diff --git a/.all-contributorsrc b/.all-contributorsrc
index 5b6d38e32f..c8b79ba30e 100644
--- a/.all-contributorsrc
+++ b/.all-contributorsrc
@@ -321,7 +321,7 @@
"code"
]
},
- {
+ {
"login": "lordraindance2",
"name": "lordraindance2",
"avatar_url": "https://avatars.githubusercontent.com/u/47706100?v=4",
@@ -329,6 +329,15 @@
"contributions": [
"code"
]
+ },
+ {
+ "login": "pablopenna",
+ "name": "Pablo Pena",
+ "avatar_url": "https://avatars.githubusercontent.com/u/11214682?v=4",
+ "profile": "https://github.com/pablopenna",
+ "contributions": [
+ "code"
+ ]
}
],
"contributorsPerLine": 7,
diff --git a/CREDITS.md b/CREDITS.md
index 128f26df6f..ab5c596248 100644
--- a/CREDITS.md
+++ b/CREDITS.md
@@ -58,6 +58,7 @@ Thanks goes to these wonderful people ([emoji key](https://allcontributors.org/d
 Zatsu 💻 |
 poetahto 💻 |
 lordraindance2 💻 |
+  Pablo Pena 💻 |
diff --git a/Makefile b/Makefile
index 8d3c5ad9a2..735bd25454 100644
--- a/Makefile
+++ b/Makefile
@@ -382,6 +382,9 @@ $(C_BUILDDIR)/pokedex_plus_hgss.o: CFLAGS := -mthumb -mthumb-interwork -O2 -mabi
# Annoyingly we can't turn this on just for src/data/trainers.h
$(C_BUILDDIR)/data.o: CFLAGS += -fno-show-column -fno-diagnostics-show-caret
+# Needed for parity with pret
+$(C_BUILDDIR)/graphics.o: override CFLAGS += -Wno-missing-braces
+
$(TEST_BUILDDIR)/%.o: CFLAGS := -mthumb -mthumb-interwork -O2 -mabi=apcs-gnu -mtune=arm7tdmi -march=armv4t -Wno-pointer-to-int-cast -Werror -Wall -Wno-strict-aliasing -Wno-attribute-alias -Woverride-init
# Dependency rules (for the *.c & *.s sources to .o files)
@@ -395,10 +398,10 @@ ifneq ($(KEEP_TEMPS),1)
@echo "$(CC1) -o $@ $<"
@$(CPP) $(CPPFLAGS) $< | $(PREPROC) -i $< charmap.txt | $(CC1) $(CFLAGS) -o - - | cat - <(echo -e ".text\n\t.align\t2, 0") | $(AS) $(ASFLAGS) -o $@ -
else
- @$(CPP) $(CPPFLAGS) $< -o $*.i
- @$(PREPROC) $*.i charmap.txt | $(CC1) $(CFLAGS) -o $*.s
- @echo -e ".text\n\t.align\t2, 0\n" >> $*.s
- $(AS) $(ASFLAGS) -o $@ $*.s
+ @$(CPP) $(CPPFLAGS) $< -o $(C_BUILDDIR)/$*.i
+ @$(PREPROC) $(C_BUILDDIR)/$*.i charmap.txt | $(CC1) $(CFLAGS) -o $(C_BUILDDIR)/$*.s
+ @echo -e ".text\n\t.align\t2, 0\n" >> $(C_BUILDDIR)/$*.s
+ $(AS) $(ASFLAGS) -o $@ $(C_BUILDDIR)/$*.s
endif
$(C_BUILDDIR)/%.d: $(C_SUBDIR)/%.c
diff --git a/asm/macros/battle_script.inc b/asm/macros/battle_script.inc
index 5d4fd7ed34..ea97d5e10e 100644
--- a/asm/macros/battle_script.inc
+++ b/asm/macros/battle_script.inc
@@ -2459,6 +2459,12 @@
1:
.endm
+ .macro jumpifabilitycantbesuppressed battler:req, jumpInstr:req
+ callnative BS_JumpIfAbilityCantBeSuppressed
+ .byte \battler
+ .4byte \jumpInstr
+ .endm
+
.macro setallytonexttarget jumpInstr:req
jumpifbyte CMP_GREATER_THAN, gBattlerTarget, 0x1, 1f
addbyte gBattlerTarget, 0x2
diff --git a/asm/macros/event.inc b/asm/macros/event.inc
index d58f0197c2..3bc6516097 100644
--- a/asm/macros/event.inc
+++ b/asm/macros/event.inc
@@ -736,11 +736,11 @@
@ When used with an event script, you can also pass in an optional flag to disable music
.macro trainerbattle_single trainer:req, intro_text:req, lose_text:req, event_script=FALSE, music=TRUE
.if \event_script == FALSE
- trainerbattle TRAINER_BATTLE_SINGLE, OBJ_ID_NONE, \trainer, \intro_text, \lose_text, NULL, OBJ_ID_NONE, TRAINER_NONE, NULL, NULL, NULL, NULL, NULL, FALSE, TRUE, FALSE, FALSE
+ trainerbattle TRAINER_BATTLE_SINGLE, LOCALID_NONE, \trainer, \intro_text, \lose_text, NULL, LOCALID_NONE, TRAINER_NONE, NULL, NULL, NULL, NULL, NULL, FALSE, TRUE, FALSE, FALSE
.elseif \music == TRUE
- trainerbattle TRAINER_BATTLE_CONTINUE_SCRIPT, OBJ_ID_NONE, \trainer, \intro_text, \lose_text, \event_script, OBJ_ID_NONE, TRAINER_NONE, NULL, NULL, NULL, NULL, NULL, FALSE, TRUE, FALSE, FALSE
+ trainerbattle TRAINER_BATTLE_CONTINUE_SCRIPT, LOCALID_NONE, \trainer, \intro_text, \lose_text, \event_script, LOCALID_NONE, TRAINER_NONE, NULL, NULL, NULL, NULL, NULL, FALSE, TRUE, FALSE, FALSE
.else
- trainerbattle TRAINER_BATTLE_CONTINUE_SCRIPT_NO_MUSIC, OBJ_ID_NONE, \trainer, \intro_text, \lose_text, \event_script, OBJ_ID_NONE, TRAINER_NONE, NULL, NULL, NULL, NULL, NULL, FALSE, TRUE, FALSE, FALSE
+ trainerbattle TRAINER_BATTLE_CONTINUE_SCRIPT_NO_MUSIC, LOCALID_NONE, \trainer, \intro_text, \lose_text, \event_script, LOCALID_NONE, TRAINER_NONE, NULL, NULL, NULL, NULL, NULL, FALSE, TRUE, FALSE, FALSE
.endif
.endm
@@ -748,27 +748,27 @@
@ and an optional event script. When used with an event script you can pass in an optional flag to disable music
.macro trainerbattle_double trainer:req, intro_text:req, lose_text:req, not_enough_pkmn_text:req, event_script=FALSE, music=TRUE
.if \event_script == FALSE
- trainerbattle TRAINER_BATTLE_DOUBLE, OBJ_ID_NONE, \trainer, \intro_text, \lose_text, NULL, OBJ_ID_NONE, TRAINER_NONE, NULL, NULL, NULL, NULL, \not_enough_pkmn_text, TRUE, TRUE, FALSE, FALSE
+ trainerbattle TRAINER_BATTLE_DOUBLE, LOCALID_NONE, \trainer, \intro_text, \lose_text, NULL, LOCALID_NONE, TRAINER_NONE, NULL, NULL, NULL, NULL, \not_enough_pkmn_text, TRUE, TRUE, FALSE, FALSE
.elseif \music == TRUE
- trainerbattle TRAINER_BATTLE_CONTINUE_SCRIPT_DOUBLE, OBJ_ID_NONE, \trainer, \intro_text, \lose_text, \event_script, OBJ_ID_NONE, TRAINER_NONE, NULL, NULL, NULL, NULL, \not_enough_pkmn_text, TRUE, TRUE, FALSE, FALSE
