From 5322127868e1a8145aff7da81cbb0cf5e0416071 Mon Sep 17 00:00:00 2001 From: Eduardo Quezada Date: Sun, 28 Apr 2024 12:43:21 -0400 Subject: [PATCH] Fixed game not compiling when followers are disabled --- src/event_object_movement.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/event_object_movement.c b/src/event_object_movement.c index 8d0c7fe330..6edcf16022 100644 --- a/src/event_object_movement.c +++ b/src/event_object_movement.c @@ -1869,7 +1869,7 @@ static u8 LoadDynamicFollowerPalette(u16 species, u8 form, bool32 shiny) { u32 paletteNum; // Use standalone palette, unless entry is OOB or NULL (fallback to front-sprite-based) -#if OW_FOLLOWERS_SHARE_PALETTE == FALSE +#if OW_FOLLOWERS_ENABLED == TRUE && OW_FOLLOWERS_SHARE_PALETTE == FALSE if ((shiny && gSpeciesInfo[species].followerPalette) || (!shiny && gSpeciesInfo[species].followerShinyPalette)) {