diff --git a/src/battle_ai_util.c b/src/battle_ai_util.c index cf9980ee48..3535e800c1 100644 --- a/src/battle_ai_util.c +++ b/src/battle_ai_util.c @@ -778,10 +778,7 @@ s32 AI_CalcDamage(u16 move, u8 battlerAtk, u8 battlerDef) } case EFFECT_TRIPLE_KICK: { - if (AI_DATA->atkAbility == ABILITY_SKILL_LINK) - dmg *= 6; // Skill Link ensures the 2nd and 3rd hits will connect if the first does - else - dmg *= 5; // Triple Kick/Triple Axel's average power is almost 5x its base power + dmg *= 6; break; } case EFFECT_ENDEAVOR: @@ -799,9 +796,9 @@ s32 AI_CalcDamage(u16 move, u8 battlerAtk, u8 battlerDef) dmg = 0; // Two hits of Super Fang halves HP twice, leaving target with 25% HP else if (AI_DATA->atkAbility == ABILITY_PARENTAL_BOND) - dmg = gBattleMons[battlerDef].hp * 3 / 4; + dmg = max(1, gBattleMons[battlerDef].hp * 3 / 4); else - dmg = gBattleMons[battlerDef].hp / 2; + dmg = max(1, gBattleMons[battlerDef].hp / 2); break; } case EFFECT_FINAL_GAMBIT: