diff --git a/include/constants/item_config.h b/include/constants/item_config.h index f8618fc00c..4f111bc0ca 100644 --- a/include/constants/item_config.h +++ b/include/constants/item_config.h @@ -16,7 +16,7 @@ // Item config #define I_SHINY_CHARM_REROLLS 3 // Amount of re-rolls if the player has the Shiny Charm. Set to 0 to disable Shiny Charm's effects. #define I_KEY_FOSSILS GEN_7 // In Gen4+, all Gen 3 fossils became regular items. -#define I_KEY_ESCAPE_ROPE GEN_7 // In Gen8, Escape Rope became a Key Item. +#define I_KEY_ESCAPE_ROPE GEN_7 // In Gen8, Escape Rope became a Key Item. Keep in mind, this will make it free to buy in marts. // Ball config #define I_LURE_BALL_MODIFIER GEN_7 // In Gen7+, Lure Ball's catch multiplier is x5 instead of x3. diff --git a/src/data/items.h b/src/data/items.h index ab49bf5355..4788730924 100644 --- a/src/data/items.h +++ b/src/data/items.h @@ -1281,12 +1281,13 @@ const struct Item gItems[] = { .name = _("Escape Rope"), .itemId = ITEM_ESCAPE_ROPE, - .price = 550, .description = sEscapeRopeDesc, #if I_KEY_ESCAPE_ROPE >= GEN_8 + .price = 0, .importance = 1, .pocket = POCKET_KEY_ITEMS, #else + .price = 550, .importance = 0, .pocket = POCKET_ITEMS, #endif