+ trainerbattle TRAINER_BATTLE_CONTINUE_SCRIPT_DOUBLE, LOCALID_NONE, \trainer, \intro_text, \lose_text, \event_script, LOCALID_NONE, TRAINER_NONE, NULL, NULL, NULL, NULL, \not_enough_pkmn_text, TRUE, TRUE, FALSE, FALSE
.else
- trainerbattle TRAINER_BATTLE_CONTINUE_SCRIPT_DOUBLE_NO_MUSIC, OBJ_ID_NONE, \trainer, \intro_text, \lose_text, \event_script, OBJ_ID_NONE, TRAINER_NONE, NULL, NULL, NULL, NULL, \not_enough_pkmn_text, TRUE, FALSE, FALSE, FALSE
+ trainerbattle TRAINER_BATTLE_CONTINUE_SCRIPT_DOUBLE_NO_MUSIC, LOCALID_NONE, \trainer, \intro_text, \lose_text, \event_script, LOCALID_NONE, TRAINER_NONE, NULL, NULL, NULL, NULL, \not_enough_pkmn_text, TRUE, FALSE, FALSE, FALSE
.endif
.endm
@ Starts a rematch battle. Takes a trainer, intro text and loss text
.macro trainerbattle_rematch trainer:req, intro_text:req, lose_text:req
- trainerbattle TRAINER_BATTLE_REMATCH, OBJ_ID_NONE, \trainer, \intro_text, \lose_text, NULL, OBJ_ID_NONE, TRAINER_NONE, NULL, NULL, NULL, NULL, NULL, FALSE, TRUE, FALSE, TRUE
+ trainerbattle TRAINER_BATTLE_REMATCH, LOCALID_NONE, \trainer, \intro_text, \lose_text, NULL, LOCALID_NONE, TRAINER_NONE, NULL, NULL, NULL, NULL, NULL, FALSE, TRUE, FALSE, TRUE
.endm
@ Starts a rematch double battle. Takes a trainer, intro text, loss text, and text for when you have too few pokemon
.macro trainerbattle_rematch_double trainer:req, intro_text:req, lose_text:req, not_enough_pkmn_text:req
- trainerbattle TRAINER_BATTLE_REMATCH_DOUBLE, OBJ_ID_NONE, \trainer, \intro_text, \lose_text, NULL, OBJ_ID_NONE, TRAINER_NONE, NULL, NULL, NULL, NULL, \not_enough_pkmn_text, FALSE, TRUE, FALSE, TRUE
+ trainerbattle TRAINER_BATTLE_REMATCH_DOUBLE, LOCALID_NONE, \trainer, \intro_text, \lose_text, NULL, LOCALID_NONE, TRAINER_NONE, NULL, NULL, NULL, NULL, \not_enough_pkmn_text, FALSE, TRUE, FALSE, TRUE
.endm
@ Starts a trainer battle, skipping intro text. Takes a trainer and loss text
.macro trainerbattle_no_intro trainer:req, lose_text:req
- trainerbattle TRAINER_BATTLE_SINGLE_NO_INTRO_TEXT, OBJ_ID_NONE, \trainer, NULL, \lose_text, NULL, OBJ_ID_NONE, TRAINER_NONE, NULL, NULL, NULL, NULL, NULL, FALSE, TRUE, FALSE, FALSE
+ trainerbattle TRAINER_BATTLE_SINGLE_NO_INTRO_TEXT, LOCALID_NONE, \trainer, NULL, \lose_text, NULL, LOCALID_NONE, TRAINER_NONE, NULL, NULL, NULL, NULL, NULL, FALSE, TRUE, FALSE, FALSE
.endm
@ Starts a double battle with the player against two trainers
diff --git a/data/battle_scripts_1.s b/data/battle_scripts_1.s
index 718fc2ee5a..c7acc4b3bc 100644
--- a/data/battle_scripts_1.s
+++ b/data/battle_scripts_1.s
@@ -9278,9 +9278,12 @@ BattleScript_NeutralizingGasExits::
setbyte gBattlerAttacker, 0
BattleScript_NeutralizingGasExitsLoop:
copyarraywithindex gBattlerTarget, gBattlerByTurnOrder, gBattlerAttacker, 1
+ jumpifabilitycantbesuppressed BS_TARGET, BattleScript_NeutralizingGasExitsLoopIncrement
+ jumpifability BS_TARGET, ABILITY_IMPOSTER, BattleScript_NeutralizingGasExitsLoopIncrement @ Imposter only activates when first entering the field
saveattacker
switchinabilities BS_TARGET
restoreattacker
+BattleScript_NeutralizingGasExitsLoopIncrement:
addbyte gBattlerAttacker, 1
jumpifbytenotequal gBattlerAttacker, gBattlersCount, BattleScript_NeutralizingGasExitsLoop
restoreattacker
diff --git a/data/maps/BattleFrontier_BattlePyramidFloor/scripts.inc b/data/maps/BattleFrontier_BattlePyramidFloor/scripts.inc
index 2b0ed8b9c4..791f29f6e7 100644
--- a/data/maps/BattleFrontier_BattlePyramidFloor/scripts.inc
+++ b/data/maps/BattleFrontier_BattlePyramidFloor/scripts.inc
@@ -105,7 +105,7 @@ BattlePyramid_WarpToTop::
@ TRAINER_PHILLIP is used as a placeholder
BattlePyramid_TrainerBattle::
- trainerbattle TRAINER_BATTLE_HILL, OBJ_ID_NONE, TRAINER_PHILLIP, BattleFacility_TrainerBattle_PlaceholderText, BattleFacility_TrainerBattle_PlaceholderText, NULL, OBJ_ID_NONE, TRAINER_NONE, NULL, NULL, NULL, NULL, NULL, FALSE, FALSE, FALSE, FALSE
+ trainerbattle TRAINER_BATTLE_HILL, LOCALID_NONE, TRAINER_PHILLIP, BattleFacility_TrainerBattle_PlaceholderText, BattleFacility_TrainerBattle_PlaceholderText, NULL, LOCALID_NONE, TRAINER_NONE, NULL, NULL, NULL, NULL, NULL, FALSE, FALSE, FALSE, FALSE
pyramid_showhint
waitmessage
waitbuttonpress
diff --git a/data/scripts/trainer_hill.inc b/data/scripts/trainer_hill.inc
index 877b48c3db..ece0b01ee2 100644
--- a/data/scripts/trainer_hill.inc
+++ b/data/scripts/trainer_hill.inc
@@ -60,7 +60,7 @@ TrainerHill_1F_Movement_SetInvisible::
@ TRAINER_PHILLIP is an actual Trainer on the SS Tidal, but is used as a placeholder here
TrainerHill_EventScript_TrainerBattle::
- trainerbattle TRAINER_BATTLE_HILL, OBJ_ID_NONE, TRAINER_PHILLIP, BattleFacility_TrainerBattle_PlaceholderText, BattleFacility_TrainerBattle_PlaceholderText, NULL, OBJ_ID_NONE, TRAINER_NONE, NULL, NULL, NULL, NULL, NULL, FALSE, FALSE, FALSE, FALSE
+ trainerbattle TRAINER_BATTLE_HILL, LOCALID_NONE, TRAINER_PHILLIP, BattleFacility_TrainerBattle_PlaceholderText, BattleFacility_TrainerBattle_PlaceholderText, NULL, LOCALID_NONE, TRAINER_NONE, NULL, NULL, NULL, NULL, NULL, FALSE, FALSE, FALSE, FALSE
trainerhill_postbattletext
waitmessage
waitbuttonpress
diff --git a/include/config/overworld.h b/include/config/overworld.h
index 50cad2f5fe..fa87da4d83 100644
--- a/include/config/overworld.h
+++ b/include/config/overworld.h
@@ -99,7 +99,7 @@
#define OW_ENABLE_DNS TRUE // If set to TRUE, the overworld will be tinted depending on time of day.
