Bug Fix: Follower NPCs no longer have glitchy bobbing while underwater (#7232)
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@ -1179,10 +1179,6 @@ void FollowerNPC_HandleSprite(void)
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else if (gPlayerAvatar.flags & PLAYER_AVATAR_FLAG_ACRO_BIKE)
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SetFollowerNPCSprite(FOLLOWER_NPC_SPRITE_INDEX_ACRO_BIKE);
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}
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else if (gMapHeader.mapType == MAP_TYPE_UNDERWATER)
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{
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TryUpdateFollowerNPCSpriteUnderwater();
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}
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else if (gPlayerAvatar.flags & PLAYER_AVATAR_FLAG_ON_FOOT)
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{
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SetFollowerNPCSprite(FOLLOWER_NPC_SPRITE_INDEX_NORMAL);
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