MOVE_ENDURE, + MOVE_FACADE, MOVE_FIRE_PUNCH, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, MOVE_ICE_PUNCH, + MOVE_LIGHT_SCREEN, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, MOVE_MUD_SLAP, + MOVE_PROTECT, + MOVE_PSYCHIC, MOVE_PSYCH_UP, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, MOVE_ROCK_SLIDE, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, MOVE_SEISMIC_TOSS, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_TAUNT, + MOVE_THIEF, MOVE_THUNDER_PUNCH, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sMedichamTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_BULK_UP, MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SKILL_SWAP, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_BODY_SLAM, MOVE_COUNTER, MOVE_DOUBLE_EDGE, + MOVE_DOUBLE_TEAM, MOVE_DREAM_EATER, MOVE_DYNAMIC_PUNCH, MOVE_ENDURE, + MOVE_FACADE, MOVE_FIRE_PUNCH, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_HYPER_BEAM, MOVE_ICE_PUNCH, + MOVE_LIGHT_SCREEN, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, MOVE_MUD_SLAP, + MOVE_PROTECT, + MOVE_PSYCHIC, MOVE_PSYCH_UP, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, MOVE_ROCK_SLIDE, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, MOVE_SEISMIC_TOSS, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_TAUNT, + MOVE_THIEF, MOVE_THUNDER_PUNCH, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_MEDITITE @@ -17108,75 +14745,63 @@ static const u16 sMedichamTeachableLearnset[] = { #if P_FAMILY_ELECTRIKE static const u16 sElectrikeTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLAMETHROWER, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_STRENGTH, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, MOVE_THUNDER_WAVE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sManectricTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLAMETHROWER, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, + MOVE_MUD_SLAP, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_STRENGTH, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, MOVE_THUNDER_WAVE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_ELECTRIKE @@ -17184,43 +14809,37 @@ static const u16 sManectricTeachableLearnset[] = { #if P_FAMILY_PLUSLE static const u16 sPlusleTeachableLearnset[] = { MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_SKILL_SWAP, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, MOVE_BODY_SLAM, MOVE_COUNTER, MOVE_DEFENSE_CURL, MOVE_DOUBLE_EDGE, + MOVE_DOUBLE_TEAM, MOVE_DYNAMIC_PUNCH, MOVE_ENDURE, + MOVE_FACADE, + MOVE_FLASH, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, MOVE_MUD_SLAP, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, MOVE_ROLLOUT, MOVE_SEISMIC_TOSS, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_THUNDER, + MOVE_THUNDERBOLT, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_PLUSLE @@ -17228,42 +14847,36 @@ static const u16 sPlusleTeachableLearnset[] = { #if P_FAMILY_MINUN static const u16 sMinunTeachableLearnset[] = { MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, MOVE_BODY_SLAM, MOVE_COUNTER, MOVE_DEFENSE_CURL, MOVE_DOUBLE_EDGE, + MOVE_DOUBLE_TEAM, MOVE_DYNAMIC_PUNCH, MOVE_ENDURE, + MOVE_FACADE, + MOVE_FLASH, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, MOVE_MUD_SLAP, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, MOVE_ROLLOUT, MOVE_SEISMIC_TOSS, + MOVE_SHOCK_WAVE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_THUNDER, + MOVE_THUNDERBOLT, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_MINUN @@ -17272,99 +14885,87 @@ static const u16 sMinunTeachableLearnset[] = { static const u16 sVolbeatTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, + MOVE_ICE_PUNCH, MOVE_LIGHT_SCREEN, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_METRONOME, + MOVE_MUD_SLAP, MOVE_PROTECT, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, + MOVE_SEISMIC_TOSS, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_TAUNT, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DOUBLE_EDGE, - MOVE_DYNAMIC_PUNCH, - MOVE_ENDURE, - MOVE_ICE_PUNCH, - MOVE_MEGA_KICK, - MOVE_MEGA_PUNCH, - MOVE_METRONOME, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_PSYCH_UP, - MOVE_SEISMIC_TOSS, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, + MOVE_TOXIC, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; static const u16 sIllumiseTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DOUBLE_EDGE, - MOVE_DYNAMIC_PUNCH, - MOVE_ENDURE, MOVE_ICE_PUNCH, + MOVE_LIGHT_SCREEN, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, MOVE_MUD_SLAP, + MOVE_PROTECT, MOVE_PSYCH_UP, + MOVE_RAIN_DANCE, + MOVE_REST, MOVE_SEISMIC_TOSS, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, + MOVE_TOXIC, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_VOLBEAT_ILLUMISE @@ -17376,105 +14977,87 @@ static const u16 sBudewTeachableLearnset[] = { MOVE_BULLET_SEED, MOVE_CUT, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, + MOVE_MUD_SLAP, MOVE_PROTECT, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_PSYCH_UP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_GEN_4_CROSS_EVOS static const u16 sRoseliaTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BULLET_SEED, MOVE_CUT, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, + MOVE_FURY_CUTTER, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, + MOVE_MUD_SLAP, MOVE_PROTECT, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_FURY_CUTTER, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_PSYCH_UP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #if P_GEN_4_CROSS_EVOS static const u16 sRoseradeTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BULLET_SEED, MOVE_CUT, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, + MOVE_FURY_CUTTER, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, + MOVE_MUD_SLAP, MOVE_PROTECT, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_ENDURE, - MOVE_FURY_CUTTER, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_PSYCH_UP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_GEN_4_CROSS_EVOS @@ -17483,101 +15066,89 @@ static const u16 sRoseradeTeachableLearnset[] = { #if P_FAMILY_GULPIN static const u16 sGulpinTeachableLearnset[] = { MOVE_ATTRACT, - MOVE_BULLET_SEED, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SLUDGE_BOMB, - MOVE_SNATCH, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_WATER_PULSE, MOVE_BODY_SLAM, + MOVE_BULLET_SEED, MOVE_COUNTER, MOVE_DEFENSE_CURL, MOVE_DOUBLE_EDGE, + MOVE_DOUBLE_TEAM, MOVE_DREAM_EATER, MOVE_DYNAMIC_PUNCH, MOVE_ENDURE, MOVE_EXPLOSION, + MOVE_FACADE, MOVE_FIRE_PUNCH, + MOVE_GIGA_DRAIN, + MOVE_ICE_BEAM, MOVE_ICE_PUNCH, - MOVE_MIMIC, MOVE_MUD_SLAP, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_ROCK_SMASH, MOVE_ROLLOUT, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, MOVE_SLEEP_TALK, + MOVE_SLUDGE_BOMB, + MOVE_SNATCH, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWORDS_DANCE, + MOVE_THIEF, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, + MOVE_TOXIC, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; static const u16 sSwalotTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_BULLET_SEED, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SLUDGE_BOMB, - MOVE_SNATCH, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_BODY_SLAM, MOVE_COUNTER, MOVE_DEFENSE_CURL, MOVE_DOUBLE_EDGE, + MOVE_DOUBLE_TEAM, MOVE_DREAM_EATER, MOVE_DYNAMIC_PUNCH, + MOVE_EARTHQUAKE, MOVE_ENDURE, MOVE_EXPLOSION, + MOVE_FACADE, MOVE_FIRE_PUNCH, + MOVE_GIGA_DRAIN, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, MOVE_ICE_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, MOVE_MUD_SLAP, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_ROCK_SMASH, MOVE_ROLLOUT, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, MOVE_SLEEP_TALK, + MOVE_SLUDGE_BOMB, + MOVE_SNATCH, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWORDS_DANCE, + MOVE_THIEF, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, + MOVE_TOXIC, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_GULPIN @@ -17587,35 +15158,29 @@ static const u16 sCarvanhaTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_DIVE, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, + MOVE_FURY_CUTTER, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, + MOVE_ICY_WIND, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SURF, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_TAUNT, MOVE_THIEF, MOVE_TORMENT, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_FURY_CUTTER, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, MOVE_UNAVAILABLE, }; @@ -17623,41 +15188,35 @@ static const u16 sSharpedoTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_DIVE, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, + MOVE_FURY_CUTTER, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICY_WIND, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_STRENGTH, MOVE_SURF, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_TAUNT, MOVE_THIEF, MOVE_TORMENT, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_FURY_CUTTER, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_CARVANHA @@ -17666,77 +15225,65 @@ static const u16 sSharpedoTeachableLearnset[] = { static const u16 sWailmerTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, + MOVE_DEFENSE_CURL, MOVE_DIVE, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SURF, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, + MOVE_SURF, MOVE_SWAGGER, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; static const u16 sWailordTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, + MOVE_DEFENSE_CURL, MOVE_DIVE, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SURF, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, + MOVE_SURF, MOVE_SWAGGER, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_WAILMER @@ -17744,80 +15291,68 @@ static const u16 sWailordTeachableLearnset[] = { #if P_FAMILY_NUMEL static const u16 sNumelTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, + MOVE_DEFENSE_CURL, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_MUD_SLAP, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, MOVE_ROLLOUT, + MOVE_SANDSTORM, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_SWAGGER, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sCameruptTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, + MOVE_DEFENSE_CURL, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, + MOVE_ENDURE, + MOVE_EXPLOSION, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, + MOVE_MUD_SLAP, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, + MOVE_ROLLOUT, MOVE_SANDSTORM, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_EXPLOSION, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, - MOVE_ROLLOUT, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_NUMEL @@ -17825,40 +15360,34 @@ static const u16 sCameruptTeachableLearnset[] = { #if P_FAMILY_TORKOAL static const u16 sTorkoalTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, + MOVE_ENDURE, + MOVE_EXPLOSION, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, + MOVE_MUD_SLAP, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, + MOVE_ROLLOUT, MOVE_SANDSTORM, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_EXPLOSION, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, - MOVE_ROLLOUT, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_TORKOAL @@ -17866,99 +15395,87 @@ static const u16 sTorkoalTeachableLearnset[] = { #if P_FAMILY_SPOINK static const u16 sSpoinkTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_CALM_MIND, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_ICY_WIND, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SKILL_SWAP, - MOVE_SNATCH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_PSYCH_UP, MOVE_SLEEP_TALK, + MOVE_SNATCH, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_TAUNT, + MOVE_THIEF, MOVE_THUNDER_WAVE, + MOVE_TORMENT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sGrumpigTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_CALM_MIND, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SKILL_SWAP, - MOVE_SNATCH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_BODY_SLAM, MOVE_COUNTER, + MOVE_DIG, MOVE_DOUBLE_EDGE, + MOVE_DOUBLE_TEAM, MOVE_DREAM_EATER, MOVE_DYNAMIC_PUNCH, MOVE_ENDURE, + MOVE_FACADE, MOVE_FIRE_PUNCH, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_HYPER_BEAM, MOVE_ICE_PUNCH, MOVE_ICY_WIND, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, MOVE_MUD_SLAP, + MOVE_PROTECT, + MOVE_PSYCHIC, MOVE_PSYCH_UP, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, MOVE_SEISMIC_TOSS, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, MOVE_SLEEP_TALK, + MOVE_SNATCH, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_TAUNT, + MOVE_THIEF, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, + MOVE_TORMENT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_SPOINK @@ -17966,58 +15483,52 @@ static const u16 sGrumpigTeachableLearnset[] = { #if P_FAMILY_SPINDA static const u16 sSpindaTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_CALM_MIND, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SKILL_SWAP, - MOVE_SNATCH, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_BODY_SLAM, MOVE_COUNTER, MOVE_DEFENSE_CURL, + MOVE_DIG, MOVE_DOUBLE_EDGE, + MOVE_DOUBLE_TEAM, MOVE_DREAM_EATER, MOVE_DYNAMIC_PUNCH, MOVE_ENDURE, + MOVE_FACADE, MOVE_FIRE_PUNCH, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, MOVE_ICE_PUNCH, MOVE_ICY_WIND, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, MOVE_MUD_SLAP, + MOVE_PROTECT, + MOVE_PSYCHIC, MOVE_PSYCH_UP, + MOVE_RAIN_DANCE, + MOVE_REST, MOVE_ROCK_SLIDE, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, MOVE_ROLLOUT, + MOVE_SAFEGUARD, MOVE_SEISMIC_TOSS, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, MOVE_SLEEP_TALK, + MOVE_SNATCH, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_THIEF, MOVE_THUNDER_PUNCH, + MOVE_TOXIC, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_SPINDA @@ -18025,123 +15536,105 @@ static const u16 sSpindaTeachableLearnset[] = { #if P_FAMILY_TRAPINCH static const u16 sTrapinchTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, + MOVE_FURY_CUTTER, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_FURY_CUTTER, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sVibravaTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_DRAGON_CLAW, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLY, - MOVE_FRUSTRATION, + MOVE_FURY_CUTTER, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_STEEL_WING, MOVE_STRENGTH, MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_FURY_CUTTER, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sFlygonTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_DRAGON_CLAW, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, + MOVE_FIRE_PUNCH, MOVE_FLAMETHROWER, MOVE_FLY, - MOVE_FRUSTRATION, + MOVE_FURY_CUTTER, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_STEEL_WING, MOVE_STRENGTH, MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_FIRE_PUNCH, - MOVE_FURY_CUTTER, - MOVE_MEGA_KICK, - MOVE_MEGA_PUNCH, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_PUNCH, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_TRAPINCH @@ -18149,92 +15642,80 @@ static const u16 sFlygonTeachableLearnset[] = { #if P_FAMILY_CACNEA static const u16 sCacneaTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_BULLET_SEED, + MOVE_COUNTER, MOVE_CUT, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, + MOVE_FURY_CUTTER, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, + MOVE_MEGA_PUNCH, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DOUBLE_EDGE, - MOVE_DYNAMIC_PUNCH, - MOVE_ENDURE, - MOVE_FURY_CUTTER, - MOVE_MEGA_PUNCH, - MOVE_MIMIC, - MOVE_MUD_SLAP, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, + MOVE_THIEF, MOVE_THUNDER_PUNCH, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sCacturneTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_BULLET_SEED, + MOVE_COUNTER, MOVE_CUT, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, + MOVE_FURY_CUTTER, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_SANDSTORM, - MOVE_SECRET_POWER, + MOVE_SEISMIC_TOSS, MOVE_SHADOW_BALL, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DOUBLE_EDGE, - MOVE_DYNAMIC_PUNCH, - MOVE_ENDURE, - MOVE_FURY_CUTTER, - MOVE_MEGA_KICK, - MOVE_MEGA_PUNCH, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_SEISMIC_TOSS, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, + MOVE_TAUNT, + MOVE_THIEF, MOVE_THUNDER_PUNCH, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_CACNEA @@ -18243,78 +15724,66 @@ static const u16 sCacturneTeachableLearnset[] = { static const u16 sSwabluTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, + MOVE_MUD_SLAP, MOVE_PROTECT, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_STEEL_WING, MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_PSYCH_UP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_THIEF, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sAltariaTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_DRAGON_CLAW, + MOVE_DREAM_EATER, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_IRON_TAIL, + MOVE_MUD_SLAP, MOVE_PROTECT, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_STEEL_WING, MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_PSYCH_UP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_THIEF, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_SWABLU @@ -18324,64 +15793,58 @@ static const u16 sZangooseTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, + MOVE_COUNTER, + MOVE_DEFENSE_CURL, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, + MOVE_FIRE_PUNCH, MOVE_FLAMETHROWER, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, + MOVE_FURY_CUTTER, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, MOVE_IRON_TAIL, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, + MOVE_ROLLOUT, + MOVE_SEISMIC_TOSS, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_SURF, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_SWORDS_DANCE, MOVE_TAUNT, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_DYNAMIC_PUNCH, - MOVE_ENDURE, - MOVE_FIRE_PUNCH, - MOVE_FURY_CUTTER, - MOVE_ICE_PUNCH, - MOVE_ICY_WIND, - MOVE_MEGA_KICK, - MOVE_MEGA_PUNCH, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, - MOVE_ROLLOUT, - MOVE_SEISMIC_TOSS, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, - MOVE_SWORDS_DANCE, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, + MOVE_TOXIC, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_ZANGOOSE @@ -18389,42 +15852,36 @@ static const u16 sZangooseTeachableLearnset[] = { #if P_FAMILY_SEVIPER static const u16 sSeviperTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, + MOVE_FURY_CUTTER, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, MOVE_SNATCH, + MOVE_SNORE, MOVE_STRENGTH, MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_FURY_CUTTER, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_SEVIPER @@ -18432,95 +15889,83 @@ static const u16 sSeviperTeachableLearnset[] = { #if P_FAMILY_LUNATONE static const u16 sLunatoneTeachableLearnset[] = { MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_CALM_MIND, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, MOVE_EARTHQUAKE, + MOVE_ENDURE, + MOVE_EXPLOSION, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_TOMB, + MOVE_ROLLOUT, MOVE_SAFEGUARD, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SKILL_SWAP, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_EXPLOSION, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_PSYCH_UP, - MOVE_ROCK_SLIDE, - MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_LUNATONE #if P_FAMILY_SOLROCK static const u16 sSolrockTeachableLearnset[] = { + MOVE_BODY_SLAM, MOVE_CALM_MIND, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, MOVE_EARTHQUAKE, + MOVE_ENDURE, + MOVE_EXPLOSION, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_TOMB, + MOVE_ROLLOUT, MOVE_SAFEGUARD, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SKILL_SWAP, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_EXPLOSION, - MOVE_MIMIC, - MOVE_PSYCH_UP, - MOVE_ROCK_SLIDE, - MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_SOLROCK @@ -18530,36 +15975,30 @@ static const u16 sBarboachTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_DIVE, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, + MOVE_ICY_WIND, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SUNNY_DAY, MOVE_SURF, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, MOVE_UNAVAILABLE, }; @@ -18567,41 +16006,35 @@ static const u16 sWhiscashTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_DIVE, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICY_WIND, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_SURF, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_BARBOACH @@ -18611,44 +16044,38 @@ static const u16 sCorphishTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, + MOVE_COUNTER, MOVE_CUT, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, + MOVE_FURY_CUTTER, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, + MOVE_ICY_WIND, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, + MOVE_SNORE, MOVE_STRENGTH, MOVE_SURF, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, MOVE_TAUNT, MOVE_THIEF, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_FURY_CUTTER, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; @@ -18656,47 +16083,41 @@ static const u16 sCrawdauntTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, + MOVE_COUNTER, MOVE_CUT, MOVE_DIG, MOVE_DIVE, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, + MOVE_FURY_CUTTER, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICY_WIND, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, + MOVE_SNORE, MOVE_STRENGTH, MOVE_SURF, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_SWORDS_DANCE, MOVE_TAUNT, MOVE_THIEF, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_FURY_CUTTER, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, - MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_CORPHISH @@ -18705,85 +16126,73 @@ static const u16 sCrawdauntTeachableLearnset[] = { static const u16 sBaltoyTeachableLearnset[] = { MOVE_CALM_MIND, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, MOVE_EARTHQUAKE, + MOVE_ENDURE, + MOVE_EXPLOSION, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_LIGHT_SCREEN, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SKILL_SWAP, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_DOUBLE_EDGE, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_EXPLOSION, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_PSYCH_UP, - MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, MOVE_SWAGGER, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sClaydolTeachableLearnset[] = { MOVE_CALM_MIND, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, MOVE_EARTHQUAKE, + MOVE_ENDURE, + MOVE_EXPLOSION, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_LIGHT_SCREEN, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SKILL_SWAP, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_DOUBLE_EDGE, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_EXPLOSION, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_PSYCH_UP, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_BALTOY @@ -18791,74 +16200,62 @@ static const u16 sClaydolTeachableLearnset[] = { #if P_FAMILY_LILEEP static const u16 sLileepTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BULLET_SEED, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, + MOVE_MUD_SLAP, MOVE_PROTECT, + MOVE_PSYCH_UP, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_PSYCH_UP, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sCradilyTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BULLET_SEED, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, + MOVE_MUD_SLAP, MOVE_PROTECT, + MOVE_PSYCH_UP, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_PSYCH_UP, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_LILEEP @@ -18867,75 +16264,63 @@ static const u16 sCradilyTeachableLearnset[] = { static const u16 sAnorithTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_CUT, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_FURY_CUTTER, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_FURY_CUTTER, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWORDS_DANCE, + MOVE_TOXIC, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; static const u16 sArmaldoTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_CUT, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_FURY_CUTTER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_FURY_CUTTER, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWORDS_DANCE, + MOVE_TOXIC, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_ANORITH @@ -18945,70 +16330,58 @@ static const u16 sFeebasTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_DIVE, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SURF, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, MOVE_UNAVAILABLE, }; static const u16 sMiloticTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_DIVE, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, + MOVE_MUD_SLAP, MOVE_PROTECT, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SURF, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_PSYCH_UP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_FEEBAS @@ -19017,43 +16390,37 @@ static const u16 sMiloticTeachableLearnset[] = { static const u16 sCastformTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_PROTECT, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, + MOVE_THUNDER_WAVE, MOVE_TOXIC, MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_PSYCH_UP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, - MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_CASTFORM @@ -19063,64 +16430,58 @@ static const u16 sKecleonTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, + MOVE_COUNTER, MOVE_CUT, + MOVE_DEFENSE_CURL, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DYNAMIC_PUNCH, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, + MOVE_FIRE_PUNCH, MOVE_FLAMETHROWER, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SKILL_SWAP, - MOVE_SNATCH, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_DYNAMIC_PUNCH, - MOVE_ENDURE, - MOVE_FIRE_PUNCH, MOVE_FURY_CUTTER, + MOVE_ICE_BEAM, MOVE_ICE_PUNCH, MOVE_ICY_WIND, + MOVE_IRON_TAIL, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, MOVE_MUD_SLAP, + MOVE_PROTECT, MOVE_PSYCH_UP, + MOVE_RAIN_DANCE, + MOVE_REST, MOVE_ROCK_SLIDE, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, MOVE_ROLLOUT, MOVE_SEISMIC_TOSS, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, MOVE_SLEEP_TALK, + MOVE_SNATCH, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, + MOVE_TOXIC, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_KECLEON @@ -19128,86 +16489,74 @@ static const u16 sKecleonTeachableLearnset[] = { #if P_FAMILY_SHUPPET static const u16 sShuppetTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_CALM_MIND, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_ICY_WIND, + MOVE_METRONOME, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SKILL_SWAP, + MOVE_SLEEP_TALK, MOVE_SNATCH, + MOVE_SNORE, MOVE_SUNNY_DAY, + MOVE_SWAGGER, MOVE_TAUNT, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, + MOVE_THUNDER_WAVE, MOVE_TORMENT, MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_METRONOME, - MOVE_MIMIC, - MOVE_PSYCH_UP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; static const u16 sBanetteTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_CALM_MIND, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, + MOVE_ICY_WIND, + MOVE_METRONOME, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SKILL_SWAP, + MOVE_SLEEP_TALK, MOVE_SNATCH, + MOVE_SNORE, MOVE_SUNNY_DAY, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, MOVE_TAUNT, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, + MOVE_THUNDER_WAVE, MOVE_TORMENT, MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_METRONOME, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_PSYCH_UP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWORDS_DANCE, - MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_SHUPPET @@ -19216,94 +16565,82 @@ static const u16 sBanetteTeachableLearnset[] = { static const u16 sDuskullTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_CALM_MIND, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SKILL_SWAP, + MOVE_SLEEP_TALK, MOVE_SNATCH, + MOVE_SNORE, MOVE_SUNNY_DAY, + MOVE_SWAGGER, MOVE_TAUNT, MOVE_THIEF, MOVE_TORMENT, MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_PSYCH_UP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, MOVE_UNAVAILABLE, }; static const u16 sDusclopsTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SKILL_SWAP, - MOVE_SNATCH, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_BODY_SLAM, MOVE_COUNTER, MOVE_DOUBLE_EDGE, + MOVE_DOUBLE_TEAM, MOVE_DREAM_EATER, MOVE_DYNAMIC_PUNCH, + MOVE_EARTHQUAKE, MOVE_ENDURE, + MOVE_FACADE, MOVE_FIRE_PUNCH, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, MOVE_ICE_PUNCH, MOVE_ICY_WIND, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, MOVE_MUD_SLAP, + MOVE_PROTECT, + MOVE_PSYCHIC, MOVE_PSYCH_UP, + MOVE_RAIN_DANCE, + MOVE_REST, MOVE_ROCK_SLIDE, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, MOVE_SEISMIC_TOSS, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, MOVE_SLEEP_TALK, + MOVE_SNATCH, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_SWAGGER, + MOVE_TAUNT, + MOVE_THIEF, MOVE_THUNDER_PUNCH, + MOVE_TORMENT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; @@ -19311,53 +16648,47 @@ static const u16 sDusclopsTeachableLearnset[] = { static const u16 sDusknoirTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, + MOVE_FIRE_PUNCH, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SKILL_SWAP, - MOVE_SNATCH, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH, MOVE_ICY_WIND, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, MOVE_MUD_SLAP, + MOVE_PROTECT, + MOVE_PSYCHIC, MOVE_PSYCH_UP, + MOVE_RAIN_DANCE, + MOVE_REST, MOVE_ROCK_SLIDE, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, MOVE_SLEEP_TALK, + MOVE_SNATCH, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_TAUNT, + MOVE_THIEF, MOVE_THUNDER_PUNCH, + MOVE_TORMENT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_GEN_4_CROSS_EVOS @@ -19367,42 +16698,36 @@ static const u16 sDusknoirTeachableLearnset[] = { static const u16 sTropiusTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BULLET_SEED, MOVE_CALM_MIND, MOVE_CUT, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, MOVE_FLY, - MOVE_FRUSTRATION, + MOVE_FURY_CUTTER, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_STEEL_WING, MOVE_STRENGTH, MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_FURY_CUTTER, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_TROPIUS @@ -19412,41 +16737,35 @@ static const u16 sTropiusTeachableLearnset[] = { static const u16 sChinglingTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CALM_MIND, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_ICY_WIND, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, + MOVE_ROLLOUT, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SKILL_SWAP, - MOVE_SNATCH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_DOUBLE_EDGE, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_PSYCH_UP, - MOVE_ROLLOUT, MOVE_SLEEP_TALK, + MOVE_SNATCH, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_TAUNT, MOVE_THUNDER_WAVE, + MOVE_TORMENT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_GEN_4_CROSS_EVOS @@ -19454,42 +16773,36 @@ static const u16 sChinglingTeachableLearnset[] = { static const u16 sChimechoTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CALM_MIND, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_ICY_WIND, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, + MOVE_ROLLOUT, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SKILL_SWAP, - MOVE_SNATCH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_PSYCH_UP, - MOVE_ROLLOUT, MOVE_SLEEP_TALK, + MOVE_SNATCH, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_TAUNT, MOVE_THUNDER_WAVE, + MOVE_TORMENT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_CHIMECHO @@ -19499,57 +16812,51 @@ static const u16 sAbsolTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_CALM_MIND, + MOVE_COUNTER, MOVE_CUT, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FLASH, - MOVE_FRUSTRATION, + MOVE_FURY_CUTTER, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_IRON_TAIL, + MOVE_MUD_SLAP, MOVE_PROTECT, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, MOVE_SNATCH, + MOVE_SNORE, MOVE_STRENGTH, MOVE_SUNNY_DAY, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_SWORDS_DANCE, MOVE_TAUNT, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, + MOVE_THUNDER_WAVE, MOVE_TORMENT, MOVE_TOXIC, MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DOUBLE_EDGE, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_FURY_CUTTER, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_PSYCH_UP, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, - MOVE_SWORDS_DANCE, - MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_ABSOL @@ -19558,72 +16865,60 @@ static const u16 sAbsolTeachableLearnset[] = { static const u16 sSnoruntTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_ROLLOUT, + MOVE_SAFEGUARD, + MOVE_SHADOW_BALL, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, + MOVE_TOXIC, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; static const u16 sGlalieTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, + MOVE_ENDURE, + MOVE_EXPLOSION, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, + MOVE_ROLLOUT, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SWAGGER, MOVE_TAUNT, MOVE_TORMENT, MOVE_TOXIC, MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_EXPLOSION, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_ROLLOUT, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -19631,46 +16926,40 @@ static const u16 sGlalieTeachableLearnset[] = { static const u16 sFroslassTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, MOVE_LIGHT_SCREEN, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, + MOVE_ROLLOUT, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, MOVE_SNATCH, + MOVE_SNORE, + MOVE_SWAGGER, MOVE_TAUNT, MOVE_THUNDER, MOVE_THUNDERBOLT, + MOVE_THUNDER_WAVE, MOVE_TORMENT, MOVE_TOXIC, MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_ICE_PUNCH, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_PSYCH_UP, - MOVE_ROLLOUT, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; #endif //P_GEN_4_CROSS_EVOS @@ -19680,125 +16969,107 @@ static const u16 sFroslassTeachableLearnset[] = { static const u16 sSphealTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, + MOVE_DEFENSE_CURL, MOVE_DIVE, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_IRON_TAIL, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SURF, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, + MOVE_SURF, MOVE_SWAGGER, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; static const u16 sSealeoTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, + MOVE_DEFENSE_CURL, MOVE_DIVE, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_IRON_TAIL, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SURF, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, + MOVE_SURF, MOVE_SWAGGER, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; static const u16 sWalreinTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, + MOVE_DEFENSE_CURL, MOVE_DIVE, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, + MOVE_FURY_CUTTER, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_IRON_TAIL, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SURF, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_FURY_CUTTER, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, + MOVE_SURF, MOVE_SWAGGER, MOVE_SWORDS_DANCE, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_SPHEAL @@ -19807,105 +17078,87 @@ static const u16 sWalreinTeachableLearnset[] = { static const u16 sClamperlTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_DIVE, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SURF, + MOVE_SWAGGER, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, MOVE_UNAVAILABLE, }; static const u16 sHuntailTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_DIVE, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICY_WIND, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SNATCH, + MOVE_SNORE, MOVE_SURF, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, MOVE_UNAVAILABLE, }; static const u16 sGorebyssTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_DIVE, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICY_WIND, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SURF, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_PSYCH_UP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_CLAMPERL @@ -19914,41 +17167,35 @@ static const u16 sGorebyssTeachableLearnset[] = { static const u16 sRelicanthTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_CALM_MIND, MOVE_DIVE, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICY_WIND, + MOVE_MUD_SLAP, MOVE_PROTECT, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, MOVE_SANDSTORM, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SURF, + MOVE_SWAGGER, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_PSYCH_UP, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_RELICANTH @@ -19958,32 +17205,26 @@ static const u16 sLuvdiscTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_DIVE, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_PROTECT, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SURF, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_PSYCH_UP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_LUVDISC @@ -19992,122 +17233,104 @@ static const u16 sLuvdiscTeachableLearnset[] = { static const u16 sBagonTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_CUT, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_DRAGON_CLAW, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_FURY_CUTTER, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_FURY_CUTTER, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_SWAGGER, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sShelgonTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_CUT, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_DRAGON_CLAW, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_FURY_CUTTER, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_FURY_CUTTER, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_SWAGGER, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sSalamenceTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_CUT, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_DRAGON_CLAW, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_FURY_CUTTER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_STEEL_WING, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_FURY_CUTTER, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STEEL_WING, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_BAGON @@ -20119,155 +17342,137 @@ static const u16 sBeldumTeachableLearnset[] = { static const u16 sMetangTeachableLearnset[] = { MOVE_AERIAL_ACE, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_CUT, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DYNAMIC_PUNCH, MOVE_EARTHQUAKE, + MOVE_ENDURE, + MOVE_EXPLOSION, MOVE_FACADE, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_FURY_CUTTER, MOVE_HYPER_BEAM, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, MOVE_LIGHT_SCREEN, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, + MOVE_ROLLOUT, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, + MOVE_SNORE, MOVE_STRENGTH, MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_DYNAMIC_PUNCH, - MOVE_ENDURE, - MOVE_EXPLOSION, - MOVE_FURY_CUTTER, - MOVE_ICE_PUNCH, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_PSYCH_UP, - MOVE_ROCK_SLIDE, - MOVE_ROLLOUT, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_PUNCH, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sMetagrossTeachableLearnset[] = { MOVE_AERIAL_ACE, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_CUT, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DYNAMIC_PUNCH, MOVE_EARTHQUAKE, + MOVE_ENDURE, + MOVE_EXPLOSION, MOVE_FACADE, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_FURY_CUTTER, MOVE_HYPER_BEAM, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, MOVE_LIGHT_SCREEN, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, + MOVE_ROLLOUT, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, + MOVE_SNORE, MOVE_STRENGTH, MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_DYNAMIC_PUNCH, - MOVE_ENDURE, - MOVE_EXPLOSION, - MOVE_FURY_CUTTER, - MOVE_ICE_PUNCH, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_PSYCH_UP, - MOVE_ROCK_SLIDE, - MOVE_ROLLOUT, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_PUNCH, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_BELDUM #if P_FAMILY_REGIROCK static const u16 sRegirockTeachableLearnset[] = { - MOVE_BRICK_BREAK, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, MOVE_BODY_SLAM, + MOVE_BRICK_BREAK, MOVE_COUNTER, MOVE_DEFENSE_CURL, + MOVE_DIG, MOVE_DOUBLE_EDGE, + MOVE_DOUBLE_TEAM, MOVE_DYNAMIC_PUNCH, + MOVE_EARTHQUAKE, MOVE_ENDURE, MOVE_EXPLOSION, + MOVE_FACADE, MOVE_FIRE_PUNCH, + MOVE_FOCUS_PUNCH, + MOVE_HYPER_BEAM, MOVE_ICE_PUNCH, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, - MOVE_MIMIC, MOVE_MUD_SLAP, + MOVE_PROTECT, MOVE_PSYCH_UP, + MOVE_REST, MOVE_ROCK_SLIDE, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, MOVE_ROLLOUT, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, MOVE_SEISMIC_TOSS, + MOVE_SHOCK_WAVE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_SWAGGER, + MOVE_THUNDER, + MOVE_THUNDERBOLT, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_REGIROCK @@ -20275,52 +17480,46 @@ static const u16 sRegirockTeachableLearnset[] = { #if P_FAMILY_REGICE static const u16 sRegiceTeachableLearnset[] = { MOVE_BLIZZARD, - MOVE_BRICK_BREAK, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_STRENGTH, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, MOVE_BODY_SLAM, + MOVE_BRICK_BREAK, MOVE_COUNTER, MOVE_DEFENSE_CURL, MOVE_DOUBLE_EDGE, + MOVE_DOUBLE_TEAM, MOVE_DYNAMIC_PUNCH, + MOVE_EARTHQUAKE, MOVE_ENDURE, MOVE_EXPLOSION, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_HAIL, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, MOVE_ICE_PUNCH, MOVE_ICY_WIND, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, - MOVE_MIMIC, MOVE_MUD_SLAP, + MOVE_PROTECT, MOVE_PSYCH_UP, + MOVE_RAIN_DANCE, + MOVE_REST, MOVE_ROCK_SLIDE, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, MOVE_ROLLOUT, + MOVE_SAFEGUARD, MOVE_SEISMIC_TOSS, + MOVE_SHOCK_WAVE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, MOVE_SWAGGER, + MOVE_THUNDER, + MOVE_THUNDERBOLT, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_REGICE @@ -20328,51 +17527,45 @@ static const u16 sRegiceTeachableLearnset[] = { #if P_FAMILY_REGISTEEL static const u16 sRegisteelTeachableLearnset[] = { MOVE_AERIAL_ACE, - MOVE_BRICK_BREAK, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, MOVE_BODY_SLAM, + MOVE_BRICK_BREAK, MOVE_COUNTER, MOVE_DEFENSE_CURL, MOVE_DOUBLE_EDGE, + MOVE_DOUBLE_TEAM, MOVE_DYNAMIC_PUNCH, + MOVE_EARTHQUAKE, MOVE_ENDURE, MOVE_EXPLOSION, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_HYPER_BEAM, MOVE_ICE_PUNCH, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, - MOVE_MIMIC, MOVE_MUD_SLAP, + MOVE_PROTECT, MOVE_PSYCH_UP, + MOVE_RAIN_DANCE, + MOVE_REST, MOVE_ROCK_SLIDE, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, MOVE_ROLLOUT, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, MOVE_SEISMIC_TOSS, + MOVE_SHOCK_WAVE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_SWAGGER, + MOVE_THUNDER, + MOVE_THUNDERBOLT, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_REGISTEEL @@ -20381,56 +17574,50 @@ static const u16 sRegisteelTeachableLearnset[] = { static const u16 sLatiasTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_CALM_MIND, MOVE_CUT, MOVE_DIVE, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_DRAGON_CLAW, + MOVE_DREAM_EATER, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_FURY_CUTTER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_LIGHT_SCREEN, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_SAFEGUARD, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_STEEL_WING, MOVE_SUNNY_DAY, MOVE_SURF, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_THUNDER, MOVE_THUNDERBOLT, + MOVE_THUNDER_WAVE, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_FURY_CUTTER, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_PSYCH_UP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, - MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_LATIAS @@ -20439,56 +17626,50 @@ static const u16 sLatiasTeachableLearnset[] = { static const u16 sLatiosTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_CALM_MIND, MOVE_CUT, MOVE_DIVE, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_DRAGON_CLAW, + MOVE_DREAM_EATER, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_FURY_CUTTER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_LIGHT_SCREEN, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_SAFEGUARD, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_STEEL_WING, MOVE_SUNNY_DAY, MOVE_SURF, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_THUNDER, MOVE_THUNDERBOLT, + MOVE_THUNDER_WAVE, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_FURY_CUTTER, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_PSYCH_UP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, - MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_LATIOS @@ -20496,49 +17677,43 @@ static const u16 sLatiosTeachableLearnset[] = { #if P_FAMILY_KYOGRE static const u16 sKyogreTeachableLearnset[] = { MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_CALM_MIND, + MOVE_DEFENSE_CURL, MOVE_DIVE, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICY_WIND, + MOVE_MUD_SLAP, MOVE_PROTECT, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_STRENGTH, MOVE_SURF, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_THUNDER, MOVE_THUNDERBOLT, + MOVE_THUNDER_WAVE, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_PSYCH_UP, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, - MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_KYOGRE @@ -20546,62 +17721,56 @@ static const u16 sKyogreTeachableLearnset[] = { #if P_FAMILY_GROUDON static const u16 sGroudonTeachableLearnset[] = { MOVE_AERIAL_ACE, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_BULK_UP, + MOVE_COUNTER, MOVE_CUT, + MOVE_DEFENSE_CURL, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_DRAGON_CLAW, + MOVE_DYNAMIC_PUNCH, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, + MOVE_FIRE_PUNCH, MOVE_FLAMETHROWER, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_FURY_CUTTER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MUD_SLAP, MOVE_OVERHEAT, MOVE_PROTECT, + MOVE_PSYCH_UP, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, + MOVE_ROLLOUT, MOVE_SAFEGUARD, MOVE_SANDSTORM, - MOVE_SECRET_POWER, + MOVE_SEISMIC_TOSS, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_DYNAMIC_PUNCH, - MOVE_ENDURE, - MOVE_FIRE_PUNCH, - MOVE_FURY_CUTTER, - MOVE_MEGA_KICK, - MOVE_MEGA_PUNCH, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_PSYCH_UP, - MOVE_ROCK_SLIDE, - MOVE_ROLLOUT, - MOVE_SEISMIC_TOSS, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, + MOVE_THUNDER, + MOVE_THUNDERBOLT, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_GROUDON @@ -20610,57 +17779,51 @@ static const u16 sGroudonTeachableLearnset[] = { static const u16 sRayquazaTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_BULK_UP, MOVE_DIVE, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_DRAGON_CLAW, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_FURY_CUTTER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_IRON_TAIL, + MOVE_MUD_SLAP, MOVE_OVERHEAT, MOVE_PROTECT, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_SURF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_FURY_CUTTER, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_PSYCH_UP, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, + MOVE_THUNDER, + MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_RAYQUAZA @@ -20668,53 +17831,47 @@ static const u16 sRayquazaTeachableLearnset[] = { #if P_FAMILY_JIRACHI static const u16 sJirachiTeachableLearnset[] = { MOVE_AERIAL_ACE, - MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SKILL_SWAP, - MOVE_SUNNY_DAY, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_WATER_PULSE, MOVE_BODY_SLAM, + MOVE_CALM_MIND, MOVE_DEFENSE_CURL, MOVE_DOUBLE_EDGE, + MOVE_DOUBLE_TEAM, MOVE_DREAM_EATER, MOVE_DYNAMIC_PUNCH, MOVE_ENDURE, + MOVE_FACADE, MOVE_FIRE_PUNCH, + MOVE_FLASH, + MOVE_HYPER_BEAM, MOVE_ICE_PUNCH, MOVE_ICY_WIND, + MOVE_LIGHT_SCREEN, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, MOVE_MUD_SLAP, + MOVE_PROTECT, + MOVE_PSYCHIC, MOVE_PSYCH_UP, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_THUNDER, + MOVE_THUNDERBOLT, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, + MOVE_TOXIC, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_JIRACHI @@ -20722,247 +17879,223 @@ static const u16 sJirachiTeachableLearnset[] = { #if P_FAMILY_DEOXYS static const u16 sDeoxysNormalTeachableLearnset[] = { MOVE_AERIAL_ACE, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_CALM_MIND, MOVE_CUT, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_FACADE, + MOVE_FIRE_PUNCH, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, MOVE_LIGHT_SCREEN, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, + MOVE_SEISMIC_TOSS, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SKILL_SWAP, + MOVE_SLEEP_TALK, MOVE_SNATCH, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_TAUNT, MOVE_THUNDER, MOVE_THUNDERBOLT, + MOVE_THUNDER_PUNCH, + MOVE_THUNDER_WAVE, MOVE_TORMENT, MOVE_TOXIC, MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_FIRE_PUNCH, - MOVE_ICE_PUNCH, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_PSYCH_UP, - MOVE_ROCK_SLIDE, - MOVE_SEISMIC_TOSS, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, - MOVE_THUNDER_PUNCH, - MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; static const u16 sDeoxysAttackTeachableLearnset[] = { MOVE_AERIAL_ACE, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_CALM_MIND, + MOVE_COUNTER, MOVE_CUT, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_FACADE, + MOVE_FIRE_PUNCH, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, MOVE_LIGHT_SCREEN, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, + MOVE_SEISMIC_TOSS, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SKILL_SWAP, + MOVE_SLEEP_TALK, MOVE_SNATCH, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_TAUNT, MOVE_THUNDER, MOVE_THUNDERBOLT, + MOVE_THUNDER_PUNCH, + MOVE_THUNDER_WAVE, MOVE_TORMENT, MOVE_TOXIC, MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DOUBLE_EDGE, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_FIRE_PUNCH, - MOVE_ICE_PUNCH, - MOVE_ICY_WIND, - MOVE_MEGA_KICK, - MOVE_MEGA_PUNCH, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_PSYCH_UP, - MOVE_ROCK_SLIDE, - MOVE_SEISMIC_TOSS, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, - MOVE_THUNDER_PUNCH, - MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; static const u16 sDeoxysDefenseTeachableLearnset[] = { MOVE_AERIAL_ACE, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_CALM_MIND, + MOVE_COUNTER, MOVE_CUT, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_FACADE, + MOVE_FIRE_PUNCH, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, MOVE_LIGHT_SCREEN, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, + MOVE_SEISMIC_TOSS, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SKILL_SWAP, + MOVE_SLEEP_TALK, MOVE_SNATCH, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_TAUNT, MOVE_THUNDER, MOVE_THUNDERBOLT, + MOVE_THUNDER_PUNCH, + MOVE_THUNDER_WAVE, MOVE_TORMENT, MOVE_TOXIC, MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DOUBLE_EDGE, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_FIRE_PUNCH, - MOVE_ICE_PUNCH, - MOVE_ICY_WIND, - MOVE_MEGA_KICK, - MOVE_MEGA_PUNCH, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_PSYCH_UP, - MOVE_ROCK_SLIDE, - MOVE_SEISMIC_TOSS, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, - MOVE_THUNDER_PUNCH, - MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; static const u16 sDeoxysSpeedTeachableLearnset[] = { MOVE_AERIAL_ACE, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_CALM_MIND, - MOVE_CUT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SKILL_SWAP, - MOVE_SNATCH, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_BODY_SLAM, MOVE_COUNTER, + MOVE_CUT, MOVE_DOUBLE_EDGE, + MOVE_DOUBLE_TEAM, MOVE_DREAM_EATER, MOVE_DYNAMIC_PUNCH, MOVE_ENDURE, + MOVE_FACADE, MOVE_FIRE_PUNCH, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, MOVE_ICE_PUNCH, MOVE_ICY_WIND, + MOVE_LIGHT_SCREEN, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, - MOVE_MIMIC, MOVE_MUD_SLAP, + MOVE_PROTECT, + MOVE_PSYCHIC, MOVE_PSYCH_UP, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, MOVE_ROCK_SLIDE, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, MOVE_SEISMIC_TOSS, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, MOVE_SLEEP_TALK, + MOVE_SNATCH, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_TAUNT, + MOVE_THUNDER, + MOVE_THUNDERBOLT, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_DEOXYS @@ -20970,117 +18103,99 @@ static const u16 sDeoxysSpeedTeachableLearnset[] = { #if P_FAMILY_TURTWIG static const u16 sTurtwigTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BULLET_SEED, MOVE_CUT, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sGrotleTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BULLET_SEED, MOVE_CUT, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sTorterraTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BULLET_SEED, MOVE_CUT, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, MOVE_SANDSTORM, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_TURTWIG @@ -21091,46 +18206,40 @@ static const u16 sChimcharTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_BULK_UP, + MOVE_COUNTER, MOVE_CUT, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, + MOVE_FIRE_PUNCH, MOVE_FLAMETHROWER, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, + MOVE_METRONOME, + MOVE_MUD_SLAP, MOVE_OVERHEAT, MOVE_PROTECT, + MOVE_PSYCH_UP, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_COUNTER, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_FIRE_PUNCH, - MOVE_METRONOME, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_PSYCH_UP, - MOVE_ROCK_SLIDE, MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, + MOVE_TAUNT, + MOVE_THIEF, MOVE_THUNDER_PUNCH, + MOVE_TORMENT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; @@ -21139,100 +18248,88 @@ static const u16 sMonfernoTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_BULK_UP, + MOVE_COUNTER, MOVE_CUT, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, + MOVE_FIRE_PUNCH, MOVE_FLAMETHROWER, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, + MOVE_METRONOME, + MOVE_MUD_SLAP, MOVE_OVERHEAT, MOVE_PROTECT, + MOVE_PSYCH_UP, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_COUNTER, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_FIRE_PUNCH, - MOVE_METRONOME, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_PSYCH_UP, - MOVE_ROCK_SLIDE, MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, + MOVE_TAUNT, + MOVE_THIEF, MOVE_THUNDER_PUNCH, + MOVE_TORMENT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sInfernapeTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_BULK_UP, MOVE_CALM_MIND, + MOVE_COUNTER, MOVE_CUT, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, + MOVE_FIRE_PUNCH, MOVE_FLAMETHROWER, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, + MOVE_METRONOME, + MOVE_MUD_SLAP, MOVE_OVERHEAT, MOVE_PROTECT, + MOVE_PSYCH_UP, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_FIRE_PUNCH, - MOVE_METRONOME, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_PSYCH_UP, - MOVE_ROCK_SLIDE, MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, + MOVE_TAUNT, + MOVE_THIEF, MOVE_THUNDER_PUNCH, + MOVE_TORMENT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_CHIMCHAR @@ -21246,34 +18343,28 @@ static const u16 sPiplupTeachableLearnset[] = { MOVE_CUT, MOVE_DIG, MOVE_DIVE, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, + MOVE_ICY_WIND, + MOVE_MUD_SLAP, MOVE_PROTECT, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SURF, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_PSYCH_UP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, MOVE_UNAVAILABLE, }; @@ -21285,35 +18376,29 @@ static const u16 sPrinplupTeachableLearnset[] = { MOVE_CUT, MOVE_DIG, MOVE_DIVE, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, + MOVE_ICY_WIND, + MOVE_MUD_SLAP, MOVE_PROTECT, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_STRENGTH, MOVE_SURF, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_PSYCH_UP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, MOVE_UNAVAILABLE, }; @@ -21321,47 +18406,41 @@ static const u16 sEmpoleonTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_CUT, MOVE_DIG, MOVE_DIVE, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, + MOVE_FURY_CUTTER, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICY_WIND, + MOVE_MUD_SLAP, MOVE_PROTECT, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_STEEL_WING, MOVE_STRENGTH, MOVE_SURF, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_FURY_CUTTER, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_PSYCH_UP, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_PIPLUP @@ -21370,88 +18449,70 @@ static const u16 sEmpoleonTeachableLearnset[] = { static const u16 sStarlyTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_STEEL_WING, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_THIEF, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sStaraviaTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_STEEL_WING, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_THIEF, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sStaraptorTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_STEEL_WING, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_THIEF, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_STARLY @@ -21461,42 +18522,36 @@ static const u16 sBidoofTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_CUT, + MOVE_DEFENSE_CURL, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_FURY_CUTTER, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_IRON_TAIL, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, + MOVE_ROLLOUT, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SUNNY_DAY, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_SWORDS_DANCE, MOVE_TAUNT, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_FURY_CUTTER, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROLLOUT, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, - MOVE_SWORDS_DANCE, MOVE_THUNDER_WAVE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; @@ -21504,49 +18559,43 @@ static const u16 sBibarelTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_CUT, + MOVE_DEFENSE_CURL, MOVE_DIG, MOVE_DIVE, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_FURY_CUTTER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_IRON_TAIL, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, + MOVE_ROLLOUT, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_SURF, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_SWORDS_DANCE, MOVE_TAUNT, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, + MOVE_THUNDER_WAVE, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_FURY_CUTTER, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROLLOUT, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, - MOVE_SWORDS_DANCE, - MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_BIDOOF @@ -21564,31 +18613,25 @@ static const u16 sKricketuneTeachableLearnset[] = { MOVE_BRICK_BREAK, MOVE_CUT, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, + MOVE_FURY_CUTTER, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_TOXIC, - MOVE_ENDURE, - MOVE_FURY_CUTTER, - MOVE_MIMIC, - MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWORDS_DANCE, + MOVE_TAUNT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_KRICKETOT @@ -21596,111 +18639,93 @@ static const u16 sKricketuneTeachableLearnset[] = { #if P_FAMILY_SHINX static const u16 sShinxTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_FURY_CUTTER, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_STRENGTH, MOVE_SUNNY_DAY, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_FURY_CUTTER, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, MOVE_THUNDER_WAVE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sLuxioTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_FURY_CUTTER, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_STRENGTH, MOVE_SUNNY_DAY, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_FURY_CUTTER, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, MOVE_THUNDER_WAVE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sLuxrayTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_FURY_CUTTER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_STRENGTH, MOVE_SUNNY_DAY, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_FURY_CUTTER, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, MOVE_THUNDER_WAVE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_SHINX @@ -21709,96 +18734,84 @@ static const u16 sLuxrayTeachableLearnset[] = { static const u16 sCranidosTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, + MOVE_FIRE_PUNCH, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_IRON_TAIL, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_STRENGTH, MOVE_SUNNY_DAY, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_FIRE_PUNCH, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWORDS_DANCE, MOVE_THUNDER_PUNCH, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sRampardosTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_CUT, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_DRAGON_CLAW, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, + MOVE_FIRE_PUNCH, MOVE_FLAMETHROWER, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_IRON_TAIL, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_SURF, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_FIRE_PUNCH, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWORDS_DANCE, MOVE_THUNDER_PUNCH, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_CRANIDOS @@ -21807,97 +18820,84 @@ static const u16 sRampardosTeachableLearnset[] = { static const u16 sShieldonTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, + MOVE_COUNTER, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_IRON_TAIL, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_STRENGTH, MOVE_SUNNY_DAY, + MOVE_SWAGGER, MOVE_TAUNT, MOVE_THUNDER, MOVE_THUNDERBOLT, MOVE_TORMENT, MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, MOVE_UNAVAILABLE, }; static const u16 sBastiodonTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, + MOVE_COUNTER, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_IRON_TAIL, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_STRENGTH, MOVE_SUNNY_DAY, + MOVE_SWAGGER, MOVE_TAUNT, MOVE_THUNDER, MOVE_THUNDERBOLT, MOVE_TORMENT, MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_SHIELDON #if P_FAMILY_BURMY static const u16 sBurmyTeachableLearnset[] = { - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_SNORE, MOVE_UNAVAILABLE, @@ -21908,33 +18908,27 @@ static const u16 sWormadamPlantTeachableLearnset[] = { MOVE_BULLET_SEED, MOVE_DIG, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SKILL_SWAP, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, MOVE_SWAGGER, + MOVE_THIEF, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; @@ -21942,38 +18936,32 @@ static const u16 sWormadamSandyTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DIG, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_TOMB, + MOVE_ROLLOUT, MOVE_SAFEGUARD, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SKILL_SWAP, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_PSYCH_UP, - MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, MOVE_SWAGGER, + MOVE_THIEF, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; @@ -21981,33 +18969,27 @@ static const u16 sWormadamTrashTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DIG, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SKILL_SWAP, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, MOVE_SWAGGER, + MOVE_THIEF, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; @@ -22015,35 +18997,29 @@ static const u16 sMothimTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SKILL_SWAP, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, MOVE_DREAM_EATER, MOVE_ENDURE, - MOVE_MIMIC, + MOVE_FACADE, + MOVE_FLASH, + MOVE_GIGA_DRAIN, + MOVE_HYPER_BEAM, MOVE_MUD_SLAP, + MOVE_PROTECT, + MOVE_PSYCHIC, MOVE_PSYCH_UP, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_SAFEGUARD, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_THIEF, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_BURMY @@ -22062,30 +19038,24 @@ static const u16 sVespiquenTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CUT, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_FURY_CUTTER, MOVE_HYPER_BEAM, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, + MOVE_SNORE, MOVE_SUNNY_DAY, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_TAUNT, MOVE_THIEF, MOVE_TOXIC, - MOVE_ENDURE, - MOVE_FURY_CUTTER, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_COMBEE @@ -22095,38 +19065,32 @@ static const u16 sPachirisuTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_CUT, + MOVE_DEFENSE_CURL, MOVE_DIG, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, + MOVE_ROLLOUT, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SUNNY_DAY, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_DEFENSE_CURL, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROLLOUT, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_PACHIRISU @@ -22140,88 +19104,76 @@ static const u16 sBuizelTeachableLearnset[] = { MOVE_DIG, MOVE_DIVE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, + MOVE_FURY_CUTTER, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, MOVE_IRON_TAIL, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_STRENGTH, MOVE_SURF, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_TAUNT, MOVE_THIEF, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, - MOVE_ENDURE, - MOVE_FURY_CUTTER, - MOVE_ICE_PUNCH, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, MOVE_UNAVAILABLE, }; static const u16 sFloatzelTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_BULK_UP, MOVE_DIG, MOVE_DIVE, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, + MOVE_FURY_CUTTER, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, MOVE_IRON_TAIL, + MOVE_METRONOME, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_STRENGTH, MOVE_SURF, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_TAUNT, MOVE_THIEF, MOVE_TORMENT, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_FURY_CUTTER, - MOVE_ICE_PUNCH, - MOVE_ICY_WIND, - MOVE_METRONOME, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_BUIZEL @@ -22230,61 +19182,49 @@ static const u16 sFloatzelTeachableLearnset[] = { static const u16 sCherubiTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BULLET_SEED, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TOXIC, MOVE_DEFENSE_CURL, MOVE_DOUBLE_EDGE, + MOVE_DOUBLE_TEAM, MOVE_ENDURE, - MOVE_MIMIC, + MOVE_FACADE, + MOVE_FLASH, + MOVE_GIGA_DRAIN, + MOVE_PROTECT, + MOVE_REST, MOVE_ROLLOUT, + MOVE_SAFEGUARD, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWORDS_DANCE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sCherrimTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BULLET_SEED, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, MOVE_ROLLOUT, + MOVE_SAFEGUARD, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWORDS_DANCE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_CHERUBI @@ -22293,77 +19233,65 @@ static const u16 sCherrimTeachableLearnset[] = { static const u16 sShellosTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, + MOVE_COUNTER, MOVE_DIVE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, + MOVE_ICY_WIND, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SURF, + MOVE_SWAGGER, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, MOVE_UNAVAILABLE, }; static const u16 sGastrodonTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, + MOVE_COUNTER, MOVE_DIG, MOVE_DIVE, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICY_WIND, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, + MOVE_SNORE, MOVE_STRENGTH, MOVE_SURF, + MOVE_SWAGGER, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_SHELLOS @@ -22372,87 +19300,75 @@ static const u16 sGastrodonTeachableLearnset[] = { static const u16 sDrifloonTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_CALM_MIND, MOVE_CUT, MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SKILL_SWAP, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_BODY_SLAM, MOVE_DREAM_EATER, MOVE_ENDURE, MOVE_EXPLOSION, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FLY, MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_MUD_SLAP, + MOVE_PROTECT, + MOVE_PSYCHIC, MOVE_PSYCH_UP, + MOVE_RAIN_DANCE, + MOVE_REST, MOVE_ROLLOUT, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sDrifblimTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_CALM_MIND, MOVE_CUT, MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SKILL_SWAP, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_BODY_SLAM, MOVE_DREAM_EATER, MOVE_ENDURE, MOVE_EXPLOSION, + MOVE_FACADE, + MOVE_FLASH, + MOVE_FLY, + MOVE_HYPER_BEAM, MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_MUD_SLAP, + MOVE_PROTECT, + MOVE_PSYCHIC, MOVE_PSYCH_UP, + MOVE_RAIN_DANCE, + MOVE_REST, MOVE_ROLLOUT, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_THIEF, + MOVE_THUNDER, + MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_DRIFLOON @@ -22461,43 +19377,37 @@ static const u16 sDrifblimTeachableLearnset[] = { static const u16 sBunearyTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CUT, + MOVE_DEFENSE_CURL, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, + MOVE_FIRE_PUNCH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, + MOVE_ICE_PUNCH, MOVE_IRON_TAIL, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_FIRE_PUNCH, - MOVE_ICE_PUNCH, - MOVE_MEGA_KICK, - MOVE_MEGA_PUNCH, - MOVE_MIMIC, - MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_THUNDERBOLT, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, + MOVE_TOXIC, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; @@ -22505,47 +19415,41 @@ static const u16 sLopunnyTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_CUT, + MOVE_DEFENSE_CURL, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, + MOVE_FIRE_PUNCH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_FURY_CUTTER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICE_PUNCH, MOVE_IRON_TAIL, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_FIRE_PUNCH, - MOVE_FURY_CUTTER, - MOVE_ICE_PUNCH, - MOVE_MEGA_KICK, - MOVE_MEGA_PUNCH, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_THUNDER, + MOVE_THUNDERBOLT, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, + MOVE_TOXIC, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_BUNEARY @@ -22556,21 +19460,27 @@ static const u16 sGlameowTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CUT, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_FURY_CUTTER, MOVE_IRON_TAIL, + MOVE_MUD_SLAP, MOVE_PROTECT, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, MOVE_SNATCH, + MOVE_SNORE, MOVE_SUNNY_DAY, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_TAUNT, MOVE_THIEF, MOVE_THUNDER, @@ -22578,43 +19488,39 @@ static const u16 sGlameowTeachableLearnset[] = { MOVE_TORMENT, MOVE_TOXIC, MOVE_WATER_PULSE, - MOVE_DOUBLE_EDGE, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_FURY_CUTTER, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_PSYCH_UP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, MOVE_UNAVAILABLE, }; static const u16 sPuruglyTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_CUT, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_FURY_CUTTER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, + MOVE_MUD_SLAP, MOVE_PROTECT, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, - MOVE_SECRET_POWER, + MOVE_ROLLOUT, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, MOVE_SNATCH, + MOVE_SNORE, MOVE_SUNNY_DAY, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_TAUNT, MOVE_THIEF, MOVE_THUNDER, @@ -22622,20 +19528,6 @@ static const u16 sPuruglyTeachableLearnset[] = { MOVE_TORMENT, MOVE_TOXIC, MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_FURY_CUTTER, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_PSYCH_UP, - MOVE_ROLLOUT, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_GLAMEOW @@ -22643,167 +19535,143 @@ static const u16 sPuruglyTeachableLearnset[] = { #if P_FAMILY_STUNKY static const u16 sStunkyTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_CUT, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, + MOVE_EXPLOSION, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_FURY_CUTTER, MOVE_IRON_TAIL, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, MOVE_SNATCH, + MOVE_SNORE, MOVE_SUNNY_DAY, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_TAUNT, MOVE_THIEF, MOVE_TORMENT, MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_EXPLOSION, - MOVE_FURY_CUTTER, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, MOVE_UNAVAILABLE, }; static const u16 sSkuntankTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_CUT, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, + MOVE_EXPLOSION, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_FURY_CUTTER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, MOVE_SNATCH, + MOVE_SNORE, MOVE_STRENGTH, MOVE_SUNNY_DAY, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_TAUNT, MOVE_THIEF, MOVE_TORMENT, MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_EXPLOSION, - MOVE_FURY_CUTTER, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_STUNKY #if P_FAMILY_BRONZOR static const u16 sBronzorTeachableLearnset[] = { + MOVE_BODY_SLAM, MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_TOMB, + MOVE_ROLLOUT, MOVE_SAFEGUARD, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SKILL_SWAP, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_PSYCH_UP, - MOVE_ROCK_SLIDE, - MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, MOVE_SWAGGER, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sBronzongTeachableLearnset[] = { + MOVE_BODY_SLAM, MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, MOVE_EARTHQUAKE, + MOVE_ENDURE, + MOVE_EXPLOSION, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, + MOVE_ROLLOUT, MOVE_SAFEGUARD, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SKILL_SWAP, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_EXPLOSION, - MOVE_MIMIC, - MOVE_PSYCH_UP, - MOVE_ROCK_SLIDE, - MOVE_ROLLOUT, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_BRONZOR @@ -22813,29 +19681,23 @@ static const u16 sChatotTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_STEEL_WING, MOVE_SUNNY_DAY, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_TAUNT, MOVE_THIEF, MOVE_TORMENT, MOVE_TOXIC, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_CHATOT @@ -22843,40 +19705,34 @@ static const u16 sChatotTeachableLearnset[] = { #if P_FAMILY_SPIRITOMB static const u16 sSpiritombTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, + MOVE_ICY_WIND, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SKILL_SWAP, + MOVE_SLEEP_TALK, MOVE_SNATCH, + MOVE_SNORE, MOVE_SUNNY_DAY, + MOVE_SWAGGER, MOVE_TAUNT, MOVE_THIEF, MOVE_TORMENT, MOVE_TOXIC, MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_PSYCH_UP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_SPIRITOMB @@ -22885,129 +19741,111 @@ static const u16 sSpiritombTeachableLearnset[] = { static const u16 sGibleTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_CUT, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_DRAGON_CLAW, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_FURY_CUTTER, MOVE_IRON_TAIL, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_FURY_CUTTER, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sGabiteTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_CUT, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_DRAGON_CLAW, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_FURY_CUTTER, MOVE_IRON_TAIL, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_FURY_CUTTER, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sGarchompTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_CUT, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_DRAGON_CLAW, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_FURY_CUTTER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_SURF, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_FURY_CUTTER, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_GIBLE @@ -23018,93 +19856,81 @@ static const u16 sRioluTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_BULK_UP, + MOVE_COUNTER, MOVE_DIG, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_COUNTER, - MOVE_ENDURE, MOVE_FURY_CUTTER, MOVE_ICE_PUNCH, + MOVE_IRON_TAIL, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, - MOVE_MIMIC, MOVE_MUD_SLAP, + MOVE_PROTECT, MOVE_PSYCH_UP, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_ROAR, MOVE_ROCK_SLIDE, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, MOVE_THUNDER_PUNCH, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sLucarioTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_BULK_UP, MOVE_CALM_MIND, + MOVE_COUNTER, MOVE_DIG, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_ENDURE, MOVE_FURY_CUTTER, + MOVE_HYPER_BEAM, MOVE_ICE_PUNCH, + MOVE_IRON_TAIL, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, MOVE_MUD_SLAP, + MOVE_PROTECT, + MOVE_PSYCHIC, MOVE_PSYCH_UP, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_ROAR, MOVE_ROCK_SLIDE, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SHADOW_BALL, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, MOVE_THUNDER_PUNCH, + MOVE_TOXIC, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_RIOLU @@ -23112,70 +19938,58 @@ static const u16 sLucarioTeachableLearnset[] = { #if P_FAMILY_HIPPOPOTAS static const u16 sHippopotasTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_SWAGGER, + MOVE_TOXIC, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; static const u16 sHippowdonTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_SWAGGER, + MOVE_TOXIC, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_HIPPOPOTAS @@ -23188,35 +20002,29 @@ static const u16 sSkorupiTeachableLearnset[] = { MOVE_CUT, MOVE_DIG, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_FURY_CUTTER, MOVE_IRON_TAIL, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, + MOVE_SNORE, MOVE_STRENGTH, MOVE_SUNNY_DAY, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, MOVE_TAUNT, MOVE_THIEF, MOVE_TORMENT, MOVE_TOXIC, - MOVE_ENDURE, - MOVE_FURY_CUTTER, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; @@ -23228,38 +20036,32 @@ static const u16 sDrapionTeachableLearnset[] = { MOVE_DIG, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_FURY_CUTTER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, + MOVE_SNORE, MOVE_STRENGTH, MOVE_SUNNY_DAY, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, MOVE_TAUNT, MOVE_THIEF, MOVE_TORMENT, MOVE_TOXIC, - MOVE_ENDURE, - MOVE_FURY_CUTTER, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_SKORUPI @@ -23270,45 +20072,39 @@ static const u16 sCroagunkTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_BULK_UP, + MOVE_COUNTER, MOVE_DIG, MOVE_DOUBLE_TEAM, + MOVE_DYNAMIC_PUNCH, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SLUDGE_BOMB, - MOVE_SNATCH, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_COUNTER, - MOVE_DYNAMIC_PUNCH, - MOVE_ENDURE, MOVE_FURY_CUTTER, MOVE_ICE_PUNCH, MOVE_ICY_WIND, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, - MOVE_MIMIC, MOVE_MUD_SLAP, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, MOVE_ROCK_SLIDE, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SHADOW_BALL, MOVE_SLEEP_TALK, + MOVE_SLUDGE_BOMB, + MOVE_SNATCH, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_SWAGGER, + MOVE_TAUNT, + MOVE_THIEF, MOVE_THUNDER_PUNCH, + MOVE_TORMENT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; @@ -23317,48 +20113,42 @@ static const u16 sToxicroakTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_BULK_UP, + MOVE_COUNTER, MOVE_CUT, MOVE_DIG, MOVE_DOUBLE_TEAM, + MOVE_DYNAMIC_PUNCH, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SLUDGE_BOMB, - MOVE_SNATCH, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_COUNTER, - MOVE_DYNAMIC_PUNCH, - MOVE_ENDURE, MOVE_FURY_CUTTER, + MOVE_HYPER_BEAM, MOVE_ICE_PUNCH, MOVE_ICY_WIND, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, - MOVE_MIMIC, MOVE_MUD_SLAP, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, MOVE_ROCK_SLIDE, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SHADOW_BALL, MOVE_SLEEP_TALK, + MOVE_SLUDGE_BOMB, + MOVE_SNATCH, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWORDS_DANCE, + MOVE_TAUNT, + MOVE_THIEF, MOVE_THUNDER_PUNCH, + MOVE_TORMENT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_CROAGUNK @@ -23369,30 +20159,24 @@ static const u16 sCarnivineTeachableLearnset[] = { MOVE_BULLET_SEED, MOVE_CUT, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, + MOVE_FURY_CUTTER, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_ENDURE, - MOVE_FURY_CUTTER, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, + MOVE_THIEF, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_CARNIVINE @@ -23403,32 +20187,26 @@ static const u16 sFinneonTeachableLearnset[] = { MOVE_BLIZZARD, MOVE_DIVE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_PROTECT, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SURF, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_THIEF, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_PSYCH_UP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, MOVE_UNAVAILABLE, }; @@ -23438,33 +20216,27 @@ static const u16 sLumineonTeachableLearnset[] = { MOVE_BLIZZARD, MOVE_DIVE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_PROTECT, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SURF, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_THIEF, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_PSYCH_UP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_FINNEON @@ -23473,89 +20245,77 @@ static const u16 sLumineonTeachableLearnset[] = { static const u16 sSnoverTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_BULLET_SEED, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, + MOVE_MEGA_PUNCH, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, - MOVE_SOLAR_BEAM, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_ICE_PUNCH, - MOVE_ICY_WIND, - MOVE_MEGA_PUNCH, - MOVE_MIMIC, - MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, MOVE_SWAGGER, MOVE_SWORDS_DANCE, + MOVE_TOXIC, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; static const u16 sAbomasnowTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_BULLET_SEED, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_ICE_PUNCH, - MOVE_ICY_WIND, - MOVE_MEGA_KICK, - MOVE_MEGA_PUNCH, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, MOVE_SWAGGER, MOVE_SWORDS_DANCE, + MOVE_TOXIC, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_SNOVER @@ -23563,36 +20323,30 @@ static const u16 sAbomasnowTeachableLearnset[] = { #if P_FAMILY_ROTOM static const u16 sRotomTeachableLearnset[] = { MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, + MOVE_MUD_SLAP, MOVE_PROTECT, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, MOVE_SNATCH, + MOVE_SNORE, MOVE_SUNNY_DAY, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_PSYCH_UP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, MOVE_THUNDER_WAVE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_ROTOM @@ -23601,47 +20355,41 @@ static const u16 sRotomTeachableLearnset[] = { static const u16 sUxieTeachableLearnset[] = { MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_FACADE, + MOVE_FIRE_PUNCH, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, + MOVE_ICE_PUNCH, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, + MOVE_METRONOME, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SKILL_SWAP, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_FIRE_PUNCH, - MOVE_ICE_PUNCH, - MOVE_METRONOME, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_THUNDER, + MOVE_THUNDERBOLT, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, + MOVE_TOXIC, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_UXIE @@ -23650,48 +20398,42 @@ static const u16 sUxieTeachableLearnset[] = { static const u16 sMespritTeachableLearnset[] = { MOVE_BLIZZARD, MOVE_CALM_MIND, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_FACADE, + MOVE_FIRE_PUNCH, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICE_PUNCH, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, + MOVE_METRONOME, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SKILL_SWAP, - MOVE_SUNNY_DAY, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_DOUBLE_EDGE, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_FIRE_PUNCH, - MOVE_ICE_PUNCH, - MOVE_METRONOME, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_THUNDER, + MOVE_THUNDERBOLT, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, + MOVE_TOXIC, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_MESPRIT @@ -23699,52 +20441,46 @@ static const u16 sMespritTeachableLearnset[] = { #if P_FAMILY_AZELF static const u16 sAzelfTeachableLearnset[] = { MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SKILL_SWAP, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_WATER_PULSE, MOVE_DOUBLE_EDGE, + MOVE_DOUBLE_TEAM, MOVE_DREAM_EATER, MOVE_ENDURE, MOVE_EXPLOSION, + MOVE_FACADE, + MOVE_FIRE_BLAST, MOVE_FIRE_PUNCH, + MOVE_FLAMETHROWER, + MOVE_FLASH, + MOVE_HYPER_BEAM, MOVE_ICE_PUNCH, + MOVE_IRON_TAIL, + MOVE_LIGHT_SCREEN, MOVE_METRONOME, - MOVE_MIMIC, MOVE_MUD_SLAP, + MOVE_PROTECT, + MOVE_PSYCHIC, MOVE_PSYCH_UP, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_TAUNT, + MOVE_THUNDER, + MOVE_THUNDERBOLT, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, + MOVE_TORMENT, + MOVE_TOXIC, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_AZELF @@ -23753,51 +20489,45 @@ static const u16 sAzelfTeachableLearnset[] = { static const u16 sDialgaTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_BULK_UP, MOVE_CUT, MOVE_DOUBLE_TEAM, MOVE_DRAGON_CLAW, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_FURY_CUTTER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_IRON_TAIL, + MOVE_MUD_SLAP, MOVE_OVERHEAT, MOVE_PROTECT, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_ENDURE, - MOVE_FURY_CUTTER, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_PSYCH_UP, - MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_THUNDER, + MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_DIALGA @@ -23806,6 +20536,7 @@ static const u16 sDialgaTeachableLearnset[] = { static const u16 sPalkiaTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_BULK_UP, MOVE_CUT, @@ -23813,48 +20544,41 @@ static const u16 sPalkiaTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_DRAGON_CLAW, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, + MOVE_FURY_CUTTER, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICY_WIND, + MOVE_MUD_SLAP, MOVE_PROTECT, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_SURF, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_THUNDER, MOVE_THUNDERBOLT, + MOVE_THUNDER_WAVE, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_ENDURE, - MOVE_FURY_CUTTER, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_PSYCH_UP, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, - MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_PALKIA @@ -23862,40 +20586,34 @@ static const u16 sPalkiaTeachableLearnset[] = { #if P_FAMILY_HEATRAN static const u16 sHeatranTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_DIG, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, + MOVE_ENDURE, + MOVE_EXPLOSION, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, + MOVE_MUD_SLAP, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, + MOVE_SWAGGER, MOVE_TAUNT, MOVE_TORMENT, MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_ENDURE, - MOVE_EXPLOSION, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_HEATRAN @@ -23903,46 +20621,40 @@ static const u16 sHeatranTeachableLearnset[] = { #if P_FAMILY_REGIGIGAS static const u16 sRegigigasTeachableLearnset[] = { MOVE_AERIAL_ACE, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, MOVE_ENDURE, + MOVE_FACADE, MOVE_FIRE_PUNCH, + MOVE_FOCUS_PUNCH, + MOVE_HYPER_BEAM, MOVE_ICE_PUNCH, MOVE_ICY_WIND, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, - MOVE_MIMIC, MOVE_MUD_SLAP, + MOVE_PROTECT, MOVE_PSYCH_UP, + MOVE_RAIN_DANCE, + MOVE_REST, MOVE_ROCK_SLIDE, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SAFEGUARD, + MOVE_SHOCK_WAVE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_SWAGGER, + MOVE_THUNDER, + MOVE_THUNDERBOLT, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_REGIGIGAS @@ -23950,48 +20662,42 @@ static const u16 sRegigigasTeachableLearnset[] = { #if P_FAMILY_GIRATINA static const u16 sGiratinaTeachableLearnset[] = { MOVE_AERIAL_ACE, + MOVE_BODY_SLAM, MOVE_CALM_MIND, MOVE_CUT, MOVE_DOUBLE_TEAM, MOVE_DRAGON_CLAW, + MOVE_DREAM_EATER, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_FURY_CUTTER, MOVE_HYPER_BEAM, + MOVE_ICY_WIND, MOVE_IRON_TAIL, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_STEEL_WING, MOVE_STRENGTH, MOVE_SUNNY_DAY, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_FURY_CUTTER, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_PSYCH_UP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_THUNDER, + MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_GIRATINA @@ -23999,44 +20705,38 @@ static const u16 sGiratinaTeachableLearnset[] = { #if P_FAMILY_CRESSELIA static const u16 sCresseliaTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_FURY_CUTTER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_LIGHT_SCREEN, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SKILL_SWAP, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_FURY_CUTTER, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_THUNDER, + MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_CRESSELIA @@ -24047,31 +20747,25 @@ static const u16 sPhioneTeachableLearnset[] = { MOVE_CALM_MIND, MOVE_DIVE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, + MOVE_ICY_WIND, + MOVE_MUD_SLAP, MOVE_PROTECT, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SURF, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_PSYCH_UP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, MOVE_UNAVAILABLE, }; @@ -24080,38 +20774,32 @@ static const u16 sManaphyTeachableLearnset[] = { MOVE_CALM_MIND, MOVE_DIVE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_LIGHT_SCREEN, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SKILL_SWAP, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SURF, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_PSYCH_UP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_MANAPHY @@ -24124,47 +20812,41 @@ static const u16 sDarkraiTeachableLearnset[] = { MOVE_CALM_MIND, MOVE_CUT, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICY_WIND, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, MOVE_SNATCH, + MOVE_SNORE, MOVE_STRENGTH, MOVE_SUNNY_DAY, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_SWORDS_DANCE, MOVE_TAUNT, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, + MOVE_THUNDER_WAVE, MOVE_TORMENT, MOVE_TOXIC, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_PSYCH_UP, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, - MOVE_SWORDS_DANCE, - MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_DARKRAI @@ -24173,67 +20855,55 @@ static const u16 sDarkraiTeachableLearnset[] = { static const u16 sShayminLandTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_BULLET_SEED, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TOXIC, MOVE_DEFENSE_CURL, MOVE_DOUBLE_EDGE, + MOVE_DOUBLE_TEAM, MOVE_ENDURE, - MOVE_MIMIC, + MOVE_FACADE, + MOVE_FLASH, + MOVE_GIGA_DRAIN, + MOVE_HYPER_BEAM, MOVE_MUD_SLAP, + MOVE_PROTECT, + MOVE_PSYCHIC, MOVE_PSYCH_UP, + MOVE_REST, + MOVE_SAFEGUARD, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sShayminSkyTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_BULLET_SEED, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_PSYCHIC, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, MOVE_PSYCH_UP, + MOVE_REST, + MOVE_SAFEGUARD, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_SHAYMIN @@ -24242,72 +20912,66 @@ static const u16 sShayminSkyTeachableLearnset[] = { static const u16 sArceusTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_BULK_UP, MOVE_BULLET_SEED, MOVE_CALM_MIND, MOVE_CUT, MOVE_DIVE, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_DRAGON_CLAW, + MOVE_DREAM_EATER, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FLASH, MOVE_FLY, - MOVE_FRUSTRATION, + MOVE_FURY_CUTTER, MOVE_GIGA_DRAIN, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, + MOVE_MUD_SLAP, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, MOVE_SANDSTORM, - MOVE_SECRET_POWER, + MOVE_SEISMIC_TOSS, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_SURF, - MOVE_TAUNT, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_FURY_CUTTER, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_PSYCH_UP, - MOVE_ROCK_SLIDE, - MOVE_SEISMIC_TOSS, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, + MOVE_TAUNT, + MOVE_THUNDER, + MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, + MOVE_TOXIC, + MOVE_WATERFALL, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_ARCEUS @@ -24315,46 +20979,40 @@ static const u16 sArceusTeachableLearnset[] = { #if P_FAMILY_VICTINI static const u16 sVictiniTeachableLearnset[] = { MOVE_BRICK_BREAK, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, + MOVE_FIRE_PUNCH, MOVE_FLAMETHROWER, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SKILL_SWAP, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_TAUNT, MOVE_THUNDER, MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_FIRE_PUNCH, - MOVE_MEGA_KICK, - MOVE_MEGA_PUNCH, - MOVE_MIMIC, - MOVE_PSYCH_UP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_VICTINI @@ -24366,35 +21024,29 @@ static const u16 sSnivyTeachableLearnset[] = { MOVE_BULLET_SEED, MOVE_CALM_MIND, MOVE_CUT, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SNATCH, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, + MOVE_TAUNT, + MOVE_TORMENT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; @@ -24404,77 +21056,65 @@ static const u16 sServineTeachableLearnset[] = { MOVE_BULLET_SEED, MOVE_CALM_MIND, MOVE_CUT, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SNATCH, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, + MOVE_TAUNT, + MOVE_TORMENT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sSerperiorTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BULLET_SEED, MOVE_CALM_MIND, MOVE_CUT, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SNATCH, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, + MOVE_TAUNT, + MOVE_TORMENT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_SNIVY @@ -24482,127 +21122,109 @@ static const u16 sSerperiorTeachableLearnset[] = { #if P_FAMILY_TEPIG static const u16 sTepigTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, + MOVE_DEFENSE_CURL, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, + MOVE_FIRE_PUNCH, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, + MOVE_MUD_SLAP, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_FIRE_PUNCH, - MOVE_MIMIC, - MOVE_MUD_SLAP, MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_SWAGGER, + MOVE_TAUNT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sPigniteTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_BULK_UP, + MOVE_DEFENSE_CURL, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, + MOVE_FIRE_PUNCH, MOVE_FLAMETHROWER, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, + MOVE_MUD_SLAP, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_FIRE_PUNCH, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_SWAGGER, + MOVE_TAUNT, MOVE_THUNDER_PUNCH, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sEmboarTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_BULK_UP, + MOVE_DEFENSE_CURL, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, + MOVE_FIRE_PUNCH, MOVE_FLAMETHROWER, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, + MOVE_MUD_SLAP, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_FIRE_PUNCH, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_SWAGGER, + MOVE_TAUNT, MOVE_THUNDER_PUNCH, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_TEPIG @@ -24616,34 +21238,28 @@ static const u16 sOshawottTeachableLearnset[] = { MOVE_DIG, MOVE_DIVE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, + MOVE_FURY_CUTTER, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SURF, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_SWORDS_DANCE, MOVE_TAUNT, MOVE_THIEF, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, - MOVE_ENDURE, - MOVE_FURY_CUTTER, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, - MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; @@ -24656,34 +21272,28 @@ static const u16 sDewottTeachableLearnset[] = { MOVE_DIG, MOVE_DIVE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, + MOVE_FURY_CUTTER, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SURF, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_SWORDS_DANCE, MOVE_TAUNT, MOVE_THIEF, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, - MOVE_ENDURE, - MOVE_FURY_CUTTER, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, - MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; @@ -24691,42 +21301,36 @@ static const u16 sSamurottTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_CUT, MOVE_DIG, MOVE_DIVE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, + MOVE_FURY_CUTTER, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_STRENGTH, MOVE_SURF, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_SWORDS_DANCE, MOVE_TAUNT, MOVE_THIEF, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_ENDURE, - MOVE_FURY_CUTTER, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, - MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; @@ -24734,34 +21338,28 @@ static const u16 sSamurottTeachableLearnset[] = { static const u16 sSamurottHisuiTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_DIG, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_FURY_CUTTER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SURF, + MOVE_SWIFT, + MOVE_SWORDS_DANCE, MOVE_TAUNT, MOVE_THIEF, MOVE_WATERFALL, MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_ENDURE, - MOVE_FURY_CUTTER, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, - MOVE_SWIFT, - MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; #endif //P_HISUIAN_FORMS @@ -24775,25 +21373,19 @@ static const u16 sPatratTeachableLearnset[] = { MOVE_DIG, MOVE_DOUBLE_TEAM, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, - MOVE_SUNNY_DAY, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWORDS_DANCE, + MOVE_THUNDERBOLT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; @@ -24803,40 +21395,34 @@ static const u16 sWatchogTeachableLearnset[] = { MOVE_CUT, MOVE_DIG, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, MOVE_FACADE, + MOVE_FIRE_PUNCH, MOVE_FLAMETHROWER, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, + MOVE_ICE_PUNCH, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, MOVE_PROTECT, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_DREAM_EATER, - MOVE_FIRE_PUNCH, - MOVE_ICE_PUNCH, - MOVE_MIMIC, - MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWORDS_DANCE, + MOVE_THUNDER, + MOVE_THUNDERBOLT, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_PATRAT @@ -24847,30 +21433,24 @@ static const u16 sLillipupTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DIG, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, - MOVE_SUNNY_DAY, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SUNNY_DAY, MOVE_SWAGGER, + MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; @@ -24879,32 +21459,26 @@ static const u16 sHerdierTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DIG, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_SURF, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, + MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; @@ -24913,34 +21487,28 @@ static const u16 sStoutlandTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DIG, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_SURF, + MOVE_SWAGGER, MOVE_THUNDER, MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, MOVE_THUNDER_WAVE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_LILLIPUP @@ -24951,32 +21519,26 @@ static const u16 sPurrloinTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CUT, MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SNATCH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, MOVE_DREAM_EATER, MOVE_ENDURE, - MOVE_MIMIC, + MOVE_FACADE, + MOVE_IRON_TAIL, + MOVE_PROTECT, MOVE_PSYCH_UP, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_SHADOW_BALL, MOVE_SLEEP_TALK, + MOVE_SNATCH, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_TAUNT, + MOVE_THIEF, MOVE_THUNDER_WAVE, + MOVE_TORMENT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; @@ -24985,34 +21547,28 @@ static const u16 sLiepardTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CUT, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, - MOVE_SNATCH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_PSYCH_UP, MOVE_SLEEP_TALK, + MOVE_SNATCH, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_TAUNT, + MOVE_THIEF, MOVE_THUNDER_WAVE, + MOVE_TORMENT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_PURRLOIN @@ -25027,27 +21583,21 @@ static const u16 sPansageTeachableLearnset[] = { MOVE_FACADE, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, + MOVE_SWAGGER, MOVE_TAUNT, MOVE_THIEF, MOVE_TORMENT, MOVE_TOXIC, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -25061,29 +21611,23 @@ static const u16 sSimisageTeachableLearnset[] = { MOVE_FACADE, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, + MOVE_SWAGGER, MOVE_TAUNT, MOVE_THIEF, MOVE_TORMENT, MOVE_TOXIC, - MOVE_MIMIC, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_PANSAGE @@ -25096,30 +21640,24 @@ static const u16 sPansearTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FIRE_BLAST, + MOVE_FIRE_PUNCH, MOVE_FLAMETHROWER, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, + MOVE_SWAGGER, MOVE_TAUNT, MOVE_THIEF, MOVE_TORMENT, MOVE_TOXIC, - MOVE_FIRE_PUNCH, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -25131,32 +21669,26 @@ static const u16 sSimisearTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FIRE_BLAST, + MOVE_FIRE_PUNCH, MOVE_FLAMETHROWER, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, + MOVE_SWAGGER, MOVE_TAUNT, MOVE_THIEF, MOVE_TORMENT, MOVE_TOXIC, - MOVE_FIRE_PUNCH, - MOVE_MIMIC, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_PANSEAR @@ -25171,32 +21703,26 @@ static const u16 sPanpourTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SURF, + MOVE_SWAGGER, MOVE_TAUNT, MOVE_THIEF, MOVE_TORMENT, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, - MOVE_ICE_PUNCH, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -25210,34 +21736,28 @@ static const u16 sSimipourTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SURF, + MOVE_SWAGGER, MOVE_TAUNT, MOVE_THIEF, MOVE_TORMENT, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, - MOVE_ICE_PUNCH, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_PANPOUR @@ -25246,77 +21766,65 @@ static const u16 sSimipourTeachableLearnset[] = { static const u16 sMunnaTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CALM_MIND, + MOVE_DEFENSE_CURL, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SKILL_SWAP, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_DEFENSE_CURL, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_PSYCH_UP, - MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_WAVE, + MOVE_TORMENT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sMusharnaTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CALM_MIND, + MOVE_DEFENSE_CURL, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SKILL_SWAP, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_DEFENSE_CURL, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_PSYCH_UP, - MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_THUNDER_WAVE, + MOVE_TORMENT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_MUNNA @@ -25326,26 +21834,20 @@ static const u16 sPidoveTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_STEEL_WING, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_TOXIC, - MOVE_ENDURE, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_TAUNT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; @@ -25353,26 +21855,20 @@ static const u16 sTranquillTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_STEEL_WING, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_TOXIC, - MOVE_ENDURE, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_TAUNT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; @@ -25380,28 +21876,22 @@ static const u16 sUnfezantTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_STEEL_WING, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_TOXIC, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_TAUNT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_PIDOVE @@ -25409,70 +21899,58 @@ static const u16 sUnfezantTeachableLearnset[] = { #if P_FAMILY_BLITZLE static const u16 sBlitzleTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, - MOVE_SNATCH, - MOVE_SUNNY_DAY, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, MOVE_SLEEP_TALK, + MOVE_SNATCH, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_THUNDER, + MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sZebstrikaTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, MOVE_SNATCH, + MOVE_SNORE, MOVE_SUNNY_DAY, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_TAUNT, MOVE_THUNDER, MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, MOVE_THUNDER_WAVE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_BLITZLE @@ -25482,27 +21960,21 @@ static const u16 sRoggenrolaTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, + MOVE_ENDURE, + MOVE_EXPLOSION, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_TOXIC, - MOVE_ENDURE, - MOVE_EXPLOSION, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, MOVE_SWAGGER, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; @@ -25510,27 +21982,21 @@ static const u16 sBoldoreTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, + MOVE_ENDURE, + MOVE_EXPLOSION, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_TOXIC, - MOVE_ENDURE, - MOVE_EXPLOSION, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, MOVE_SWAGGER, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; @@ -25538,29 +22004,23 @@ static const u16 sGigalithTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, + MOVE_ENDURE, + MOVE_EXPLOSION, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_TOXIC, - MOVE_ENDURE, - MOVE_EXPLOSION, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, MOVE_SWAGGER, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_ROGGENROLA @@ -25571,39 +22031,33 @@ static const u16 sWoobatTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, MOVE_FLY, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SKILL_SWAP, - MOVE_STEEL_WING, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STEEL_WING, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_TAUNT, + MOVE_THIEF, MOVE_THUNDER_WAVE, + MOVE_TORMENT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; @@ -25612,40 +22066,34 @@ static const u16 sSwoobatTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, MOVE_FLY, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SKILL_SWAP, - MOVE_STEEL_WING, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STEEL_WING, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_TAUNT, + MOVE_THIEF, MOVE_THUNDER_WAVE, + MOVE_TORMENT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_WOOBAT @@ -25657,69 +22105,57 @@ static const u16 sDrilburTeachableLearnset[] = { MOVE_BRICK_BREAK, MOVE_CUT, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, + MOVE_SNORE, MOVE_STRENGTH, MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sExcadrillTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_CUT, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, + MOVE_SNORE, MOVE_STRENGTH, MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_DRILBUR @@ -25728,54 +22164,48 @@ static const u16 sExcadrillTeachableLearnset[] = { static const u16 sAudinoTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_CALM_MIND, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, + MOVE_FIRE_PUNCH, MOVE_FLAMETHROWER, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SKILL_SWAP, + MOVE_SLEEP_TALK, MOVE_SNATCH, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_SURF, + MOVE_SWAGGER, MOVE_THUNDER, MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_FIRE_PUNCH, - MOVE_ICE_PUNCH, - MOVE_ICY_WIND, - MOVE_MEGA_KICK, - MOVE_MEGA_PUNCH, - MOVE_MIMIC, - MOVE_PSYCH_UP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_AUDINO @@ -25785,39 +22215,33 @@ static const u16 sTimburrTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_BULK_UP, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TOXIC, MOVE_COUNTER, + MOVE_DIG, MOVE_DOUBLE_EDGE, + MOVE_DOUBLE_TEAM, MOVE_DYNAMIC_PUNCH, MOVE_ENDURE, + MOVE_FACADE, MOVE_FIRE_PUNCH, + MOVE_FOCUS_PUNCH, MOVE_ICE_PUNCH, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, - MOVE_MIMIC, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, MOVE_ROCK_SLIDE, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_SWAGGER, + MOVE_TAUNT, + MOVE_THIEF, MOVE_THUNDER_PUNCH, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; @@ -25825,82 +22249,70 @@ static const u16 sGurdurrTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_BULK_UP, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TOXIC, MOVE_COUNTER, + MOVE_DIG, MOVE_DOUBLE_EDGE, + MOVE_DOUBLE_TEAM, MOVE_DYNAMIC_PUNCH, MOVE_ENDURE, + MOVE_FACADE, MOVE_FIRE_PUNCH, + MOVE_FOCUS_PUNCH, MOVE_ICE_PUNCH, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, - MOVE_MIMIC, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, MOVE_ROCK_SLIDE, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_SWAGGER, + MOVE_TAUNT, + MOVE_THIEF, MOVE_THUNDER_PUNCH, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sConkeldurrTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_BULK_UP, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_BODY_SLAM, MOVE_COUNTER, + MOVE_DIG, MOVE_DOUBLE_EDGE, + MOVE_DOUBLE_TEAM, MOVE_DYNAMIC_PUNCH, + MOVE_EARTHQUAKE, MOVE_ENDURE, + MOVE_FACADE, MOVE_FIRE_PUNCH, + MOVE_FOCUS_PUNCH, + MOVE_HYPER_BEAM, MOVE_ICE_PUNCH, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, - MOVE_MIMIC, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, MOVE_ROCK_SLIDE, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_SWAGGER, + MOVE_TAUNT, + MOVE_THIEF, MOVE_THUNDER_PUNCH, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_TIMBURR @@ -25909,56 +22321,44 @@ static const u16 sConkeldurrTeachableLearnset[] = { static const u16 sTympoleTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, + MOVE_ICY_WIND, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, + MOVE_SNORE, MOVE_SURF, + MOVE_SWAGGER, MOVE_TOXIC, MOVE_WATER_PULSE, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, MOVE_UNAVAILABLE, }; static const u16 sPalpitoadTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, + MOVE_ICY_WIND, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, + MOVE_SNORE, MOVE_SURF, + MOVE_SWAGGER, MOVE_TOXIC, MOVE_WATER_PULSE, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -25969,36 +22369,30 @@ static const u16 sSeismitoadTeachableLearnset[] = { MOVE_DIVE, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SLUDGE_BOMB, - MOVE_STRENGTH, - MOVE_SURF, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_ENDURE, MOVE_ICE_PUNCH, MOVE_ICY_WIND, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, - MOVE_MIMIC, MOVE_MUD_SLAP, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, MOVE_ROCK_SLIDE, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, MOVE_SLEEP_TALK, + MOVE_SLUDGE_BOMB, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, + MOVE_SURF, MOVE_SWAGGER, + MOVE_TOXIC, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_TYMPOLE @@ -26006,40 +22400,34 @@ static const u16 sSeismitoadTeachableLearnset[] = { #if P_FAMILY_THROH static const u16 sThrohTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_BULK_UP, MOVE_DIG, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_TOXIC, - MOVE_BODY_SLAM, MOVE_ENDURE, + MOVE_FACADE, MOVE_FIRE_PUNCH, + MOVE_FOCUS_PUNCH, MOVE_ICE_PUNCH, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, - MOVE_MIMIC, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, MOVE_ROCK_SLIDE, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_SWAGGER, + MOVE_TAUNT, MOVE_THUNDER_PUNCH, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_THROH @@ -26049,37 +22437,31 @@ static const u16 sSawkTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_BULK_UP, + MOVE_COUNTER, MOVE_DIG, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_TOXIC, - MOVE_COUNTER, MOVE_ENDURE, + MOVE_FACADE, MOVE_FIRE_PUNCH, + MOVE_FOCUS_PUNCH, MOVE_ICE_PUNCH, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, - MOVE_MIMIC, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, MOVE_ROCK_SLIDE, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_SWAGGER, + MOVE_TAUNT, MOVE_THUNDER_PUNCH, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_SAWK @@ -26090,28 +22472,22 @@ static const u16 sSewaddleTeachableLearnset[] = { MOVE_CALM_MIND, MOVE_CUT, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, MOVE_SWAGGER, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; @@ -26120,28 +22496,22 @@ static const u16 sSwadloonTeachableLearnset[] = { MOVE_CALM_MIND, MOVE_CUT, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, MOVE_SWAGGER, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; @@ -26152,32 +22522,26 @@ static const u16 sLeavannyTeachableLearnset[] = { MOVE_CALM_MIND, MOVE_CUT, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_STEEL_WING, MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_SEWADDLE @@ -26185,95 +22549,77 @@ static const u16 sLeavannyTeachableLearnset[] = { #if P_FAMILY_VENIPEDE static const u16 sVenipedeTeachableLearnset[] = { MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_SLUDGE_BOMB, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TOXIC, MOVE_DEFENSE_CURL, MOVE_DOUBLE_EDGE, + MOVE_DOUBLE_TEAM, MOVE_ENDURE, + MOVE_FACADE, MOVE_FURY_CUTTER, - MOVE_MIMIC, + MOVE_PROTECT, + MOVE_REST, + MOVE_ROCK_SMASH, MOVE_ROLLOUT, MOVE_SLEEP_TALK, + MOVE_SLUDGE_BOMB, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, MOVE_SWAGGER, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sWhirlipedeTeachableLearnset[] = { MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_SLUDGE_BOMB, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TOXIC, MOVE_DEFENSE_CURL, MOVE_DOUBLE_EDGE, + MOVE_DOUBLE_TEAM, MOVE_ENDURE, + MOVE_FACADE, MOVE_FURY_CUTTER, - MOVE_MIMIC, + MOVE_PROTECT, + MOVE_REST, + MOVE_ROCK_SMASH, MOVE_ROLLOUT, MOVE_SLEEP_TALK, + MOVE_SLUDGE_BOMB, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, MOVE_SWAGGER, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sScolipedeTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CUT, + MOVE_DEFENSE_CURL, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_FURY_CUTTER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, MOVE_SNATCH, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_FURY_CUTTER, - MOVE_MIMIC, - MOVE_ROCK_SLIDE, - MOVE_ROLLOUT, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_VENIPEDE @@ -26282,61 +22628,49 @@ static const u16 sScolipedeTeachableLearnset[] = { static const u16 sCottoneeTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_TOXIC, MOVE_DREAM_EATER, MOVE_ENDURE, - MOVE_MIMIC, + MOVE_FACADE, + MOVE_FLASH, + MOVE_GIGA_DRAIN, + MOVE_PROTECT, + MOVE_REST, + MOVE_SAFEGUARD, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_TAUNT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sWhimsicottTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_TAUNT, MOVE_THIEF, MOVE_TOXIC, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_COTTONEE @@ -26347,26 +22681,20 @@ static const u16 sPetililTeachableLearnset[] = { MOVE_BULLET_SEED, MOVE_CUT, MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TOXIC, MOVE_DREAM_EATER, MOVE_ENDURE, - MOVE_MIMIC, + MOVE_FACADE, + MOVE_FLASH, + MOVE_GIGA_DRAIN, + MOVE_PROTECT, + MOVE_REST, + MOVE_SAFEGUARD, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, MOVE_SWAGGER, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; @@ -26375,30 +22703,24 @@ static const u16 sLilligantTeachableLearnset[] = { MOVE_BULLET_SEED, MOVE_CUT, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_MIMIC, MOVE_PSYCH_UP, + MOVE_REST, + MOVE_SAFEGUARD, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWORDS_DANCE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; @@ -26407,26 +22729,20 @@ static const u16 sLilligantHisuiTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_BRICK_BREAK, MOVE_BULLET_SEED, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, MOVE_ENDURE, + MOVE_FACADE, + MOVE_GIGA_DRAIN, + MOVE_HYPER_BEAM, MOVE_MEGA_KICK, MOVE_METRONOME, - MOVE_MIMIC, + MOVE_PROTECT, MOVE_PSYCH_UP, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_ROCK_SMASH, MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; @@ -26439,85 +22755,67 @@ static const u16 sBasculinTeachableLearnset[] = { MOVE_BLIZZARD, MOVE_CUT, MOVE_DIVE, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SURF, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_TAUNT, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, MOVE_UNAVAILABLE, }; #if P_HISUIAN_FORMS static const u16 sBasculinWhiteStripedTeachableLearnset[] = { MOVE_BLIZZARD, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SURF, + MOVE_SWIFT, MOVE_WATERFALL, MOVE_WATER_PULSE, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, - MOVE_SWIFT, MOVE_UNAVAILABLE, }; static const u16 sBasculegionTeachableLearnset[] = { MOVE_BLIZZARD, MOVE_CALM_MIND, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, + MOVE_SLEEP_TALK, MOVE_SURF, + MOVE_SWIFT, MOVE_WATERFALL, MOVE_WATER_PULSE, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, - MOVE_SWIFT, MOVE_UNAVAILABLE, }; #endif //P_HISUIAN_FORMS @@ -26526,131 +22824,113 @@ static const u16 sBasculegionTeachableLearnset[] = { #if P_FAMILY_SANDILE static const u16 sSandileTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, + MOVE_COUNTER, MOVE_CUT, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, + MOVE_ROCK_SLIDE, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, MOVE_SNATCH, + MOVE_SNORE, + MOVE_SWAGGER, MOVE_TAUNT, MOVE_THIEF, MOVE_TORMENT, MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, MOVE_UNAVAILABLE, }; static const u16 sKrokorokTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, + MOVE_COUNTER, MOVE_CUT, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_DRAGON_CLAW, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, MOVE_SNATCH, + MOVE_SNORE, MOVE_STRENGTH, + MOVE_SWAGGER, MOVE_TAUNT, MOVE_THIEF, MOVE_TORMENT, MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MEGA_KICK, - MOVE_MEGA_PUNCH, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, MOVE_UNAVAILABLE, }; static const u16 sKrookodileTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_BULK_UP, + MOVE_COUNTER, MOVE_CUT, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_DRAGON_CLAW, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, MOVE_SNATCH, + MOVE_SNORE, MOVE_STRENGTH, + MOVE_SWAGGER, MOVE_TAUNT, MOVE_THIEF, MOVE_TORMENT, MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MEGA_KICK, - MOVE_MEGA_PUNCH, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_SANDILE @@ -26661,84 +22941,72 @@ static const u16 sDarumakaTeachableLearnset[] = { MOVE_BRICK_BREAK, MOVE_DIG, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, + MOVE_FIRE_PUNCH, MOVE_FLAMETHROWER, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, MOVE_SNATCH, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, + MOVE_SWAGGER, MOVE_TAUNT, MOVE_THIEF, MOVE_TOXIC, - MOVE_ENDURE, - MOVE_FIRE_PUNCH, - MOVE_MEGA_KICK, - MOVE_MEGA_PUNCH, - MOVE_MIMIC, - MOVE_ROCK_SLIDE, - MOVE_ROLLOUT, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, MOVE_UNAVAILABLE, }; static const u16 sDarmanitanTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_BULK_UP, MOVE_DIG, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, + MOVE_FIRE_PUNCH, MOVE_FLAMETHROWER, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, MOVE_SNATCH, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, + MOVE_SWAGGER, MOVE_TAUNT, MOVE_THIEF, MOVE_TORMENT, MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_ENDURE, - MOVE_FIRE_PUNCH, - MOVE_MEGA_KICK, - MOVE_MEGA_PUNCH, - MOVE_MIMIC, - MOVE_ROCK_SLIDE, - MOVE_ROLLOUT, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -26748,73 +23016,61 @@ static const u16 sDarumakaGalarTeachableLearnset[] = { MOVE_BLIZZARD, MOVE_BRICK_BREAK, MOVE_DIG, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, + MOVE_FIRE_PUNCH, MOVE_FLAMETHROWER, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, + MOVE_ICE_PUNCH, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_TAUNT, MOVE_THIEF, - MOVE_ENDURE, - MOVE_FIRE_PUNCH, - MOVE_ICE_PUNCH, - MOVE_MEGA_KICK, - MOVE_MEGA_PUNCH, - MOVE_MIMIC, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_UNAVAILABLE, }; static const u16 sDarmanitanGalarTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_BULK_UP, MOVE_DIG, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, + MOVE_FIRE_PUNCH, MOVE_FLAMETHROWER, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICE_PUNCH, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_TAUNT, MOVE_THIEF, - MOVE_BODY_SLAM, - MOVE_ENDURE, - MOVE_FIRE_PUNCH, - MOVE_ICE_PUNCH, - MOVE_MEGA_KICK, - MOVE_MEGA_PUNCH, - MOVE_MIMIC, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_UNAVAILABLE, }; #endif //P_GALARIAN_FORMS @@ -26826,25 +23082,19 @@ static const u16 sMaractusTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BULLET_SEED, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_ENDURE, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, MOVE_SWAGGER, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_MARACTUS @@ -26853,67 +23103,55 @@ static const u16 sMaractusTeachableLearnset[] = { static const u16 sDwebbleTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_COUNTER, MOVE_CUT, MOVE_DIG, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_FURY_CUTTER, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_TOXIC, - MOVE_COUNTER, - MOVE_ENDURE, - MOVE_FURY_CUTTER, - MOVE_MIMIC, - MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, MOVE_SWAGGER, MOVE_SWORDS_DANCE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sCrustleTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_COUNTER, MOVE_CUT, MOVE_DIG, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_FURY_CUTTER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_TOXIC, - MOVE_COUNTER, - MOVE_ENDURE, - MOVE_FURY_CUTTER, - MOVE_MIMIC, - MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, MOVE_SWAGGER, MOVE_SWORDS_DANCE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_DWEBBLE @@ -26923,93 +23161,81 @@ static const u16 sScraggyTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_BULK_UP, + MOVE_COUNTER, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_DRAGON_CLAW, + MOVE_ENDURE, MOVE_FACADE, + MOVE_FIRE_PUNCH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_ICE_PUNCH, MOVE_IRON_TAIL, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, MOVE_SNATCH, + MOVE_SNORE, MOVE_STRENGTH, MOVE_SUNNY_DAY, + MOVE_SWAGGER, MOVE_TAUNT, MOVE_THIEF, + MOVE_THUNDER_PUNCH, MOVE_TORMENT, MOVE_TOXIC, - MOVE_COUNTER, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_FIRE_PUNCH, - MOVE_ICE_PUNCH, - MOVE_MEGA_KICK, - MOVE_MEGA_PUNCH, - MOVE_MIMIC, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, }; static const u16 sScraftyTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_BULK_UP, + MOVE_COUNTER, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_DRAGON_CLAW, - MOVE_FACADE, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SLUDGE_BOMB, - MOVE_SNATCH, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DOUBLE_EDGE, MOVE_ENDURE, + MOVE_FACADE, MOVE_FIRE_PUNCH, + MOVE_FOCUS_PUNCH, + MOVE_HYPER_BEAM, MOVE_ICE_PUNCH, + MOVE_IRON_TAIL, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_ROAR, MOVE_ROCK_SLIDE, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, MOVE_SLEEP_TALK, + MOVE_SLUDGE_BOMB, + MOVE_SNATCH, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWORDS_DANCE, + MOVE_TAUNT, + MOVE_THIEF, MOVE_THUNDER_PUNCH, + MOVE_TORMENT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_SCRAGGY @@ -27020,40 +23246,34 @@ static const u16 sSigilyphTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SKILL_SWAP, - MOVE_SOLAR_BEAM, - MOVE_STEEL_WING, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_STEEL_WING, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_THIEF, MOVE_THUNDER_WAVE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_SIGILYPH @@ -27063,31 +23283,25 @@ static const u16 sYamaskTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SKILL_SWAP, + MOVE_SLEEP_TALK, MOVE_SNATCH, + MOVE_SNORE, + MOVE_SWAGGER, MOVE_THIEF, MOVE_TOXIC, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_PSYCH_UP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -27095,32 +23309,26 @@ static const u16 sCofagrigusTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SKILL_SWAP, + MOVE_SLEEP_TALK, MOVE_SNATCH, + MOVE_SNORE, + MOVE_SWAGGER, MOVE_THIEF, MOVE_TOXIC, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_PSYCH_UP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -27129,27 +23337,21 @@ static const u16 sYamaskGalarTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CALM_MIND, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SKILL_SWAP, - MOVE_THIEF, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_THIEF, MOVE_UNAVAILABLE, }; @@ -27157,29 +23359,23 @@ static const u16 sRunerigusTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CALM_MIND, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SKILL_SWAP, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_TAUNT, + MOVE_THIEF, MOVE_UNAVAILABLE, }; #endif //P_GALARIAN_FORMS @@ -27189,77 +23385,65 @@ static const u16 sRunerigusTeachableLearnset[] = { static const u16 sTirtougaTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_DIG, MOVE_DIVE, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, + MOVE_ROLLOUT, MOVE_SANDSTORM, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_STRENGTH, MOVE_SURF, + MOVE_SWAGGER, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_ROCK_SLIDE, - MOVE_ROLLOUT, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, MOVE_UNAVAILABLE, }; static const u16 sCarracostaTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_DIG, MOVE_DIVE, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, + MOVE_ROLLOUT, MOVE_SANDSTORM, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_STRENGTH, MOVE_SURF, + MOVE_SWAGGER, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_ROCK_SLIDE, - MOVE_ROLLOUT, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_TIRTOUGA @@ -27273,30 +23457,24 @@ static const u16 sArchenTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_DRAGON_CLAW, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_STEEL_WING, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_TAUNT, MOVE_TORMENT, MOVE_TOXIC, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, MOVE_UNAVAILABLE, }; @@ -27308,32 +23486,26 @@ static const u16 sArcheopsTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_DRAGON_CLAW, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_STEEL_WING, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_TAUNT, MOVE_TORMENT, MOVE_TOXIC, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_ARCHEN @@ -27342,59 +23514,47 @@ static const u16 sArcheopsTeachableLearnset[] = { static const u16 sTrubbishTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, + MOVE_EXPLOSION, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SLUDGE_BOMB, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_ENDURE, - MOVE_EXPLOSION, - MOVE_MIMIC, MOVE_ROLLOUT, MOVE_SLEEP_TALK, + MOVE_SLUDGE_BOMB, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SUNNY_DAY, MOVE_SWAGGER, + MOVE_THIEF, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sGarbodorTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, + MOVE_EXPLOSION, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, + MOVE_SWAGGER, MOVE_THIEF, MOVE_THUNDERBOLT, MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_ENDURE, - MOVE_EXPLOSION, - MOVE_MIMIC, - MOVE_ROLLOUT, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_TRUBBISH @@ -27404,81 +23564,69 @@ static const u16 sZoruaTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_CALM_MIND, + MOVE_COUNTER, MOVE_CUT, MOVE_DIG, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_PROTECT, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, MOVE_SNATCH, + MOVE_SNORE, MOVE_SUNNY_DAY, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_SWORDS_DANCE, MOVE_TAUNT, MOVE_THIEF, MOVE_TORMENT, MOVE_TOXIC, - MOVE_COUNTER, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_PSYCH_UP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, - MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; static const u16 sZoroarkTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_CALM_MIND, + MOVE_COUNTER, MOVE_CUT, MOVE_DIG, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, MOVE_SNATCH, + MOVE_SNORE, MOVE_SUNNY_DAY, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_SWORDS_DANCE, MOVE_TAUNT, MOVE_THIEF, MOVE_TORMENT, MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_ENDURE, - MOVE_MEGA_KICK, - MOVE_MEGA_PUNCH, - MOVE_MIMIC, - MOVE_PSYCH_UP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, - MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; @@ -27487,65 +23635,53 @@ static const u16 sZoruaHisuiTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_CALM_MIND, MOVE_DIG, + MOVE_ENDURE, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, + MOVE_ICY_WIND, MOVE_PROTECT, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, + MOVE_SWIFT, MOVE_TAUNT, MOVE_THIEF, MOVE_TORMENT, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_PSYCH_UP, - MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, - MOVE_SWIFT, MOVE_UNAVAILABLE, }; static const u16 sZoroarkHisuiTeachableLearnset[] = { MOVE_AERIAL_ACE, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_CALM_MIND, MOVE_DIG, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLAMETHROWER, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, + MOVE_ICY_WIND, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, + MOVE_SWIFT, + MOVE_SWORDS_DANCE, MOVE_TAUNT, MOVE_THIEF, MOVE_TORMENT, - MOVE_BODY_SLAM, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_PSYCH_UP, - MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, - MOVE_SWIFT, - MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; #endif //P_HISUIAN_FORMS @@ -27558,30 +23694,24 @@ static const u16 sMinccinoTeachableLearnset[] = { MOVE_CALM_MIND, MOVE_DIG, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_THIEF, + MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; @@ -27590,35 +23720,29 @@ static const u16 sCinccinoTeachableLearnset[] = { MOVE_BULLET_SEED, MOVE_CALM_MIND, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SUNNY_DAY, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, MOVE_THUNDER_WAVE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_MINCCINO @@ -27628,40 +23752,34 @@ static const u16 sGothitaTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SKILL_SWAP, + MOVE_SLEEP_TALK, MOVE_SNATCH, + MOVE_SNORE, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_TAUNT, MOVE_THIEF, MOVE_THUNDERBOLT, + MOVE_THUNDER_WAVE, MOVE_TORMENT, MOVE_TOXIC, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_PSYCH_UP, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, - MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; @@ -27669,86 +23787,74 @@ static const u16 sGothoritaTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, + MOVE_METRONOME, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SKILL_SWAP, + MOVE_SLEEP_TALK, MOVE_SNATCH, + MOVE_SNORE, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_TAUNT, MOVE_THIEF, MOVE_THUNDERBOLT, + MOVE_THUNDER_WAVE, MOVE_TORMENT, MOVE_TOXIC, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_METRONOME, - MOVE_MIMIC, - MOVE_PSYCH_UP, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, - MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; static const u16 sGothitelleTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, + MOVE_METRONOME, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SKILL_SWAP, + MOVE_SLEEP_TALK, MOVE_SNATCH, + MOVE_SNORE, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_TAUNT, MOVE_THIEF, MOVE_THUNDERBOLT, + MOVE_THUNDER_WAVE, MOVE_TORMENT, MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_METRONOME, - MOVE_MIMIC, - MOVE_PSYCH_UP, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, - MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_GOTHITA @@ -27758,40 +23864,34 @@ static const u16 sSolosisTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SKILL_SWAP, - MOVE_SNATCH, - MOVE_SUNNY_DAY, - MOVE_THUNDER, - MOVE_TOXIC, MOVE_DREAM_EATER, MOVE_ENDURE, MOVE_EXPLOSION, - MOVE_MIMIC, + MOVE_FACADE, + MOVE_FLASH, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, MOVE_PSYCH_UP, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, MOVE_ROCK_SLIDE, + MOVE_ROCK_TOMB, MOVE_ROLLOUT, + MOVE_SAFEGUARD, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, MOVE_SLEEP_TALK, + MOVE_SNATCH, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_THUNDER, MOVE_THUNDER_WAVE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; @@ -27799,90 +23899,78 @@ static const u16 sDuosionTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SKILL_SWAP, - MOVE_SNATCH, - MOVE_SUNNY_DAY, - MOVE_THUNDER, - MOVE_TOXIC, MOVE_DREAM_EATER, MOVE_ENDURE, MOVE_EXPLOSION, - MOVE_MIMIC, + MOVE_FACADE, + MOVE_FLASH, + MOVE_LIGHT_SCREEN, + MOVE_PROTECT, + MOVE_PSYCHIC, MOVE_PSYCH_UP, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, MOVE_ROCK_SLIDE, + MOVE_ROCK_TOMB, MOVE_ROLLOUT, + MOVE_SAFEGUARD, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, MOVE_SLEEP_TALK, + MOVE_SNATCH, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_THUNDER, MOVE_THUNDER_WAVE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sReuniclusTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SKILL_SWAP, - MOVE_SNATCH, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_THUNDER, - MOVE_TOXIC, - MOVE_BODY_SLAM, MOVE_DREAM_EATER, MOVE_ENDURE, MOVE_EXPLOSION, + MOVE_FACADE, MOVE_FIRE_PUNCH, + MOVE_FLASH, + MOVE_FOCUS_PUNCH, + MOVE_HYPER_BEAM, MOVE_ICE_PUNCH, + MOVE_LIGHT_SCREEN, MOVE_MEGA_PUNCH, - MOVE_MIMIC, + MOVE_PROTECT, + MOVE_PSYCHIC, MOVE_PSYCH_UP, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, MOVE_ROCK_SLIDE, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, MOVE_ROLLOUT, + MOVE_SAFEGUARD, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, + MOVE_SKILL_SWAP, MOVE_SLEEP_TALK, + MOVE_SNATCH, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_THUNDER, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_SOLOSIS @@ -27892,31 +23980,25 @@ static const u16 sDucklettTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_DIVE, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLY, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_STEEL_WING, - MOVE_SURF, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STEEL_WING, + MOVE_SURF, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_TOXIC, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; @@ -27924,32 +24006,26 @@ static const u16 sSwannaTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_DIVE, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLY, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_STEEL_WING, - MOVE_SURF, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STEEL_WING, + MOVE_SURF, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_TOXIC, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_DUCKLETT @@ -27959,28 +24035,22 @@ static const u16 sVanilliteTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, + MOVE_EXPLOSION, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SWAGGER, MOVE_TAUNT, MOVE_TOXIC, MOVE_WATER_PULSE, - MOVE_ENDURE, - MOVE_EXPLOSION, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -27988,28 +24058,22 @@ static const u16 sVanillishTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, + MOVE_EXPLOSION, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SWAGGER, MOVE_TAUNT, MOVE_TOXIC, MOVE_WATER_PULSE, - MOVE_ENDURE, - MOVE_EXPLOSION, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -28017,29 +24081,23 @@ static const u16 sVanilluxeTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, + MOVE_EXPLOSION, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SWAGGER, MOVE_TAUNT, MOVE_TOXIC, MOVE_WATER_PULSE, - MOVE_ENDURE, - MOVE_EXPLOSION, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_VANILLITE @@ -28047,71 +24105,59 @@ static const u16 sVanilluxeTeachableLearnset[] = { #if P_FAMILY_DEERLING static const u16 sDeerlingTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BULLET_SEED, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_THUNDER_WAVE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sSawsbuckTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BULLET_SEED, MOVE_CUT, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_THUNDER_WAVE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_DEERLING @@ -28122,31 +24168,25 @@ static const u16 sEmolgaTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CUT, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SOLAR_BEAM, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_TAUNT, MOVE_THUNDER, MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, MOVE_THUNDER_WAVE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_EMOLGA @@ -28155,59 +24195,47 @@ static const u16 sEmolgaTeachableLearnset[] = { static const u16 sKarrablastTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_COUNTER, MOVE_CUT, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, + MOVE_FURY_CUTTER, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_TOXIC, - MOVE_COUNTER, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_FURY_CUTTER, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sEscavalierTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_COUNTER, MOVE_CUT, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, + MOVE_FURY_CUTTER, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_TAUNT, - MOVE_TOXIC, - MOVE_COUNTER, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_FURY_CUTTER, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, + MOVE_TAUNT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_KARRABLAST @@ -28215,62 +24243,50 @@ static const u16 sEscavalierTeachableLearnset[] = { #if P_FAMILY_FOONGUS static const u16 sFoongusTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BULLET_SEED, + MOVE_DEFENSE_CURL, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SLUDGE_BOMB, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DEFENSE_CURL, - MOVE_ENDURE, - MOVE_MIMIC, MOVE_ROLLOUT, MOVE_SLEEP_TALK, + MOVE_SLUDGE_BOMB, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, MOVE_SWAGGER, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sAmoongussTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BULLET_SEED, + MOVE_DEFENSE_CURL, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SLUDGE_BOMB, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DEFENSE_CURL, - MOVE_ENDURE, - MOVE_MIMIC, MOVE_ROLLOUT, MOVE_SLEEP_TALK, + MOVE_SLUDGE_BOMB, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, MOVE_SWAGGER, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_FOONGUS @@ -28281,37 +24297,31 @@ static const u16 sFrillishTeachableLearnset[] = { MOVE_BLIZZARD, MOVE_DIVE, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, + MOVE_SNORE, MOVE_SURF, + MOVE_SWAGGER, MOVE_TAUNT, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_PSYCH_UP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -28320,38 +24330,32 @@ static const u16 sJellicentTeachableLearnset[] = { MOVE_BLIZZARD, MOVE_DIVE, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, + MOVE_SNORE, MOVE_SURF, + MOVE_SWAGGER, MOVE_TAUNT, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_PSYCH_UP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_FRILLISH @@ -28360,38 +24364,32 @@ static const u16 sJellicentTeachableLearnset[] = { static const u16 sAlomomolaTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_CALM_MIND, MOVE_DIVE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SKILL_SWAP, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SURF, + MOVE_SWAGGER, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_PSYCH_UP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_ALOMOMOLA @@ -28401,31 +24399,25 @@ static const u16 sJoltikTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CUT, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, + MOVE_FURY_CUTTER, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_ENDURE, - MOVE_FURY_CUTTER, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, MOVE_THUNDER_WAVE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; @@ -28433,32 +24425,26 @@ static const u16 sGalvantulaTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CUT, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, + MOVE_FURY_CUTTER, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_ENDURE, - MOVE_FURY_CUTTER, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, MOVE_THUNDER_WAVE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_JOLTIK @@ -28468,29 +24454,23 @@ static const u16 sFerroseedTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BULLET_SEED, MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_THUNDERBOLT, - MOVE_TOXIC, MOVE_ENDURE, MOVE_EXPLOSION, - MOVE_MIMIC, + MOVE_FACADE, + MOVE_FLASH, + MOVE_GIGA_DRAIN, + MOVE_PROTECT, + MOVE_REST, + MOVE_ROCK_SMASH, MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, MOVE_SWAGGER, + MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; @@ -28500,34 +24480,28 @@ static const u16 sFerrothornTeachableLearnset[] = { MOVE_BULLET_SEED, MOVE_CUT, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, + MOVE_EXPLOSION, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, + MOVE_ROLLOUT, MOVE_SANDSTORM, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_ENDURE, - MOVE_EXPLOSION, - MOVE_MIMIC, - MOVE_ROLLOUT, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, + MOVE_THUNDER, + MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_FERROSEED @@ -28535,77 +24509,59 @@ static const u16 sFerrothornTeachableLearnset[] = { #if P_FAMILY_KLINK static const u16 sKlinkTeachableLearnset[] = { MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_ENDURE, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, + MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sKlangTeachableLearnset[] = { MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_ENDURE, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, + MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sKlinklangTeachableLearnset[] = { MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_ENDURE, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, + MOVE_THUNDER, + MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_KLINK @@ -28618,77 +24574,65 @@ static const u16 sTynamoTeachableLearnset[] = { static const u16 sEelektrikTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_ENDURE, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, + MOVE_THUNDER, + MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sEelektrossTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_BULK_UP, MOVE_CUT, MOVE_DOUBLE_TEAM, MOVE_DRAGON_CLAW, + MOVE_ENDURE, MOVE_FACADE, + MOVE_FIRE_PUNCH, MOVE_FLAMETHROWER, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_ENDURE, - MOVE_FIRE_PUNCH, - MOVE_MIMIC, - MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_THUNDER, + MOVE_THUNDERBOLT, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_TYNAMO @@ -28698,38 +24642,32 @@ static const u16 sElgyemTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SKILL_SWAP, + MOVE_SLEEP_TALK, MOVE_SNATCH, + MOVE_SNORE, MOVE_STEEL_WING, + MOVE_SWAGGER, MOVE_THIEF, MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_PSYCH_UP, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, MOVE_THUNDER_WAVE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; @@ -28737,39 +24675,33 @@ static const u16 sBeheeyemTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SKILL_SWAP, + MOVE_SLEEP_TALK, MOVE_SNATCH, + MOVE_SNORE, MOVE_STEEL_WING, + MOVE_SWAGGER, MOVE_THIEF, MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_PSYCH_UP, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, MOVE_THUNDER_WAVE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_ELGYEM @@ -28779,34 +24711,28 @@ static const u16 sLitwickTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, + MOVE_SWAGGER, MOVE_TAUNT, MOVE_THIEF, MOVE_TOXIC, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_PSYCH_UP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -28814,34 +24740,28 @@ static const u16 sLampentTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, + MOVE_SWAGGER, MOVE_TAUNT, MOVE_THIEF, MOVE_TOXIC, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_PSYCH_UP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -28849,35 +24769,29 @@ static const u16 sChandelureTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, + MOVE_SWAGGER, MOVE_TAUNT, MOVE_THIEF, MOVE_TOXIC, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_PSYCH_UP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_LITWICK @@ -28887,38 +24801,32 @@ static const u16 sAxewTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BRICK_BREAK, + MOVE_COUNTER, MOVE_CUT, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_DRAGON_CLAW, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_SURF, - MOVE_TAUNT, - MOVE_TOXIC, - MOVE_COUNTER, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, + MOVE_TAUNT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; @@ -28926,81 +24834,69 @@ static const u16 sFraxureTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BRICK_BREAK, + MOVE_COUNTER, MOVE_CUT, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_DRAGON_CLAW, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_SURF, - MOVE_TAUNT, - MOVE_TOXIC, - MOVE_COUNTER, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, + MOVE_TAUNT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sHaxorusTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, + MOVE_COUNTER, MOVE_CUT, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_DRAGON_CLAW, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_SURF, - MOVE_TAUNT, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, + MOVE_TAUNT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_AXEW @@ -29010,41 +24906,35 @@ static const u16 sCubchooTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_CUT, MOVE_DIG, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SURF, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_ENDURE, MOVE_ICE_PUNCH, MOVE_ICY_WIND, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, - MOVE_MIMIC, MOVE_MUD_SLAP, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, MOVE_ROCK_SLIDE, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, + MOVE_SURF, MOVE_SWAGGER, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; @@ -29052,49 +24942,43 @@ static const u16 sBearticTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_BULK_UP, MOVE_CUT, MOVE_DIG, MOVE_DIVE, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SURF, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, MOVE_ICE_PUNCH, MOVE_ICY_WIND, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, - MOVE_MIMIC, MOVE_MUD_SLAP, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_ROAR, MOVE_ROCK_SLIDE, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, + MOVE_SURF, MOVE_SWAGGER, MOVE_SWORDS_DANCE, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TOXIC, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_CUBCHOO @@ -29103,32 +24987,26 @@ static const u16 sBearticTeachableLearnset[] = { static const u16 sCryogonalTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, + MOVE_EXPLOSION, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_ENDURE, - MOVE_EXPLOSION, - MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, MOVE_SWAGGER, + MOVE_TOXIC, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_CRYOGONAL @@ -29136,56 +25014,44 @@ static const u16 sCryogonalTeachableLearnset[] = { #if P_FAMILY_SHELMET static const u16 sShelmetTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SLUDGE_BOMB, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, MOVE_SLEEP_TALK, + MOVE_SLUDGE_BOMB, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sAccelgorTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SLUDGE_BOMB, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, MOVE_SLEEP_TALK, + MOVE_SLUDGE_BOMB, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_SHELMET @@ -29196,61 +25062,49 @@ static const u16 sStunfiskTeachableLearnset[] = { MOVE_DIG, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, + MOVE_SNORE, MOVE_SURF, + MOVE_SWAGGER, MOVE_THUNDER, MOVE_THUNDERBOLT, + MOVE_THUNDER_WAVE, MOVE_TOXIC, MOVE_WATER_PULSE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; #if P_GALARIAN_FORMS static const u16 sStunfiskGalarTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_COUNTER, MOVE_DIG, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SLUDGE_BOMB, - MOVE_SURF, - MOVE_COUNTER, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, + MOVE_SLUDGE_BOMB, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SURF, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; @@ -29266,34 +25120,28 @@ static const u16 sMienfooTeachableLearnset[] = { MOVE_CALM_MIND, MOVE_DIG, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, MOVE_PROTECT, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_TOXIC, - MOVE_ENDURE, - MOVE_MEGA_KICK, - MOVE_MEGA_PUNCH, - MOVE_MIMIC, - MOVE_PSYCH_UP, - MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, + MOVE_TAUNT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; @@ -29304,37 +25152,31 @@ static const u16 sMienshaoTeachableLearnset[] = { MOVE_BULK_UP, MOVE_CALM_MIND, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, MOVE_PROTECT, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_TOXIC, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MEGA_KICK, - MOVE_MEGA_PUNCH, - MOVE_MIMIC, - MOVE_PSYCH_UP, - MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, + MOVE_TAUNT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_MIENFOO @@ -29343,153 +25185,135 @@ static const u16 sMienshaoTeachableLearnset[] = { static const u16 sDruddigonTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_CUT, MOVE_DIG, MOVE_DOUBLE_TEAM, MOVE_DRAGON_CLAW, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, + MOVE_FIRE_PUNCH, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, + MOVE_MEGA_PUNCH, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, MOVE_SNATCH, + MOVE_SNORE, MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_SURF, + MOVE_SWAGGER, MOVE_TAUNT, + MOVE_THUNDER_PUNCH, MOVE_TORMENT, MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_ENDURE, - MOVE_FIRE_PUNCH, - MOVE_MEGA_PUNCH, - MOVE_MIMIC, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_DRUDDIGON #if P_FAMILY_GOLETT static const u16 sGolettTeachableLearnset[] = { + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, + MOVE_DEFENSE_CURL, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DYNAMIC_PUNCH, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, + MOVE_FIRE_PUNCH, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_DYNAMIC_PUNCH, - MOVE_ENDURE, - MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH, MOVE_ICY_WIND, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, - MOVE_MIMIC, MOVE_MUD_SLAP, + MOVE_PROTECT, + MOVE_PSYCHIC, MOVE_PSYCH_UP, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, MOVE_ROCK_SLIDE, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, MOVE_ROLLOUT, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_SWAGGER, + MOVE_THIEF, MOVE_THUNDER_PUNCH, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sGolurkTeachableLearnset[] = { + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, + MOVE_DEFENSE_CURL, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_DYNAMIC_PUNCH, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, + MOVE_FIRE_PUNCH, MOVE_FLASH, MOVE_FLY, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SAFEGUARD, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SHOCK_WAVE, - MOVE_SOLAR_BEAM, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_DYNAMIC_PUNCH, - MOVE_ENDURE, - MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH, MOVE_ICY_WIND, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, - MOVE_MIMIC, MOVE_MUD_SLAP, + MOVE_PROTECT, + MOVE_PSYCHIC, MOVE_PSYCH_UP, + MOVE_RAIN_DANCE, + MOVE_REFLECT, + MOVE_REST, MOVE_ROCK_SLIDE, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, MOVE_ROLLOUT, + MOVE_SAFEGUARD, + MOVE_SANDSTORM, + MOVE_SHADOW_BALL, + MOVE_SHOCK_WAVE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_SWAGGER, + MOVE_THIEF, + MOVE_THUNDERBOLT, MOVE_THUNDER_PUNCH, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_GOLETT @@ -29502,31 +25326,25 @@ static const u16 sPawniardTeachableLearnset[] = { MOVE_CUT, MOVE_DIG, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_FURY_CUTTER, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SNATCH, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_ENDURE, - MOVE_FURY_CUTTER, - MOVE_MIMIC, MOVE_SLEEP_TALK, + MOVE_SNATCH, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, + MOVE_TAUNT, + MOVE_THIEF, MOVE_THUNDER_WAVE, + MOVE_TORMENT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; @@ -29537,32 +25355,26 @@ static const u16 sBisharpTeachableLearnset[] = { MOVE_CUT, MOVE_DIG, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_FURY_CUTTER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SNATCH, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_ENDURE, - MOVE_FURY_CUTTER, - MOVE_MIMIC, MOVE_SLEEP_TALK, + MOVE_SNATCH, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, + MOVE_TAUNT, + MOVE_THIEF, MOVE_THUNDER_WAVE, + MOVE_TORMENT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; @@ -29571,27 +25383,21 @@ static const u16 sKingambitTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_BRICK_BREAK, MOVE_DIG, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_FURY_CUTTER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SWORDS_DANCE, MOVE_TAUNT, MOVE_THIEF, - MOVE_TORMENT, - MOVE_ENDURE, - MOVE_FURY_CUTTER, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, - MOVE_SWORDS_DANCE, MOVE_THUNDER_WAVE, + MOVE_TORMENT, MOVE_UNAVAILABLE, }; #endif //P_GEN_9_CROSS_EVOS @@ -29601,34 +25407,28 @@ static const u16 sKingambitTeachableLearnset[] = { static const u16 sBouffalantTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_CUT, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_SURF, - MOVE_TAUNT, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, + MOVE_TAUNT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_BOUFFALANT @@ -29637,101 +25437,83 @@ static const u16 sBouffalantTeachableLearnset[] = { static const u16 sRuffletTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BULK_UP, MOVE_CUT, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_STEEL_WING, MOVE_STRENGTH, MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sBraviaryTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BULK_UP, MOVE_CUT, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_STEEL_WING, MOVE_STRENGTH, MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #if P_HISUIAN_FORMS static const u16 sBraviaryHisuiTeachableLearnset[] = { MOVE_AERIAL_ACE, + MOVE_BODY_SLAM, MOVE_BULK_UP, MOVE_CALM_MIND, - MOVE_FACADE, - MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SUNNY_DAY, - MOVE_BODY_SLAM, MOVE_DOUBLE_EDGE, MOVE_ENDURE, + MOVE_FACADE, + MOVE_FLY, + MOVE_HYPER_BEAM, MOVE_ICY_WIND, - MOVE_MIMIC, + MOVE_PROTECT, + MOVE_PSYCHIC, MOVE_PSYCH_UP, + MOVE_RAIN_DANCE, + MOVE_REST, MOVE_ROCK_SLIDE, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SHADOW_BALL, MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, + MOVE_SUNNY_DAY, MOVE_SWIFT, MOVE_UNAVAILABLE, }; @@ -29743,35 +25525,29 @@ static const u16 sVullabyTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_CUT, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_PROTECT, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, + MOVE_SLEEP_TALK, MOVE_SNATCH, + MOVE_SNORE, MOVE_STEEL_WING, MOVE_SUNNY_DAY, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_TAUNT, MOVE_THIEF, MOVE_TORMENT, MOVE_TOXIC, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_PSYCH_UP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, MOVE_UNAVAILABLE, }; @@ -29779,37 +25555,31 @@ static const u16 sMandibuzzTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_CUT, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, + MOVE_SLEEP_TALK, MOVE_SNATCH, + MOVE_SNORE, MOVE_STEEL_WING, MOVE_SUNNY_DAY, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_TAUNT, MOVE_THIEF, MOVE_TORMENT, MOVE_TOXIC, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_PSYCH_UP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_VULLABY @@ -29818,39 +25588,33 @@ static const u16 sMandibuzzTeachableLearnset[] = { static const u16 sHeatmorTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_CUT, MOVE_DIG, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, + MOVE_FIRE_PUNCH, MOVE_FLAMETHROWER, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SNATCH, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, + MOVE_SWAGGER, MOVE_TAUNT, MOVE_THIEF, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_ENDURE, - MOVE_FIRE_PUNCH, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, MOVE_THUNDER_PUNCH, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_HEATMOR @@ -29862,27 +25626,21 @@ static const u16 sDurantTeachableLearnset[] = { MOVE_CUT, MOVE_DIG, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_FURY_CUTTER, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_TOXIC, - MOVE_ENDURE, - MOVE_FURY_CUTTER, - MOVE_MIMIC, - MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, MOVE_SWAGGER, MOVE_THUNDER_WAVE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_DURANT @@ -29890,108 +25648,90 @@ static const u16 sDurantTeachableLearnset[] = { #if P_FAMILY_DEINO static const u16 sDeinoTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_PROTECT, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_SWAGGER, + MOVE_TAUNT, + MOVE_THIEF, MOVE_THUNDER_WAVE, + MOVE_TORMENT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sZweilousTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_PROTECT, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_SWAGGER, + MOVE_TAUNT, + MOVE_THIEF, MOVE_THUNDER_WAVE, + MOVE_TORMENT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sHydreigonTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_STEEL_WING, MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_SURF, + MOVE_SWAGGER, MOVE_TAUNT, MOVE_THIEF, + MOVE_THUNDER_WAVE, MOVE_TORMENT, MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_PSYCH_UP, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_DEINO @@ -29999,48 +25739,43 @@ static const u16 sHydreigonTeachableLearnset[] = { #if P_FAMILY_LARVESTA static const u16 sLarvestaTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_CALM_MIND, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, MOVE_SWAGGER, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sVolcaronaTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_CALM_MIND, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FLY, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_OVERHEAT, @@ -30048,20 +25783,13 @@ static const u16 sVolcaronaTeachableLearnset[] = { MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, MOVE_SWAGGER, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_LARVESTA @@ -30069,40 +25797,34 @@ static const u16 sVolcaronaTeachableLearnset[] = { #if P_FAMILY_COBALION static const u16 sCobalionTeachableLearnset[] = { MOVE_AERIAL_ACE, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_CALM_MIND, MOVE_CUT, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_SAFEGUARD, MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, + MOVE_TAUNT, MOVE_THUNDER_WAVE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_COBALION @@ -30110,40 +25832,34 @@ static const u16 sCobalionTeachableLearnset[] = { #if P_FAMILY_TERRAKION static const u16 sTerrakionTeachableLearnset[] = { MOVE_AERIAL_ACE, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_CALM_MIND, MOVE_CUT, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, + MOVE_PSYCH_UP, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_TAUNT, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_PSYCH_UP, - MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, + MOVE_TAUNT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_TERRAKION @@ -30151,42 +25867,36 @@ static const u16 sTerrakionTeachableLearnset[] = { #if P_FAMILY_VIRIZION static const u16 sVirizionTeachableLearnset[] = { MOVE_AERIAL_ACE, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_BULLET_SEED, MOVE_CALM_MIND, MOVE_CUT, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, + MOVE_PSYCH_UP, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_PSYCH_UP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, + MOVE_TAUNT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_VIRIZION @@ -30195,39 +25905,33 @@ static const u16 sVirizionTeachableLearnset[] = { static const u16 sTornadusTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_BULK_UP, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, + MOVE_ICY_WIND, MOVE_IRON_TAIL, + MOVE_METRONOME, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_SANDSTORM, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, + MOVE_SNORE, MOVE_STRENGTH, MOVE_SUNNY_DAY, + MOVE_SWAGGER, MOVE_TAUNT, MOVE_THIEF, MOVE_TORMENT, MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_METRONOME, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_TORNADUS @@ -30235,56 +25939,51 @@ static const u16 sTornadusTeachableLearnset[] = { #if P_FAMILY_THUNDURUS static const u16 sThundurusTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_BULK_UP, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, + MOVE_SNORE, MOVE_STRENGTH, MOVE_SUNNY_DAY, + MOVE_SWAGGER, MOVE_TAUNT, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, + MOVE_TORMENT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_THUNDURUS #if P_FAMILY_RESHIRAM static const u16 sReshiramTeachableLearnset[] = { + MOVE_BODY_SLAM, MOVE_CUT, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_DRAGON_CLAW, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_OVERHEAT, @@ -30293,44 +25992,38 @@ static const u16 sReshiramTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_STEEL_WING, MOVE_STRENGTH, MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_RESHIRAM #if P_FAMILY_ZEKROM static const u16 sZekromTeachableLearnset[] = { + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_CUT, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_DRAGON_CLAW, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, MOVE_FLY, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, @@ -30338,32 +26031,25 @@ static const u16 sZekromTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_STEEL_WING, MOVE_STRENGTH, MOVE_SUNNY_DAY, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_THUNDER, + MOVE_THUNDERBOLT, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_ZEKROM @@ -30371,43 +26057,37 @@ static const u16 sZekromTeachableLearnset[] = { #if P_FAMILY_LANDORUS static const u16 sLandorusTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_BULK_UP, MOVE_CALM_MIND, MOVE_DIG, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, + MOVE_ENDURE, + MOVE_EXPLOSION, MOVE_FACADE, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, + MOVE_SNORE, MOVE_STRENGTH, MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_ENDURE, - MOVE_EXPLOSION, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, + MOVE_TAUNT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_LANDORUS @@ -30416,43 +26096,37 @@ static const u16 sLandorusTeachableLearnset[] = { static const u16 sKyuremTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_CUT, MOVE_DOUBLE_TEAM, MOVE_DRAGON_CLAW, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLY, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_STEEL_WING, MOVE_STRENGTH, MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_KYUREM @@ -30463,38 +26137,32 @@ static const u16 sKeldeoTeachableLearnset[] = { MOVE_BRICK_BREAK, MOVE_CALM_MIND, MOVE_CUT, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, + MOVE_ICY_WIND, MOVE_PROTECT, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_SURF, - MOVE_TAUNT, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_PSYCH_UP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_KELDEO @@ -30504,45 +26172,39 @@ static const u16 sMeloettaTeachableLearnset[] = { MOVE_BRICK_BREAK, MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_FACADE, + MOVE_FIRE_PUNCH, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, + MOVE_ICE_PUNCH, MOVE_LIGHT_SCREEN, + MOVE_METRONOME, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SKILL_SWAP, + MOVE_SLEEP_TALK, MOVE_SNATCH, + MOVE_SNORE, MOVE_STRENGTH, MOVE_SUNNY_DAY, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_FIRE_PUNCH, - MOVE_ICE_PUNCH, - MOVE_METRONOME, - MOVE_MIMIC, - MOVE_PSYCH_UP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, + MOVE_THUNDER, + MOVE_THUNDERBOLT, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_MELOETTA @@ -30552,13 +26214,14 @@ static const u16 sGenesectTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_BLIZZARD, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, + MOVE_EXPLOSION, MOVE_FACADE, MOVE_FLAMETHROWER, MOVE_FLASH, MOVE_FLY, - MOVE_FRUSTRATION, + MOVE_FURY_CUTTER, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_LIGHT_SCREEN, @@ -30566,23 +26229,16 @@ static const u16 sGenesectTeachableLearnset[] = { MOVE_PSYCHIC, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, - MOVE_SOLAR_BEAM, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_ENDURE, - MOVE_EXPLOSION, - MOVE_FURY_CUTTER, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_THUNDER, + MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_GENESECT @@ -30591,146 +26247,128 @@ static const u16 sGenesectTeachableLearnset[] = { static const u16 sChespinTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_BULK_UP, MOVE_BULLET_SEED, MOVE_CUT, + MOVE_DEFENSE_CURL, MOVE_DIG, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DEFENSE_CURL, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_ROCK_SLIDE, - MOVE_ROLLOUT, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, + MOVE_TAUNT, MOVE_THUNDER_PUNCH, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sQuilladinTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_BULK_UP, MOVE_BULLET_SEED, MOVE_CUT, + MOVE_DEFENSE_CURL, MOVE_DIG, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DEFENSE_CURL, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_ROCK_SLIDE, - MOVE_ROLLOUT, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, + MOVE_TAUNT, MOVE_THUNDER_PUNCH, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sChesnaughtTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_BULK_UP, MOVE_BULLET_SEED, MOVE_CUT, + MOVE_DEFENSE_CURL, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_DRAGON_CLAW, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, - MOVE_ROLLOUT, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, + MOVE_TAUNT, MOVE_THUNDER_PUNCH, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_CHESPIN @@ -30741,36 +26379,30 @@ static const u16 sFennekinTeachableLearnset[] = { MOVE_CALM_MIND, MOVE_CUT, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, + MOVE_MUD_SLAP, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SKILL_SWAP, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_THIEF, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; @@ -30779,40 +26411,34 @@ static const u16 sBraixenTeachableLearnset[] = { MOVE_CALM_MIND, MOVE_CUT, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, + MOVE_FIRE_PUNCH, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, + MOVE_MUD_SLAP, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, MOVE_SKILL_SWAP, + MOVE_SLEEP_TALK, MOVE_SNATCH, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_FIRE_PUNCH, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_PSYCH_UP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_THIEF, MOVE_THUNDER_PUNCH, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; @@ -30821,44 +26447,38 @@ static const u16 sDelphoxTeachableLearnset[] = { MOVE_CALM_MIND, MOVE_CUT, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, + MOVE_FIRE_PUNCH, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, + MOVE_METRONOME, + MOVE_MUD_SLAP, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SKILL_SWAP, + MOVE_SLEEP_TALK, MOVE_SNATCH, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_FIRE_PUNCH, - MOVE_METRONOME, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_PSYCH_UP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_THIEF, MOVE_THUNDER_PUNCH, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_FENNEKIN @@ -30868,40 +26488,34 @@ static const u16 sFroakieTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_COUNTER, MOVE_CUT, MOVE_DIG, MOVE_DIVE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, + MOVE_ICY_WIND, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SNATCH, + MOVE_SNORE, MOVE_STRENGTH, MOVE_SURF, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_TAUNT, MOVE_THIEF, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, - MOVE_COUNTER, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, MOVE_UNAVAILABLE, }; @@ -30909,42 +26523,36 @@ static const u16 sFrogadierTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_COUNTER, MOVE_CUT, MOVE_DIG, MOVE_DIVE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SNATCH, + MOVE_SNORE, MOVE_STRENGTH, MOVE_SURF, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_SWORDS_DANCE, MOVE_TAUNT, MOVE_THIEF, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, - MOVE_COUNTER, - MOVE_ENDURE, - MOVE_ICE_PUNCH, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, - MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; @@ -30953,43 +26561,37 @@ static const u16 sGreninjaTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_BRICK_BREAK, + MOVE_COUNTER, MOVE_CUT, MOVE_DIG, MOVE_DIVE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SNATCH, + MOVE_SNORE, MOVE_STRENGTH, MOVE_SURF, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_SWORDS_DANCE, MOVE_TAUNT, MOVE_THIEF, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, - MOVE_COUNTER, - MOVE_ENDURE, - MOVE_ICE_PUNCH, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, - MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_FROAKIE @@ -31000,85 +26602,73 @@ static const u16 sBunnelbyTeachableLearnset[] = { MOVE_BRICK_BREAK, MOVE_BULK_UP, MOVE_CUT, + MOVE_DEFENSE_CURL, MOVE_DIG, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, + MOVE_ROLLOUT, MOVE_SANDSTORM, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, + MOVE_SNORE, MOVE_STRENGTH, MOVE_SURF, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, MOVE_THIEF, MOVE_TORMENT, MOVE_TOXIC, - MOVE_DEFENSE_CURL, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, - MOVE_ROLLOUT, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; static const u16 sDiggersbyTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_BULK_UP, MOVE_CUT, + MOVE_DEFENSE_CURL, MOVE_DIG, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SLUDGE_BOMB, - MOVE_SNATCH, - MOVE_STRENGTH, - MOVE_SURF, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DEFENSE_CURL, MOVE_ENDURE, + MOVE_FACADE, MOVE_FIRE_PUNCH, + MOVE_FOCUS_PUNCH, + MOVE_HYPER_BEAM, MOVE_ICE_PUNCH, + MOVE_IRON_TAIL, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, - MOVE_MIMIC, MOVE_MUD_SLAP, + MOVE_PROTECT, + MOVE_REST, MOVE_ROCK_SLIDE, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, MOVE_ROLLOUT, + MOVE_SANDSTORM, MOVE_SLEEP_TALK, + MOVE_SLUDGE_BOMB, + MOVE_SNATCH, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, + MOVE_SURF, MOVE_SWAGGER, MOVE_SWORDS_DANCE, + MOVE_THIEF, MOVE_THUNDER_PUNCH, + MOVE_TORMENT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_BUNNELBY @@ -31087,66 +26677,54 @@ static const u16 sDiggersbyTeachableLearnset[] = { static const u16 sFletchlingTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SNATCH, + MOVE_SNORE, MOVE_STEEL_WING, MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sFletchinderTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SNATCH, + MOVE_SNORE, MOVE_STEEL_WING, MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; @@ -31154,36 +26732,30 @@ static const u16 sTalonflameTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BULK_UP, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SNATCH, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_STEEL_WING, MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_FLETCHLING @@ -31203,33 +26775,27 @@ static const u16 sVivillonTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_THIEF, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_SCATTERBUG @@ -31237,78 +26803,66 @@ static const u16 sVivillonTeachableLearnset[] = { #if P_FAMILY_LITLEO static const u16 sLitleoTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, + MOVE_MUD_SLAP, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SNATCH, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_TAUNT, MOVE_THIEF, MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, MOVE_UNAVAILABLE, }; static const u16 sPyroarTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, + MOVE_MUD_SLAP, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SNATCH, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_TAUNT, MOVE_THIEF, MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_LITLEO @@ -31318,29 +26872,23 @@ static const u16 sFlabebeTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_ENDURE, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; @@ -31348,31 +26896,25 @@ static const u16 sFloetteTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, + MOVE_METRONOME, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SKILL_SWAP, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_ENDURE, - MOVE_METRONOME, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; @@ -31380,31 +26922,25 @@ static const u16 sFloetteEternalTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, + MOVE_METRONOME, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SKILL_SWAP, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_ENDURE, - MOVE_METRONOME, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; @@ -31412,32 +26948,26 @@ static const u16 sFlorgesTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, + MOVE_METRONOME, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SKILL_SWAP, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_ENDURE, - MOVE_METRONOME, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_FLABEBE @@ -31445,82 +26975,70 @@ static const u16 sFlorgesTeachableLearnset[] = { #if P_FAMILY_SKIDDO static const u16 sSkiddoTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_BULK_UP, MOVE_BULLET_SEED, + MOVE_DEFENSE_CURL, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_SURF, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, - MOVE_ROLLOUT, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sGogoatTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_BULK_UP, MOVE_BULLET_SEED, + MOVE_DEFENSE_CURL, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_SURF, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, - MOVE_ROLLOUT, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_SKIDDO @@ -31529,52 +27047,47 @@ static const u16 sGogoatTeachableLearnset[] = { static const u16 sPanchamTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_BULK_UP, MOVE_CUT, MOVE_DIG, MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SLUDGE_BOMB, - MOVE_SNATCH, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_TAUNT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_BODY_SLAM, MOVE_ENDURE, + MOVE_FACADE, MOVE_FIRE_PUNCH, + MOVE_FOCUS_PUNCH, MOVE_ICE_PUNCH, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, - MOVE_MIMIC, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_ROAR, MOVE_ROCK_SLIDE, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, + MOVE_SLUDGE_BOMB, + MOVE_SNATCH, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, MOVE_SWAGGER, MOVE_SWORDS_DANCE, + MOVE_TAUNT, MOVE_THUNDER_PUNCH, + MOVE_TORMENT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sPangoroTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_BULK_UP, MOVE_CUT, @@ -31582,43 +27095,36 @@ static const u16 sPangoroTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_DRAGON_CLAW, MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SLUDGE_BOMB, - MOVE_SNATCH, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_BODY_SLAM, MOVE_ENDURE, + MOVE_FACADE, MOVE_FIRE_PUNCH, + MOVE_FOCUS_PUNCH, + MOVE_HYPER_BEAM, MOVE_ICE_PUNCH, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, - MOVE_MIMIC, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_ROAR, MOVE_ROCK_SLIDE, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, + MOVE_SLUDGE_BOMB, + MOVE_SNATCH, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, + MOVE_SURF, MOVE_SWAGGER, MOVE_SWORDS_DANCE, + MOVE_TAUNT, + MOVE_THIEF, MOVE_THUNDER_PUNCH, + MOVE_TORMENT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_PANCHAM @@ -31630,25 +27136,19 @@ static const u16 sFurfrouTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_SUNNY_DAY, - MOVE_SURF, - MOVE_TOXIC, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SUNNY_DAY, + MOVE_SURF, MOVE_SWAGGER, MOVE_THUNDER_WAVE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_FURFROU @@ -31659,38 +27159,32 @@ static const u16 sEspurrTeachableLearnset[] = { MOVE_CALM_MIND, MOVE_CUT, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SKILL_SWAP, - MOVE_SNATCH, - MOVE_SUNNY_DAY, - MOVE_THUNDERBOLT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_PSYCH_UP, MOVE_SLEEP_TALK, + MOVE_SNATCH, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, + MOVE_TORMENT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; @@ -31700,39 +27194,33 @@ static const u16 sMeowsticMTeachableLearnset[] = { MOVE_CUT, MOVE_DIG, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SKILL_SWAP, - MOVE_SNATCH, - MOVE_SUNNY_DAY, - MOVE_THUNDERBOLT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_PSYCH_UP, MOVE_SLEEP_TALK, + MOVE_SNATCH, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, + MOVE_TORMENT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; @@ -31742,39 +27230,33 @@ static const u16 sMeowsticFTeachableLearnset[] = { MOVE_CUT, MOVE_DIG, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SKILL_SWAP, - MOVE_SNATCH, - MOVE_SUNNY_DAY, - MOVE_THUNDERBOLT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_PSYCH_UP, MOVE_SLEEP_TALK, + MOVE_SNATCH, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, + MOVE_TORMENT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_ESPURR @@ -31786,27 +27268,21 @@ static const u16 sHonedgeTeachableLearnset[] = { MOVE_BRICK_BREAK, MOVE_CUT, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_FURY_CUTTER, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_TOXIC, - MOVE_ENDURE, - MOVE_FURY_CUTTER, - MOVE_MIMIC, MOVE_ROCK_SLIDE, + MOVE_ROCK_SMASH, + MOVE_SHOCK_WAVE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; @@ -31816,27 +27292,21 @@ static const u16 sDoubladeTeachableLearnset[] = { MOVE_BRICK_BREAK, MOVE_CUT, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_FURY_CUTTER, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_TOXIC, - MOVE_ENDURE, - MOVE_FURY_CUTTER, - MOVE_MIMIC, MOVE_ROCK_SLIDE, + MOVE_ROCK_SMASH, + MOVE_SHOCK_WAVE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; @@ -31846,30 +27316,24 @@ static const u16 sAegislashTeachableLearnset[] = { MOVE_BRICK_BREAK, MOVE_CUT, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_FURY_CUTTER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_ENDURE, - MOVE_FURY_CUTTER, - MOVE_MIMIC, - MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWORDS_DANCE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_HONEDGE @@ -31879,31 +27343,25 @@ static const u16 sSpritzeeTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SKILL_SWAP, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SUNNY_DAY, + MOVE_SWAGGER, MOVE_THUNDERBOLT, MOVE_TORMENT, MOVE_TOXIC, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_PSYCH_UP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -31911,34 +27369,28 @@ static const u16 sAromatisseTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, + MOVE_METRONOME, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SKILL_SWAP, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SUNNY_DAY, + MOVE_SWAGGER, MOVE_THUNDER, MOVE_THUNDERBOLT, MOVE_TORMENT, MOVE_TOXIC, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_METRONOME, - MOVE_MIMIC, - MOVE_PSYCH_UP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_SPRITZEE @@ -31948,32 +27400,26 @@ static const u16 sSwirlixTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLAMETHROWER, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SUNNY_DAY, MOVE_SURF, + MOVE_SWAGGER, MOVE_THIEF, MOVE_THUNDERBOLT, MOVE_TOXIC, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_PSYCH_UP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -31981,35 +27427,29 @@ static const u16 sSlurpuffTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLAMETHROWER, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, + MOVE_METRONOME, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SUNNY_DAY, MOVE_SURF, + MOVE_SWAGGER, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, MOVE_TOXIC, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_METRONOME, - MOVE_MIMIC, - MOVE_PSYCH_UP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_SWIRLIX @@ -32021,36 +27461,30 @@ static const u16 sInkayTeachableLearnset[] = { MOVE_CALM_MIND, MOVE_CUT, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLAMETHROWER, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, + MOVE_ROCK_SLIDE, MOVE_SKILL_SWAP, + MOVE_SLEEP_TALK, MOVE_SNATCH, + MOVE_SNORE, MOVE_SUNNY_DAY, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_TAUNT, MOVE_THIEF, MOVE_THUNDERBOLT, MOVE_TORMENT, MOVE_TOXIC, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_PSYCH_UP, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, MOVE_UNAVAILABLE, }; @@ -32060,37 +27494,31 @@ static const u16 sMalamarTeachableLearnset[] = { MOVE_CALM_MIND, MOVE_CUT, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLAMETHROWER, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, + MOVE_ROCK_SLIDE, MOVE_SKILL_SWAP, + MOVE_SLEEP_TALK, MOVE_SNATCH, + MOVE_SNORE, MOVE_SUNNY_DAY, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_TAUNT, MOVE_THIEF, MOVE_THUNDERBOLT, MOVE_TORMENT, MOVE_TOXIC, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_PSYCH_UP, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_INKAY @@ -32105,38 +27533,32 @@ static const u16 sBinacleTeachableLearnset[] = { MOVE_DIG, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_FURY_CUTTER, MOVE_ICE_BEAM, + MOVE_ICY_WIND, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, MOVE_SANDSTORM, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, + MOVE_SNORE, MOVE_STRENGTH, MOVE_SURF, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, MOVE_TAUNT, MOVE_THIEF, MOVE_TORMENT, MOVE_TOXIC, MOVE_WATER_PULSE, - MOVE_ENDURE, - MOVE_FURY_CUTTER, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; @@ -32152,39 +27574,33 @@ static const u16 sBarbaracleTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_DRAGON_CLAW, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_FURY_CUTTER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICY_WIND, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, MOVE_SANDSTORM, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, + MOVE_SNORE, MOVE_STRENGTH, MOVE_SURF, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, MOVE_TAUNT, MOVE_THIEF, MOVE_TORMENT, MOVE_TOXIC, MOVE_WATER_PULSE, - MOVE_ENDURE, - MOVE_FURY_CUTTER, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_BINACLE @@ -32194,33 +27610,27 @@ static const u16 sSkrelpTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DIVE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, + MOVE_ICY_WIND, MOVE_IRON_TAIL, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, + MOVE_SNORE, MOVE_SURF, + MOVE_SWAGGER, MOVE_THIEF, MOVE_THUNDERBOLT, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -32228,35 +27638,29 @@ static const u16 sDragalgeTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DIVE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, + MOVE_ICY_WIND, MOVE_IRON_TAIL, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, + MOVE_SNORE, MOVE_SURF, + MOVE_SWAGGER, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_SKRELP @@ -32268,70 +27672,58 @@ static const u16 sClauncherTeachableLearnset[] = { MOVE_CUT, MOVE_DIVE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_IRON_TAIL, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, + MOVE_SNORE, MOVE_SURF, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, MOVE_THIEF, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; static const u16 sClawitzerTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_CUT, MOVE_DIVE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_IRON_TAIL, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, + MOVE_ROCK_SLIDE, MOVE_SHADOW_BALL, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, + MOVE_SNORE, MOVE_SURF, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, MOVE_THIEF, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_CLAUNCHER @@ -32342,35 +27734,29 @@ static const u16 sHelioptileTeachableLearnset[] = { MOVE_CUT, MOVE_DIG, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, + MOVE_MUD_SLAP, MOVE_PROTECT, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, - MOVE_SURF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_PSYCH_UP, - MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SURF, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_THUNDER, + MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; @@ -32379,42 +27765,36 @@ static const u16 sHelioliskTeachableLearnset[] = { MOVE_CUT, MOVE_DIG, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, + MOVE_FIRE_PUNCH, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MUD_SLAP, MOVE_PROTECT, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_SURF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_ENDURE, - MOVE_FIRE_PUNCH, - MOVE_MEGA_KICK, - MOVE_MEGA_PUNCH, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_PSYCH_UP, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_THUNDER, + MOVE_THUNDERBOLT, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_HELIOPTILE @@ -32423,69 +27803,57 @@ static const u16 sHelioliskTeachableLearnset[] = { static const u16 sTyruntTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_DIG, MOVE_DOUBLE_TEAM, MOVE_DRAGON_CLAW, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_SWAGGER, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sTyrantrumTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_DIG, MOVE_DOUBLE_TEAM, MOVE_DRAGON_CLAW, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_SWAGGER, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_TYRUNT @@ -32494,89 +27862,77 @@ static const u16 sTyrantrumTeachableLearnset[] = { static const u16 sAmauraTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, MOVE_PROTECT, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_PSYCH_UP, - MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, + MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, + MOVE_TOXIC, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; static const u16 sAurorusTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_PSYCH_UP, - MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, + MOVE_THUNDER, + MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, + MOVE_TOXIC, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_AMAURA @@ -32585,45 +27941,39 @@ static const u16 sAurorusTeachableLearnset[] = { static const u16 sHawluchaTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_BULK_UP, MOVE_CUT, MOVE_DIG, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, + MOVE_FIRE_PUNCH, MOVE_FLY, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_STEEL_WING, MOVE_STRENGTH, MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_ENDURE, - MOVE_FIRE_PUNCH, - MOVE_MEGA_KICK, - MOVE_MEGA_PUNCH, - MOVE_MIMIC, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, + MOVE_TAUNT, + MOVE_THIEF, MOVE_THUNDER_PUNCH, + MOVE_TORMENT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_HAWLUCHA @@ -32635,72 +27985,60 @@ static const u16 sDedenneTeachableLearnset[] = { MOVE_CUT, MOVE_DIG, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SUNNY_DAY, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_DEDENNE #if P_FAMILY_CARBINK static const u16 sCarbinkTeachableLearnset[] = { + MOVE_BODY_SLAM, MOVE_CALM_MIND, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, + MOVE_EXPLOSION, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SKILL_SWAP, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_EXPLOSION, - MOVE_MIMIC, - MOVE_PSYCH_UP, - MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SUNNY_DAY, MOVE_SWAGGER, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_CARBINK @@ -32708,179 +28046,149 @@ static const u16 sCarbinkTeachableLearnset[] = { #if P_FAMILY_GOOMY static const u16 sGoomyTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, + MOVE_COUNTER, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, + MOVE_ROCK_SLIDE, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, + MOVE_SNORE, MOVE_SUNNY_DAY, + MOVE_SWAGGER, MOVE_THUNDERBOLT, MOVE_TOXIC, MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, MOVE_UNAVAILABLE, }; static const u16 sSliggooTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, + MOVE_COUNTER, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, + MOVE_ROCK_SLIDE, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, + MOVE_SNORE, MOVE_SUNNY_DAY, + MOVE_SWAGGER, MOVE_THUNDER, MOVE_THUNDERBOLT, MOVE_TOXIC, MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, MOVE_UNAVAILABLE, }; static const u16 sGoodraTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, + MOVE_COUNTER, MOVE_DOUBLE_TEAM, MOVE_DRAGON_CLAW, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, + MOVE_FIRE_PUNCH, MOVE_FLAMETHROWER, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_IRON_TAIL, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, + MOVE_SNORE, MOVE_STRENGTH, MOVE_SUNNY_DAY, MOVE_SURF, + MOVE_SWAGGER, MOVE_THUNDER, MOVE_THUNDERBOLT, + MOVE_THUNDER_PUNCH, MOVE_TOXIC, MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_ENDURE, - MOVE_FIRE_PUNCH, - MOVE_MEGA_KICK, - MOVE_MEGA_PUNCH, - MOVE_MIMIC, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, }; #if P_HISUIAN_FORMS static const u16 sSliggooHisuiTeachableLearnset[] = { MOVE_BLIZZARD, + MOVE_BODY_SLAM, + MOVE_COUNTER, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, MOVE_SUNNY_DAY, MOVE_THUNDER, MOVE_THUNDERBOLT, MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, MOVE_UNAVAILABLE, }; static const u16 sGoodraHisuiTeachableLearnset[] = { MOVE_BLIZZARD, + MOVE_BODY_SLAM, + MOVE_COUNTER, MOVE_DRAGON_CLAW, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, + MOVE_FIRE_PUNCH, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, MOVE_SUNNY_DAY, MOVE_SURF, MOVE_THUNDER, MOVE_THUNDERBOLT, - MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_ENDURE, - MOVE_FIRE_PUNCH, - MOVE_MIMIC, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, MOVE_THUNDER_PUNCH, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; #endif //P_HISUIAN_FORMS @@ -32892,33 +28200,27 @@ static const u16 sKlefkiTeachableLearnset[] = { MOVE_CALM_MIND, MOVE_CUT, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_THIEF, MOVE_THUNDER_WAVE, + MOVE_TORMENT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_KLEFKI @@ -32929,35 +28231,29 @@ static const u16 sPhantumpTeachableLearnset[] = { MOVE_CUT, MOVE_DIG, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SKILL_SWAP, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, + MOVE_SWAGGER, MOVE_THIEF, MOVE_TOXIC, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_PSYCH_UP, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -32967,37 +28263,31 @@ static const u16 sTrevenantTeachableLearnset[] = { MOVE_CUT, MOVE_DIG, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SKILL_SWAP, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, + MOVE_SWAGGER, MOVE_THIEF, MOVE_TOXIC, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_PSYCH_UP, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_PHANTUMP @@ -33007,37 +28297,31 @@ static const u16 sPumpkabooTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BULLET_SEED, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_ENDURE, + MOVE_EXPLOSION, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SKILL_SWAP, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, + MOVE_SWAGGER, MOVE_THIEF, MOVE_TOXIC, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_EXPLOSION, - MOVE_MIMIC, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, MOVE_UNAVAILABLE, }; @@ -33045,38 +28329,32 @@ static const u16 sGourgeistTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BULLET_SEED, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_ENDURE, + MOVE_EXPLOSION, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SKILL_SWAP, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, + MOVE_SWAGGER, MOVE_THIEF, MOVE_TOXIC, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_EXPLOSION, - MOVE_MIMIC, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_PUMPKABOO @@ -33085,103 +28363,85 @@ static const u16 sGourgeistTeachableLearnset[] = { static const u16 sBergmiteTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SURF, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, + MOVE_SURF, MOVE_SWAGGER, + MOVE_TOXIC, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; static const u16 sAvaluggTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SURF, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, + MOVE_SURF, MOVE_SWAGGER, + MOVE_TOXIC, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; #if P_HISUIAN_FORMS static const u16 sAvaluggHisuiTeachableLearnset[] = { MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; #endif //P_HISUIAN_FORMS @@ -33195,115 +28455,97 @@ static const u16 sNoibatTeachableLearnset[] = { MOVE_CUT, MOVE_DOUBLE_TEAM, MOVE_DRAGON_CLAW, + MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, + MOVE_SLEEP_TALK, MOVE_SNATCH, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_STEEL_WING, MOVE_SUNNY_DAY, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_TAUNT, MOVE_THIEF, MOVE_TORMENT, MOVE_TOXIC, MOVE_WATER_PULSE, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, MOVE_UNAVAILABLE, }; static const u16 sNoivernTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_CUT, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_DRAGON_CLAW, + MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLAMETHROWER, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, + MOVE_SLEEP_TALK, MOVE_SNATCH, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_STEEL_WING, MOVE_SUNNY_DAY, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_TAUNT, MOVE_THIEF, MOVE_TORMENT, MOVE_TOXIC, MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_NOIBAT #if P_FAMILY_XERNEAS static const u16 sXerneasTeachableLearnset[] = { + MOVE_BODY_SLAM, MOVE_CALM_MIND, MOVE_CUT, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, - MOVE_SECRET_POWER, - MOVE_SUNNY_DAY, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_PSYCH_UP, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_THUNDER, + MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_XERNEAS @@ -33311,112 +28553,94 @@ static const u16 sXerneasTeachableLearnset[] = { #if P_FAMILY_YVELTAL static const u16 sYveltalTeachableLearnset[] = { MOVE_AERIAL_ACE, + MOVE_BODY_SLAM, MOVE_CUT, MOVE_DOUBLE_TEAM, MOVE_DRAGON_CLAW, + MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, + MOVE_ROCK_SLIDE, MOVE_SHADOW_BALL, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_STEEL_WING, MOVE_SUNNY_DAY, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_TAUNT, MOVE_THIEF, MOVE_TORMENT, MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_YVELTAL #if P_FAMILY_ZYGARDE static const u16 sZygardeTeachableLearnset[] = { + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_DIG, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_SAFEGUARD, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_ZYGARDE #if P_FAMILY_DIANCIE static const u16 sDiancieTeachableLearnset[] = { + MOVE_BODY_SLAM, MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, + MOVE_EXPLOSION, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, + MOVE_METRONOME, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SKILL_SWAP, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_ENDURE, - MOVE_EXPLOSION, - MOVE_METRONOME, - MOVE_MIMIC, - MOVE_PSYCH_UP, - MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_DIANCIE @@ -33426,46 +28650,40 @@ static const u16 sHoopaConfinedTeachableLearnset[] = { MOVE_BRICK_BREAK, MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_FACADE, + MOVE_FIRE_PUNCH, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, + MOVE_ICE_PUNCH, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SKILL_SWAP, + MOVE_SLEEP_TALK, MOVE_SNATCH, + MOVE_SNORE, MOVE_SUNNY_DAY, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_TAUNT, MOVE_THIEF, MOVE_THUNDERBOLT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_FIRE_PUNCH, - MOVE_ICE_PUNCH, - MOVE_MIMIC, - MOVE_PSYCH_UP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, + MOVE_TORMENT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; @@ -33473,90 +28691,78 @@ static const u16 sHoopaUnboundTeachableLearnset[] = { MOVE_BRICK_BREAK, MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_FACADE, + MOVE_FIRE_PUNCH, MOVE_FLASH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, + MOVE_ICE_PUNCH, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SKILL_SWAP, + MOVE_SLEEP_TALK, MOVE_SNATCH, + MOVE_SNORE, MOVE_SUNNY_DAY, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_TAUNT, MOVE_THIEF, MOVE_THUNDERBOLT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_FIRE_PUNCH, - MOVE_ICE_PUNCH, - MOVE_MIMIC, - MOVE_PSYCH_UP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, + MOVE_TORMENT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_HOOPA #if P_FAMILY_VOLCANION static const u16 sVolcanionTeachableLearnset[] = { + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_CUT, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, + MOVE_ENDURE, + MOVE_EXPLOSION, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, + MOVE_SWAGGER, MOVE_TAUNT, MOVE_TOXIC, MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_EXPLOSION, - MOVE_MIMIC, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_VOLCANION @@ -33567,29 +28773,23 @@ static const u16 sRowletTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BULLET_SEED, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_STEEL_WING, MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; @@ -33598,29 +28798,23 @@ static const u16 sDartrixTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BULLET_SEED, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_STEEL_WING, MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; @@ -33629,31 +28823,25 @@ static const u16 sDecidueyeTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BULLET_SEED, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_STEEL_WING, MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; @@ -33664,29 +28852,23 @@ static const u16 sDecidueyeHisuiTeachableLearnset[] = { MOVE_BULK_UP, MOVE_BULLET_SEED, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, MOVE_SWIFT, MOVE_SWORDS_DANCE, + MOVE_TAUNT, MOVE_UNAVAILABLE, }; #endif //P_HISUIAN_FORMS @@ -33695,105 +28877,87 @@ static const u16 sDecidueyeHisuiTeachableLearnset[] = { #if P_FAMILY_LITTEN static const u16 sLittenTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BULK_UP, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SUNNY_DAY, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, MOVE_TAUNT, MOVE_TORMENT, MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; static const u16 sTorracatTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BULK_UP, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SUNNY_DAY, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, MOVE_TAUNT, MOVE_TORMENT, MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; static const u16 sIncineroarTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_BULK_UP, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, + MOVE_FIRE_PUNCH, MOVE_FLAMETHROWER, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, - MOVE_SECRET_POWER, - MOVE_SNATCH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_FIRE_PUNCH, - MOVE_MEGA_KICK, - MOVE_MEGA_PUNCH, - MOVE_MIMIC, MOVE_SLEEP_TALK, + MOVE_SNATCH, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWORDS_DANCE, + MOVE_TAUNT, + MOVE_THIEF, MOVE_THUNDER_PUNCH, + MOVE_TORMENT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_LITTEN @@ -33804,100 +28968,82 @@ static const u16 sPopplioTeachableLearnset[] = { MOVE_BLIZZARD, MOVE_DIVE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SURF, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, MOVE_UNAVAILABLE, }; static const u16 sBrionneTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_DIVE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SURF, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, MOVE_UNAVAILABLE, }; static const u16 sPrimarinaTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_CALM_MIND, MOVE_DIVE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SURF, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_PSYCH_UP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_POPPLIO @@ -33909,26 +29055,20 @@ static const u16 sPikipekTeachableLearnset[] = { MOVE_BRICK_BREAK, MOVE_BULLET_SEED, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_STEEL_WING, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_ENDURE, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWORDS_DANCE, + MOVE_THIEF, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; @@ -33938,27 +29078,21 @@ static const u16 sTrumbeakTeachableLearnset[] = { MOVE_BRICK_BREAK, MOVE_BULLET_SEED, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_STEEL_WING, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_ENDURE, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, + MOVE_THIEF, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; @@ -33968,30 +29102,24 @@ static const u16 sToucannonTeachableLearnset[] = { MOVE_BRICK_BREAK, MOVE_BULLET_SEED, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_OVERHEAT, MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_STEEL_WING, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_ENDURE, - MOVE_MIMIC, MOVE_PSYCH_UP, + MOVE_REST, + MOVE_ROCK_SMASH, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, + MOVE_THIEF, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_PIKIPEK @@ -34000,73 +29128,61 @@ static const u16 sToucannonTeachableLearnset[] = { static const u16 sYungoosTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SUNNY_DAY, + MOVE_SWAGGER, MOVE_TAUNT, MOVE_THIEF, MOVE_TORMENT, MOVE_TOXIC, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, MOVE_UNAVAILABLE, }; static const u16 sGumshoosTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, + MOVE_FIRE_PUNCH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, + MOVE_ICE_PUNCH, MOVE_IRON_TAIL, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_FIRE_PUNCH, - MOVE_ICE_PUNCH, - MOVE_MIMIC, - MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SUNNY_DAY, MOVE_SWAGGER, + MOVE_TAUNT, + MOVE_THIEF, MOVE_THUNDER_PUNCH, + MOVE_TORMENT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_YUNGOOS @@ -34076,26 +29192,20 @@ static const u16 sGrubbinTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DIG, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, + MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; @@ -34103,27 +29213,21 @@ static const u16 sCharjabugTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DIG, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, + MOVE_THUNDER, + MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; @@ -34131,31 +29235,25 @@ static const u16 sVikavoltTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DIG, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, - MOVE_SOLAR_BEAM, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_THUNDER, + MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_GRUBBIN @@ -34163,80 +29261,68 @@ static const u16 sVikavoltTeachableLearnset[] = { #if P_FAMILY_CRABRAWLER static const u16 sCrabrawlerTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_BULK_UP, MOVE_DIG, MOVE_DOUBLE_TEAM, + MOVE_DYNAMIC_PUNCH, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_ICE_PUNCH, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DYNAMIC_PUNCH, - MOVE_ENDURE, - MOVE_ICE_PUNCH, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_THIEF, MOVE_THUNDER_PUNCH, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sCrabominableTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_BULK_UP, MOVE_DIG, MOVE_DOUBLE_TEAM, + MOVE_DYNAMIC_PUNCH, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DYNAMIC_PUNCH, - MOVE_ENDURE, - MOVE_ICE_PUNCH, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_THIEF, MOVE_THUNDER_PUNCH, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_CRABRAWLER @@ -34247,31 +29333,25 @@ static const u16 sOricorioTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_ICY_WIND, MOVE_PROTECT, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_STEEL_WING, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_TOXIC, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, + MOVE_TAUNT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_ORICORIO @@ -34282,30 +29362,24 @@ static const u16 sCutieflyTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SKILL_SWAP, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_THIEF, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; @@ -34314,32 +29388,26 @@ static const u16 sRibombeeTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SKILL_SWAP, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_THIEF, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_CUTIEFLY @@ -34347,141 +29415,117 @@ static const u16 sRibombeeTeachableLearnset[] = { #if P_FAMILY_ROCKRUFF static const u16 sRockruffTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, + MOVE_ROCK_SLIDE, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_TAUNT, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, + MOVE_TAUNT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sLycanrocMiddayTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_BULK_UP, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, + MOVE_ROCK_SLIDE, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, + MOVE_TAUNT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sLycanrocMidnightTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_BULK_UP, - MOVE_DIG, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_TOXIC, - MOVE_BODY_SLAM, MOVE_COUNTER, + MOVE_DIG, MOVE_DOUBLE_EDGE, + MOVE_DOUBLE_TEAM, MOVE_ENDURE, + MOVE_FACADE, MOVE_FIRE_PUNCH, + MOVE_FOCUS_PUNCH, + MOVE_IRON_TAIL, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, - MOVE_MIMIC, MOVE_MUD_SLAP, + MOVE_PROTECT, + MOVE_REST, + MOVE_ROAR, MOVE_ROCK_SLIDE, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWORDS_DANCE, + MOVE_TAUNT, MOVE_THUNDER_PUNCH, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sLycanrocDuskTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_BULK_UP, + MOVE_COUNTER, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, + MOVE_ROCK_SLIDE, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_TAUNT, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, + MOVE_TAUNT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_ROCKRUFF @@ -34490,30 +29534,24 @@ static const u16 sLycanrocDuskTeachableLearnset[] = { static const u16 sWishiwashiTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DIVE, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SURF, + MOVE_SWAGGER, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_WISHIWASHI @@ -34523,62 +29561,50 @@ static const u16 sMareanieTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, MOVE_SNATCH, + MOVE_SNORE, MOVE_SURF, + MOVE_SWAGGER, MOVE_TOXIC, MOVE_WATER_PULSE, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, MOVE_UNAVAILABLE, }; static const u16 sToxapexTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, MOVE_SNATCH, + MOVE_SNORE, MOVE_SURF, + MOVE_SWAGGER, MOVE_TOXIC, MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_MAREANIE @@ -34586,68 +29612,56 @@ static const u16 sToxapexTeachableLearnset[] = { #if P_FAMILY_MUDBRAY static const u16 sMudbrayTeachableLearnset[] = { MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TOXIC, MOVE_BODY_SLAM, MOVE_COUNTER, MOVE_DOUBLE_EDGE, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, MOVE_ENDURE, + MOVE_FACADE, MOVE_MEGA_KICK, - MOVE_MIMIC, MOVE_MUD_SLAP, + MOVE_PROTECT, + MOVE_REST, + MOVE_ROAR, MOVE_ROCK_SLIDE, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_SWAGGER, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sMudsdaleTeachableLearnset[] = { MOVE_ATTRACT, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_SUNNY_DAY, - MOVE_TOXIC, MOVE_BODY_SLAM, MOVE_COUNTER, MOVE_DOUBLE_EDGE, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, MOVE_ENDURE, + MOVE_FACADE, + MOVE_HYPER_BEAM, MOVE_MEGA_KICK, - MOVE_MIMIC, MOVE_MUD_SLAP, + MOVE_PROTECT, + MOVE_REST, + MOVE_ROAR, MOVE_ROCK_SLIDE, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, + MOVE_SANDSTORM, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, + MOVE_SUNNY_DAY, MOVE_SWAGGER, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_MUDBRAY @@ -34657,60 +29671,48 @@ static const u16 sDewpiderTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SURF, + MOVE_SWAGGER, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, MOVE_UNAVAILABLE, }; static const u16 sAraquanidTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_DIVE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SURF, + MOVE_SWAGGER, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_DEWPIDER @@ -34720,26 +29722,20 @@ static const u16 sFomantisTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BULLET_SEED, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, + MOVE_FURY_CUTTER, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_ENDURE, - MOVE_FURY_CUTTER, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWORDS_DANCE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; @@ -34749,28 +29745,22 @@ static const u16 sLurantisTeachableLearnset[] = { MOVE_BRICK_BREAK, MOVE_BULLET_SEED, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, + MOVE_FURY_CUTTER, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_ENDURE, - MOVE_FURY_CUTTER, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWORDS_DANCE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_FOMANTIS @@ -34779,60 +29769,48 @@ static const u16 sLurantisTeachableLearnset[] = { static const u16 sMorelullTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_WAVE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sShiinoticTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLASH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_WAVE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_MORELULL @@ -34842,69 +29820,57 @@ static const u16 sSalanditTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, MOVE_DRAGON_CLAW, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, + MOVE_MUD_SLAP, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, MOVE_SNATCH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_TAUNT, + MOVE_THIEF, MOVE_THUNDER_WAVE, + MOVE_TORMENT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sSalazzleTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_DOUBLE_TEAM, MOVE_DRAGON_CLAW, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, + MOVE_MUD_SLAP, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, MOVE_SNATCH, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_TAUNT, + MOVE_THIEF, MOVE_THUNDER_WAVE, + MOVE_TORMENT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_SALANDIT @@ -34915,77 +29881,65 @@ static const u16 sStuffulTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_BULK_UP, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_TAUNT, - MOVE_TOXIC, MOVE_DEFENSE_CURL, MOVE_DOUBLE_EDGE, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, MOVE_ENDURE, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, MOVE_ICE_PUNCH, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, - MOVE_MIMIC, + MOVE_PROTECT, + MOVE_REST, + MOVE_ROAR, MOVE_ROCK_SLIDE, + MOVE_ROCK_TOMB, MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, MOVE_SWAGGER, MOVE_SWORDS_DANCE, + MOVE_TAUNT, MOVE_THUNDER_PUNCH, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sBewearTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_BULK_UP, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_DRAGON_CLAW, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_TAUNT, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, MOVE_ICE_PUNCH, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, - MOVE_MIMIC, + MOVE_PROTECT, + MOVE_REST, + MOVE_ROAR, MOVE_ROCK_SLIDE, + MOVE_ROCK_TOMB, MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, MOVE_SWAGGER, MOVE_SWORDS_DANCE, + MOVE_TAUNT, MOVE_THUNDER_PUNCH, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_STUFFUL @@ -34995,27 +29949,21 @@ static const u16 sBounsweetTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BULLET_SEED, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_ENDURE, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; @@ -35023,27 +29971,21 @@ static const u16 sSteeneeTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BULLET_SEED, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_ENDURE, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; @@ -35051,30 +29993,24 @@ static const u16 sTsareenaTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BULLET_SEED, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, + MOVE_MEGA_KICK, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_TOXIC, - MOVE_ENDURE, - MOVE_MEGA_KICK, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_TAUNT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_BOUNSWEET @@ -35085,30 +30021,24 @@ static const u16 sComfeyTeachableLearnset[] = { MOVE_BULLET_SEED, MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, + MOVE_PSYCH_UP, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_TAUNT, MOVE_THIEF, MOVE_TOXIC, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_PSYCH_UP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_COMFEY @@ -35116,44 +30046,38 @@ static const u16 sComfeyTeachableLearnset[] = { #if P_FAMILY_ORANGURU static const u16 sOranguruTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SKILL_SWAP, + MOVE_SLEEP_TALK, MOVE_SNATCH, + MOVE_SNORE, MOVE_SUNNY_DAY, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_TAUNT, MOVE_THUNDER, MOVE_THUNDERBOLT, MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_MEGA_KICK, - MOVE_MEGA_PUNCH, - MOVE_MIMIC, - MOVE_PSYCH_UP, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_ORANGURU @@ -35162,43 +30086,37 @@ static const u16 sOranguruTeachableLearnset[] = { static const u16 sPassimianTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_BULK_UP, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, + MOVE_SEISMIC_TOSS, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, MOVE_SNATCH, + MOVE_SNORE, MOVE_SUNNY_DAY, + MOVE_SWAGGER, MOVE_TAUNT, MOVE_THIEF, MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MEGA_KICK, - MOVE_MEGA_PUNCH, - MOVE_MIMIC, - MOVE_ROCK_SLIDE, - MOVE_SEISMIC_TOSS, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_PASSIMIAN @@ -35206,29 +30124,23 @@ static const u16 sPassimianTeachableLearnset[] = { #if P_FAMILY_WIMPOD static const u16 sWimpodTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_DEFENSE_CURL, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SURF, - MOVE_TAUNT, - MOVE_TOXIC, - MOVE_WATERFALL, - MOVE_DEFENSE_CURL, - MOVE_ENDURE, - MOVE_MIMIC, MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SURF, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_TAUNT, + MOVE_TOXIC, + MOVE_WATERFALL, MOVE_UNAVAILABLE, }; @@ -35238,41 +30150,35 @@ static const u16 sGolisopodTeachableLearnset[] = { MOVE_BLIZZARD, MOVE_BRICK_BREAK, MOVE_BULK_UP, + MOVE_DEFENSE_CURL, MOVE_DIVE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, + MOVE_FURY_CUTTER, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_PROTECT, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, + MOVE_ROLLOUT, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, + MOVE_SNORE, MOVE_SURF, + MOVE_SWAGGER, + MOVE_SWIFT, + MOVE_SWORDS_DANCE, MOVE_TAUNT, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, - MOVE_DEFENSE_CURL, - MOVE_ENDURE, - MOVE_FURY_CUTTER, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_PSYCH_UP, - MOVE_ROCK_SLIDE, - MOVE_ROLLOUT, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, - MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_WIMPOD @@ -35282,65 +30188,53 @@ static const u16 sSandygastTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SKILL_SWAP, - MOVE_SLUDGE_BOMB, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, + MOVE_SLUDGE_BOMB, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SUNNY_DAY, MOVE_SWAGGER, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sPalossandTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SKILL_SWAP, - MOVE_SLUDGE_BOMB, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, + MOVE_SLUDGE_BOMB, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SUNNY_DAY, MOVE_SWAGGER, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_SANDYGAST @@ -35348,22 +30242,21 @@ static const u16 sPalossandTeachableLearnset[] = { #if P_FAMILY_PYUKUMUKU static const u16 sPyukumukuTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_COUNTER, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_HAIL, MOVE_LIGHT_SCREEN, MOVE_PROTECT, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, MOVE_SAFEGUARD, + MOVE_SLEEP_TALK, + MOVE_SWAGGER, MOVE_TAUNT, MOVE_TOXIC, - MOVE_COUNTER, - MOVE_ENDURE, - MOVE_PSYCH_UP, - MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_PYUKUMUKU @@ -35371,74 +30264,62 @@ static const u16 sPyukumukuTeachableLearnset[] = { #if P_FAMILY_TYPE_NULL static const u16 sTypeNullTeachableLearnset[] = { MOVE_AERIAL_ACE, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_DRAGON_CLAW, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, + MOVE_ICY_WIND, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_ROCK_SLIDE, + MOVE_SANDSTORM, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, MOVE_THUNDER_WAVE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sSilvallyTeachableLearnset[] = { MOVE_AERIAL_ACE, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_DRAGON_CLAW, + MOVE_ENDURE, + MOVE_EXPLOSION, MOVE_FACADE, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, + MOVE_ROCK_SLIDE, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_STEEL_WING, MOVE_SUNNY_DAY, MOVE_SURF, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_EXPLOSION, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, + MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_TYPE_NULL @@ -35447,37 +30328,31 @@ static const u16 sSilvallyTeachableLearnset[] = { static const u16 sMiniorTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CALM_MIND, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, + MOVE_ENDURE, + MOVE_EXPLOSION, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_TOMB, + MOVE_ROLLOUT, MOVE_SAFEGUARD, MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_TOXIC, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_EXPLOSION, - MOVE_MIMIC, - MOVE_PSYCH_UP, - MOVE_ROCK_SLIDE, - MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_MINIOR @@ -35485,36 +30360,30 @@ static const u16 sMiniorTeachableLearnset[] = { #if P_FAMILY_KOMALA static const u16 sKomalaTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_BULK_UP, MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_RETURN, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_BODY_SLAM, MOVE_DEFENSE_CURL, MOVE_DOUBLE_EDGE, + MOVE_DOUBLE_TEAM, + MOVE_EARTHQUAKE, MOVE_ENDURE, - MOVE_MIMIC, + MOVE_FACADE, + MOVE_HYPER_BEAM, + MOVE_PROTECT, MOVE_PSYCH_UP, + MOVE_RAIN_DANCE, MOVE_ROCK_SLIDE, + MOVE_ROCK_TOMB, MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWORDS_DANCE, + MOVE_THIEF, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_KOMALA @@ -35522,39 +30391,33 @@ static const u16 sKomalaTeachableLearnset[] = { #if P_FAMILY_TURTONATOR static const u16 sTurtonatorTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BULK_UP, MOVE_DOUBLE_TEAM, MOVE_DRAGON_CLAW, MOVE_EARTHQUAKE, + MOVE_ENDURE, + MOVE_EXPLOSION, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_ENDURE, - MOVE_EXPLOSION, - MOVE_MEGA_KICK, - MOVE_MEGA_PUNCH, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, MOVE_SWAGGER, + MOVE_TAUNT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_TURTONATOR @@ -35562,32 +30425,26 @@ static const u16 sTurtonatorTeachableLearnset[] = { #if P_FAMILY_TOGEDEMARU static const u16 sTogedemaruTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_DEFENSE_CURL, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, + MOVE_ROLLOUT, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_DEFENSE_CURL, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_ROLLOUT, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, MOVE_THUNDER_WAVE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_TOGEDEMARU @@ -35597,37 +30454,31 @@ static const u16 sMimikyuTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BULK_UP, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, + MOVE_SLEEP_TALK, MOVE_SNATCH, + MOVE_SNORE, MOVE_SUNNY_DAY, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, MOVE_TAUNT, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_PSYCH_UP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWORDS_DANCE, MOVE_THUNDER_WAVE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_MIMIKYU @@ -35640,11 +30491,12 @@ static const u16 sBruxishTeachableLearnset[] = { MOVE_BULK_UP, MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, MOVE_PROTECT, @@ -35652,25 +30504,18 @@ static const u16 sBruxishTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SNATCH, + MOVE_SNORE, MOVE_SURF, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, MOVE_TAUNT, MOVE_TORMENT, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_BRUXISH @@ -35683,42 +30528,36 @@ static const u16 sDrampaTeachableLearnset[] = { MOVE_DOUBLE_TEAM, MOVE_DRAGON_CLAW, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_LIGHT_SCREEN, MOVE_PROTECT, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, + MOVE_ROCK_SLIDE, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_STEEL_WING, MOVE_SUNNY_DAY, MOVE_SURF, + MOVE_SWIFT, MOVE_THUNDER, MOVE_THUNDERBOLT, + MOVE_THUNDER_WAVE, MOVE_TOXIC, MOVE_WATER_PULSE, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_PSYCH_UP, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWIFT, - MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_DRAMPA @@ -35730,30 +30569,24 @@ static const u16 sDhelmiseTeachableLearnset[] = { MOVE_BRICK_BREAK, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, + MOVE_ROCK_SLIDE, MOVE_SHADOW_BALL, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_SURF, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, + MOVE_THIEF, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_DHELMISE @@ -35762,124 +30595,106 @@ static const u16 sDhelmiseTeachableLearnset[] = { static const u16 sJangmoOTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_BULK_UP, + MOVE_COUNTER, MOVE_DOUBLE_TEAM, MOVE_DRAGON_CLAW, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, + MOVE_ROCK_SLIDE, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_TAUNT, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, + MOVE_TAUNT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sHakamoOTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_BULK_UP, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_DRAGON_CLAW, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, + MOVE_ROCK_SLIDE, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MEGA_KICK, - MOVE_MEGA_PUNCH, - MOVE_MIMIC, - MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWORDS_DANCE, + MOVE_TAUNT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sKommoOTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_BULK_UP, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_DRAGON_CLAW, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, + MOVE_FIRE_PUNCH, MOVE_FLAMETHROWER, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, + MOVE_ICE_PUNCH, MOVE_IRON_TAIL, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, + MOVE_ROCK_SLIDE, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_TOXIC, - MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_FIRE_PUNCH, - MOVE_ICE_PUNCH, - MOVE_MEGA_KICK, - MOVE_MEGA_PUNCH, - MOVE_MIMIC, - MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWORDS_DANCE, + MOVE_TAUNT, MOVE_THUNDER_PUNCH, + MOVE_TOXIC, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_JANGMO_O @@ -35889,38 +30704,32 @@ static const u16 sTapuKokoTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_STEEL_WING, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_TAUNT, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, - MOVE_TORMENT, - MOVE_TOXIC, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_PSYCH_UP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, + MOVE_TORMENT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_TAPU_KOKO @@ -35929,34 +30738,28 @@ static const u16 sTapuKokoTeachableLearnset[] = { static const u16 sTapuLeleTeachableLearnset[] = { MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SKILL_SWAP, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SUNNY_DAY, + MOVE_SWAGGER, MOVE_TAUNT, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, MOVE_TORMENT, MOVE_TOXIC, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_PSYCH_UP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_TAPU_LELE @@ -35967,37 +30770,31 @@ static const u16 sTapuBuluTeachableLearnset[] = { MOVE_BULK_UP, MOVE_BULLET_SEED, MOVE_CALM_MIND, + MOVE_ENDURE, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, + MOVE_MEGA_PUNCH, MOVE_PROTECT, + MOVE_PSYCH_UP, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, MOVE_TAUNT, MOVE_TORMENT, MOVE_TOXIC, - MOVE_ENDURE, - MOVE_MEGA_PUNCH, - MOVE_MIMIC, - MOVE_PSYCH_UP, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_TAPU_BULU @@ -36008,35 +30805,29 @@ static const u16 sTapuFiniTeachableLearnset[] = { MOVE_CALM_MIND, MOVE_DIVE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, MOVE_LIGHT_SCREEN, MOVE_PROTECT, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SURF, + MOVE_SWAGGER, MOVE_TAUNT, MOVE_TORMENT, MOVE_TOXIC, MOVE_WATERFALL, MOVE_WATER_PULSE, - MOVE_ENDURE, - MOVE_ICE_PUNCH, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_PSYCH_UP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_TAPU_FINI @@ -36051,44 +30842,38 @@ static const u16 sCosmoemTeachableLearnset[] = { }; static const u16 sSolgaleoTeachableLearnset[] = { + MOVE_BODY_SLAM, MOVE_CALM_MIND, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, + MOVE_ROCK_SLIDE, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_PSYCH_UP, - MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_THUNDER, + MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; @@ -36097,107 +30882,89 @@ static const u16 sLunalaTeachableLearnset[] = { MOVE_BLIZZARD, MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, + MOVE_DREAM_EATER, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_DREAM_EATER, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_THUNDER, + MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_COSMOG #if P_FAMILY_NIHILEGO static const u16 sNihilegoTeachableLearnset[] = { + MOVE_BODY_SLAM, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, MOVE_SANDSTORM, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, + MOVE_SNORE, + MOVE_SWAGGER, MOVE_THUNDER, MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, MOVE_THUNDER_WAVE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_NIHILEGO #if P_FAMILY_BUZZWOLE static const u16 sBuzzwoleTeachableLearnset[] = { + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_BULK_UP, + MOVE_COUNTER, MOVE_DOUBLE_TEAM, + MOVE_DYNAMIC_PUNCH, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_TAUNT, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DYNAMIC_PUNCH, - MOVE_ENDURE, MOVE_ICE_PUNCH, MOVE_MEGA_PUNCH, - MOVE_MIMIC, + MOVE_PROTECT, + MOVE_REST, MOVE_ROCK_SLIDE, + MOVE_ROCK_TOMB, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, + MOVE_TAUNT, MOVE_THUNDER_PUNCH, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_BUZZWOLE @@ -36207,28 +30974,22 @@ static const u16 sPheromosaTeachableLearnset[] = { MOVE_BLIZZARD, MOVE_BRICK_BREAK, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, MOVE_SNATCH, + MOVE_SNORE, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_TAUNT, MOVE_TORMENT, MOVE_TOXIC, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_PHEROMOSA @@ -36237,64 +30998,52 @@ static const u16 sPheromosaTeachableLearnset[] = { static const u16 sXurkitreeTeachableLearnset[] = { MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_ENDURE, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, MOVE_SWAGGER, + MOVE_THUNDER, + MOVE_THUNDERBOLT, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_XURKITREE #if P_FAMILY_CELESTEELA static const u16 sCelesteelaTeachableLearnset[] = { + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, + MOVE_ENDURE, + MOVE_EXPLOSION, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FLY, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_SOLAR_BEAM, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_EXPLOSION, - MOVE_MIMIC, MOVE_ROCK_SLIDE, + MOVE_SHOCK_WAVE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, MOVE_SWAGGER, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_CELESTEELA @@ -36306,57 +31055,45 @@ static const u16 sKartanaTeachableLearnset[] = { MOVE_CALM_MIND, MOVE_CUT, MOVE_DOUBLE_TEAM, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_TOXIC, MOVE_ENDURE, MOVE_FURY_CUTTER, - MOVE_MIMIC, + MOVE_GIGA_DRAIN, + MOVE_PROTECT, + MOVE_REST, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_KARTANA #if P_FAMILY_GUZZLORD static const u16 sGuzzlordTeachableLearnset[] = { + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_DOUBLE_TEAM, MOVE_DRAGON_CLAW, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SHOCK_WAVE, - MOVE_SLUDGE_BOMB, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_ENDURE, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, - MOVE_MIMIC, + MOVE_PROTECT, + MOVE_REST, MOVE_ROCK_SLIDE, + MOVE_ROCK_TOMB, + MOVE_SHOCK_WAVE, MOVE_SLEEP_TALK, + MOVE_SLUDGE_BOMB, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_THIEF, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_GUZZLORD @@ -36364,51 +31101,47 @@ static const u16 sGuzzlordTeachableLearnset[] = { #if P_FAMILY_NECROZMA static const u16 sNecrozmaTeachableLearnset[] = { MOVE_AERIAL_ACE, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, + MOVE_THIEF, MOVE_THUNDER_WAVE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_NECROZMA #if P_FAMILY_MAGEARNA static const u16 sMagearnaTeachableLearnset[] = { + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_CALM_MIND, + MOVE_DEFENSE_CURL, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, + MOVE_EXPLOSION, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_LIGHT_SCREEN, @@ -36416,25 +31149,17 @@ static const u16 sMagearnaTeachableLearnset[] = { MOVE_PSYCHIC, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, + MOVE_ROLLOUT, MOVE_SHADOW_BALL, MOVE_SHOCK_WAVE, MOVE_SKILL_SWAP, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_THUNDERBOLT, - MOVE_BODY_SLAM, - MOVE_DEFENSE_CURL, - MOVE_ENDURE, - MOVE_EXPLOSION, - MOVE_MIMIC, - MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; @@ -36445,58 +31170,46 @@ static const u16 sMarshadowTeachableLearnset[] = { MOVE_BRICK_BREAK, MOVE_BULK_UP, MOVE_CALM_MIND, - MOVE_DOUBLE_TEAM, - MOVE_FACADE, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SNATCH, - MOVE_THIEF, - MOVE_TOXIC, MOVE_COUNTER, + MOVE_DOUBLE_TEAM, MOVE_ENDURE, + MOVE_FACADE, MOVE_FIRE_PUNCH, + MOVE_FOCUS_PUNCH, + MOVE_HYPER_BEAM, MOVE_ICE_PUNCH, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, - MOVE_MIMIC, + MOVE_PROTECT, MOVE_PSYCH_UP, + MOVE_REST, MOVE_ROCK_SLIDE, + MOVE_ROCK_TOMB, + MOVE_SHADOW_BALL, MOVE_SLEEP_TALK, + MOVE_SNATCH, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_THIEF, MOVE_THUNDER_PUNCH, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_MARSHADOW #if P_FAMILY_POIPOLE static const u16 sPoipoleTeachableLearnset[] = { + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, MOVE_SNATCH, - MOVE_TOXIC, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; @@ -36504,60 +31217,48 @@ static const u16 sNaganadelTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_DOUBLE_TEAM, MOVE_DRAGON_CLAW, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, MOVE_SNATCH, + MOVE_SNORE, + MOVE_SWIFT, MOVE_THIEF, MOVE_THUNDERBOLT, MOVE_TOXIC, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWIFT, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_POIPOLE #if P_FAMILY_STAKATAKA static const u16 sStakatakaTeachableLearnset[] = { + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, + MOVE_MEGA_KICK, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SKILL_SWAP, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MEGA_KICK, - MOVE_MIMIC, - MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_STAKATAKA @@ -36566,34 +31267,28 @@ static const u16 sStakatakaTeachableLearnset[] = { static const u16 sBlacephalonTeachableLearnset[] = { MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, + MOVE_EXPLOSION, MOVE_FACADE, MOVE_FIRE_BLAST, + MOVE_FIRE_PUNCH, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, + MOVE_SWAGGER, MOVE_TAUNT, MOVE_THIEF, MOVE_TORMENT, MOVE_TOXIC, - MOVE_ENDURE, - MOVE_EXPLOSION, - MOVE_FIRE_PUNCH, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_BLACEPHALON @@ -36605,87 +31300,69 @@ static const u16 sZeraoraTeachableLearnset[] = { MOVE_BULK_UP, MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, + MOVE_FIRE_PUNCH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, MOVE_SNATCH, + MOVE_SNORE, + MOVE_SWIFT, MOVE_TAUNT, MOVE_THUNDER, MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_ENDURE, - MOVE_FIRE_PUNCH, - MOVE_MEGA_KICK, - MOVE_MEGA_PUNCH, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWIFT, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_ZERAORA #if P_FAMILY_MELTAN static const u16 sMeltanTeachableLearnset[] = { + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_ENDURE, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sMelmetalTeachableLearnset[] = { + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, + MOVE_DYNAMIC_PUNCH, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DYNAMIC_PUNCH, - MOVE_ENDURE, MOVE_ICE_PUNCH, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, - MOVE_MIMIC, + MOVE_PROTECT, + MOVE_REST, MOVE_ROCK_SLIDE, + MOVE_ROCK_TOMB, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_THUNDER, + MOVE_THUNDERBOLT, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_MELTAN @@ -36693,95 +31370,77 @@ static const u16 sMelmetalTeachableLearnset[] = { #if P_FAMILY_GROOKEY static const u16 sGrookeyTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BULLET_SEED, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_BODY_SLAM, - MOVE_ENDURE, - MOVE_MEGA_KICK, - MOVE_MEGA_PUNCH, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWIFT, MOVE_SWORDS_DANCE, + MOVE_TAUNT, + MOVE_THIEF, MOVE_UNAVAILABLE, }; static const u16 sThwackeyTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BULLET_SEED, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MEGA_KICK, - MOVE_MEGA_PUNCH, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWIFT, MOVE_SWORDS_DANCE, + MOVE_TAUNT, + MOVE_THIEF, MOVE_UNAVAILABLE, }; static const u16 sRillaboomTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_BULK_UP, MOVE_BULLET_SEED, + MOVE_DOUBLE_EDGE, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_STRENGTH, MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MEGA_KICK, - MOVE_MEGA_PUNCH, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWIFT, MOVE_SWORDS_DANCE, + MOVE_TAUNT, + MOVE_THIEF, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_GROOKEY @@ -36789,87 +31448,69 @@ static const u16 sRillaboomTeachableLearnset[] = { #if P_FAMILY_SCORBUNNY static const u16 sScorbunnyTeachableLearnset[] = { MOVE_ATTRACT, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_OVERHEAT, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SUNNY_DAY, - MOVE_TAUNT, MOVE_COUNTER, MOVE_DOUBLE_EDGE, MOVE_ENDURE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, MOVE_MEGA_KICK, - MOVE_MIMIC, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_REST, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SUNNY_DAY, MOVE_SWIFT, + MOVE_TAUNT, MOVE_UNAVAILABLE, }; static const u16 sRabootTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BULK_UP, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_OVERHEAT, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SUNNY_DAY, - MOVE_TAUNT, MOVE_COUNTER, MOVE_DOUBLE_EDGE, MOVE_ENDURE, + MOVE_FACADE, + MOVE_FIRE_BLAST, + MOVE_FLAMETHROWER, MOVE_MEGA_KICK, - MOVE_MIMIC, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_REST, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SUNNY_DAY, MOVE_SWIFT, MOVE_SWORDS_DANCE, + MOVE_TAUNT, MOVE_UNAVAILABLE, }; static const u16 sCinderaceTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BULK_UP, - MOVE_FACADE, - MOVE_FIRE_BLAST, - MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_OVERHEAT, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SUNNY_DAY, - MOVE_TAUNT, MOVE_COUNTER, MOVE_DOUBLE_EDGE, MOVE_ENDURE, + MOVE_FACADE, + MOVE_FIRE_BLAST, MOVE_FIRE_PUNCH, + MOVE_FLAMETHROWER, + MOVE_HYPER_BEAM, MOVE_MEGA_KICK, - MOVE_MIMIC, MOVE_MUD_SLAP, + MOVE_OVERHEAT, + MOVE_PROTECT, + MOVE_REST, + MOVE_SHADOW_BALL, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SUNNY_DAY, MOVE_SWIFT, MOVE_SWORDS_DANCE, + MOVE_TAUNT, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_SCORBUNNY @@ -36879,26 +31520,20 @@ static const u16 sSobbleTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DIVE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SURF, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_ENDURE, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SURF, MOVE_SWIFT, + MOVE_WATERFALL, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; @@ -36906,26 +31541,20 @@ static const u16 sDrizzileTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DIVE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SURF, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_ENDURE, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SURF, MOVE_SWIFT, + MOVE_WATERFALL, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; @@ -36934,34 +31563,28 @@ static const u16 sInteleonTeachableLearnset[] = { MOVE_BLIZZARD, MOVE_DIVE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_LIGHT_SCREEN, + MOVE_METRONOME, MOVE_PROTECT, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SURF, + MOVE_SWIFT, + MOVE_SWORDS_DANCE, MOVE_TAUNT, MOVE_WATERFALL, MOVE_WATER_PULSE, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_METRONOME, - MOVE_MIMIC, - MOVE_PSYCH_UP, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWIFT, - MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_SOBBLE @@ -36969,60 +31592,48 @@ static const u16 sInteleonTeachableLearnset[] = { #if P_FAMILY_SKWOVET static const u16 sSkwovetTeachableLearnset[] = { MOVE_ATTRACT, - MOVE_BULLET_SEED, - MOVE_DIG, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_THIEF, MOVE_BODY_SLAM, + MOVE_BULLET_SEED, MOVE_COUNTER, MOVE_DEFENSE_CURL, + MOVE_DIG, MOVE_DOUBLE_EDGE, MOVE_ENDURE, - MOVE_MIMIC, + MOVE_FACADE, + MOVE_IRON_TAIL, MOVE_MUD_SLAP, + MOVE_PROTECT, + MOVE_REST, MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_THIEF, MOVE_UNAVAILABLE, }; static const u16 sGreedentTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BULLET_SEED, + MOVE_COUNTER, + MOVE_DEFENSE_CURL, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SUNNY_DAY, MOVE_SWORDS_DANCE, + MOVE_THIEF, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_SKWOVET @@ -37031,82 +31642,64 @@ static const u16 sGreedentTeachableLearnset[] = { static const u16 sRookideeTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_ENDURE, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_TAUNT, + MOVE_THIEF, MOVE_UNAVAILABLE, }; static const u16 sCorvisquireTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_ENDURE, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_TAUNT, + MOVE_THIEF, MOVE_UNAVAILABLE, }; static const u16 sCorviknightTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BULK_UP, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_STEEL_WING, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STEEL_WING, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, + MOVE_TAUNT, + MOVE_THIEF, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_ROOKIDEE @@ -37119,52 +31712,40 @@ static const u16 sBlipbugTeachableLearnset[] = { static const u16 sDottlerTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CALM_MIND, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SKILL_SWAP, - MOVE_SOLAR_BEAM, - MOVE_ENDURE, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, MOVE_UNAVAILABLE, }; static const u16 sOrbeetleTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CALM_MIND, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SKILL_SWAP, - MOVE_SOLAR_BEAM, - MOVE_ENDURE, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_BLIPBUG @@ -37173,47 +31754,35 @@ static const u16 sOrbeetleTeachableLearnset[] = { static const u16 sNickitTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DIG, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SWIFT, MOVE_TAUNT, MOVE_THIEF, MOVE_TORMENT, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWIFT, MOVE_UNAVAILABLE, }; static const u16 sThievulTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DIG, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SWIFT, MOVE_TAUNT, MOVE_THIEF, MOVE_TORMENT, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWIFT, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_NICKIT @@ -37222,45 +31791,33 @@ static const u16 sThievulTeachableLearnset[] = { static const u16 sGossifleurTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BULLET_SEED, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_ENDURE, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, MOVE_UNAVAILABLE, }; static const u16 sEldegossTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BULLET_SEED, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_ENDURE, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_GOSSIFLEUR @@ -37268,21 +31825,15 @@ static const u16 sEldegossTeachableLearnset[] = { #if P_FAMILY_WOOLOO static const u16 sWoolooTeachableLearnset[] = { MOVE_ATTRACT, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_COUNTER, MOVE_DEFENSE_CURL, MOVE_DOUBLE_EDGE, MOVE_ENDURE, - MOVE_MIMIC, + MOVE_FACADE, + MOVE_PROTECT, + MOVE_REST, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -37290,24 +31841,18 @@ static const u16 sWoolooTeachableLearnset[] = { static const u16 sDubwoolTeachableLearnset[] = { MOVE_ATTRACT, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_BODY_SLAM, MOVE_COUNTER, MOVE_DEFENSE_CURL, MOVE_DOUBLE_EDGE, MOVE_ENDURE, + MOVE_FACADE, + MOVE_HYPER_BEAM, MOVE_MEGA_KICK, - MOVE_MIMIC, + MOVE_PROTECT, + MOVE_REST, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, MOVE_SWORDS_DANCE, MOVE_THUNDER_WAVE, @@ -37318,60 +31863,48 @@ static const u16 sDubwoolTeachableLearnset[] = { #if P_FAMILY_CHEWTLE static const u16 sChewtleTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, + MOVE_COUNTER, MOVE_DIVE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SURF, MOVE_WATERFALL, MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_UNAVAILABLE, }; static const u16 sDrednawTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, + MOVE_COUNTER, MOVE_DIG, MOVE_DIVE, + MOVE_DOUBLE_EDGE, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SURF, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SURF, MOVE_SWORDS_DANCE, + MOVE_WATERFALL, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_CHEWTLE @@ -37380,23 +31913,17 @@ static const u16 sDrednawTeachableLearnset[] = { static const u16 sYamperTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DIG, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_SECRET_POWER, - MOVE_THUNDER, - MOVE_THUNDERBOLT, MOVE_DOUBLE_EDGE, MOVE_ENDURE, - MOVE_MIMIC, + MOVE_FACADE, + MOVE_PROTECT, + MOVE_REST, + MOVE_ROAR, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWIFT, + MOVE_THUNDER, + MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; @@ -37405,24 +31932,18 @@ static const u16 sBoltundTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BULK_UP, MOVE_DIG, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, - MOVE_SECRET_POWER, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWIFT, + MOVE_THUNDER, + MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; @@ -37431,90 +31952,72 @@ static const u16 sBoltundTeachableLearnset[] = { #if P_FAMILY_ROLYCOLY static const u16 sRolycolyTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_DIG, + MOVE_ENDURE, + MOVE_EXPLOSION, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_BODY_SLAM, - MOVE_ENDURE, - MOVE_EXPLOSION, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_UNAVAILABLE, }; static const u16 sCarkolTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_DIG, + MOVE_ENDURE, + MOVE_EXPLOSION, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_MUD_SLAP, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SUNNY_DAY, - MOVE_BODY_SLAM, - MOVE_ENDURE, - MOVE_EXPLOSION, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SUNNY_DAY, MOVE_UNAVAILABLE, }; static const u16 sCoalossalTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_DIG, MOVE_EARTHQUAKE, + MOVE_ENDURE, + MOVE_EXPLOSION, MOVE_FACADE, MOVE_FIRE_BLAST, + MOVE_FIRE_PUNCH, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_MUD_SLAP, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_BODY_SLAM, - MOVE_ENDURE, - MOVE_EXPLOSION, - MOVE_FIRE_PUNCH, - MOVE_MEGA_KICK, - MOVE_MEGA_PUNCH, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_ROLYCOLY @@ -37531,107 +32034,83 @@ static const u16 sFlappleTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_BULLET_SEED, + MOVE_DEFENSE_CURL, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLY, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_DEFENSE_CURL, - MOVE_ENDURE, - MOVE_MIMIC, MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, MOVE_UNAVAILABLE, }; static const u16 sAppletunTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BULLET_SEED, + MOVE_DEFENSE_CURL, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_BODY_SLAM, - MOVE_DEFENSE_CURL, - MOVE_ENDURE, - MOVE_MIMIC, MOVE_ROLLOUT, + MOVE_SAFEGUARD, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, MOVE_UNAVAILABLE, }; #if P_GEN_9_CROSS_EVOS static const u16 sDipplinTeachableLearnset[] = { + MOVE_BODY_SLAM, MOVE_BULLET_SEED, + MOVE_DEFENSE_CURL, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_BODY_SLAM, - MOVE_DEFENSE_CURL, - MOVE_ENDURE, - MOVE_MIMIC, MOVE_ROLLOUT, MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, MOVE_UNAVAILABLE, }; static const u16 sHydrappleTeachableLearnset[] = { + MOVE_BODY_SLAM, MOVE_BULLET_SEED, + MOVE_DEFENSE_CURL, + MOVE_DOUBLE_EDGE, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_BODY_SLAM, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, MOVE_ROLLOUT, MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, MOVE_UNAVAILABLE, }; #endif //P_GEN_9_CROSS_EVOS @@ -37640,50 +32119,38 @@ static const u16 sHydrappleTeachableLearnset[] = { #if P_FAMILY_SILICOBRA static const u16 sSilicobraTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_DIG, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_BODY_SLAM, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_UNAVAILABLE, }; static const u16 sSandacondaTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_DIG, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_BODY_SLAM, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_SILICOBRA @@ -37694,27 +32161,21 @@ static const u16 sCramorantTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_DIVE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_STEEL_WING, MOVE_SURF, MOVE_THIEF, MOVE_WATER_PULSE, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_CRAMORANT @@ -37724,24 +32185,18 @@ static const u16 sArrokudaTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_DIVE, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SURF, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SURF, MOVE_SWIFT, + MOVE_WATERFALL, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; @@ -37750,26 +32205,20 @@ static const u16 sBarraskewdaTeachableLearnset[] = { MOVE_BLIZZARD, MOVE_BRICK_BREAK, MOVE_DIVE, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SURF, - MOVE_WATERFALL, - MOVE_WATER_PULSE, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SURF, MOVE_SWIFT, + MOVE_WATERFALL, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_ARROKUDA @@ -37777,90 +32226,72 @@ static const u16 sBarraskewdaTeachableLearnset[] = { #if P_FAMILY_TOXEL static const u16 sToxelTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_ENDURE, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_UNAVAILABLE, }; static const u16 sToxtricityAmpedTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_FIRE_PUNCH, MOVE_HYPER_BEAM, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_METRONOME, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, + MOVE_SNORE, MOVE_SUNNY_DAY, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_TAUNT, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_ENDURE, - MOVE_FIRE_PUNCH, - MOVE_MEGA_KICK, - MOVE_MEGA_PUNCH, - MOVE_METRONOME, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; static const u16 sToxtricityLowKeyTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_FIRE_PUNCH, MOVE_HYPER_BEAM, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, + MOVE_METRONOME, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, + MOVE_SNORE, MOVE_SUNNY_DAY, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_TAUNT, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, - MOVE_TOXIC, - MOVE_ENDURE, - MOVE_FIRE_PUNCH, - MOVE_MEGA_KICK, - MOVE_MEGA_PUNCH, - MOVE_METRONOME, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_TOXEL @@ -37868,46 +32299,34 @@ static const u16 sToxtricityLowKeyTeachableLearnset[] = { #if P_FAMILY_SIZZLIPEDE static const u16 sSizzlipedeTeachableLearnset[] = { MOVE_ATTRACT, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SUNNY_DAY, MOVE_DEFENSE_CURL, MOVE_ENDURE, - MOVE_MIMIC, + MOVE_FACADE, + MOVE_PROTECT, + MOVE_REST, MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SUNNY_DAY, MOVE_UNAVAILABLE, }; static const u16 sCentiskorchTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_DEFENSE_CURL, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_DEFENSE_CURL, - MOVE_ENDURE, - MOVE_MIMIC, MOVE_ROLLOUT, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_SIZZLIPEDE @@ -37915,58 +32334,46 @@ static const u16 sCentiskorchTeachableLearnset[] = { #if P_FAMILY_CLOBBOPUS static const u16 sClobbopusTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_BULK_UP, MOVE_DIVE, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_TAUNT, - MOVE_WATERFALL, - MOVE_BODY_SLAM, MOVE_ENDURE, + MOVE_FACADE, MOVE_ICE_PUNCH, MOVE_MEGA_PUNCH, - MOVE_MIMIC, + MOVE_PROTECT, + MOVE_REST, + MOVE_ROCK_SMASH, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_TAUNT, + MOVE_WATERFALL, MOVE_UNAVAILABLE, }; static const u16 sGrapploctTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_BULK_UP, MOVE_DIG, MOVE_DIVE, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_SURF, - MOVE_TAUNT, - MOVE_WATERFALL, - MOVE_BODY_SLAM, MOVE_ENDURE, + MOVE_FACADE, + MOVE_HYPER_BEAM, MOVE_ICE_PUNCH, MOVE_MEGA_PUNCH, - MOVE_MIMIC, + MOVE_PROTECT, + MOVE_REST, + MOVE_ROCK_SMASH, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SURF, + MOVE_TAUNT, + MOVE_WATERFALL, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_CLOBBOPUS @@ -37974,48 +32381,36 @@ static const u16 sGrapploctTeachableLearnset[] = { #if P_FAMILY_SINISTEA static const u16 sSinisteaTeachableLearnset[] = { MOVE_CALM_MIND, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, + MOVE_METRONOME, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SKILL_SWAP, - MOVE_ENDURE, - MOVE_METRONOME, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_UNAVAILABLE, }; static const u16 sPolteageistTeachableLearnset[] = { MOVE_CALM_MIND, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, + MOVE_METRONOME, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SKILL_SWAP, - MOVE_ENDURE, - MOVE_METRONOME, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_SINISTEA @@ -38024,26 +32419,20 @@ static const u16 sPolteageistTeachableLearnset[] = { static const u16 sHatennaTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CALM_MIND, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, + MOVE_METRONOME, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SKILL_SWAP, - MOVE_ENDURE, - MOVE_METRONOME, - MOVE_MIMIC, - MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWIFT, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -38052,26 +32441,20 @@ static const u16 sHatennaTeachableLearnset[] = { static const u16 sHattremTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CALM_MIND, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, + MOVE_METRONOME, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SKILL_SWAP, - MOVE_ENDURE, - MOVE_METRONOME, - MOVE_MIMIC, - MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWIFT, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -38080,28 +32463,22 @@ static const u16 sHattremTeachableLearnset[] = { static const u16 sHattereneTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CALM_MIND, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, + MOVE_METRONOME, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SKILL_SWAP, - MOVE_ENDURE, - MOVE_METRONOME, - MOVE_MIMIC, - MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWIFT, MOVE_SWORDS_DANCE, MOVE_THUNDER_WAVE, @@ -38112,90 +32489,72 @@ static const u16 sHattereneTeachableLearnset[] = { #if P_FAMILY_IMPIDIMP static const u16 sImpidimpTeachableLearnset[] = { MOVE_ATTRACT, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, MOVE_ENDURE, + MOVE_FACADE, + MOVE_LIGHT_SCREEN, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, + MOVE_TAUNT, + MOVE_THIEF, MOVE_THUNDER_WAVE, + MOVE_TORMENT, MOVE_UNAVAILABLE, }; static const u16 sMorgremTeachableLearnset[] = { MOVE_ATTRACT, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, MOVE_ENDURE, + MOVE_FACADE, + MOVE_LIGHT_SCREEN, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, + MOVE_TAUNT, + MOVE_THIEF, MOVE_THUNDER_WAVE, + MOVE_TORMENT, MOVE_UNAVAILABLE, }; static const u16 sGrimmsnarlTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_BULK_UP, - MOVE_FACADE, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TORMENT, - MOVE_BODY_SLAM, MOVE_ENDURE, + MOVE_FACADE, MOVE_FIRE_PUNCH, + MOVE_FOCUS_PUNCH, + MOVE_HYPER_BEAM, MOVE_ICE_PUNCH, + MOVE_LIGHT_SCREEN, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, + MOVE_PROTECT, + MOVE_REFLECT, + MOVE_REST, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWAGGER, + MOVE_TAUNT, + MOVE_THIEF, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, + MOVE_TORMENT, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_IMPIDIMP @@ -38203,73 +32562,55 @@ static const u16 sGrimmsnarlTeachableLearnset[] = { #if P_FAMILY_MILCERY static const u16 sMilceryTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_ENDURE, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_UNAVAILABLE, }; static const u16 sAlcremieTeachableLearnset[] = { MOVE_ATTRACT, MOVE_CALM_MIND, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, + MOVE_METRONOME, MOVE_PROTECT, MOVE_PSYCHIC, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_ENDURE, - MOVE_METRONOME, - MOVE_MIMIC, MOVE_PSYCH_UP, + MOVE_REST, + MOVE_SAFEGUARD, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_MILCERY #if P_FAMILY_FALINKS static const u16 sFalinksTeachableLearnset[] = { + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_BULK_UP, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SUNNY_DAY, - MOVE_BODY_SLAM, MOVE_COUNTER, MOVE_ENDURE, - MOVE_MIMIC, + MOVE_FACADE, + MOVE_HYPER_BEAM, + MOVE_PROTECT, MOVE_PSYCH_UP, + MOVE_RAIN_DANCE, + MOVE_REST, MOVE_ROCK_SLIDE, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SUNNY_DAY, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; @@ -38278,25 +32619,19 @@ static const u16 sFalinksTeachableLearnset[] = { #if P_FAMILY_PINCURCHIN static const u16 sPincurchinTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SURF, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_BODY_SLAM, - MOVE_ENDURE, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SURF, MOVE_SWIFT, + MOVE_THUNDER, + MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; @@ -38305,19 +32640,13 @@ static const u16 sPincurchinTeachableLearnset[] = { #if P_FAMILY_SNOM static const u16 sSnomTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_ICY_WIND, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_UNAVAILABLE, }; @@ -38325,26 +32654,20 @@ static const u16 sFrosmothTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, MOVE_CALM_MIND, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWIFT, MOVE_UNAVAILABLE, }; @@ -38353,28 +32676,22 @@ static const u16 sFrosmothTeachableLearnset[] = { #if P_FAMILY_STONJOURNER static const u16 sStonjournerTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, + MOVE_MEGA_KICK, MOVE_PROTECT, + MOVE_PSYCH_UP, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_TOMB, MOVE_SAFEGUARD, MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SUNNY_DAY, - MOVE_BODY_SLAM, - MOVE_ENDURE, - MOVE_MEGA_KICK, - MOVE_MIMIC, - MOVE_PSYCH_UP, - MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SUNNY_DAY, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_STONJOURNER @@ -38383,31 +32700,25 @@ static const u16 sStonjournerTeachableLearnset[] = { static const u16 sEiscueTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_DIVE, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SURF, MOVE_WATERFALL, MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_ICE_PUNCH, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_EISCUE @@ -38415,53 +32726,41 @@ static const u16 sEiscueTeachableLearnset[] = { #if P_FAMILY_INDEEDEE static const u16 sIndeedeeMTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_CALM_MIND, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_METRONOME, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SKILL_SWAP, - MOVE_BODY_SLAM, - MOVE_ENDURE, - MOVE_METRONOME, - MOVE_MIMIC, - MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWIFT, MOVE_UNAVAILABLE, }; static const u16 sIndeedeeFTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_CALM_MIND, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, + MOVE_METRONOME, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SKILL_SWAP, - MOVE_BODY_SLAM, - MOVE_ENDURE, - MOVE_METRONOME, - MOVE_MIMIC, - MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWIFT, MOVE_UNAVAILABLE, }; @@ -38472,28 +32771,22 @@ static const u16 sMorpekoTeachableLearnset[] = { MOVE_ATTRACT, MOVE_BRICK_BREAK, MOVE_BULLET_SEED, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, + MOVE_SWAGGER, + MOVE_SWIFT, MOVE_TAUNT, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, - MOVE_TORMENT, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, + MOVE_TORMENT, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_MORPEKO @@ -38501,65 +32794,53 @@ static const u16 sMorpekoTeachableLearnset[] = { #if P_FAMILY_CUFANT static const u16 sCufantTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, + MOVE_DEFENSE_CURL, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_MEGA_KICK, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_BODY_SLAM, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MEGA_KICK, - MOVE_MIMIC, - MOVE_ROCK_SLIDE, MOVE_ROLLOUT, + MOVE_SANDSTORM, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, MOVE_SWAGGER, MOVE_UNAVAILABLE, }; static const u16 sCopperajahTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, + MOVE_DEFENSE_CURL, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, + MOVE_MEGA_KICK, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_STRENGTH, - MOVE_TAUNT, - MOVE_BODY_SLAM, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MEGA_KICK, - MOVE_MIMIC, - MOVE_ROCK_SLIDE, MOVE_ROLLOUT, + MOVE_SANDSTORM, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_STRENGTH, MOVE_SWAGGER, + MOVE_TAUNT, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_CUFANT @@ -38567,34 +32848,28 @@ static const u16 sCopperajahTeachableLearnset[] = { #if P_FAMILY_DRACOZOLT static const u16 sDracozoltTeachableLearnset[] = { MOVE_AERIAL_ACE, + MOVE_BODY_SLAM, MOVE_DRAGON_CLAW, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SUNNY_DAY, MOVE_TAUNT, MOVE_THUNDER, MOVE_THUNDERBOLT, - MOVE_BODY_SLAM, - MOVE_ENDURE, - MOVE_MEGA_KICK, - MOVE_MEGA_PUNCH, - MOVE_MIMIC, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -38604,33 +32879,27 @@ static const u16 sDracozoltTeachableLearnset[] = { #if P_FAMILY_ARCTOZOLT static const u16 sArctozoltTeachableLearnset[] = { MOVE_BLIZZARD, + MOVE_BODY_SLAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_IRON_TAIL, + MOVE_MEGA_KICK, + MOVE_MEGA_PUNCH, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SURF, MOVE_TAUNT, MOVE_THUNDER, MOVE_THUNDERBOLT, - MOVE_BODY_SLAM, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MEGA_KICK, - MOVE_MEGA_PUNCH, - MOVE_MIMIC, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -38639,28 +32908,22 @@ static const u16 sArctozoltTeachableLearnset[] = { #if P_FAMILY_DRACOVISH static const u16 sDracovishTeachableLearnset[] = { + MOVE_BODY_SLAM, MOVE_DIVE, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, + MOVE_MEGA_KICK, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SURF, - MOVE_WATERFALL, - MOVE_BODY_SLAM, - MOVE_ENDURE, - MOVE_MEGA_KICK, - MOVE_MIMIC, MOVE_ROCK_SLIDE, + MOVE_ROCK_TOMB, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SURF, + MOVE_WATERFALL, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_DRACOVISH @@ -38668,29 +32931,23 @@ static const u16 sDracovishTeachableLearnset[] = { #if P_FAMILY_ARCTOVISH static const u16 sArctovishTeachableLearnset[] = { MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_DIVE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_HAIL, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SURF, - MOVE_WATERFALL, - MOVE_BODY_SLAM, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_ROCK_SLIDE, + MOVE_ROCK_TOMB, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SURF, + MOVE_WATERFALL, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_ARCTOVISH @@ -38698,66 +32955,54 @@ static const u16 sArctovishTeachableLearnset[] = { #if P_FAMILY_DURALUDON static const u16 sDuraludonTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, + MOVE_DOUBLE_EDGE, MOVE_DRAGON_CLAW, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, MOVE_SWORDS_DANCE, + MOVE_THUNDER, + MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; #if P_GEN_9_CROSS_EVOS static const u16 sArchaludonTeachableLearnset[] = { + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, + MOVE_DOUBLE_EDGE, MOVE_DRAGON_CLAW, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SOLAR_BEAM, + MOVE_SWORDS_DANCE, MOVE_THUNDER, MOVE_THUNDERBOLT, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, - MOVE_SWORDS_DANCE, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; @@ -38768,18 +33013,12 @@ static const u16 sArchaludonTeachableLearnset[] = { static const u16 sDreepyTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_ENDURE, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWIFT, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -38788,70 +33027,58 @@ static const u16 sDreepyTeachableLearnset[] = { static const u16 sDrakloakTeachableLearnset[] = { MOVE_ATTRACT, MOVE_DIVE, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_STEEL_WING, MOVE_SUNNY_DAY, MOVE_SURF, + MOVE_SWIFT, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWIFT, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; static const u16 sDragapultTeachableLearnset[] = { MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_DIVE, + MOVE_DOUBLE_EDGE, MOVE_DOUBLE_TEAM, MOVE_DRAGON_CLAW, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, + MOVE_SLEEP_TALK, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_STEEL_WING, MOVE_SUNNY_DAY, MOVE_SURF, + MOVE_SWIFT, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, - MOVE_SWIFT, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; @@ -38859,23 +33086,17 @@ static const u16 sDragapultTeachableLearnset[] = { #if P_FAMILY_ZACIAN static const u16 sZacianTeachableLearnset[] = { + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_DIG, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_BODY_SLAM, - MOVE_ENDURE, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWIFT, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, @@ -38884,11 +33105,11 @@ static const u16 sZacianTeachableLearnset[] = { #if P_FAMILY_ZAMAZENTA static const u16 sZamazentaTeachableLearnset[] = { + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_DIG, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, MOVE_LIGHT_SCREEN, @@ -38896,19 +33117,13 @@ static const u16 sZamazentaTeachableLearnset[] = { MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_SAFEGUARD, MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_BODY_SLAM, - MOVE_ENDURE, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, MOVE_SWIFT, MOVE_UNAVAILABLE, }; @@ -38916,31 +33131,25 @@ static const u16 sZamazentaTeachableLearnset[] = { #if P_FAMILY_ETERNATUS static const u16 sEternatusTeachableLearnset[] = { + MOVE_BODY_SLAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, + MOVE_SNORE, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_ETERNATUS @@ -38949,31 +33158,25 @@ static const u16 sEternatusTeachableLearnset[] = { static const u16 sKubfuTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_BULK_UP, - MOVE_DIG, - MOVE_FACADE, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, - MOVE_BODY_SLAM, MOVE_COUNTER, + MOVE_DIG, MOVE_DOUBLE_EDGE, MOVE_DYNAMIC_PUNCH, MOVE_ENDURE, + MOVE_FACADE, MOVE_FIRE_PUNCH, + MOVE_FOCUS_PUNCH, MOVE_ICE_PUNCH, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, - MOVE_MIMIC, + MOVE_PROTECT, + MOVE_REST, + MOVE_ROCK_SMASH, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWORDS_DANCE, MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, @@ -38982,37 +33185,31 @@ static const u16 sKubfuTeachableLearnset[] = { static const u16 sUrshifuSingleStrikeTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_BULK_UP, - MOVE_DIG, - MOVE_FACADE, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_TAUNT, - MOVE_BODY_SLAM, MOVE_COUNTER, + MOVE_DIG, MOVE_DOUBLE_EDGE, MOVE_DYNAMIC_PUNCH, MOVE_ENDURE, + MOVE_FACADE, MOVE_FIRE_PUNCH, + MOVE_FOCUS_PUNCH, MOVE_ICE_PUNCH, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, - MOVE_MIMIC, + MOVE_PROTECT, + MOVE_REST, + MOVE_ROAR, MOVE_ROCK_SLIDE, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWIFT, MOVE_SWORDS_DANCE, + MOVE_TAUNT, MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, }; @@ -39020,40 +33217,34 @@ static const u16 sUrshifuSingleStrikeTeachableLearnset[] = { static const u16 sUrshifuRapidStrikeTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_BULK_UP, + MOVE_COUNTER, MOVE_DIG, MOVE_DIVE, - MOVE_FACADE, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_SMASH, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_TAUNT, - MOVE_WATERFALL, - MOVE_BODY_SLAM, - MOVE_COUNTER, MOVE_DOUBLE_EDGE, MOVE_DYNAMIC_PUNCH, MOVE_ENDURE, + MOVE_FACADE, MOVE_FIRE_PUNCH, + MOVE_FOCUS_PUNCH, MOVE_ICE_PUNCH, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, - MOVE_MIMIC, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, MOVE_ROCK_SLIDE, + MOVE_ROCK_SMASH, + MOVE_ROCK_TOMB, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWIFT, MOVE_SWORDS_DANCE, + MOVE_TAUNT, MOVE_THUNDER_PUNCH, + MOVE_WATERFALL, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_KUBFU @@ -39061,68 +33252,56 @@ static const u16 sUrshifuRapidStrikeTeachableLearnset[] = { #if P_FAMILY_ZARUDE static const u16 sZarudeTeachableLearnset[] = { MOVE_AERIAL_ACE, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_BULK_UP, MOVE_BULLET_SEED, MOVE_DIG, - MOVE_FACADE, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_IRON_TAIL, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_BODY_SLAM, MOVE_DOUBLE_EDGE, MOVE_ENDURE, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_GIGA_DRAIN, + MOVE_HYPER_BEAM, + MOVE_IRON_TAIL, MOVE_MEGA_KICK, MOVE_MEGA_PUNCH, - MOVE_MIMIC, + MOVE_PROTECT, + MOVE_REST, + MOVE_ROAR, MOVE_ROCK_SLIDE, + MOVE_ROCK_TOMB, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, + MOVE_TAUNT, + MOVE_THIEF, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_ZARUDE #if P_FAMILY_REGIELEKI static const u16 sRegielekiTeachableLearnset[] = { + MOVE_BODY_SLAM, + MOVE_ENDURE, + MOVE_EXPLOSION, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, - MOVE_THUNDER, - MOVE_THUNDERBOLT, - MOVE_BODY_SLAM, - MOVE_ENDURE, - MOVE_EXPLOSION, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWIFT, + MOVE_THUNDER, + MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; @@ -39130,25 +33309,19 @@ static const u16 sRegielekiTeachableLearnset[] = { #if P_FAMILY_REGIDRAGO static const u16 sRegidragoTeachableLearnset[] = { + MOVE_BODY_SLAM, MOVE_DRAGON_CLAW, MOVE_EARTHQUAKE, + MOVE_ENDURE, + MOVE_EXPLOSION, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_BODY_SLAM, - MOVE_ENDURE, - MOVE_EXPLOSION, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWIFT, MOVE_UNAVAILABLE, }; @@ -39157,54 +33330,42 @@ static const u16 sRegidragoTeachableLearnset[] = { #if P_FAMILY_GLASTRIER static const u16 sGlastrierTeachableLearnset[] = { MOVE_BLIZZARD, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_SECRET_POWER, - MOVE_TAUNT, - MOVE_TORMENT, MOVE_BODY_SLAM, MOVE_DOUBLE_EDGE, MOVE_ENDURE, + MOVE_FACADE, + MOVE_HAIL, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, MOVE_ICY_WIND, - MOVE_MIMIC, + MOVE_PROTECT, + MOVE_REST, + MOVE_ROAR, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWORDS_DANCE, + MOVE_TAUNT, + MOVE_TORMENT, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_GLASTRIER #if P_FAMILY_SPECTRIER static const u16 sSpectrierTeachableLearnset[] = { + MOVE_BODY_SLAM, MOVE_CALM_MIND, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, - MOVE_TAUNT, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, MOVE_SWIFT, + MOVE_TAUNT, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_SPECTRIER @@ -39213,29 +33374,23 @@ static const u16 sSpectrierTeachableLearnset[] = { static const u16 sCalyrexTeachableLearnset[] = { MOVE_BULLET_SEED, MOVE_CALM_MIND, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, + MOVE_METRONOME, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, MOVE_SKILL_SWAP, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_ENDURE, - MOVE_METRONOME, - MOVE_MIMIC, - MOVE_PSYCH_UP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, MOVE_SWIFT, MOVE_UNAVAILABLE, }; @@ -39243,75 +33398,63 @@ static const u16 sCalyrexTeachableLearnset[] = { #if P_FUSION_FORMS static const u16 sCalyrexIceTeachableLearnset[] = { MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_BULLET_SEED, MOVE_CALM_MIND, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HAIL, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_ICE_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SKILL_SWAP, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_TORMENT, - MOVE_BODY_SLAM, MOVE_DOUBLE_EDGE, MOVE_ENDURE, + MOVE_FACADE, + MOVE_GIGA_DRAIN, + MOVE_HAIL, + MOVE_HYPER_BEAM, + MOVE_ICE_BEAM, MOVE_ICY_WIND, + MOVE_LIGHT_SCREEN, MOVE_METRONOME, - MOVE_MIMIC, + MOVE_PROTECT, + MOVE_PSYCHIC, MOVE_PSYCH_UP, + MOVE_REFLECT, + MOVE_REST, + MOVE_ROAR, + MOVE_SAFEGUARD, + MOVE_SKILL_SWAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, MOVE_SWIFT, MOVE_SWORDS_DANCE, + MOVE_TAUNT, + MOVE_TORMENT, MOVE_UNAVAILABLE, }; static const u16 sCalyrexShadowTeachableLearnset[] = { + MOVE_BODY_SLAM, MOVE_BULLET_SEED, MOVE_CALM_MIND, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SAFEGUARD, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SKILL_SWAP, - MOVE_SOLAR_BEAM, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_BODY_SLAM, MOVE_DOUBLE_EDGE, MOVE_ENDURE, + MOVE_FACADE, + MOVE_GIGA_DRAIN, + MOVE_HYPER_BEAM, + MOVE_LIGHT_SCREEN, MOVE_METRONOME, - MOVE_MIMIC, + MOVE_PROTECT, + MOVE_PSYCHIC, MOVE_PSYCH_UP, + MOVE_REFLECT, + MOVE_REST, + MOVE_SAFEGUARD, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, MOVE_SLEEP_TALK, MOVE_SNORE, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_SUNNY_DAY, MOVE_SWIFT, + MOVE_TAUNT, MOVE_UNAVAILABLE, }; #endif //P_FUSION_FORMS @@ -39319,29 +33462,23 @@ static const u16 sCalyrexShadowTeachableLearnset[] = { #if P_FAMILY_ENAMORUS static const u16 sEnamorusTeachableLearnset[] = { + MOVE_BODY_SLAM, MOVE_CALM_MIND, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, MOVE_SUNNY_DAY, MOVE_TAUNT, MOVE_TORMENT, - MOVE_BODY_SLAM, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_PSYCH_UP, - MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_ENAMORUS @@ -39349,44 +33486,32 @@ static const u16 sEnamorusTeachableLearnset[] = { #if P_FAMILY_SPRIGATITO static const u16 sSprigatitoTeachableLearnset[] = { MOVE_BULLET_SEED, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_TAUNT, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, MOVE_SWIFT, + MOVE_TAUNT, MOVE_UNAVAILABLE, }; static const u16 sFloragatoTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_BULLET_SEED, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_TAUNT, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, MOVE_SWIFT, + MOVE_TAUNT, MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, }; @@ -39396,27 +33521,21 @@ static const u16 sMeowscaradaTeachableLearnset[] = { MOVE_BRICK_BREAK, MOVE_BULLET_SEED, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, + MOVE_MUD_SLAP, MOVE_PROTECT, + MOVE_PSYCH_UP, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SKILL_SWAP, + MOVE_SLEEP_TALK, MOVE_SOLAR_BEAM, + MOVE_SWIFT, MOVE_TAUNT, MOVE_THIEF, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_PSYCH_UP, - MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, - MOVE_SWIFT, MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, }; @@ -39424,75 +33543,57 @@ static const u16 sMeowscaradaTeachableLearnset[] = { #if P_FAMILY_FUECOCO static const u16 sFuecocoTeachableLearnset[] = { + MOVE_BODY_SLAM, MOVE_DIG, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_MUD_SLAP, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, - MOVE_SECRET_POWER, - MOVE_SUNNY_DAY, - MOVE_BODY_SLAM, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, + MOVE_SUNNY_DAY, MOVE_UNAVAILABLE, }; static const u16 sCrocalorTeachableLearnset[] = { + MOVE_BODY_SLAM, MOVE_DIG, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_MUD_SLAP, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, - MOVE_SECRET_POWER, - MOVE_SUNNY_DAY, - MOVE_BODY_SLAM, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, + MOVE_SUNNY_DAY, MOVE_UNAVAILABLE, }; static const u16 sSkeledirgeTeachableLearnset[] = { + MOVE_BODY_SLAM, MOVE_DIG, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, + MOVE_MUD_SLAP, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, + MOVE_SLEEP_TALK, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, - MOVE_BODY_SLAM, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_FUECOCO @@ -39500,42 +33601,30 @@ static const u16 sSkeledirgeTeachableLearnset[] = { #if P_FAMILY_QUAXLY static const u16 sQuaxlyTeachableLearnset[] = { MOVE_AERIAL_ACE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_PROTECT, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SURF, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_PSYCH_UP, MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, + MOVE_SURF, MOVE_SWIFT, MOVE_UNAVAILABLE, }; static const u16 sQuaxwellTeachableLearnset[] = { MOVE_AERIAL_ACE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_PROTECT, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SURF, - MOVE_WATER_PULSE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_PSYCH_UP, MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, + MOVE_SURF, MOVE_SWIFT, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; @@ -39543,172 +33632,130 @@ static const u16 sQuaquavalTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_BRICK_BREAK, MOVE_BULK_UP, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SURF, - MOVE_TAUNT, - MOVE_WATER_PULSE, MOVE_COUNTER, MOVE_ENDURE, + MOVE_FACADE, + MOVE_HYPER_BEAM, MOVE_ICY_WIND, MOVE_MEGA_KICK, - MOVE_MIMIC, + MOVE_PROTECT, MOVE_PSYCH_UP, + MOVE_RAIN_DANCE, + MOVE_REST, MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, + MOVE_SURF, MOVE_SWIFT, MOVE_SWORDS_DANCE, + MOVE_TAUNT, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_QUAXLY #if P_FAMILY_LECHONK static const u16 sLechonkTeachableLearnset[] = { + MOVE_BODY_SLAM, MOVE_BULLET_SEED, MOVE_DIG, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SUNNY_DAY, MOVE_THIEF, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, MOVE_UNAVAILABLE, }; static const u16 sOinkologneTeachableLearnset[] = { + MOVE_BODY_SLAM, MOVE_BULLET_SEED, MOVE_DIG, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SUNNY_DAY, MOVE_THIEF, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_LECHONK #if P_FAMILY_TAROUNTULA static const u16 sTarountulaTeachableLearnset[] = { + MOVE_BODY_SLAM, MOVE_BULLET_SEED, + MOVE_COUNTER, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SUNNY_DAY, MOVE_THIEF, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, MOVE_UNAVAILABLE, }; static const u16 sSpidopsTeachableLearnset[] = { MOVE_AERIAL_ACE, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_BULLET_SEED, + MOVE_COUNTER, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SUNNY_DAY, MOVE_TAUNT, MOVE_THIEF, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_TAROUNTULA #if P_FAMILY_NYMBLE static const u16 sNymbleTeachableLearnset[] = { + MOVE_COUNTER, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SUNNY_DAY, MOVE_THIEF, - MOVE_COUNTER, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, MOVE_UNAVAILABLE, }; static const u16 sLokixTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_BRICK_BREAK, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_THIEF, MOVE_COUNTER, MOVE_DOUBLE_EDGE, MOVE_ENDURE, - MOVE_MIMIC, + MOVE_FACADE, + MOVE_PROTECT, + MOVE_RAIN_DANCE, + MOVE_REST, MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, + MOVE_SUNNY_DAY, MOVE_SWORDS_DANCE, + MOVE_TAUNT, + MOVE_THIEF, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_NYMBLE @@ -39716,47 +33763,35 @@ static const u16 sLokixTeachableLearnset[] = { #if P_FAMILY_PAWMI static const u16 sPawmiTeachableLearnset[] = { MOVE_DIG, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SUNNY_DAY, + MOVE_SWIFT, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, - MOVE_SWIFT, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; static const u16 sPawmoTeachableLearnset[] = { MOVE_DIG, + MOVE_ENDURE, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SUNNY_DAY, + MOVE_SWIFT, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, - MOVE_SWIFT, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -39766,30 +33801,24 @@ static const u16 sPawmotTeachableLearnset[] = { MOVE_BRICK_BREAK, MOVE_BULK_UP, MOVE_DIG, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, MOVE_FACADE, + MOVE_FIRE_PUNCH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, + MOVE_ICE_PUNCH, + MOVE_METRONOME, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SUNNY_DAY, + MOVE_SWIFT, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_FIRE_PUNCH, - MOVE_ICE_PUNCH, - MOVE_METRONOME, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, - MOVE_SWIFT, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -39801,26 +33830,20 @@ static const u16 sTandemausTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_BULLET_SEED, MOVE_DIG, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SUNNY_DAY, + MOVE_SWIFT, MOVE_TAUNT, MOVE_THIEF, - MOVE_WATER_PULSE, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, - MOVE_SWIFT, MOVE_THUNDER_WAVE, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; @@ -39828,76 +33851,58 @@ static const u16 sMausholdTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_BULLET_SEED, MOVE_DIG, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SUNNY_DAY, + MOVE_SWIFT, MOVE_TAUNT, MOVE_THIEF, - MOVE_WATER_PULSE, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, - MOVE_SWIFT, MOVE_THUNDER_WAVE, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_TANDEMAUS #if P_FAMILY_FIDOUGH static const u16 sFidoughTeachableLearnset[] = { - MOVE_DIG, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_SECRET_POWER, - MOVE_SUNNY_DAY, MOVE_BODY_SLAM, + MOVE_DIG, MOVE_DOUBLE_EDGE, MOVE_ENDURE, - MOVE_MIMIC, + MOVE_FACADE, MOVE_MUD_SLAP, + MOVE_PROTECT, MOVE_PSYCH_UP, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_ROAR, MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, + MOVE_SUNNY_DAY, MOVE_UNAVAILABLE, }; static const u16 sDachsbunTeachableLearnset[] = { - MOVE_DIG, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_ROAR, - MOVE_SECRET_POWER, - MOVE_SUNNY_DAY, MOVE_BODY_SLAM, + MOVE_DIG, MOVE_DOUBLE_EDGE, MOVE_ENDURE, - MOVE_MIMIC, + MOVE_FACADE, + MOVE_HYPER_BEAM, MOVE_MUD_SLAP, + MOVE_PROTECT, MOVE_PSYCH_UP, + MOVE_RAIN_DANCE, + MOVE_REST, + MOVE_ROAR, MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, + MOVE_SUNNY_DAY, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_FIDOUGH @@ -39905,66 +33910,48 @@ static const u16 sDachsbunTeachableLearnset[] = { #if P_FAMILY_SMOLIV static const u16 sSmolivTeachableLearnset[] = { MOVE_BULLET_SEED, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, MOVE_SWIFT, MOVE_UNAVAILABLE, }; static const u16 sDollivTeachableLearnset[] = { MOVE_BULLET_SEED, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, MOVE_SWIFT, MOVE_UNAVAILABLE, }; static const u16 sArbolivaTeachableLearnset[] = { MOVE_BULLET_SEED, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, + MOVE_METRONOME, MOVE_PROTECT, + MOVE_PSYCH_UP, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_SAFEGUARD, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, - MOVE_ENDURE, - MOVE_METRONOME, - MOVE_MIMIC, - MOVE_PSYCH_UP, - MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, MOVE_SWIFT, MOVE_UNAVAILABLE, }; @@ -39973,103 +33960,79 @@ static const u16 sArbolivaTeachableLearnset[] = { #if P_FAMILY_SQUAWKABILLY static const u16 sSquawkabillyTeachableLearnset[] = { MOVE_AERIAL_ACE, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SUNNY_DAY, + MOVE_SWAGGER, MOVE_TAUNT, MOVE_THIEF, MOVE_TORMENT, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_SQUAWKABILLY #if P_FAMILY_NACLI static const u16 sNacliTeachableLearnset[] = { + MOVE_BODY_SLAM, MOVE_DIG, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SUNNY_DAY, - MOVE_BODY_SLAM, - MOVE_ENDURE, - MOVE_MIMIC, MOVE_ROCK_SLIDE, + MOVE_SANDSTORM, MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, + MOVE_SUNNY_DAY, MOVE_UNAVAILABLE, }; static const u16 sNaclstackTeachableLearnset[] = { + MOVE_BODY_SLAM, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SUNNY_DAY, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, MOVE_ROCK_SLIDE, + MOVE_SANDSTORM, MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, + MOVE_SUNNY_DAY, MOVE_UNAVAILABLE, }; static const u16 sGarganaclTeachableLearnset[] = { + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_EARTHQUAKE, + MOVE_ENDURE, + MOVE_EXPLOSION, MOVE_FACADE, + MOVE_FIRE_PUNCH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, + MOVE_ICE_PUNCH, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SUNNY_DAY, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_EXPLOSION, - MOVE_FIRE_PUNCH, - MOVE_ICE_PUNCH, - MOVE_MIMIC, - MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, + MOVE_SUNNY_DAY, MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, }; @@ -40077,48 +34040,36 @@ static const u16 sGarganaclTeachableLearnset[] = { #if P_FAMILY_CHARCADET static const u16 sCharcadetTeachableLearnset[] = { + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SUNNY_DAY, - MOVE_ENDURE, - MOVE_MIMIC, MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, + MOVE_SUNNY_DAY, MOVE_UNAVAILABLE, }; static const u16 sArmarougeTeachableLearnset[] = { MOVE_CALM_MIND, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, + MOVE_SLEEP_TALK, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_TAUNT, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_PSYCH_UP, - MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, MOVE_UNAVAILABLE, }; @@ -40126,77 +34077,59 @@ static const u16 sCeruledgeTeachableLearnset[] = { MOVE_BRICK_BREAK, MOVE_BULK_UP, MOVE_DRAGON_CLAW, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, MOVE_OVERHEAT, MOVE_PROTECT, + MOVE_PSYCH_UP, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_PSYCH_UP, MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, + MOVE_SUNNY_DAY, MOVE_SWORDS_DANCE, + MOVE_TAUNT, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_CHARCADET #if P_FAMILY_TADBULB static const u16 sTadbulbTeachableLearnset[] = { - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_ENDURE, MOVE_LIGHT_SCREEN, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SWIFT, MOVE_THUNDER, MOVE_THUNDERBOLT, - MOVE_WATER_PULSE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, - MOVE_SWIFT, MOVE_THUNDER_WAVE, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; static const u16 sBelliboltTeachableLearnset[] = { - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_ENDURE, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SWIFT, MOVE_THUNDER, MOVE_THUNDERBOLT, + MOVE_THUNDER_WAVE, MOVE_TOXIC, MOVE_WATER_PULSE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, - MOVE_SWIFT, - MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_TADBULB @@ -40204,43 +34137,31 @@ static const u16 sBelliboltTeachableLearnset[] = { #if P_FAMILY_WATTREL static const u16 sWattrelTeachableLearnset[] = { MOVE_AERIAL_ACE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SWIFT, MOVE_THUNDER, MOVE_THUNDERBOLT, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, - MOVE_SWIFT, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; static const u16 sKilowattrelTeachableLearnset[] = { MOVE_AERIAL_ACE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SWIFT, MOVE_THUNDER, MOVE_THUNDERBOLT, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, - MOVE_SWIFT, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; @@ -40248,51 +34169,39 @@ static const u16 sKilowattrelTeachableLearnset[] = { #if P_FAMILY_MASCHIFF static const u16 sMaschiffTeachableLearnset[] = { + MOVE_BODY_SLAM, MOVE_DIG, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SUNNY_DAY, + MOVE_SWAGGER, MOVE_TAUNT, MOVE_THIEF, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, MOVE_UNAVAILABLE, }; static const u16 sMabosstiffTeachableLearnset[] = { + MOVE_BODY_SLAM, MOVE_DIG, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SUNNY_DAY, + MOVE_SWAGGER, MOVE_TAUNT, MOVE_THIEF, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_MASCHIFF @@ -40300,57 +34209,45 @@ static const u16 sMabosstiffTeachableLearnset[] = { #if P_FAMILY_SHROODLE static const u16 sShroodleTeachableLearnset[] = { MOVE_DIG, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_METRONOME, + MOVE_MUD_SLAP, MOVE_PROTECT, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, MOVE_SUNNY_DAY, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, MOVE_TAUNT, MOVE_THIEF, MOVE_TOXIC, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_METRONOME, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_PSYCH_UP, - MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; static const u16 sGrafaiaiTeachableLearnset[] = { MOVE_DIG, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_METRONOME, + MOVE_MUD_SLAP, MOVE_PROTECT, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, MOVE_SUNNY_DAY, + MOVE_SWAGGER, + MOVE_SWORDS_DANCE, MOVE_TAUNT, MOVE_THIEF, MOVE_TOXIC, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_METRONOME, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_PSYCH_UP, - MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_SHROODLE @@ -40358,46 +34255,34 @@ static const u16 sGrafaiaiTeachableLearnset[] = { #if P_FAMILY_BRAMBLIN static const u16 sBramblinTeachableLearnset[] = { MOVE_BULLET_SEED, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SOLAR_BEAM, - MOVE_THIEF, MOVE_DEFENSE_CURL, MOVE_ENDURE, - MOVE_MIMIC, + MOVE_FACADE, + MOVE_GIGA_DRAIN, + MOVE_PROTECT, + MOVE_REST, MOVE_ROLLOUT, + MOVE_SHADOW_BALL, MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, + MOVE_THIEF, MOVE_UNAVAILABLE, }; static const u16 sBrambleghastTeachableLearnset[] = { MOVE_BULLET_SEED, + MOVE_DEFENSE_CURL, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, + MOVE_ROLLOUT, MOVE_SHADOW_BALL, + MOVE_SLEEP_TALK, MOVE_SOLAR_BEAM, MOVE_THIEF, - MOVE_DEFENSE_CURL, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_ROLLOUT, - MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_BRAMBLIN @@ -40405,82 +34290,64 @@ static const u16 sBrambleghastTeachableLearnset[] = { #if P_FAMILY_TOEDSCOOL static const u16 sToedscoolTeachableLearnset[] = { MOVE_BULLET_SEED, - MOVE_FRUSTRATION, + MOVE_ENDURE, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, MOVE_SOLAR_BEAM, + MOVE_SWIFT, MOVE_TAUNT, MOVE_TOXIC, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, - MOVE_SWIFT, MOVE_UNAVAILABLE, }; static const u16 sToedscruelTeachableLearnset[] = { MOVE_BULLET_SEED, - MOVE_FRUSTRATION, + MOVE_ENDURE, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, MOVE_SOLAR_BEAM, + MOVE_SWIFT, MOVE_TAUNT, MOVE_TOXIC, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, - MOVE_SWIFT, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_TOEDSCOOL #if P_FAMILY_KLAWF static const u16 sKlawfTeachableLearnset[] = { + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_DIG, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_BODY_SLAM, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, + MOVE_SUNNY_DAY, MOVE_SWORDS_DANCE, + MOVE_THIEF, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_KLAWF @@ -40488,107 +34355,83 @@ static const u16 sKlawfTeachableLearnset[] = { #if P_FAMILY_CAPSAKID static const u16 sCapsakidTeachableLearnset[] = { MOVE_BULLET_SEED, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, + MOVE_ROLLOUT, MOVE_SANDSTORM, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_THIEF, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_ROLLOUT, - MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, MOVE_UNAVAILABLE, }; static const u16 sScovillainTeachableLearnset[] = { MOVE_BULLET_SEED, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, + MOVE_ROLLOUT, MOVE_SANDSTORM, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_THIEF, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_ROLLOUT, - MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_CAPSAKID #if P_FAMILY_RELLOR static const u16 sRellorTeachableLearnset[] = { + MOVE_DEFENSE_CURL, MOVE_DIG, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_SLUDGE_BOMB, - MOVE_THIEF, - MOVE_DEFENSE_CURL, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, MOVE_ROLLOUT, MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, + MOVE_SLUDGE_BOMB, + MOVE_THIEF, MOVE_UNAVAILABLE, }; static const u16 sRabscaTeachableLearnset[] = { MOVE_CALM_MIND, + MOVE_DEFENSE_CURL, MOVE_DIG, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_TOMB, + MOVE_ROLLOUT, MOVE_SAFEGUARD, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SKILL_SWAP, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, MOVE_SUNNY_DAY, MOVE_THIEF, - MOVE_DEFENSE_CURL, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_PSYCH_UP, - MOVE_ROLLOUT, - MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_RELLOR @@ -40596,137 +34439,107 @@ static const u16 sRabscaTeachableLearnset[] = { #if P_FAMILY_FLITTLE static const u16 sFlittleTeachableLearnset[] = { MOVE_CALM_MIND, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SKILL_SWAP, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, + MOVE_SUNNY_DAY, MOVE_SWIFT, + MOVE_THIEF, MOVE_UNAVAILABLE, }; static const u16 sEspathraTeachableLearnset[] = { MOVE_AERIAL_ACE, + MOVE_BODY_SLAM, MOVE_CALM_MIND, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, MOVE_SKILL_SWAP, - MOVE_SUNNY_DAY, - MOVE_THIEF, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_PSYCH_UP, MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, + MOVE_SUNNY_DAY, MOVE_SWIFT, + MOVE_THIEF, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_FLITTLE #if P_FAMILY_TINKATINK static const u16 sTinkatinkTeachableLearnset[] = { + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, + MOVE_METRONOME, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_SKILL_SWAP, - MOVE_THIEF, - MOVE_ENDURE, - MOVE_METRONOME, - MOVE_MIMIC, - MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, MOVE_SWORDS_DANCE, + MOVE_THIEF, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; static const u16 sTinkatuffTeachableLearnset[] = { MOVE_BRICK_BREAK, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, + MOVE_METRONOME, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_SKILL_SWAP, - MOVE_THIEF, - MOVE_ENDURE, - MOVE_METRONOME, - MOVE_MIMIC, - MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, MOVE_SWORDS_DANCE, + MOVE_THIEF, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; static const u16 sTinkatonTeachableLearnset[] = { MOVE_BRICK_BREAK, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, + MOVE_METRONOME, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_SMASH, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, MOVE_SKILL_SWAP, - MOVE_THIEF, - MOVE_ENDURE, - MOVE_METRONOME, - MOVE_MIMIC, - MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, MOVE_SWORDS_DANCE, + MOVE_THIEF, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; @@ -40736,49 +34549,37 @@ static const u16 sTinkatonTeachableLearnset[] = { static const u16 sWiglettTeachableLearnset[] = { MOVE_BLIZZARD, MOVE_DIG, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SURF, - MOVE_WATER_PULSE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, + MOVE_SURF, MOVE_SWIFT, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; static const u16 sWugtrioTeachableLearnset[] = { MOVE_BLIZZARD, MOVE_DIG, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SURF, - MOVE_WATER_PULSE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, + MOVE_SURF, MOVE_SWIFT, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_WIGLETT @@ -40786,29 +34587,23 @@ static const u16 sWugtrioTeachableLearnset[] = { #if P_FAMILY_BOMBIRDIER static const u16 sBombirdierTeachableLearnset[] = { MOVE_AERIAL_ACE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, + MOVE_ICY_WIND, MOVE_PROTECT, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SUNNY_DAY, MOVE_TAUNT, MOVE_THIEF, MOVE_TORMENT, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_PSYCH_UP, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_BOMBIRDIER @@ -40816,116 +34611,92 @@ static const u16 sBombirdierTeachableLearnset[] = { #if P_FAMILY_FINIZEN static const u16 sFinizenTeachableLearnset[] = { MOVE_BLIZZARD, - MOVE_DIVE, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_ICE_BEAM, - MOVE_PROTECT, - MOVE_RAIN_DANCE, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SURF, - MOVE_WATERFALL, - MOVE_WATER_PULSE, MOVE_BODY_SLAM, MOVE_COUNTER, + MOVE_DIVE, MOVE_ENDURE, + MOVE_FACADE, + MOVE_ICE_BEAM, MOVE_ICY_WIND, - MOVE_MIMIC, + MOVE_PROTECT, MOVE_PSYCH_UP, + MOVE_RAIN_DANCE, + MOVE_REST, MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, + MOVE_SURF, MOVE_SWIFT, + MOVE_WATERFALL, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; static const u16 sPalafinTeachableLearnset[] = { MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_BULK_UP, + MOVE_COUNTER, MOVE_DIVE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, MOVE_PROTECT, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SURF, + MOVE_SWIFT, MOVE_TAUNT, MOVE_WATERFALL, MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_ENDURE, - MOVE_ICE_PUNCH, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_PSYCH_UP, - MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, - MOVE_SWIFT, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_FINIZEN #if P_FAMILY_VAROOM static const u16 sVaroomTeachableLearnset[] = { + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_SANDSTORM, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, MOVE_SUNNY_DAY, + MOVE_SWAGGER, MOVE_TAUNT, MOVE_THIEF, MOVE_TORMENT, MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, MOVE_UNAVAILABLE, }; static const u16 sRevavroomTeachableLearnset[] = { + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_SANDSTORM, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, MOVE_SUNNY_DAY, + MOVE_SWAGGER, MOVE_TAUNT, MOVE_THIEF, MOVE_TORMENT, MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_VAROOM @@ -40933,110 +34704,86 @@ static const u16 sRevavroomTeachableLearnset[] = { #if P_FAMILY_CYCLIZAR static const u16 sCyclizarTeachableLearnset[] = { MOVE_AERIAL_ACE, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, MOVE_DRAGON_CLAW, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, + MOVE_MUD_SLAP, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SUNNY_DAY, MOVE_TAUNT, MOVE_THIEF, MOVE_THUNDERBOLT, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_CYCLIZAR #if P_FAMILY_ORTHWORM static const u16 sOrthwormTeachableLearnset[] = { + MOVE_BODY_SLAM, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_IRON_TAIL, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_ORTHWORM #if P_FAMILY_GLIMMET static const u16 sGlimmetTeachableLearnset[] = { + MOVE_ENDURE, + MOVE_EXPLOSION, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, MOVE_SUNNY_DAY, MOVE_TOXIC, - MOVE_ENDURE, - MOVE_EXPLOSION, - MOVE_MIMIC, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, MOVE_UNAVAILABLE, }; static const u16 sGlimmoraTeachableLearnset[] = { + MOVE_ENDURE, + MOVE_EXPLOSION, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_TOXIC, - MOVE_ENDURE, - MOVE_EXPLOSION, - MOVE_MIMIC, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_GLIMMET @@ -41044,50 +34791,38 @@ static const u16 sGlimmoraTeachableLearnset[] = { #if P_FAMILY_GREAVARD static const u16 sGreavardTeachableLearnset[] = { MOVE_DIG, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, + MOVE_SLEEP_TALK, MOVE_SUNNY_DAY, MOVE_THIEF, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, MOVE_UNAVAILABLE, }; static const u16 sHoundstoneTeachableLearnset[] = { MOVE_DIG, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, + MOVE_SLEEP_TALK, MOVE_SUNNY_DAY, MOVE_THIEF, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_GREAVARD @@ -41097,25 +34832,19 @@ static const u16 sFlamigoTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_BULK_UP, MOVE_DOUBLE_TEAM, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, + MOVE_MEGA_KICK, MOVE_PROTECT, + MOVE_PSYCH_UP, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SWORDS_DANCE, MOVE_TAUNT, MOVE_THIEF, MOVE_WATER_PULSE, - MOVE_ENDURE, - MOVE_MEGA_KICK, - MOVE_MIMIC, - MOVE_PSYCH_UP, - MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, - MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_FLAMIGO @@ -41123,50 +34852,38 @@ static const u16 sFlamigoTeachableLearnset[] = { #if P_FAMILY_CETODDLE static const u16 sCetoddleTeachableLearnset[] = { MOVE_BLIZZARD, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; static const u16 sCetitanTeachableLearnset[] = { MOVE_BLIZZARD, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_ICE_PUNCH, - MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_CETODDLE @@ -41174,110 +34891,86 @@ static const u16 sCetitanTeachableLearnset[] = { #if P_FAMILY_VELUZA static const u16 sVeluzaTeachableLearnset[] = { MOVE_BLIZZARD, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SURF, MOVE_WATERFALL, MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_VELUZA #if P_FAMILY_DONDOZO static const u16 sDondozoTeachableLearnset[] = { + MOVE_BODY_SLAM, MOVE_DIVE, + MOVE_DOUBLE_EDGE, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, MOVE_SURF, MOVE_WATERFALL, MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_DONDOZO #if P_FAMILY_TATSUGIRI static const u16 sTatsugiriTeachableLearnset[] = { + MOVE_COUNTER, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, + MOVE_ICY_WIND, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SURF, MOVE_TAUNT, MOVE_WATER_PULSE, - MOVE_COUNTER, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_TATSUGIRI #if P_FAMILY_GREAT_TUSK static const u16 sGreatTuskTeachableLearnset[] = { + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_BULK_UP, + MOVE_DEFENSE_CURL, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, + MOVE_ROCK_SLIDE, MOVE_ROCK_TOMB, + MOVE_ROLLOUT, MOVE_SANDSTORM, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SUNNY_DAY, MOVE_TAUNT, - MOVE_BODY_SLAM, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, - MOVE_ROLLOUT, - MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_GREAT_TUSK @@ -41285,69 +34978,57 @@ static const u16 sGreatTuskTeachableLearnset[] = { #if P_FAMILY_SCREAM_TAIL static const u16 