// Object Event Shadows
-#define OW_OBJECT_VANILLA_SHADOWS FALSE // In vanilla shadows in the overworld are only shown when jumping.
+#define OW_OBJECT_VANILLA_SHADOWS FALSE // When FALSE, every object in the overworld has a shadow. WARNING: This means every object will take up two sprites instead of one. When TRUE, an object's shadow is only shown when jumping.
// Overworld flags
// To use the following features in scripting, replace the 0s with the flag ID you're assigning it to.
diff --git a/include/global.h b/include/global.h
index fa185f3332..70598f35b9 100644
--- a/include/global.h
+++ b/include/global.h
@@ -680,7 +680,8 @@ struct Roamer
/*0x12*/ u8 tough;
/*0x13*/ bool8 active;
/*0x14*/ u8 statusB; // Stores frostbite
- /*0x14*/ u8 filler[0x7];
+ /*0x15*/ bool8 shiny;
+ /*0x16*/ u8 filler[0x6];
};
struct RamScriptData
diff --git a/include/graphics.h b/include/graphics.h
index 58212d67c2..262afd5337 100644
--- a/include/graphics.h
+++ b/include/graphics.h
@@ -2,8 +2,8 @@
#define GUARD_GRAPHICS_H
// overworld
-extern const u32 gSignpostWindow_Gfx[];
-extern const u32 gMessageBox_Gfx[];
+extern const u8 gSignpostWindow_Gfx[];
+extern const u8 gMessageBox_Gfx[];
extern const u16 gMessageBox_Pal[];
// pokeballs
@@ -285,17 +285,17 @@ extern const u16 gBattleEnvironmentPalette_StadiumWallace[];
extern const u32 gPokedexInterface_Gfx[];
extern const u16 gPokedexBgHoenn_Pal[];
extern const u32 gPokedexMenu_Gfx[];
-extern const u8 gPokedexList_Tilemap[];
-extern const u8 gPokedexListUnderlay_Tilemap[];
-extern const u8 gPokedexStartMenuMain_Tilemap[];
-extern const u8 gPokedexStartMenuSearchResults_Tilemap[];
+extern const u32 gPokedexList_Tilemap[];
+extern const u32 gPokedexListUnderlay_Tilemap[];
+extern const u32 gPokedexStartMenuMain_Tilemap[];
+extern const u32 gPokedexStartMenuSearchResults_Tilemap[];
extern const u16 gPokedexSearchResults_Pal[];
extern const u16 gPokedexBgNational_Pal[];
-extern const u8 gPokedexInfoScreen_Tilemap[];
-extern const u8 gPokedexCryScreen_Tilemap[];
-extern const u8 gPokedexSizeScreen_Tilemap[];
-extern const u8 gPokedexScreenSelectBarMain_Tilemap[];
-extern const u8 gPokedexScreenSelectBarSubmenu_Tilemap[];
+extern const u32 gPokedexInfoScreen_Tilemap[];
+extern const u32 gPokedexCryScreen_Tilemap[];
+extern const u32 gPokedexSizeScreen_Tilemap[];
+extern const u32 gPokedexScreenSelectBarMain_Tilemap[];
+extern const u32 gPokedexScreenSelectBarSubmenu_Tilemap[];
extern const u16 gPokedexCaughtScreen_Pal[];
extern const u32 gPokedexSearchMenu_Gfx[];
extern const u32 gPokedexSearchMenuHoenn_Tilemap[];
@@ -1782,7 +1782,7 @@ extern const u32 gIntroGroudon_Gfx[];
extern const u32 gIntroGroudon_Tilemap[];
extern const u32 gIntroLegendBg_Gfx[];
extern const u32 gIntroGroudonBg_Tilemap[];
-extern const u8 ALIGNED(2) gIntro3Bg_Pal[0x200];
+extern const u16 gIntro3Bg_Pal[16][16];
extern const u32 gIntroKyogre_Gfx[];
extern const u32 gIntroKyogre_Tilemap[];
extern const u32 gIntroKyogreBg_Tilemap[];
@@ -2005,9 +2005,9 @@ extern const u8 gHealthboxElementsGfxTable[][32];
extern const u16 gNamingScreenMenu_Pal[6][16];
extern const u32 gNamingScreenMenu_Gfx[];
extern const u32 gNamingScreenBackground_Tilemap[];
-extern const u8 gNamingScreenKeyboardUpper_Tilemap[];
-extern const u8 gNamingScreenKeyboardLower_Tilemap[];
-extern const u8 gNamingScreenKeyboardSymbols_Tilemap[];
+extern const u32 gNamingScreenKeyboardUpper_Tilemap[];
+extern const u32 gNamingScreenKeyboardLower_Tilemap[];
+extern const u32 gNamingScreenKeyboardSymbols_Tilemap[];
extern const u32 gNamingScreenPageSwapFrame_Gfx[];
extern const u32 gNamingScreenBackButton_Gfx[];
extern const u32 gNamingScreenOKButton_Gfx[];
@@ -3098,7 +3098,7 @@ extern const u32 gContestAudienceTilemap[];
extern const u16 gContestInterfaceAudiencePalette[];
extern const u32 gContestInterfaceTilemap[];
extern const u32 gContestCurtainTilemap[];
-extern const u32 gContestSliderHeart_Gfx[];
+extern const u8 gContestSliderHeart_Gfx[];
extern const u32 gContestNextTurnGfx[];
extern const u16 gContestPal[];
extern const u32 gContestFaces_Gfx[];
@@ -3125,11 +3125,11 @@ extern const u16 gUsePokeblockGraph_Pal[];
extern const u16 gUsePokeblockNatureWin_Pal[];
// Berry blender
-extern const u32 gBerryBlenderPlayerArrow_Gfx[];
-extern const u32 gBerryBlenderStart_Gfx[];
-extern const u32 gBerryBlenderScoreSymbols_Gfx[];
-extern const u32 gBerryBlenderParticles_Gfx[];
-extern const u32 gBerryBlenderCountdownNumbers_Gfx[];
+extern const u8 gBerryBlenderPlayerArrow_Gfx[];
+extern const u8 gBerryBlenderStart_Gfx[];
+extern const u8 gBerryBlenderScoreSymbols_Gfx[];
+extern const u8 gBerryBlenderParticles_Gfx[];
+extern const u8 gBerryBlenderCountdownNumbers_Gfx[];
extern const u16 gBerryBlenderMiscPalette[];
extern const u16 gBerryBlenderArrowPalette[];
extern const u32 gBerryBlenderCenter_Gfx[];
@@ -3360,30 +3360,30 @@ extern const u16 gMailPalette_Tropic[];
extern const u16 gMailPalette_Dream[];
extern const u16 gMailPalette_Fab[];
extern const u16 gMailPalette_Retro[];
-extern const u8 gMailTiles_Orange[];
-extern const u8 gMailTilemap_Orange[];
-extern const u8 gMailTiles_Harbor[];
-extern const u8 gMailTilemap_Harbor[];
-extern const u8 gMailTiles_Glitter[];
-extern const u8 gMailTilemap_Glitter[];
-extern const u8 gMailTiles_Mech[];
-extern const u8 gMailTilemap_Mech[];
-extern const u8 gMailTiles_Wood[];
-extern const u8 gMailTilemap_Wood[];
-extern const u8 gMailTiles_Wave[];
-extern const u8 gMailTilemap_Wave[];
-extern const u8 gMailTiles_Bead[];
-extern const u8 gMailTilemap_Bead[];
-extern const u8 gMailTiles_Shadow[];
-extern const u8 gMailTilemap_Shadow[];
-extern const u8 gMailTiles_Tropic[];
-extern const u8 gMailTilemap_Tropic[];
-extern const u8 gMailTiles_Dream[];
