Fixes large battle messages being cut off instead of being prompted to advance 2 (#7036)
This commit is contained in:
parent
3255f23239
commit
585793131f
@ -1470,7 +1470,7 @@ const u8 gText_Body[] = _("Body");
|
||||
const u8 gText_Judgment[] = _("{B_BUFF1}{CLEAR 13}Judgment{CLEAR 13}{B_BUFF2}");
|
||||
static const u8 sText_TwoTrainersSentPkmn[] = _("{B_TRAINER1_NAME_WITH_CLASS} sent out {B_OPPONENT_MON1_NAME}!\p{B_TRAINER2_NAME_WITH_CLASS} sent out {B_OPPONENT_MON2_NAME}!");
|
||||
static const u8 sText_Trainer2SentOutPkmn[] = _("{B_TRAINER2_NAME_WITH_CLASS} sent out {B_BUFF1}!");
|
||||
static const u8 sText_TwoTrainersWantToBattle[] = _("You are challenged by\n{B_TRAINER1_NAME_WITH_CLASS} and\l{B_TRAINER2_NAME_WITH_CLASS}!\p");
|
||||
static const u8 sText_TwoTrainersWantToBattle[] = _("You are challenged by\n{B_TRAINER1_NAME_WITH_CLASS} and {B_TRAINER2_NAME_WITH_CLASS}!\p");
|
||||
static const u8 sText_InGamePartnerSentOutZGoN[] = _("{B_PARTNER_NAME_WITH_CLASS} sent out {B_PLAYER_MON2_NAME}! Go, {B_PLAYER_MON1_NAME}!");
|
||||
|
||||
const u16 gBattlePalaceFlavorTextTable[] =
|
||||
@ -3169,7 +3169,7 @@ u32 BattleStringExpandPlaceholders(const u8 *src, u8 *dst, u32 dstSize)
|
||||
dst[dstID] = *src;
|
||||
dstID++;
|
||||
|
||||
BreakStringAutomatic(dst, BATTLE_MSG_MAX_WIDTH, BATTLE_MSG_MAX_LINES, fontId, TRUE);
|
||||
BreakStringAutomatic(dst, BATTLE_MSG_MAX_WIDTH, BATTLE_MSG_MAX_LINES, fontId, SHOW_SCROLL_PROMPT);
|
||||
|
||||
return dstID;
|
||||
}
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user