Adds missing healBlockTimer for Baton Pass (#7220)
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@ -3188,6 +3188,7 @@ void SwitchInClearSetData(u32 battler)
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gDisableStructs[battler].perishSongTimer = disableStructCopy.perishSongTimer;
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gDisableStructs[battler].battlerPreventingEscape = disableStructCopy.battlerPreventingEscape;
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gDisableStructs[battler].embargoTimer = disableStructCopy.embargoTimer;
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gDisableStructs[battler].healBlockTimer = disableStructCopy.healBlockTimer;
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}
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else if (effect == EFFECT_SHED_TAIL)
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{
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