-extern const u8 gMailTilemap_Dream[];
-extern const u8 gMailTiles_Fab[];
-extern const u8 gMailTilemap_Fab[];
-extern const u8 gMailTiles_Retro[];
-extern const u8 gMailTilemap_Retro[];
+extern const u32 gMailTiles_Orange[];
+extern const u32 gMailTilemap_Orange[];
+extern const u32 gMailTiles_Harbor[];
+extern const u32 gMailTilemap_Harbor[];
+extern const u32 gMailTiles_Glitter[];
+extern const u32 gMailTilemap_Glitter[];
+extern const u32 gMailTiles_Mech[];
+extern const u32 gMailTilemap_Mech[];
+extern const u32 gMailTiles_Wood[];
+extern const u32 gMailTilemap_Wood[];
+extern const u32 gMailTiles_Wave[];
+extern const u32 gMailTilemap_Wave[];
+extern const u32 gMailTiles_Bead[];
+extern const u32 gMailTilemap_Bead[];
+extern const u32 gMailTiles_Shadow[];
+extern const u32 gMailTilemap_Shadow[];
+extern const u32 gMailTiles_Tropic[];
+extern const u32 gMailTilemap_Tropic[];
+extern const u32 gMailTiles_Dream[];
+extern const u32 gMailTilemap_Dream[];
+extern const u32 gMailTiles_Fab[];
+extern const u32 gMailTilemap_Fab[];
+extern const u32 gMailTiles_Retro[];
+extern const u32 gMailTilemap_Retro[];
extern const u8 gMonMarkingsMenu_Gfx[];
extern const u16 gMonMarkingsMenu_Pal[];
diff --git a/include/trade.h b/include/trade.h
index 33191f0ac6..24de69b036 100644
--- a/include/trade.h
+++ b/include/trade.h
@@ -7,6 +7,7 @@
extern struct Mail gTradeMail[PARTY_SIZE];
extern u8 gSelectedTradeMonPositions[2];
+extern const u16 gTradePlatform_Tilemap[];
extern const struct WindowTemplate gTradeEvolutionSceneYesNoWindowTemplate;
s32 GetGameProgressForLinkTrade(void);
diff --git a/src/battle_controller_player.c b/src/battle_controller_player.c
index df3345ed5a..0147875995 100644
--- a/src/battle_controller_player.c
+++ b/src/battle_controller_player.c
@@ -2241,7 +2241,8 @@ static void PlayerHandleOneReturnValue_Duplicate(u32 battler)
static void PlayerHandleIntroTrainerBallThrow(u32 battler)
{
- const u16 *trainerPal = gTrainerBacksprites[gSaveBlock2Ptr->playerGender].palette.data;
+ const u32 paletteIndex = PlayerGetTrainerBackPicId();
+ const u16 *trainerPal = gTrainerBacksprites[paletteIndex].palette.data;
BtlController_HandleIntroTrainerBallThrow(battler, 0xD6F8, trainerPal, 31, Intro_TryShinyAnimShowHealthbox);
}
diff --git a/src/battle_controllers.c b/src/battle_controllers.c
index 4a631e3f71..51f7e75d37 100644
--- a/src/battle_controllers.c
+++ b/src/battle_controllers.c
@@ -1148,8 +1148,11 @@ void BtlController_EmitChosenMonReturnValue(u32 battler, u32 bufferId, u8 partyI
gBattleResources->transferBuffer[0] = CONTROLLER_CHOSENMONRETURNVALUE;
gBattleResources->transferBuffer[1] = partyId;
- for (i = 0; i < (int)ARRAY_COUNT(gBattlePartyCurrentOrder); i++)
- gBattleResources->transferBuffer[2 + i] = battlePartyOrder[i];
+ if (battlePartyOrder != NULL)
+ {
+ for (i = 0; i < (int)ARRAY_COUNT(gBattlePartyCurrentOrder); i++)
+ gBattleResources->transferBuffer[2 + i] = battlePartyOrder[i];
+ }
PrepareBufferDataTransfer(battler, bufferId, gBattleResources->transferBuffer, 5);
}
diff --git a/src/battle_main.c b/src/battle_main.c
index 68e0cd049c..6e99411ce8 100644
--- a/src/battle_main.c
+++ b/src/battle_main.c
@@ -583,6 +583,12 @@ static void CB2_InitBattleInternal(void)
TryFormChange(i, B_SIDE_OPPONENT, FORM_CHANGE_BEGIN_BATTLE);
}
+ if (TESTING)
+ {
+ gPlayerPartyCount = CalculatePartyCount(gPlayerParty);
+ gEnemyPartyCount = CalculatePartyCount(gEnemyParty);
+ }
+
gBattleCommunication[MULTIUSE_STATE] = 0;
}
diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c
index 04e41aa2cb..d0784a137e 100644
--- a/src/battle_script_commands.c
+++ b/src/battle_script_commands.c
@@ -7458,7 +7458,7 @@ static void Cmd_switchindataupdate(void)
u32 side = GetBattlerSide(battler);
u32 partyIndex = gBattlerPartyIndexes[battler];
if (TestRunner_Battle_GetForcedAbility(side, partyIndex))
- gBattleMons[battler].ability = gDisableStructs[battler].overwrittenAbility = TestRunner_Battle_GetForcedAbility(side, partyIndex);
+ gBattleMons[battler].ability = TestRunner_Battle_GetForcedAbility(side, partyIndex);
}
#endif
@@ -16431,6 +16431,9 @@ static void Cmd_tryworryseed(void)
}
else
{
+ if (gBattleMons[gBattlerTarget].ability == ABILITY_NEUTRALIZING_GAS)
+ gSpecialStatuses[gBattlerTarget].neutralizingGasRemoved = TRUE;
+
gBattleScripting.abilityPopupOverwrite = gBattleMons[gBattlerTarget].ability;
gBattleMons[gBattlerTarget].ability = gDisableStructs[gBattlerTarget].overwrittenAbility = ABILITY_INSOMNIA;
gBattlescriptCurrInstr = cmd->nextInstr;
@@ -18597,3 +18600,14 @@ void BS_JumpIfNoWhiteOut(void)
else
gBattlescriptCurrInstr = cmd->nextInstr;
}
+
+void BS_JumpIfAbilityCantBeSuppressed(void)
+{
+ NATIVE_ARGS(u8 battler, const u8 *jumpInstr);
+ u32 battler = GetBattlerForBattleScript(cmd->battler);
+
+ if (gAbilitiesInfo[gBattleMons[battler].ability].cantBeSuppressed)
+ gBattlescriptCurrInstr = cmd->jumpInstr;
+ else
+ gBattlescriptCurrInstr = cmd->nextInstr;
+}
diff --git a/src/battle_util.c b/src/battle_util.c
index 5eb0fc0696..0b6510e7a2 100644
--- a/src/battle_util.c
+++ b/src/battle_util.c
@@ -3520,7 +3520,11 @@ u32 AbilityBattleEffects(u32 caseID, u32 battler, u32 ability, u32 special, u32
u32 diagonalBattler = BATTLE_OPPOSITE(battler);
if (IsDoubleBattle())
diagonalBattler = BATTLE_PARTNER(diagonalBattler);
- if (IsBattlerAlive(diagonalBattler)
+
+ // Imposter only activates when the battler first switches in
+ if (gDisableStructs[battler].isFirstTurn == 2
+ && !gDisableStructs[battler].overwrittenAbility
+ && IsBattlerAlive(diagonalBattler)
&& !(gBattleMons[diagonalBattler].status2 & (STATUS2_TRANSFORMED | STATUS2_SUBSTITUTE))
&& !(gBattleMons[battler].status2 & STATUS2_TRANSFORMED)
&& gBattleStruct->illusion[diagonalBattler].state != ILLUSION_ON