sScreamTailTeachableLearnset[] = { MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_BULK_UP, MOVE_CALM_MIND, MOVE_DIG, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, + MOVE_FIRE_PUNCH, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICE_PUNCH, MOVE_LIGHT_SCREEN, + MOVE_METRONOME, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SUNNY_DAY, MOVE_THUNDER, MOVE_THUNDERBOLT, - MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_FIRE_PUNCH, - MOVE_ICE_PUNCH, - MOVE_METRONOME, - MOVE_MIMIC, - MOVE_PSYCH_UP, - MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, + MOVE_WATER_PULSE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_SCREAM_TAIL #if P_FAMILY_BRUTE_BONNET static const u16 sBruteBonnetTeachableLearnset[] = { + MOVE_BODY_SLAM, MOVE_BULLET_SEED, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_TAUNT, MOVE_THIEF, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_BRUTE_BONNET @@ -41355,24 +35036,18 @@ static const u16 sBruteBonnetTeachableLearnset[] = { #if P_FAMILY_FLUTTER_MANE static const u16 sFlutterManeTeachableLearnset[] = { MOVE_CALM_MIND, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_ENDURE, MOVE_HYPER_BEAM, + MOVE_ICY_WIND, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, + MOVE_SLEEP_TALK, MOVE_SUNNY_DAY, + MOVE_SWIFT, MOVE_TAUNT, MOVE_THUNDER, MOVE_THUNDERBOLT, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, - MOVE_SWIFT, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; @@ -41381,54 +35056,42 @@ static const u16 sFlutterManeTeachableLearnset[] = { #if P_FAMILY_SLITHER_WING static const u16 sSlitherWingTeachableLearnset[] = { MOVE_AERIAL_ACE, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_BULK_UP, + MOVE_DOUBLE_EDGE, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_SUNNY_DAY, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, + MOVE_SUNNY_DAY, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_SLITHER_WING #if P_FAMILY_SANDY_SHOCKS static const u16 sSandyShocksTeachableLearnset[] = { + MOVE_BODY_SLAM, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_SANDSTORM, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SUNNY_DAY, + MOVE_SWIFT, MOVE_THUNDER, MOVE_THUNDERBOLT, - MOVE_BODY_SLAM, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, - MOVE_SWIFT, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; @@ -41436,27 +35099,21 @@ static const u16 sSandyShocksTeachableLearnset[] = { #if P_FAMILY_IRON_TREADS static const u16 sIronTreadsTeachableLearnset[] = { - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_TOMB, - MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_THUNDER, MOVE_BODY_SLAM, MOVE_DEFENSE_CURL, MOVE_DOUBLE_EDGE, - MOVE_MIMIC, + MOVE_EARTHQUAKE, + MOVE_FACADE, + MOVE_HYPER_BEAM, MOVE_MUD_SLAP, + MOVE_PROTECT, + MOVE_REST, MOVE_ROCK_SLIDE, + MOVE_ROCK_TOMB, MOVE_ROLLOUT, + MOVE_SANDSTORM, MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, + MOVE_THUNDER, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_IRON_TREADS @@ -41464,59 +35121,47 @@ static const u16 sIronTreadsTeachableLearnset[] = { #if P_FAMILY_IRON_BUNDLE static const u16 sIronBundleTeachableLearnset[] = { MOVE_BLIZZARD, + MOVE_BODY_SLAM, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICE_PUNCH, + MOVE_ICY_WIND, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, + MOVE_SWIFT, MOVE_TAUNT, MOVE_THIEF, MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_ENDURE, - MOVE_ICE_PUNCH, - MOVE_ICY_WIND, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, - MOVE_SWIFT, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_IRON_BUNDLE #if P_FAMILY_IRON_HANDS static const u16 sIronHandsTeachableLearnset[] = { - MOVE_BRICK_BREAK, - MOVE_EARTHQUAKE, - MOVE_FACADE, - MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, - MOVE_THUNDER, - MOVE_THUNDERBOLT, MOVE_BODY_SLAM, + MOVE_BRICK_BREAK, MOVE_DOUBLE_EDGE, + MOVE_EARTHQUAKE, MOVE_ENDURE, + MOVE_FACADE, MOVE_FIRE_PUNCH, + MOVE_FOCUS_PUNCH, + MOVE_HYPER_BEAM, MOVE_ICE_PUNCH, MOVE_METRONOME, - MOVE_MIMIC, + MOVE_PROTECT, + MOVE_REST, MOVE_ROCK_SLIDE, + MOVE_ROCK_TOMB, MOVE_SEISMIC_TOSS, MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, MOVE_SWORDS_DANCE, + MOVE_THUNDER, + MOVE_THUNDERBOLT, MOVE_THUNDER_PUNCH, MOVE_UNAVAILABLE, }; @@ -41524,55 +35169,43 @@ static const u16 sIronHandsTeachableLearnset[] = { #if P_FAMILY_IRON_JUGULIS static const u16 sIronJugulisTeachableLearnset[] = { + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SUNNY_DAY, MOVE_TAUNT, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_IRON_JUGULIS #if P_FAMILY_IRON_MOTH static const u16 sIronMothTeachableLearnset[] = { + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, - MOVE_TOXIC, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, MOVE_SWIFT, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_IRON_MOTH @@ -41580,38 +35213,32 @@ static const u16 sIronMothTeachableLearnset[] = { #if P_FAMILY_IRON_THORNS static const u16 sIronThornsTeachableLearnset[] = { MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DRAGON_CLAW, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, + MOVE_FIRE_PUNCH, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICE_PUNCH, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SUNNY_DAY, + MOVE_SWORDS_DANCE, MOVE_TAUNT, MOVE_THUNDER, MOVE_THUNDERBOLT, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_FIRE_PUNCH, - MOVE_ICE_PUNCH, - MOVE_MIMIC, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, - MOVE_SWORDS_DANCE, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -41621,23 +35248,17 @@ static const u16 sIronThornsTeachableLearnset[] = { #if P_FAMILY_FRIGIBAX static const u16 sFrigibaxTeachableLearnset[] = { MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_DIG, MOVE_DRAGON_CLAW, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_BODY_SLAM, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; @@ -41645,24 +35266,18 @@ static const u16 sFrigibaxTeachableLearnset[] = { static const u16 sArctibaxTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_DIG, MOVE_DRAGON_CLAW, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_BODY_SLAM, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; @@ -41670,27 +35285,21 @@ static const u16 sArctibaxTeachableLearnset[] = { static const u16 sBaxcaliburTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_BLIZZARD, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DRAGON_CLAW, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, + MOVE_ICY_WIND, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; @@ -41698,44 +35307,32 @@ static const u16 sBaxcaliburTeachableLearnset[] = { #if P_FAMILY_GIMMIGHOUL static const u16 sGimmighoulTeachableLearnset[] = { - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, + MOVE_ENDURE, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, - MOVE_THIEF, - MOVE_ENDURE, - MOVE_MIMIC, MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, + MOVE_THIEF, MOVE_UNAVAILABLE, }; static const u16 sGholdengoTeachableLearnset[] = { + MOVE_ENDURE, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, MOVE_SANDSTORM, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, + MOVE_SLEEP_TALK, MOVE_THIEF, MOVE_THUNDER, MOVE_THUNDERBOLT, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -41744,28 +35341,22 @@ static const u16 sGholdengoTeachableLearnset[] = { #if P_FAMILY_WO_CHIEN static const u16 sWoChienTeachableLearnset[] = { + MOVE_BODY_SLAM, MOVE_BULLET_SEED, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_TAUNT, - MOVE_BODY_SLAM, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_WO_CHIEN @@ -41775,61 +35366,48 @@ static const u16 sChienPaoTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_BLIZZARD, MOVE_BRICK_BREAK, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, + MOVE_ICY_WIND, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_TAUNT, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, MOVE_SWORDS_DANCE, + MOVE_TAUNT, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_CHIEN_PAO #if P_FAMILY_TING_LU static const u16 sTingLuTeachableLearnset[] = { + MOVE_BODY_SLAM, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, + MOVE_ROCK_SLIDE, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SUNNY_DAY, MOVE_TAUNT, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_TING_LU #if P_FAMILY_CHI_YU static const u16 sChiYuTeachableLearnset[] = { + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_OVERHEAT, @@ -41837,15 +35415,10 @@ static const u16 sChiYuTeachableLearnset[] = { MOVE_PSYCHIC, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_ENDURE, - MOVE_MIMIC, MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, + MOVE_SUNNY_DAY, MOVE_SWAGGER, + MOVE_TAUNT, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_CHI_YU @@ -41853,31 +35426,25 @@ static const u16 sChiYuTeachableLearnset[] = { #if P_FAMILY_ROARING_MOON static const u16 sRoaringMoonTeachableLearnset[] = { MOVE_AERIAL_ACE, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DRAGON_CLAW, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, - MOVE_SECRET_POWER, - MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, MOVE_ROCK_SLIDE, MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, + MOVE_SUNNY_DAY, + MOVE_TAUNT, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_ROARING_MOON @@ -41888,32 +35455,26 @@ static const u16 sIronValiantTeachableLearnset[] = { MOVE_BRICK_BREAK, MOVE_CALM_MIND, MOVE_DOUBLE_TEAM, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_HYPER_BEAM, - MOVE_LIGHT_SCREEN, - MOVE_PROTECT, - MOVE_PSYCHIC, - MOVE_REFLECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SKILL_SWAP, - MOVE_TAUNT, - MOVE_THUNDERBOLT, MOVE_ENDURE, MOVE_FIRE_PUNCH, MOVE_FURY_CUTTER, + MOVE_HYPER_BEAM, MOVE_ICE_PUNCH, MOVE_ICY_WIND, + MOVE_LIGHT_SCREEN, MOVE_METRONOME, - MOVE_MIMIC, + MOVE_PROTECT, + MOVE_PSYCHIC, MOVE_PSYCH_UP, + MOVE_REFLECT, + MOVE_REST, + MOVE_SHADOW_BALL, + MOVE_SKILL_SWAP, MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, MOVE_SWIFT, MOVE_SWORDS_DANCE, + MOVE_TAUNT, + MOVE_THUNDERBOLT, MOVE_THUNDER_PUNCH, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, @@ -41922,66 +35483,54 @@ static const u16 sIronValiantTeachableLearnset[] = { #if P_FAMILY_KORAIDON static const u16 sKoraidonTeachableLearnset[] = { + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_BULK_UP, + MOVE_COUNTER, MOVE_DIG, + MOVE_DOUBLE_EDGE, MOVE_DRAGON_CLAW, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, + MOVE_MUD_SLAP, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_SMASH, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, MOVE_SWORDS_DANCE, + MOVE_TAUNT, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_KORAIDON #if P_FAMILY_MIRAIDON static const u16 sMiraidonTeachableLearnset[] = { + MOVE_BODY_SLAM, MOVE_CALM_MIND, MOVE_DRAGON_CLAW, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, MOVE_SOLAR_BEAM, + MOVE_SWORDS_DANCE, MOVE_TAUNT, MOVE_THUNDER, MOVE_THUNDERBOLT, - MOVE_BODY_SLAM, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, - MOVE_SWORDS_DANCE, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; @@ -41989,29 +35538,23 @@ static const u16 sMiraidonTeachableLearnset[] = { #if P_FAMILY_WALKING_WAKE static const u16 sWalkingWakeTeachableLearnset[] = { + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, MOVE_DRAGON_CLAW, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SUNNY_DAY, MOVE_SURF, + MOVE_SWIFT, MOVE_WATERFALL, MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, - MOVE_SWIFT, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_WALKING_WAKE @@ -42021,24 +35564,18 @@ static const u16 sIronLeavesTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_BRICK_BREAK, MOVE_CALM_MIND, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SOLAR_BEAM, - MOVE_TAUNT, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, MOVE_SWIFT, MOVE_SWORDS_DANCE, + MOVE_TAUNT, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_IRON_LEAVES @@ -42046,76 +35583,58 @@ static const u16 sIronLeavesTeachableLearnset[] = { #if P_FAMILY_POLTCHAGEIST static const u16 sPoltchageistTeachableLearnset[] = { MOVE_CALM_MIND, - MOVE_FRUSTRATION, + MOVE_ENDURE, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_PROTECT, + MOVE_PSYCH_UP, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, - MOVE_SOLAR_BEAM, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_PSYCH_UP, MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, MOVE_UNAVAILABLE, }; static const u16 sSinistchaTeachableLearnset[] = { MOVE_CALM_MIND, - MOVE_FRUSTRATION, + MOVE_ENDURE, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, + MOVE_PSYCH_UP, MOVE_REFLECT, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, - MOVE_SOLAR_BEAM, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_PSYCH_UP, MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, + MOVE_SOLAR_BEAM, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_POLTCHAGEIST #if P_FAMILY_OKIDOGI static const u16 sOkidogiTeachableLearnset[] = { + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_BULK_UP, + MOVE_COUNTER, MOVE_DIG, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, MOVE_FACADE, + MOVE_FIRE_PUNCH, MOVE_FOCUS_PUNCH, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, + MOVE_ICE_PUNCH, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, MOVE_ROCK_TOMB, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, MOVE_TAUNT, MOVE_THIEF, - MOVE_TOXIC, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_FIRE_PUNCH, - MOVE_ICE_PUNCH, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, MOVE_THUNDER_PUNCH, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_OKIDOGI @@ -42123,29 +35642,23 @@ static const u16 sOkidogiTeachableLearnset[] = { #if P_FAMILY_MUNKIDORI static const u16 sMunkidoriTeachableLearnset[] = { MOVE_CALM_MIND, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_LIGHT_SCREEN, + MOVE_METRONOME, + MOVE_MUD_SLAP, MOVE_PROTECT, MOVE_PSYCHIC, + MOVE_PSYCH_UP, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, MOVE_SHADOW_BALL, + MOVE_SLEEP_TALK, MOVE_SLUDGE_BOMB, + MOVE_SWIFT, MOVE_TAUNT, MOVE_THIEF, MOVE_TOXIC, - MOVE_ENDURE, - MOVE_METRONOME, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_PSYCH_UP, - MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, - MOVE_SWIFT, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_MUNKIDORI @@ -42155,30 +35668,24 @@ static const u16 sFezandipitiTeachableLearnset[] = { MOVE_AERIAL_ACE, MOVE_ATTRACT, MOVE_CALM_MIND, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLY, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, + MOVE_ICY_WIND, MOVE_LIGHT_SCREEN, MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SLUDGE_BOMB, - MOVE_TAUNT, - MOVE_THIEF, - MOVE_TOXIC, - MOVE_ENDURE, - MOVE_ICY_WIND, - MOVE_MIMIC, MOVE_PSYCH_UP, + MOVE_REST, + MOVE_SHADOW_BALL, MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, + MOVE_SLUDGE_BOMB, MOVE_SWAGGER, MOVE_SWIFT, MOVE_SWORDS_DANCE, + MOVE_TAUNT, + MOVE_THIEF, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_FEZANDIPITI @@ -42187,82 +35694,64 @@ static const u16 sFezandipitiTeachableLearnset[] = { static const u16 sOgerponTeachableLearnset[] = { MOVE_BRICK_BREAK, MOVE_BULLET_SEED, + MOVE_COUNTER, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, MOVE_GIGA_DRAIN, - MOVE_HIDDEN_POWER, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, + MOVE_SLEEP_TALK, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, - MOVE_TAUNT, - MOVE_COUNTER, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, MOVE_SWORDS_DANCE, + MOVE_TAUNT, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_OGERPON #if P_FAMILY_GOUGING_FIRE static const u16 sGougingFireTeachableLearnset[] = { + MOVE_BODY_SLAM, + MOVE_DOUBLE_EDGE, MOVE_DRAGON_CLAW, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FIRE_BLAST, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_OVERHEAT, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, - MOVE_SECRET_POWER, - MOVE_SUNNY_DAY, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, + MOVE_SUNNY_DAY, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_GOUGING_FIRE #if P_FAMILY_RAGING_BOLT static const u16 sRagingBoltTeachableLearnset[] = { + MOVE_BODY_SLAM, MOVE_CALM_MIND, + MOVE_DOUBLE_EDGE, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, - MOVE_SECRET_POWER, MOVE_SHOCK_WAVE, + MOVE_SLEEP_TALK, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_TAUNT, MOVE_THUNDER, MOVE_THUNDERBOLT, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, MOVE_THUNDER_WAVE, MOVE_UNAVAILABLE, }; @@ -42271,51 +35760,39 @@ static const u16 sRagingBoltTeachableLearnset[] = { #if P_FAMILY_IRON_BOULDER static const u16 sIronBoulderTeachableLearnset[] = { MOVE_AERIAL_ACE, + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, + MOVE_COUNTER, + MOVE_DOUBLE_EDGE, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_REST, - MOVE_RETURN, MOVE_ROCK_TOMB, MOVE_SANDSTORM, - MOVE_SECRET_POWER, - MOVE_TAUNT, - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, MOVE_SWORDS_DANCE, + MOVE_TAUNT, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_IRON_BOULDER #if P_FAMILY_IRON_CROWN static const u16 sIronCrownTeachableLearnset[] = { + MOVE_BODY_SLAM, MOVE_BRICK_BREAK, MOVE_CALM_MIND, + MOVE_DOUBLE_EDGE, + MOVE_ENDURE, MOVE_FACADE, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_PROTECT, MOVE_PSYCHIC, MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, MOVE_SWORDS_DANCE, MOVE_UNAVAILABLE, }; @@ -42323,20 +35800,21 @@ static const u16 sIronCrownTeachableLearnset[] = { #if P_FAMILY_TERAPAGOS static const u16 sTerapagosTeachableLearnset[] = { + MOVE_BODY_SLAM, MOVE_CALM_MIND, + MOVE_DOUBLE_EDGE, MOVE_EARTHQUAKE, + MOVE_ENDURE, MOVE_FACADE, MOVE_FLAMETHROWER, - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, MOVE_HYPER_BEAM, MOVE_ICE_BEAM, MOVE_PROTECT, MOVE_RAIN_DANCE, MOVE_REST, - MOVE_RETURN, MOVE_ROAR, - MOVE_SECRET_POWER, + MOVE_ROCK_SLIDE, + MOVE_SLEEP_TALK, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY, MOVE_SURF, @@ -42344,68 +35822,21 @@ static const u16 sTerapagosTeachableLearnset[] = { MOVE_THUNDERBOLT, MOVE_TOXIC, MOVE_WATER_PULSE, - MOVE_BODY_SLAM, - MOVE_DOUBLE_EDGE, - MOVE_ENDURE, - MOVE_MIMIC, - MOVE_ROCK_SLIDE, - MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_TERAPAGOS #if P_FAMILY_PECHARUNT static const u16 sPecharuntTeachableLearnset[] = { - MOVE_FRUSTRATION, - MOVE_HIDDEN_POWER, - MOVE_PROTECT, - MOVE_REST, - MOVE_RETURN, - MOVE_SECRET_POWER, - MOVE_SHADOW_BALL, - MOVE_SLUDGE_BOMB, - MOVE_TOXIC, MOVE_DEFENSE_CURL, MOVE_ENDURE, - MOVE_MIMIC, + MOVE_PROTECT, + MOVE_REST, MOVE_ROLLOUT, + MOVE_SHADOW_BALL, MOVE_SLEEP_TALK, - MOVE_SUBSTITUTE, + MOVE_SLUDGE_BOMB, + MOVE_TOXIC, MOVE_UNAVAILABLE, }; #endif //P_FAMILY_PECHARUNT - -const u16 gTutorMoves[] = { - MOVE_BODY_SLAM, - MOVE_COUNTER, - MOVE_DEFENSE_CURL, - MOVE_DOUBLE_EDGE, - MOVE_DREAM_EATER, - MOVE_DYNAMIC_PUNCH, - MOVE_ENDURE, - MOVE_EXPLOSION, - MOVE_FIRE_PUNCH, - MOVE_FURY_CUTTER, - MOVE_ICE_PUNCH, - MOVE_ICY_WIND, - MOVE_MEGA_KICK, - MOVE_MEGA_PUNCH, - MOVE_METRONOME, - MOVE_MIMIC, - MOVE_MUD_SLAP, - MOVE_PSYCH_UP, - MOVE_ROCK_SLIDE, - MOVE_ROLLOUT, - MOVE_SEISMIC_TOSS, - MOVE_SLEEP_TALK, - MOVE_SNORE, - MOVE_SOFT_BOILED, - MOVE_SUBSTITUTE, - MOVE_SWAGGER, - MOVE_SWIFT, - MOVE_SWORDS_DANCE, - MOVE_THUNDER_PUNCH, - MOVE_THUNDER_WAVE, - MOVE_UNAVAILABLE, -}; diff --git a/src/pokedex_plus_hgss.c b/src/pokedex_plus_hgss.c index 26484e0231..9a28f13a54 100644 --- a/src/pokedex_plus_hgss.c +++ b/src/pokedex_plus_hgss.c @@ -290,6 +290,9 @@ static EWRAM_DATA u16 sLastSelectedPokemon = 0; static EWRAM_DATA u8 sPokeBallRotation = 0; static EWRAM_DATA struct PokedexListItem *sPokedexListItem = NULL; //Pokedex Plus HGSS_Ui +#define MOVES_COUNT_TOTAL (EGG_MOVES_ARRAY_COUNT + MAX_LEVEL_UP_MOVES + NUM_ALL_MACHINES) +EWRAM_DATA static u16 sStatsMoves[MOVES_COUNT_TOTAL] = {0}; +EWRAM_DATA static u16 sStatsMovesTMHM_ID[NUM_ALL_MACHINES] = {0}; struct SearchOptionText @@ -406,7 +409,8 @@ struct PokedexView u8 categoryIconSpriteId; //Physical/Special/Status category u8 numEggMoves; u8 numLevelUpMoves; - u8 numTeachableMoves; + u8 numTMHMMoves; + u8 numTutorMoves; u8 numPreEvolutions; struct PokemonStats sPokemonStats; struct EvoScreenData sEvoScreenData; @@ -4867,7 +4871,7 @@ static void Task_LoadStatsScreen(u8 taskId) sPokedexView->movesTotal = 0; sPokedexView->numEggMoves = 0; sPokedexView->numLevelUpMoves = 0; - sPokedexView->numTeachableMoves = 0; + sPokedexView->numTMHMMoves = 0; if (CalculateMoves()) gMain.state++; break; @@ -5055,15 +5059,87 @@ static void PrintStatsScreen_DestroyMoveItemIcon(u8 taskId) DestroySprite(&gSprites[gTasks[taskId].data[3]]); //Destroy item icon } +static u16 AddTMTutorMoves(u16 species, u16 movesTotal, u8 *numTMHMMoves, u8 *numTutorMoves) +{ + u16 i, move; + bool8 isTMMove[MOVES_COUNT] = {0}; + const u16 *teachableLearnset = GetSpeciesTeachableLearnset(species); + + // TM Moves + if (HGSS_SORT_TMS_BY_NUM) + { + for (i = 0; i < NUM_ALL_MACHINES; i++) + { + move = GetTMHMMoveId(i + 1); + if (move != MOVE_NONE && CanLearnTeachableMove(species, move)) + { + isTMMove[move] = TRUE; + sStatsMovesTMHM_ID[*numTMHMMoves] = GetTMHMItemId(i + 1); + (*numTMHMMoves)++; + sStatsMoves[movesTotal] = move; + movesTotal++; + } + } + } + else + { + for (i = 0; teachableLearnset[i] != MOVE_UNAVAILABLE; i++) + { + move = teachableLearnset[i]; + for (u16 j = 0; j < NUM_ALL_MACHINES; j++) + { + if (GetTMHMMoveId(j + 1) == move) + { + isTMMove[move] = TRUE; + sStatsMovesTMHM_ID[*numTMHMMoves] = GetTMHMItemId(j + 1); + (*numTMHMMoves)++; + sStatsMoves[movesTotal] = move; + movesTotal++; + break; + } + } + } + } + + // Tutor Moves +#if P_TUTOR_MOVES_ARRAY + for (i = 0; gTutorMoves[i] != MOVE_UNAVAILABLE; i++) + { + move = gTutorMoves[i]; + if (!isTMMove[move] && CanLearnTeachableMove(species, move)) + { + sStatsMoves[movesTotal] = move; + movesTotal++; + (*numTutorMoves)++; + } + } +#else + for (i = 0; teachableLearnset[i] != MOVE_UNAVAILABLE; i++) + { + move = teachableLearnset[i]; + if (!isTMMove[move] && CanLearnTeachableMove(species, move)) + { + sStatsMoves[movesTotal] = move; + movesTotal++; + (*numTutorMoves)++; + } + } +#endif + return movesTotal; +} + static bool8 CalculateMoves(void) { u16 species = NationalPokedexNumToSpeciesHGSS(sPokedexListItem->dexNum); u16 statsMovesEgg[EGG_MOVES_ARRAY_COUNT] = {0}; + u16 statsMovesLevelUp[MAX_LEVEL_UP_MOVES] = {0}; u8 numEggMoves = 0; u8 numLevelUpMoves = 0; - u8 numTeachableMoves = 0; + u8 numTMHMMoves = 0; + u8 numTutorMoves = 0; + u16 movesTotal = 0; u8 i; // Mega and Gmax Pokémon don't have distinct learnsets from their base form; so use base species for calculation @@ -5085,98 +5161,57 @@ static bool8 CalculateMoves(void) numEggMoves = GetEggMovesBySpecies(species, statsMovesEgg); } + for (i = 0; i < numEggMoves; i++) + { + sStatsMoves[movesTotal] = statsMovesEgg[i]; + movesTotal++; + } + // Level up moves - const struct LevelUpMove *learnset = GetSpeciesLevelUpLearnset(species); - for (i = 0; i < MAX_LEVEL_UP_MOVES && learnset[i].move != LEVEL_UP_MOVE_END; i++) - numLevelUpMoves++; + numLevelUpMoves = GetLevelUpMovesBySpecies(species, statsMovesLevelUp); + for (i = 0; i < numLevelUpMoves; i++) + { + sStatsMoves[movesTotal] = statsMovesLevelUp[i]; + movesTotal++; + } // TM and Tutor moves - const u16 *teachableLearnset = GetSpeciesTeachableLearnset(species); - for (i = 0; teachableLearnset[i] != MOVE_UNAVAILABLE; i++) - numTeachableMoves++; + movesTotal = AddTMTutorMoves(species, movesTotal, &numTMHMMoves, &numTutorMoves); sPokedexView->numEggMoves = numEggMoves; sPokedexView->numLevelUpMoves = numLevelUpMoves; - sPokedexView->numTeachableMoves = numTeachableMoves; - sPokedexView->movesTotal = (numEggMoves + numLevelUpMoves + numTeachableMoves); + sPokedexView->numTMHMMoves = numTMHMMoves; + sPokedexView->numTutorMoves = numTutorMoves; + sPokedexView->movesTotal = movesTotal; return TRUE; } -static u16 GetSelectedMove(u32 species, u32 selected) -{ - if (selected < sPokedexView->numEggMoves) - { - if (!HGSS_SHOW_EGG_MOVES_FOR_EVOS) - return GetSpeciesEggMoves(species)[selected]; - u16 preSpecies = species; - while (GetSpeciesPreEvolution(preSpecies) != SPECIES_NONE) - preSpecies = GetSpeciesPreEvolution(preSpecies); - return GetSpeciesEggMoves(preSpecies)[selected]; - } - selected -= sPokedexView->numEggMoves; - if (selected < sPokedexView->numLevelUpMoves) - return GetSpeciesLevelUpLearnset(species)[selected].move; - selected -= sPokedexView->numLevelUpMoves; - if (selected < sPokedexView->numTeachableMoves) - return GetSpeciesTeachableLearnset(species)[selected]; - return MOVE_NONE; //It should never get here but it allows us to visually see errors -} - static void PrintStatsScreen_Moves_Top(u8 taskId) { + u8 numEggMoves = sPokedexView->numEggMoves; + u8 numLevelUpMoves = sPokedexView->numLevelUpMoves; + u8 numTMHMMoves = sPokedexView->numTMHMMoves; + u8 numTutorMoves = sPokedexView->numTutorMoves; + u16 movesTotal = sPokedexView->movesTotal; + u16 selected = sPokedexView->moveSelected; + u8 level; u8 moves_x = 5; u8 moves_y = 3; + u16 move; + u16 item; + + u16 species = NationalPokedexNumToSpeciesHGSS(sPokedexListItem->dexNum); + + //Move + move = sStatsMoves[selected]; - u32 item = ITEM_MASTER_BALL; - u32 species = NationalPokedexNumToSpeciesHGSS(sPokedexListItem->dexNum); - u32 selected = sPokedexView->moveSelected; - u32 move = GetSelectedMove(species, selected); //Moves selected from move max ConvertIntToDecimalStringN(gStringVar1, (selected+1), STR_CONV_MODE_RIGHT_ALIGN, 3); - ConvertIntToDecimalStringN(gStringVar2, sPokedexView->movesTotal, STR_CONV_MODE_RIGHT_ALIGN, 3); + ConvertIntToDecimalStringN(gStringVar2, movesTotal, STR_CONV_MODE_RIGHT_ALIGN, 3); StringExpandPlaceholders(gStringVar1, sText_Stats_MoveSelectedMax); PrintStatsScreenTextSmallWhite(WIN_STATS_MOVES_TOP, gStringVar1, moves_x-1, moves_y+1); - //Calculate and retrieve correct move from the arrays - if (selected < sPokedexView->numEggMoves) - { - PrintStatsScreenTextSmall(WIN_STATS_MOVES_TOP, gText_ThreeDashes, moves_x + 113, moves_y + 9); - item = ITEM_LUCKY_EGG; - } - else if (selected < (sPokedexView->numLevelUpMoves + sPokedexView->numEggMoves)) - { - u32 level = GetSpeciesLevelUpLearnset(species)[selected - sPokedexView->numEggMoves].level; - ConvertIntToDecimalStringN(gStringVar1, level, STR_CONV_MODE_LEFT_ALIGN, 3); //Move learn lvl - PrintStatsScreenTextSmall(WIN_STATS_MOVES_TOP, sText_Stats_MoveLevel, moves_x + 113, moves_y + 3); //Level text - PrintStatsScreenTextSmall(WIN_STATS_MOVES_TOP, gStringVar1, moves_x + 113, moves_y + 14); //Print level - item = ITEM_RARE_CANDY; - } - else if (move) - { - u32 TMHMItemId = ITEM_NONE; - for (u32 i = 0; i < NUM_ALL_MACHINES; i++) - { - if (move == GetTMHMMoveId(i + 1)) - TMHMItemId = GetTMHMItemId(i + 1); - } - if (TMHMItemId) - { - CopyItemName(TMHMItemId, gStringVar1); //TM name - PrintStatsScreenTextSmall(WIN_STATS_MOVES_TOP, gStringVar1, moves_x + 113, moves_y + 9); - item = TMHMItemId; - } - else - { - PrintStatsScreenTextSmall(WIN_STATS_MOVES_TOP, gText_ThreeDashes, moves_x + 113, moves_y + 9); - item = ITEM_TEACHY_TV; - } - } - else - { - StringCopy(gStringVar4, gText_CommunicationError); - } - //Move name StringCopy(gStringVar3, GetMoveName(move)); StringCopyPadded(gStringVar3, gStringVar3, CHAR_SPACE, 20); @@ -5194,6 +5229,37 @@ static void PrintStatsScreen_Moves_Top(u8 taskId) SetSpriteInvisibility(0, TRUE); } + //Calculate and retrieve correct move from the arrays + if (selected < numEggMoves) + { + PrintStatsScreenTextSmall(WIN_STATS_MOVES_TOP, gText_ThreeDashes, moves_x + 113, moves_y + 9); + item = ITEM_LUCKY_EGG; + } + else if (selected < (numEggMoves + numLevelUpMoves)) + { + level = GetSpeciesLevelUpLearnset(species)[(selected-numEggMoves)].level; + ConvertIntToDecimalStringN(gStringVar1, level, STR_CONV_MODE_LEFT_ALIGN, 3); //Move learn lvl + PrintStatsScreenTextSmall(WIN_STATS_MOVES_TOP, sText_Stats_MoveLevel, moves_x + 113, moves_y + 3); //Level text + PrintStatsScreenTextSmall(WIN_STATS_MOVES_TOP, gStringVar1, moves_x + 113, moves_y + 14); //Print level + item = ITEM_RARE_CANDY; + } + else if (selected < (numEggMoves + numLevelUpMoves + numTMHMMoves)) + { + CopyItemName(sStatsMovesTMHM_ID[(selected-numEggMoves-numLevelUpMoves)], gStringVar1); //TM name + PrintStatsScreenTextSmall(WIN_STATS_MOVES_TOP, gStringVar1, moves_x + 113, moves_y + 9); + item = sStatsMovesTMHM_ID[(selected-numEggMoves-numLevelUpMoves)]; + } + else if (selected < (numEggMoves + numLevelUpMoves + numTMHMMoves + numTutorMoves)) + { + PrintStatsScreenTextSmall(WIN_STATS_MOVES_TOP, gText_ThreeDashes, moves_x + 113, moves_y + 9); + item = ITEM_TEACHY_TV; + } + else + { + StringCopy(gStringVar4, gText_CommunicationError); + item = ITEM_MASTER_BALL; + } + //Egg/TM/Level/Tutor Item Icon gTasks[taskId].data[3] = AddItemIconSprite(ITEM_TAG, ITEM_TAG, item); gSprites[gTasks[taskId].data[3]].x2 = 203; @@ -5204,11 +5270,13 @@ static void PrintStatsScreen_Moves_Top(u8 taskId) static void PrintStatsScreen_Moves_Description(u8 taskId) { + u16 selected = sPokedexView->moveSelected; + u16 move; u8 moves_x = 5; u8 moves_y = 5; - u32 species = NationalPokedexNumToSpeciesHGSS(sPokedexListItem->dexNum); - u32 move = GetSelectedMove(species, sPokedexView->moveSelected); + //Move + move = sStatsMoves[selected]; //Move description if (gTasks[taskId].data[5] == 0) @@ -5227,7 +5295,6 @@ static void PrintStatsScreen_Moves_BottomText(u8 taskId) { u8 moves_x = 8; u8 moves_y = 3; - if (gTasks[taskId].data[5] == 0) { PrintStatsScreenTextSmall(WIN_STATS_MOVES_BOTTOM, gText_Power, moves_x, moves_y); @@ -5244,14 +5311,15 @@ static void PrintStatsScreen_Moves_Bottom(u8 taskId) { u8 moves_x = 8; u8 moves_y = 3; - + u8 selected = sPokedexView->moveSelected; + u16 move; //Contest u8 contest_effectValue; u8 contest_appeal = 0; u8 contest_jam = 0; - u32 species = NationalPokedexNumToSpeciesHGSS(sPokedexListItem->dexNum); - u32 move = GetSelectedMove(species, sPokedexView->moveSelected); + //Move + move = sStatsMoves[selected]; //Power + Accuracy if (gTasks[taskId].data[5] == 0) diff --git a/src/pokemon.c b/src/pokemon.c index e241cf3d03..08ca51ee65 100644 --- a/src/pokemon.c +++ b/src/pokemon.c @@ -95,6 +95,9 @@ EWRAM_DATA static u8 sTriedEvolving = 0; EWRAM_DATA u16 gFollowerSteps = 0; #include "data/abilities.h" +#if P_TUTOR_MOVES_ARRAY +#include "data/tutor_moves.h" +#endif // P_TUTOR_MOVES_ARRAY // Used in an unreferenced function in RS. // Unreferenced here and in FRLG. @@ -5578,17 +5581,89 @@ bool8 TryIncrementMonLevel(struct Pokemon *mon) } } +static const u16 sUniversalMoves[] = +{ + MOVE_BIDE, + MOVE_FRUSTRATION, + MOVE_HIDDEN_POWER, + MOVE_MIMIC, + MOVE_NATURAL_GIFT, + MOVE_RAGE, + MOVE_RETURN, + MOVE_SECRET_POWER, + MOVE_SUBSTITUTE, + MOVE_TERA_BLAST, +}; + u8 CanLearnTeachableMove(u16 species, u16 move) { - const u16 *teachableLearnset = GetSpeciesTeachableLearnset(species); if (species == SPECIES_EGG) - return FALSE; - for (u32 i = 0; teachableLearnset[i] != MOVE_UNAVAILABLE; i++) { - if (teachableLearnset[i] == move) - return TRUE; + return FALSE; + } + else if (species == SPECIES_MEW) + { + switch (move) + { + case MOVE_BADDY_BAD: + case MOVE_BOUNCY_BUBBLE: + case MOVE_BUZZY_BUZZ: + case MOVE_DRAGON_ASCENT: + case MOVE_FLOATY_FALL: + case MOVE_FREEZY_FROST: + case MOVE_GLITZY_GLOW: + case MOVE_RELIC_SONG: + case MOVE_SAPPY_SEED: + case MOVE_SECRET_SWORD: + case MOVE_SIZZLY_SLIDE: + case MOVE_SPARKLY_SWIRL: + case MOVE_SPLISHY_SPLASH: + case MOVE_VOLT_TACKLE: + case MOVE_ZIPPY_ZAP: + return FALSE; + default: + return TRUE; + } + } + else + { + u32 i, j; + const u16 *teachableLearnset = GetSpeciesTeachableLearnset(species); + for (i = 0; i < ARRAY_COUNT(sUniversalMoves); i++) + { + if (sUniversalMoves[i] == move) + { + if (!gSpeciesInfo[species].tmIlliterate) + { + if (move == MOVE_TERA_BLAST && GET_BASE_SPECIES_ID(species) == SPECIES_TERAPAGOS) + return FALSE; + if (GET_BASE_SPECIES_ID(species) == SPECIES_PYUKUMUKU && (move == MOVE_HIDDEN_POWER || move == MOVE_RETURN || move == MOVE_FRUSTRATION)) + return FALSE; + return TRUE; + } + else + { + const struct LevelUpMove *learnset = GetSpeciesLevelUpLearnset(species); + + if (P_TM_LITERACY < GEN_6) + return FALSE; + + for (j = 0; j < MAX_LEVEL_UP_MOVES && learnset[j].move != LEVEL_UP_MOVE_END; j++) + { + if (learnset[j].move == move) + return TRUE; + } + return FALSE; + } + } + } + for (i = 0; teachableLearnset[i] != MOVE_UNAVAILABLE; i++) + { + if (teachableLearnset[i] == move) + return TRUE; + } + return FALSE; } - return FALSE; } u8 GetMoveRelearnerMoves(struct Pokemon *mon, u16 *moves) diff --git a/tools/learnset_helpers/make_teachables.py b/tools/learnset_helpers/make_teachables.py index d8c79adf94..6f3b186b68 100644 --- a/tools/learnset_helpers/make_teachables.py +++ b/tools/learnset_helpers/make_teachables.py @@ -33,14 +33,14 @@ import typing CONFIG_ENABLED_PAT = re.compile(r"#define P_LEARNSET_HELPER_TEACHABLE\s+(?P[^ ]*)") -ALPHABETICAL_ORDER_ENABLED_PAT = re.compile(r"#define HGSS_SORT_TMS_BY_NUM\s+(?P[^ ]*)") -TM_LITTERACY_PAT = re.compile(r"#define P_TM_LITERACY\s+GEN_(?P[^ ]*)") +INCFILE_HAS_TUTOR_PAT = re.compile(r"special ChooseMonForMoveTutor") +INCFILE_MOVE_PAT = re.compile(r"setvar VAR_0x8005, (MOVE_.*)") TMHM_MACRO_PAT = re.compile(r"F\((\w+)\)") +UNIVERSAL_MOVES_PAT = re.compile(r"static const u16 sUniversalMoves\[\]\s*=\s*{((.|\n)*?)\n};") TEACHABLE_ARRAY_DECL_PAT = re.compile(r"(?Pstatic const u16 s(?P\w+)TeachableLearnset\[\]) = {[\s\S]*?};") -MOVE_TUTOR_ARRAY_DECL_PAT = re.compile(r"(?Pconst u16 gTutorMoves\[\] = {)[\s\S]*? MOVE_UNAVAILABLE,") SNAKIFY_PAT = re.compile(r"(?!^)([A-Z]+)") -TUTOR_ARRAY_ENABLED_PAT = re.compile(r"#define\s+POKEDEX_PLUS_HGSS\s+(?P[^ ]*)") -POKEMON_TEACHING_TYPE_PAT = re.compile(r"\{[\s\S]*?(.teachingType\s*=\s*(?P[A-Z_]+),[\s\S]*?)?\.teachableLearnset\s*=\s*s(?P\w+?)TeachableLearnset[\s\S]*?\}") +TUTOR_ARRAY_ENABLED_PAT = re.compile(r"#define\s+P_TUTOR_MOVES_ARRAY\s+(?P[^ ]*)") + def enabled() -> bool: """ @@ -51,6 +51,22 @@ def enabled() -> bool: cfg_defined = CONFIG_ENABLED_PAT.search(cfg_pokemon) return cfg_defined is not None and cfg_defined.group("cfg_val") in ("TRUE", "1") + +def extract_repo_tutors() -> typing.Generator[str, None, None]: + """ + Yield MOVE constants which are *likely* assigned to a move tutor. This isn't + foolproof, but it's suitable. + """ + for inc_fname in chain(glob.glob("./data/scripts/*.inc"), glob.glob("./data/maps/*/scripts.inc")): + with open(inc_fname, "r") as inc_fp: + incfile = inc_fp.read() + if not INCFILE_HAS_TUTOR_PAT.search(incfile): + continue + + for move in INCFILE_MOVE_PAT.finditer(incfile): + yield move.group(1) + + def extract_repo_tms() -> typing.Generator[str, None, None]: """ Yield MOVE constants assigned to a TM or HM in the user's repo. @@ -64,37 +80,22 @@ def extract_repo_tms() -> typing.Generator[str, None, None]: for match in match_it: yield f"MOVE_{match.group(1)}" -def extract_repo_teaching_types() -> dict[str, str]: - species_teaching_types = {} - for families_fname in sorted(glob.glob("src/data/pokemon/species_info/gen_*_families.h")): - with open(families_fname, "r") as family_fp: - family_file = family_fp.read() - for pokemon in POKEMON_TEACHING_TYPE_PAT.finditer(family_file): - if pokemon.group("teaching_type"): - species_teaching_types[pokemon.group("name")] = pokemon.group("teaching_type") - else: - species_teaching_types[pokemon.group("name")] = "DEFAULT_LEARNING" - return species_teaching_types -def extract_tm_litteracy_config() -> bool: - config = False - with open("./include/config/pokemon.h", "r") as cfg_pokemon_fp: - cfg_pokemon = cfg_pokemon_fp.read() - cfg_defined = TM_LITTERACY_PAT.search(cfg_pokemon) - if cfg_defined: - cfg_val = cfg_defined.group("cfg_val") - if ((cfg_val == "LATEST") or (int(cfg_val) > 6)): - config = True - return config +def extract_repo_universals() -> list[str]: + """ + Return a list of MOVE constants which are deemed to be universal and can + thus be learned by any species. + """ + with open("./src/pokemon.c", "r") as pokemon_fp: + if match := UNIVERSAL_MOVES_PAT.search(pokemon_fp.read()): + return list(filter(lambda s: s, map(lambda s: s.strip(), match.group(1).split(',')))) + return list() -def prepare_output(all_learnables: dict[str, set[str]], tms: list[str], tutors: list[str], special_movesets, header: str) -> str: + +def prepare_output(all_learnables: dict[str, set[str]], repo_teachables: set[str], header: str) -> str: """ Build the file content for teachable_learnsets.h. """ - - repo_teaching_types = extract_repo_teaching_types() - tm_litteracy_config = extract_tm_litteracy_config() - with open("./src/data/pokemon/teachable_learnsets.h", "r") as teachables_fp: old = teachables_fp.read() @@ -114,22 +115,13 @@ def prepare_output(all_learnables: dict[str, set[str]], tms: list[str], tutors: cursor = match_e + 1 continue - if repo_teaching_types[species.group("name")] == "ALL_TEACHABLES": - learnables = filter(lambda m: m not in special_movesets["signatureTeachables"], tms + tutors) - elif repo_teaching_types[species.group("name")] == "TM_ILLITERATE": - learnables = all_learnables[species_upper] - if not tm_litteracy_config: - learnables = filter(lambda m: m not in special_movesets["universalMoves"], learnables) - else: - learnables = all_learnables[species_upper] + special_movesets["universalMoves"] + if species_upper == "MEW": + new += old[cursor:match_e + 1] # copy the original content and skip. + cursor = match_e + 1 + continue - part1 = list(filter(lambda m: m in learnables, tms)) - part2 = list(filter(lambda m: m in learnables, tutors)) - repo_species_teachables = part1 + part2 - if species_upper == "TERAPAGOS": - repo_species_teachables = filter(lambda m: m != "MOVE_TERA_BLAST", repo_species_teachables) + repo_species_teachables = filter(lambda m: m in repo_teachables, all_learnables[species_upper]) - repo_species_teachables = list(dict.fromkeys(repo_species_teachables)) new += old[cursor:match_b] new += "\n".join([ f"{species.group('decl')} = {{", @@ -138,23 +130,39 @@ def prepare_output(all_learnables: dict[str, set[str]], tms: list[str], tutors: ]) cursor = match_e + 1 - tutors_array = MOVE_TUTOR_ARRAY_DECL_PAT.search(old) - match_b, match_e = tutors_array.span() - new += old[cursor:match_b] - new += "\n".join([ - f"{tutors_array.group('decl')}", - f" {joinpat.join(chain(sorted(tutors)))}," - f"\n MOVE_UNAVAILABLE,\n" - ]) - cursor = match_e + 1 - new += old[cursor:] return new +def create_tutor_moves_array(tutors: list[str]) -> None: + """ + Generate gTutorMoves[] if P_TUTOR_MOVES_ARRAY is enabled. + """ + # Check if the config is enabled + with open("./include/config/pokemon.h", "r") as cfg_pokemon_fp: + cfg_pokemon = cfg_pokemon_fp.read() + cfg_defined = TUTOR_ARRAY_ENABLED_PAT.search(cfg_pokemon) + if not (cfg_defined and cfg_defined.group("cfg_val") in ("TRUE", "1")): + return + + # If enabled, generate the tutor moves array + header = dedent("""\ + // DO NOT MODIFY THIS FILE! It is auto-generated by tools/learnset_helpers/make_teachables.py + // Set the config P_TUTOR_MOVES_ARRAY in include/config/pokemon.h to TRUE to enable this array! + + const u16 gTutorMoves[] = { + """) + + lines = [f" {move}," for move in sorted(tutors)] + lines.append(" MOVE_UNAVAILABLE\n};\n") + + with open("./src/data/tutor_moves.h", "w") as f: + f.write(header + "\n".join(lines)) + + def prepare_header(h_align: int, tmshms: list[str], tutors: list[str], universals: list[str]) -> str: - universals_title = "Near-universal moves found in data/special_movesets.json:" + universals_title = "Near-universal moves found from sUniversalMoves:" tmhm_title = "TM/HM moves found in \"include/constants/tms_hms.h\":" tutor_title = "Tutor moves found from map scripts:" h_align = max(h_align, len(universals_title), len(tmhm_title), len(tutor_title)) @@ -196,38 +204,30 @@ def main(): quit(1) SOURCE_LEARNSETS_JSON = pathlib.Path(sys.argv[1]) - SOURCE_TUTORS_JSON = pathlib.Path(sys.argv[2]) assert SOURCE_LEARNSETS_JSON.exists(), f"{SOURCE_LEARNSETS_JSON=} does not exist" assert SOURCE_LEARNSETS_JSON.is_file(), f"{SOURCE_LEARNSETS_JSON=} is not a file" - assert SOURCE_TUTORS_JSON.exists(), f"{SOURCE_TUTORS_JSON=} does not exist" - assert SOURCE_TUTORS_JSON.is_file(), f"{SOURCE_TUTORS_JSON=} is not a file" - + repo_universals = extract_repo_universals() repo_tms = list(extract_repo_tms()) - order_alphabetically = False + repo_tutors = list(extract_repo_tutors()) + repo_teachables = set(filter( + lambda move: move not in set(repo_universals), + chain(repo_tms, repo_tutors) + )) - with open("./include/config/pokedex_plus_hgss.h", "r") as cfg_pokemon_fp: - cfg_pokemon = cfg_pokemon_fp.read() - cfg_defined = ALPHABETICAL_ORDER_ENABLED_PAT.search(cfg_pokemon) - if cfg_defined is None or cfg_defined.group("cfg_val") in ("FALSE", "0"): - repo_tms = sorted(repo_tms) + create_tutor_moves_array(repo_tutors) - with open(SOURCE_TUTORS_JSON, "r") as fp: - repo_tutors = json.load(fp) - - with open("src/data/pokemon/special_movesets.json", "r") as file: - special_movesets = json.load(file) - - h_align = max(map(lambda move: len(move), chain(special_movesets["universalMoves"], repo_tms, repo_tutors))) + 2 - header = prepare_header(h_align, repo_tms, repo_tutors, special_movesets["universalMoves"]) + h_align = max(map(lambda move: len(move), chain(repo_universals, repo_teachables))) + 2 + header = prepare_header(h_align, repo_tms, repo_tutors, repo_universals) with open(SOURCE_LEARNSETS_JSON, "r") as source_fp: all_learnables = json.load(source_fp) - content = prepare_output(all_learnables, repo_tms, repo_tutors, special_movesets, header) + content = prepare_output(all_learnables, repo_teachables, header) with open("./src/data/pokemon/teachable_learnsets.h", "w") as teachables_fp: teachables_fp.write(content) + if __name__ == "__main__": main() diff --git a/tools/learnset_helpers/make_tutors.py b/tools/learnset_helpers/make_tutors.py deleted file mode 100644 index 2ef3790dd8..0000000000 --- a/tools/learnset_helpers/make_tutors.py +++ /dev/null @@ -1,68 +0,0 @@ -from itertools import chain - -import glob -import json -import pathlib -import re -import sys -import typing - -CONFIG_ENABLED_PAT = re.compile(r"#define P_LEARNSET_HELPER_TEACHABLE\s+(?P[^ ]*)") -INCFILE_HAS_TUTOR_PAT = re.compile(r"special ChooseMonForMoveTutor") -INCFILE_MOVE_PAT = re.compile(r"setvar VAR_0x8005, (MOVE_.*)") - -def enabled() -> bool: - """ - Check if the user has explicitly enabled this opt-in helper. - """ - with open("./include/config/pokemon.h", "r") as cfg_pokemon_fp: - cfg_pokemon = cfg_pokemon_fp.read() - cfg_defined = CONFIG_ENABLED_PAT.search(cfg_pokemon) - return cfg_defined is not None and cfg_defined.group("cfg_val") in ("TRUE", "1") - -def extract_repo_tutors() -> typing.Generator[str, None, None]: - """ - Yield MOVE constants which are *likely* assigned to a move tutor. This isn't - foolproof, but it's suitable. - """ - for inc_fname in chain(glob.glob("./data/scripts/*.inc"), glob.glob("./data/maps/*/scripts.inc")): - with open(inc_fname, "r") as inc_fp: - incfile = inc_fp.read() - if not INCFILE_HAS_TUTOR_PAT.search(incfile): - continue - - for move in INCFILE_MOVE_PAT.finditer(incfile): - yield move.group(1) - - -def dump_output(file, data): - with open(file, "w") as fp: - fp.write(data) - -def main(): - if not enabled(): - quit() - - if len(sys.argv) < 2: - print("Missing required arguments", file=sys.stderr) - print(__doc__, file=sys.stderr) - quit(1) - - OUTPUT_FILE = pathlib.Path(sys.argv[1]) - - assert OUTPUT_FILE.parent.exists(), f"parent of {OUTPUT_FILE=} does not exist" - - new_tutors = json.dumps(sorted(list(extract_repo_tutors())), indent=2) - if OUTPUT_FILE.exists() and OUTPUT_FILE.is_file(): - with open(OUTPUT_FILE, "r") as fp: - old_tutors = fp.read() - else: - dump_output(OUTPUT_FILE, new_tutors) - return - - if new_tutors != old_tutors: - dump_output(OUTPUT_FILE, new_tutors) - - -if __name__ == "__main__": - main()