diff --git a/data/battle_scripts_1.s b/data/battle_scripts_1.s index e8b751777b..3d1ac27bdf 100644 --- a/data/battle_scripts_1.s +++ b/data/battle_scripts_1.s @@ -485,15 +485,13 @@ BattleScript_Teatimevul: moveendcase MOVEEND_CLEAR_BITS goto BattleScript_MoveEnd BattleScript_Teatimesorb: - copybyte gBattlerAbility, gBattlerTarget - call BattleScript_AbilityPopUp + call BattleScript_AbilityPopUpTarget moveendto MOVEEND_NEXT_TARGET jumpifnexttargetvalid BattleScript_TeatimeLoop moveendcase MOVEEND_CLEAR_BITS goto BattleScript_MoveEnd BattleScript_Teatimerod: - copybyte gBattlerAbility, gBattlerTarget - call BattleScript_AbilityPopUp + call BattleScript_AbilityPopUpTarget playstatchangeanimation BS_TARGET, BIT_SPATK, STAT_CHANGE_BY_TWO setstatchanger STAT_SPATK, 1, FALSE statbuffchange STAT_CHANGE_ALLOW_PTR, BattleScript_TeatimeBuffer @@ -505,8 +503,7 @@ BattleScript_Teatimerod: moveendcase MOVEEND_CLEAR_BITS goto BattleScript_MoveEnd BattleScript_Teatimemotor: - copybyte gBattlerAbility, gBattlerTarget - call BattleScript_AbilityPopUp + call BattleScript_AbilityPopUpTarget playstatchangeanimation BS_TARGET, BIT_SPEED, STAT_CHANGE_BY_TWO setstatchanger STAT_SPEED, 1, FALSE statbuffchange STAT_CHANGE_ALLOW_PTR, BattleScript_TeatimeBuffer @@ -3404,8 +3401,7 @@ BattleScript_EffectAbsorb:: setbyte cMULTISTRING_CHOOSER, B_MSG_ABSORB goto BattleScript_AbsorbUpdateHp BattleScript_AbsorbLiquidOoze:: - copybyte gBattlerAbility, gBattlerTarget - call BattleScript_AbilityPopUp + call BattleScript_AbilityPopUpTarget manipulatedamage DMG_CHANGE_SIGN setbyte cMULTISTRING_CHOOSER, B_MSG_ABSORB_OOZE BattleScript_AbsorbUpdateHp:: @@ -5523,9 +5519,8 @@ BattleScript_NotAffected:: goto BattleScript_MoveEnd BattleScript_NotAffectedAbilityPopUp:: - copybyte gBattlerAbility, gBattlerTarget pause B_WAIT_TIME_SHORT - call BattleScript_AbilityPopUp + call BattleScript_AbilityPopUpTarget orhalfword gMoveResultFlags, MOVE_RESULT_DOESNT_AFFECT_FOE resultmessage waitmessage B_WAIT_TIME_LONG @@ -6014,8 +6009,7 @@ BattleScript_EffectSkillSwap: attackanimation waitanimation .if B_ABILITY_POP_UP == TRUE - copybyte gBattlerAbility, gBattlerTarget - call BattleScript_AbilityPopUp + call BattleScript_AbilityPopUpTarget pause 20 copybyte gBattlerAbility, gBattlerAttacker call BattleScript_AbilityPopUp @@ -7770,9 +7764,8 @@ BattleScript_EnduredMsg:: return BattleScript_SturdiedMsg:: - copybyte gBattlerAbility, gBattlerTarget pause B_WAIT_TIME_SHORTEST - call BattleScript_AbilityPopUp + call BattleScript_AbilityPopUpTarget printstring STRINGID_ENDUREDSTURDY waitmessage B_WAIT_TIME_LONG return @@ -7913,8 +7906,7 @@ BattleScript_CudChewActivates:: BattleScript_TargetFormChange:: pause 5 - copybyte gBattlerAbility, gBattlerTarget - call BattleScript_AbilityPopUp + call BattleScript_AbilityPopUpTarget printstring STRINGID_EMPTYSTRING3 waitmessage 1 handleformchange BS_TARGET, 0 @@ -7926,8 +7918,7 @@ BattleScript_TargetFormChange:: BattleScript_TargetFormChangeWithString:: pause 5 - copybyte gBattlerAbility, gBattlerTarget - call BattleScript_AbilityPopUp + call BattleScript_AbilityPopUpTarget printstring STRINGID_EMPTYSTRING3 waitmessage 1 handleformchange BS_TARGET, 0 @@ -8390,6 +8381,8 @@ BattleScript_AbilityRaisesDefenderStat:: waitmessage B_WAIT_TIME_LONG return +BattleScript_AbilityPopUpTarget: + copybyte gBattlerAbility, gBattlerTarget BattleScript_AbilityPopUp: .if B_ABILITY_POP_UP == TRUE showabilitypopup BS_ABILITY_BATTLER @@ -8629,8 +8622,10 @@ BattleScript_IntimidateEffect: copybyte sBATTLER, gBattlerAttacker statbuffchange STAT_CHANGE_NOT_PROTECT_AFFECTED | STAT_CHANGE_ALLOW_PTR, BattleScript_IntimidateLoopIncrement setgraphicalstatchangevalues + jumpifability BS_TARGET, ABILITY_CONTRARY, BattleScript_IntimidateContrary playanimation BS_TARGET, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1 printstring STRINGID_PKMNCUTSATTACKWITH +BattleScript_IntimidateEffect_WaitString: waitmessage B_WAIT_TIME_LONG copybyte sBATTLER, gBattlerTarget call BattleScript_TryAdrenalineOrb @@ -8642,6 +8637,16 @@ BattleScript_IntimidateEnd: pause B_WAIT_TIME_MED end3 +BattleScript_IntimidateContrary: + call BattleScript_AbilityPopUpTarget + jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_STAT_WONT_INCREASE, BattleScript_IntimidateContrary_WontIncrease + playanimation BS_TARGET, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1 + printfromtable gStatUpStringIds + goto BattleScript_IntimidateEffect_WaitString +BattleScript_IntimidateContrary_WontIncrease: + printstring STRINGID_TARGETSTATWONTGOHIGHER + goto BattleScript_IntimidateEffect_WaitString + BattleScript_IntimidatePrevented: call BattleScript_AbilityPopUp pause B_WAIT_TIME_LONG @@ -8655,8 +8660,7 @@ BattleScript_IntimidatePrevented_Item: BattleScript_IntimidateInReverse: copybyte sBATTLER, gBattlerTarget - copybyte gBattlerAbility, gBattlerTarget - call BattleScript_AbilityPopUp + call BattleScript_AbilityPopUpTarget pause B_WAIT_TIME_SHORT modifybattlerstatstage BS_TARGET, STAT_ATK, INCREASE, 1, BattleScript_IntimidateLoopIncrement, ANIM_ON call BattleScript_TryAdrenalineOrb @@ -8899,8 +8903,7 @@ BattleScript_SturdyPreventsOHKO:: BattleScript_DampStopsExplosion:: pause B_WAIT_TIME_SHORT - copybyte gBattlerAbility, gBattlerTarget - call BattleScript_AbilityPopUp + call BattleScript_AbilityPopUpTarget printstring STRINGID_PKMNPREVENTSUSAGE pause B_WAIT_TIME_LONG moveendto MOVEEND_NEXT_TARGET diff --git a/test/ability_contrary.c b/test/ability_contrary.c new file mode 100644 index 0000000000..7fd902280b --- /dev/null +++ b/test/ability_contrary.c @@ -0,0 +1,143 @@ +#include "global.h" +#include "test_battle.h" + +ASSUMPTIONS +{ + ASSUME(gBattleMoves[MOVE_TACKLE].split == SPLIT_PHYSICAL); +} + +SINGLE_BATTLE_TEST("Contrary raises Attack when Intimidated", s16 damage) +{ + u32 ability; + PARAMETRIZE { ability = ABILITY_CONTRARY; } + PARAMETRIZE { ability = ABILITY_TANGLED_FEET; } + GIVEN { + PLAYER(SPECIES_MIGHTYENA) { Ability(ABILITY_INTIMIDATE); } + OPPONENT(SPECIES_SPINDA) { Ability(ability); } + } WHEN { + TURN { MOVE(opponent, MOVE_TACKLE); } + } SCENE { + ABILITY_POPUP(player, ABILITY_INTIMIDATE); + if (ability == ABILITY_CONTRARY) { + ABILITY_POPUP(opponent, ABILITY_CONTRARY); + ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, opponent); + MESSAGE("Foe Spinda's attack rose!"); + } + HP_BAR(player, captureDamage: &results[i].damage); + } + FINALLY { + EXPECT_MUL_EQ(results[1].damage, Q_4_12(2.125), results[0].damage); + } +} + +SINGLE_BATTLE_TEST("Contrary raises stats after using a move which would normally lower them: Overheat", s16 damageBefore, s16 damageAfter) +{ + u32 ability; + PARAMETRIZE { ability = ABILITY_CONTRARY; } + PARAMETRIZE { ability = ABILITY_TANGLED_FEET; } + GIVEN { + ASSUME(gBattleMoves[MOVE_OVERHEAT].effect == EFFECT_OVERHEAT); + ASSUME(gBattleMoves[MOVE_OVERHEAT].split == SPLIT_SPECIAL); + PLAYER(SPECIES_WOBBUFFET); + OPPONENT(SPECIES_SPINDA) { Ability(ability); } + } WHEN { + TURN { MOVE(opponent, MOVE_OVERHEAT); } + TURN { MOVE(opponent, MOVE_OVERHEAT); } + } SCENE { + MESSAGE("Foe Spinda used Overheat!"); + HP_BAR(player, captureDamage: &results[i].damageBefore); + if (ability == ABILITY_CONTRARY) { + // ABILITY_POPUP(opponent, ABILITY_CONTRARY); + ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, opponent); + MESSAGE("Foe Spinda's sp. attack sharply rose!"); + } + else { + ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, opponent); + MESSAGE("Foe Spinda's sp. attack harshly fell!"); + } + + // MESSAGE("Foe Spinda used Overheat!"); + HP_BAR(player, captureDamage: &results[i].damageAfter); + if (ability == ABILITY_CONTRARY) { + // ABILITY_POPUP(opponent, ABILITY_CONTRARY); + ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, opponent); + MESSAGE("Foe Spinda's sp. attack sharply rose!"); + } + else { + ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, opponent); + MESSAGE("Foe Spinda's sp. attack harshly fell!"); + } + } + FINALLY { + EXPECT_MUL_EQ(results[0].damageBefore, Q_4_12(2.0), results[0].damageAfter); + EXPECT_MUL_EQ(results[1].damageBefore, Q_4_12(0.5), results[1].damageAfter); + } +} + +SINGLE_BATTLE_TEST("Contrary lowers a stat after using a move which would normally raise it: Swords Dance", s16 damageBefore, s16 damageAfter) +{ + u32 ability; + PARAMETRIZE { ability = ABILITY_CONTRARY; } + PARAMETRIZE { ability = ABILITY_TANGLED_FEET; } + GIVEN { + ASSUME(gBattleMoves[MOVE_SWORDS_DANCE].effect == EFFECT_ATTACK_UP_2); + PLAYER(SPECIES_WOBBUFFET) {Defense(102); } + OPPONENT(SPECIES_SPINDA) { Ability(ability); Attack(100); } + } WHEN { + TURN { MOVE(opponent, MOVE_TACKLE); } + TURN { MOVE(opponent, MOVE_SWORDS_DANCE); } + TURN { MOVE(opponent, MOVE_TACKLE); } + } SCENE { + MESSAGE("Foe Spinda used Tackle!"); + HP_BAR(player, captureDamage: &results[i].damageBefore); + + //MESSAGE("Foe Spinda used Swords Dance!"); + if (ability == ABILITY_CONTRARY) { + // ABILITY_POPUP(opponent, ABILITY_CONTRARY); + ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, opponent); + MESSAGE("Foe Spinda's attack harshly fell!"); + } + else { + ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, opponent); + MESSAGE("Foe Spinda's attack sharply rose!"); + } + + // MESSAGE("Foe Spinda used Tackle!"); + HP_BAR(player, captureDamage: &results[i].damageAfter); + } + FINALLY { + EXPECT_MUL_EQ(results[0].damageBefore, Q_4_12(0.5), results[0].damageAfter); + EXPECT_MUL_EQ(results[1].damageBefore, Q_4_12(2.0), results[1].damageAfter); + } +} + +SINGLE_BATTLE_TEST("Contrary raises a stat after using a move which would normally lower it: Growl", s16 damage) +{ + u32 ability; + PARAMETRIZE { ability = ABILITY_CONTRARY; } + PARAMETRIZE { ability = ABILITY_TANGLED_FEET; } + GIVEN { + ASSUME(gBattleMoves[MOVE_GROWL].effect == EFFECT_ATTACK_DOWN); + PLAYER(SPECIES_WOBBUFFET) {Speed(3); } + OPPONENT(SPECIES_SPINDA) { Ability(ability); Speed(2); } + } WHEN { + TURN { MOVE(player, MOVE_GROWL); MOVE(opponent, MOVE_TACKLE); } + } SCENE { + MESSAGE("Wobbuffet used Growl!"); + if (ability == ABILITY_CONTRARY) { + // ABILITY_POPUP(opponent, ABILITY_CONTRARY); + ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, opponent); + MESSAGE("Foe Spinda's attack rose!"); + } + else { + ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, opponent); + MESSAGE("Foe Spinda's attack fell!"); + } + + MESSAGE("Foe Spinda used Tackle!"); + HP_BAR(player, captureDamage: &results[i].damage); + } + FINALLY { + EXPECT_MUL_EQ(results[1].damage, Q_4_12(2.125), results[0].damage); + } +}