@@ -6353,16 +6357,13 @@ static u8 ItemEffectMoveEnd(u32 battler, enum ItemHoldEffect holdEffect)
effect = StatRaiseBerry(battler, gLastUsedItem, STAT_SPDEF, ITEMEFFECT_NONE);
break;
case HOLD_EFFECT_ENIGMA_BERRY: // consume and heal if hit by super effective move
- if (B_BERRIES_INSTANT >= GEN_4)
- effect = TrySetEnigmaBerry(battler);
+ effect = TrySetEnigmaBerry(battler);
break;
case HOLD_EFFECT_KEE_BERRY: // consume and boost defense if used physical move
- if (B_BERRIES_INSTANT >= GEN_4)
- effect = DamagedStatBoostBerryEffect(battler, STAT_DEF, DAMAGE_CATEGORY_PHYSICAL);
+ effect = DamagedStatBoostBerryEffect(battler, STAT_DEF, DAMAGE_CATEGORY_PHYSICAL);
break;
case HOLD_EFFECT_MARANGA_BERRY: // consume and boost sp. defense if used special move
- if (B_BERRIES_INSTANT >= GEN_4)
- effect = DamagedStatBoostBerryEffect(battler, STAT_SPDEF, DAMAGE_CATEGORY_SPECIAL);
+ effect = DamagedStatBoostBerryEffect(battler, STAT_SPDEF, DAMAGE_CATEGORY_SPECIAL);
break;
case HOLD_EFFECT_RANDOM_STAT_UP:
if (B_BERRIES_INSTANT >= GEN_4)
@@ -9497,8 +9498,13 @@ bool32 IsFutureSightAttackerInParty(u32 battlerAtk, u32 battlerDef, u32 move)
return FALSE;
struct Pokemon *party = GetBattlerParty(battlerAtk);
- return &party[gWishFutureKnock.futureSightPartyIndex[battlerDef]] != &party[gBattlerPartyIndexes[battlerAtk]]
- && &party[gWishFutureKnock.futureSightPartyIndex[battlerDef]] != &party[BATTLE_PARTNER(gBattlerPartyIndexes[battlerAtk])];
+ if (IsDoubleBattle())
+ {
+ return &party[gWishFutureKnock.futureSightPartyIndex[battlerDef]] != &party[gBattlerPartyIndexes[battlerAtk]]
+ && &party[gWishFutureKnock.futureSightPartyIndex[battlerDef]] != &party[gBattlerPartyIndexes[BATTLE_PARTNER(battlerAtk)]];
+ }
+
+ return &party[gWishFutureKnock.futureSightPartyIndex[battlerDef]] != &party[gBattlerPartyIndexes[battlerAtk]];
}
s32 CalculateMoveDamage(struct DamageContext *ctx)
diff --git a/src/data/graphics/intro_scene.h b/src/data/graphics/intro_scene.h
index 792f6b3d26..2ee5a86a0f 100644
--- a/src/data/graphics/intro_scene.h
+++ b/src/data/graphics/intro_scene.h
@@ -1,6 +1,6 @@
const u16 gIntroGameFreakTextFade_Pal[] = INCBIN_U16("graphics/intro/scene_1/text.gbapal"); // game freak text blue fade
const u16 gIntroPlayer_Pal[] = INCBIN_U16("graphics/intro/scene_2/player.gbapal");
-const u16 gIntro3Bg_Pal[] = INCBIN_U16("graphics/intro/scene_3/bg.gbapal");
+const u16 gIntro3Bg_Pal[16][16] = INCBIN_U16("graphics/intro/scene_3/bg.gbapal");
const u16 gIntroVolbeat_Pal[] = INCBIN_U16("graphics/intro/scene_2/volbeat.gbapal");
const u16 gIntroTorchic_Pal[] = INCBIN_U16("graphics/intro/scene_2/torchic.gbapal");
const u16 gIntroManectric_Pal[] = INCBIN_U16("graphics/intro/scene_2/manectric.gbapal");
diff --git a/src/data/moves_info.h b/src/data/moves_info.h
index 59bcab6fac..08daab5a6b 100644
--- a/src/data/moves_info.h
+++ b/src/data/moves_info.h
@@ -6053,11 +6053,11 @@ const struct MoveInfo gMovesInfo[MOVES_COUNT_ALL] =
{
.name = COMPOUND_STRING("Rapid Spin"),
.description = COMPOUND_STRING(
- "Spins attack that removes\n"
+ "User spins and removes some\n"
#if B_SPEED_BUFFING_RAPID_SPIN >= GEN_8
- "some effects and ups speed."),
- #else
- "certain effects."),
+ "effects, while upping speed."),
+ #else
+ "effects."),
#endif
.effect = EFFECT_RAPID_SPIN,
.power = B_UPDATED_MOVE_DATA >= GEN_8 ? 50 : 20,
diff --git a/src/debug.c b/src/debug.c
index f1a8de68c1..e5e37e1b14 100644
--- a/src/debug.c
+++ b/src/debug.c
@@ -2535,6 +2535,7 @@ static void DebugAction_FlagsVars_FlagsSelect(u8 taskId)
{
if (JOY_NEW(A_BUTTON))
{
+ PlaySE(SE_SELECT);
FlagToggle(gTasks[taskId].tInput);
}
else if (JOY_NEW(B_BUTTON))
@@ -2544,7 +2545,6 @@ static void DebugAction_FlagsVars_FlagsSelect(u8 taskId)
return;
}
- PlaySE(SE_SELECT);
Debug_HandleInput_Numeric(taskId, 1, FLAGS_COUNT - 1, DEBUG_NUMBER_DIGITS_FLAGS);
if (JOY_NEW(DPAD_ANY) || JOY_NEW(A_BUTTON))
diff --git a/src/egg_hatch.c b/src/egg_hatch.c
index d965c0c742..545b7d75ea 100644
--- a/src/egg_hatch.c
+++ b/src/egg_hatch.c
@@ -33,6 +33,7 @@
#include "naming_screen.h"
#include "pokemon_storage_system.h"
#include "field_screen_effect.h"
+#include "trade.h"
#include "data.h"
#include "battle.h" // to get rid of later
#include "constants/rgb.h"
@@ -63,7 +64,6 @@ struct EggHatchData
u8 textColor[3];
};
-extern const u32 gTradePlatform_Tilemap[];
extern const u8 gText_HatchedFromEgg[];
extern const u8 gText_NicknameHatchPrompt[];
diff --git a/src/field_player_avatar.c b/src/field_player_avatar.c
index 07f4b74e08..d02ecbd9fc 100644
--- a/src/field_player_avatar.c
+++ b/src/field_player_avatar.c
@@ -805,9 +805,27 @@ static void PlayerNotOnBikeMoving(u8 direction, u16 heldKeys)
}
else
{
- u8 adjustedCollision = collision - COLLISION_STOP_SURFING;
- if (adjustedCollision > 3)
+ // Player collided with something. Certain collisions have special handling that precludes the normal collision effect.
+ // COLLISION_STOP_SURFING and COLLISION_PUSHED_BOULDER's effects are started by CheckForObjectEventCollision.
+ // COLLISION_LEDGE_JUMP's effect is handled further up in this function, so it will never reach this point.
+ // COLLISION_ROTATING_GATE is unusual however, this was probably included by mistake. When the player walks into a
+ // rotating gate that cannot rotate there is no additional handling, it's just a regular collision. Its exclusion here
+ // means that the player avatar won't update if they encounter this kind of collision. This has two noticeable effects:
+ // - Colliding with it head-on stops the player dead, rather than playing the walking animation and playing a bump sound effect
+ // - Colliding with it by changing direction won't turn the player avatar, their walking animation will just speed up.
+#ifdef BUGFIX
+ if (collision != COLLISION_STOP_SURFING
+ && collision != COLLISION_LEDGE_JUMP
+ && collision != COLLISION_PUSHED_BOULDER)
+#else
+ if (collision != COLLISION_STOP_SURFING
+ && collision != COLLISION_LEDGE_JUMP
+ && collision != COLLISION_PUSHED_BOULDER
+ && collision != COLLISION_ROTATING_GATE)
+#endif
+ {
PlayerNotOnBikeCollide(direction);
+ }
return;
}
}
diff --git a/src/graphics.c b/src/graphics.c
index 9289ac997f..41aad50431 100644
--- a/src/graphics.c
+++ b/src/graphics.c
@@ -1,4 +1,5 @@
#include "global.h"
+#include "graphics.h"
const u32 gBattleTextboxTiles[] = INCBIN_U32("graphics/battle_interface/textbox.4bpp.smol");
const u16 gBattleTextboxPalette[] = INCBIN_U16("graphics/battle_interface/textbox.gbapal");
@@ -707,7 +708,7 @@ const u16 gBattleInterface_BallStatusBarPal[] = INCBIN_U16("graphics/battle_inte
const u16 gBattleInterface_BallDisplayPal[] = INCBIN_U16("graphics/battle_interface/ball_display.gbapal");
-const u8 gHealthboxElementsGfxTable[] = INCBIN_U8("graphics/battle_interface/hpbar.4bpp",
+const u8 gHealthboxElementsGfxTable[][32] = INCBIN_U8("graphics/battle_interface/hpbar.4bpp",
"graphics/battle_interface/expbar.4bpp",
"graphics/battle_interface/status.4bpp",
"graphics/battle_interface/misc.4bpp",
@@ -1332,7 +1333,7 @@ const u16 gTilesetAnims_BattleDomePals0_3[] = INCBIN_U16("graphics/battle_fronti
static const u16 sUnused0[] = {0x13F, 0x119, 0x113, 0x10E};
-const u16 gBattlePyramidFloor_Pal[] = INCBIN_U16("graphics/battle_frontier/pyramid_floor.gbapal");
+const u16 gBattlePyramidFloor_Pal[][16] = INCBIN_U16("graphics/battle_frontier/pyramid_floor.gbapal");
const u32 gMultiBattleIntroBg_Opponent_Tilemap[] = INCBIN_U32("graphics/battle_frontier/multi_battle_intro_bg_opponent.bin.smolTM");
const u32 gMultiBattleIntroBg_Player_Tilemap[] = INCBIN_U32("graphics/battle_frontier/multi_battle_intro_bg_player.bin.smolTM");
@@ -2087,12 +2088,12 @@ const u16 gTitleScreenPressStartPal[] = INCBIN_U16("graphics/title_screen/p
const u32 gTitleScreenPressStartGfx[] = INCBIN_U32("graphics/title_screen/press_start.4bpp.smol");
const u32 gTitleScreenPokemonLogoTilemap[] = INCBIN_U32("graphics/title_screen/pokemon_logo.bin.smolTM");
-const u16 gFrontierPassBg_Pal[] = INCBIN_U16("graphics/frontier_pass/bg.gbapal"); // 8 x 16
+const u16 gFrontierPassBg_Pal[][16] = INCBIN_U16("graphics/frontier_pass/bg.gbapal"); // 8 x 16
const u32 gFrontierPassBg_Gfx[] = INCBIN_U32("graphics/frontier_pass/bg.4bpp.smol");
const u32 gFrontierPassMapAndCard_Gfx[] = INCBIN_U32("graphics/frontier_pass/map_and_card.8bpp.smol");
const u32 gFrontierPassBg_Tilemap[] = INCBIN_U32("graphics/frontier_pass/bg.bin.smolTM");
-const u16 gFrontierPassCancelButton_Tilemap[] = INCBIN_U16("graphics/frontier_pass/cancel.bin");
-const u16 gFrontierPassCancelButtonHighlighted_Tilemap[] = INCBIN_U16("graphics/frontier_pass/cancel_highlighted.bin");
+const u32 gFrontierPassCancelButton_Tilemap[] = INCBIN_U32("graphics/frontier_pass/cancel.bin");
+const u32 gFrontierPassCancelButtonHighlighted_Tilemap[] = INCBIN_U32("graphics/frontier_pass/cancel_highlighted.bin");
// Berry Crush
const u16 gBerryCrush_Crusher_Pal[] = INCBIN_U16("graphics/berry_crush/crusher.gbapal");
diff --git a/src/intro.c b/src/intro.c
index 48b5de9a77..6548fec358 100644
--- a/src/intro.c
+++ b/src/intro.c
@@ -1875,12 +1875,15 @@ static void Task_Scene3_StartGroudon(u8 taskId)
#define tTrigIdx data[6] // Re-used
#define tPalIdx data[7]
+// Treats gIntro3Bg_Pal as u8* and iterates by 1
+#define INTRO3_RAW_PTR(palId)(((void *) &gIntro3Bg_Pal) + palId)
+
static void Task_Scene3_Groudon(u8 taskId)
{
s16 *data = gTasks[taskId].data;
tTimer++;
- if ((u16)(tState - 1) < 7 && tTimer % 2 == 0)
+ if ((tState >= 1 && tState <= 7) && tTimer % 2 == 0)
tYShake ^= 3;
PanFadeAndZoomScreen(tScreenX, tScreenY + tYShake, tZoom, 0);
switch (tState)
@@ -1899,7 +1902,7 @@ static void Task_Scene3_Groudon(u8 taskId)
if (--tDelay == 0)
{
tDelay = 2;
- CpuCopy16(&gIntro3Bg_Pal[tPalIdx], &gPlttBufferFaded[BG_PLTT_ID(1) + 15], PLTT_SIZEOF(1));
+ CpuCopy16(INTRO3_RAW_PTR(tPalIdx), &gPlttBufferFaded[BG_PLTT_ID(1) + 15], PLTT_SIZEOF(1));
tPalIdx += 2;
if (tPalIdx == 0x1EC)
tState++;
@@ -1916,7 +1919,7 @@ static void Task_Scene3_Groudon(u8 taskId)
if (--tDelay == 0)
{
tDelay = 2;
- CpuCopy16(&gIntro3Bg_Pal[tPalIdx], &gPlttBufferFaded[BG_PLTT_ID(1) + 15], PLTT_SIZEOF(1));
+ CpuCopy16(INTRO3_RAW_PTR(tPalIdx), &gPlttBufferFaded[BG_PLTT_ID(1) + 15], PLTT_SIZEOF(1));
tPalIdx -= 2;
if (tPalIdx == 0x1E0)
{
@@ -2158,7 +2161,7 @@ static void Task_Scene3_Kyogre(u8 taskId)
if (--tDelay == 0)
{
tDelay = 4;
- CpuCopy16(&gIntro3Bg_Pal[tPalIdx], &gPlttBufferFaded[BG_PLTT_ID(2) + 15], PLTT_SIZEOF(1));
+ CpuCopy16(INTRO3_RAW_PTR(tPalIdx), &gPlttBufferFaded[BG_PLTT_ID(2) + 15], PLTT_SIZEOF(1));
tPalIdx -= 2;
if (tPalIdx == 0x1E0)
tState++;
@@ -2176,7 +2179,7 @@ static void Task_Scene3_Kyogre(u8 taskId)
if (--tDelay == 0)
{
tDelay = 4;
- CpuCopy16(&gIntro3Bg_Pal[tPalIdx], &gPlttBufferFaded[BG_PLTT_ID(2) + 15], PLTT_SIZEOF(1));
+ CpuCopy16(INTRO3_RAW_PTR(tPalIdx), &gPlttBufferFaded[BG_PLTT_ID(2) + 15], PLTT_SIZEOF(1));
tPalIdx += 2;
if (tPalIdx == 0x1EE)
{
@@ -2507,7 +2510,7 @@ static void SpriteCB_Lightning(struct Sprite *sprite)
sprite->sPalIdx = 0x1C2;
sprite->sState++;
case 1:
- CpuCopy16(&gIntro3Bg_Pal[sprite->sPalIdx], &gPlttBufferFaded[BG_PLTT_ID(5) + 13], PLTT_SIZEOF(1));
+ CpuCopy16(INTRO3_RAW_PTR(sprite->sPalIdx), &gPlttBufferFaded[BG_PLTT_ID(5) + 13], PLTT_SIZEOF(1));
sprite->sPalIdx += 2;
if (sprite->sPalIdx != 0x1CE)
break;
@@ -2518,7 +2521,7 @@ static void SpriteCB_Lightning(struct Sprite *sprite)
if (--sprite->sDelay == 0)
{
sprite->sDelay = 4;
- CpuCopy16(&gIntro3Bg_Pal[sprite->sPalIdx], &gPlttBufferFaded[BG_PLTT_ID(5) + 13], PLTT_SIZEOF(1));
+ CpuCopy16(INTRO3_RAW_PTR(sprite->sPalIdx), &gPlttBufferFaded[BG_PLTT_ID(5) + 13], PLTT_SIZEOF(1));
sprite->sPalIdx -= 2;
if (sprite->sPalIdx == 0x1C0)
DestroySprite(sprite);
@@ -2621,7 +2624,7 @@ static void Task_RayquazaAttack(u8 taskId)
case 0:
if ((data[2] & 1) != 0)
{
- CpuCopy16(&gIntro3Bg_Pal[0x1A2 + data[1] * 2], &gPlttBufferFaded[BG_PLTT_ID(5) + 14], PLTT_SIZEOF(1));
+ CpuCopy16(INTRO3_RAW_PTR(0x1A2 + data[1] * 2), &gPlttBufferFaded[BG_PLTT_ID(5) + 14], PLTT_SIZEOF(1));
data[1]++;
}
if (data[1] == 6)
@@ -2636,7 +2639,7 @@ static void Task_RayquazaAttack(u8 taskId)
{
if ((data[2] & 1) != 0)
{
- CpuCopy16(&gIntro3Bg_Pal[0x1A2 + data[1] * 2], &gPlttBufferFaded[BG_PLTT_ID(5) + 8], PLTT_SIZEOF(1));
+ CpuCopy16(INTRO3_RAW_PTR(0x1A2 + data[1] * 2), &gPlttBufferFaded[BG_PLTT_ID(5) + 8], PLTT_SIZEOF(1));
data[1]++;
}
if (data[1] == 6)
@@ -2655,7 +2658,7 @@ static void Task_RayquazaAttack(u8 taskId)
{
if ((data[2] & 1) != 0)
{
- CpuCopy16(&gIntro3Bg_Pal[0x182 + data[1] * 2], &gPlttBufferFaded[BG_PLTT_ID(5) + 12], PLTT_SIZEOF(1));
+ CpuCopy16(INTRO3_RAW_PTR(0x182 + data[1] * 2), &gPlttBufferFaded[BG_PLTT_ID(5) + 12], PLTT_SIZEOF(1));
data[1]++;
}
if (data[1] == 6)
@@ -2679,9 +2682,9 @@ static void Task_RayquazaAttack(u8 taskId)
if (--data[3] != 0)
{
BlendPalette(BG_PLTT_ID(5), 16, data[3], RGB(9, 10, 10));
- CpuCopy16(&gIntro3Bg_Pal[428], &gPlttBufferFaded[BG_PLTT_ID(5) + 14], PLTT_SIZEOF(1));
- CpuCopy16(&gIntro3Bg_Pal[428], &gPlttBufferFaded[BG_PLTT_ID(5) + 8], PLTT_SIZEOF(1));
- CpuCopy16(&gIntro3Bg_Pal[396], &gPlttBufferFaded[BG_PLTT_ID(5) + 12], PLTT_SIZEOF(1));
+ CpuCopy16(INTRO3_RAW_PTR(428), &gPlttBufferFaded[BG_PLTT_ID(5) + 14], PLTT_SIZEOF(1));
+ CpuCopy16(INTRO3_RAW_PTR(428), &gPlttBufferFaded[BG_PLTT_ID(5) + 8], PLTT_SIZEOF(1));
+ CpuCopy16(INTRO3_RAW_PTR(396), &gPlttBufferFaded[BG_PLTT_ID(5) + 12], PLTT_SIZEOF(1));
}
else
{
diff --git a/src/mail.c b/src/mail.c
index 7cff48c8ed..34d1520ef4 100644
--- a/src/mail.c
+++ b/src/mail.c
@@ -48,8 +48,8 @@ struct MailLayout
struct MailGraphics
{
const u16 *palette;
- const u8 *tiles;
- const u8 *tileMap;
+ const u32 *tiles;
+ const u32 *tileMap;
u32 unused;
u16 textColor;
u16 textShadow;
diff --git a/src/naming_screen.c b/src/naming_screen.c
index 79028a0782..157f6868fd 100644
--- a/src/naming_screen.c
+++ b/src/naming_screen.c
@@ -1982,7 +1982,7 @@ static void PrintKeyboardKeys(u8 window, u8 page)
PutWindowTilemap(window);
}
-static const u8 *const sNextKeyboardPageTilemaps[] =
+static const u32 *const sNextKeyboardPageTilemaps[] =
{
[KBPAGE_SYMBOLS] = gNamingScreenKeyboardUpper_Tilemap,
[KBPAGE_LETTERS_UPPER] = gNamingScreenKeyboardLower_Tilemap, // lower
diff --git a/src/roamer.c b/src/roamer.c
index 9bca6fdc45..0fc86b6711 100644
--- a/src/roamer.c
+++ b/src/roamer.c
@@ -113,6 +113,7 @@ static void CreateInitialRoamerMon(u8 index, u16 species, u8 level)
ROAMER(index)->cute = GetMonData(&gEnemyParty[0], MON_DATA_CUTE);
ROAMER(index)->smart = GetMonData(&gEnemyParty[0], MON_DATA_SMART);
ROAMER(index)->tough = GetMonData(&gEnemyParty[0], MON_DATA_TOUGH);
+ ROAMER(index)->shiny = GetMonData(&gEnemyParty[0], MON_DATA_IS_SHINY);
ROAMER(index)->active = TRUE;
sRoamerLocation[index][MAP_GRP] = ROAMER_MAP_GROUP;
sRoamerLocation[index][MAP_NUM] = sRoamerLocations[Random() % NUM_LOCATION_SETS][0];
@@ -243,8 +244,6 @@ void CreateRoamerMonInstance(u32 roamerIndex)
struct Pokemon *mon = &gEnemyParty[0];
ZeroEnemyPartyMons();
CreateMonWithIVsPersonality(mon, ROAMER(roamerIndex)->species, ROAMER(roamerIndex)->level, ROAMER(roamerIndex)->ivs, ROAMER(roamerIndex)->personality);
- // The roamer's status field is u16, but SetMonData expects status to be u32, so will set the roamer's status
- // using the status field and the following 3 bytes (cool, beauty, and cute).
SetMonData(mon, MON_DATA_STATUS, &status);
SetMonData(mon, MON_DATA_HP, &ROAMER(roamerIndex)->hp);
SetMonData(mon, MON_DATA_COOL, &ROAMER(roamerIndex)->cool);
@@ -252,6 +251,7 @@ void CreateRoamerMonInstance(u32 roamerIndex)
SetMonData(mon, MON_DATA_CUTE, &ROAMER(roamerIndex)->cute);
SetMonData(mon, MON_DATA_SMART, &ROAMER(roamerIndex)->smart);
SetMonData(mon, MON_DATA_TOUGH, &ROAMER(roamerIndex)->tough);
+ SetMonData(mon, MON_DATA_IS_SHINY, &ROAMER(roamerIndex)->shiny);
}
bool8 TryStartRoamerEncounter(void)
diff --git a/src/rom_header_gf.c b/src/rom_header_gf.c
index 182d879c83..5613fe6152 100644
--- a/src/rom_header_gf.c
+++ b/src/rom_header_gf.c
@@ -99,7 +99,7 @@ struct GFRomHeader
// This seems to need to be in the text section for some reason.
// To avoid a changed section attributes warning it's put in a special .text.consts section.
__attribute__((section(".text.consts")))
-static const struct GFRomHeader sGFRomHeader = {
+USED static const struct GFRomHeader sGFRomHeader = {
.version = GAME_VERSION,
.language = GAME_LANGUAGE,
.gameName = "pokemon emerald version",
diff --git a/src/rom_header_rhh.c b/src/rom_header_rhh.c
index c323e9eadf..e9310415c3 100644
--- a/src/rom_header_rhh.c
+++ b/src/rom_header_rhh.c
@@ -28,7 +28,7 @@ struct RHHRomHeader
};
__attribute__((section(".text.consts")))
-static const struct RHHRomHeader sRHHRomHeader =
+USED static const struct RHHRomHeader sRHHRomHeader =
{
.rhh_magic = { 'R', 'H', 'H', 'E', 'X', 'P' },
.expansionVersionMajor = EXPANSION_VERSION_MAJOR,
diff --git a/test/battle/ability/neutralizing_gas.c b/test/battle/ability/neutralizing_gas.c
index 6338bfbeca..f83e928c4a 100644
--- a/test/battle/ability/neutralizing_gas.c
+++ b/test/battle/ability/neutralizing_gas.c
@@ -256,7 +256,8 @@ SINGLE_BATTLE_TEST("Neutralizing Gas prevents Trace from copying it")
SINGLE_BATTLE_TEST("Neutralizing Gas prevents Contrary inverting stat boosts")
{
GIVEN {
- ASSUME(GetMoveEffect(MOVE_REST) == EFFECT_REST);
+ ASSUME(GetMoveEffect(MOVE_SWORDS_DANCE) == EFFECT_ATTACK_UP_2);
+ ASSUME(GetMoveEffect(MOVE_LEER) == EFFECT_DEFENSE_DOWN);
PLAYER(SPECIES_INKAY) { Ability(ABILITY_CONTRARY); }
OPPONENT(SPECIES_WEEZING) { Ability(ABILITY_NEUTRALIZING_GAS); }
} WHEN {
@@ -271,3 +272,41 @@ SINGLE_BATTLE_TEST("Neutralizing Gas prevents Contrary inverting stat boosts")
EXPECT_LT(player->statStages[STAT_DEF], DEFAULT_STAT_STAGE);
}
}
+
+SINGLE_BATTLE_TEST("Neutralizing Gas exiting the field does not activate abilities that were not suppressed by it again")
+{
+ u32 species, ability;
+ // These are the only abilities that could immediately activate again
+ PARAMETRIZE { species = SPECIES_KOMALA; ability = ABILITY_COMATOSE; }
+ PARAMETRIZE { species = SPECIES_CALYREX_SHADOW; ability = ABILITY_AS_ONE_SHADOW_RIDER; }
+ PARAMETRIZE { species = SPECIES_CALYREX_ICE; ability = ABILITY_AS_ONE_ICE_RIDER; }
+
+ GIVEN {
+ ASSUME(gAbilitiesInfo[ability].cantBeSuppressed);
+ PLAYER(species) { Ability(ability); }
+ OPPONENT(SPECIES_WEEZING) { Ability(ABILITY_NEUTRALIZING_GAS); }
+ OPPONENT(SPECIES_WOBBUFFET);
+ } WHEN {
+ TURN { SWITCH(opponent, 1); }
+ } SCENE {
+ ABILITY_POPUP(player, ability);
+ MESSAGE("The effects of the neutralizing gas wore off!");
+ NOT ABILITY_POPUP(player, ability);
+ }
+}
+
+SINGLE_BATTLE_TEST("Neutralizing Gas exiting the field does not activate Imposter even if it did not activate before")
+{
+ GIVEN {
+ PLAYER(SPECIES_WOBBUFFET);
+ PLAYER(SPECIES_DITTO) { Ability(ABILITY_IMPOSTER); }
+ OPPONENT(SPECIES_WEEZING) { Ability(ABILITY_NEUTRALIZING_GAS); }
+ OPPONENT(SPECIES_WOBBUFFET);
+ } WHEN {
+ TURN { SWITCH(player, 1); SWITCH(opponent, 1); }
+ } SCENE {
+ NOT ABILITY_POPUP(player, ABILITY_IMPOSTER);
+ MESSAGE("The effects of the neutralizing gas wore off!");
+ NOT ABILITY_POPUP(player, ABILITY_IMPOSTER);
+ }
+}
diff --git a/test/pokemon.c b/test/pokemon.c
index 2fbf96f816..00a4a4485b 100644
--- a/test/pokemon.c
+++ b/test/pokemon.c
@@ -82,10 +82,14 @@ TEST("Shininess independent from PID and OTID")
TEST("Hyper Training increases stats without affecting IVs")
{
- u32 data, hp, atk, def, speed, spatk, spdef;
+ u32 data, hp, atk, def, speed, spatk, spdef, friendship = 0;
struct Pokemon mon;
CreateMon(&mon, SPECIES_WOBBUFFET, 100, 3, TRUE, 0, OT_ID_PRESET, 0);
+ // Consider B_FRIENDSHIP_BOOST.
+ SetMonData(&mon, MON_DATA_FRIENDSHIP, &friendship);
+ CalculateMonStats(&mon);
+
hp = GetMonData(&mon, MON_DATA_HP);
atk = GetMonData(&mon, MON_DATA_ATK);
def = GetMonData(&mon, MON_DATA_DEF);
@@ -142,8 +146,13 @@ TEST("Status1 round-trips through BoxPokemon")
TEST("canhypertrain/hypertrain affect MON_DATA_HYPER_TRAINED_* and recalculate stats")
{
- u32 atk;
+ u32 atk, friendship = 0;
CreateMon(&gPlayerParty[0], SPECIES_WOBBUFFET, 100, 0, FALSE, 0, OT_ID_PRESET, 0);
+
+ // Consider B_FRIENDSHIP_BOOST.
+ SetMonData(&gPlayerParty[0], MON_DATA_FRIENDSHIP, &friendship);
+ CalculateMonStats(&gPlayerParty[0]);
+
atk = GetMonData(&gPlayerParty[0], MON_DATA_ATK);
RUN_OVERWORLD_SCRIPT(
diff --git a/test/test_runner_battle.c b/test/test_runner_battle.c
index 7884993a1c..20271a588d 100644
--- a/test/test_runner_battle.c
+++ b/test/test_runner_battle.c
@@ -1563,6 +1563,13 @@ void OpenPokemon(u32 sourceLine, u32 side, u32 species)
data = MOVE_NONE;
for (i = 0; i < MAX_MON_MOVES; i++)
SetMonData(DATA.currentMon, MON_DATA_MOVE1 + i, &data);
+ data = 0;
+ if (B_FRIENDSHIP_BOOST)
+ {
+ // This way, we avoid the boost affecting tests unless explicitly stated.
+ SetMonData(DATA.currentMon, MON_DATA_FRIENDSHIP, &data);
+ CalculateMonStats(DATA.currentMon);
+ }
}
// (sNaturePersonalities[i] % NUM_NATURES) == i