diff --git a/src/battle_util.c b/src/battle_util.c index 4f09e3bb7a..385b09a1cf 100644 --- a/src/battle_util.c +++ b/src/battle_util.c @@ -6847,6 +6847,8 @@ u8 ItemBattleEffects(u8 caseID, u8 battlerId, bool8 moveTurn) switch (atkHoldEffect) { case HOLD_EFFECT_FLINCH: + if (GetBattlerAbility(gBattlerAttacker) == ABILITY_SERENE_GRACE) + atkHoldEffectParam *= 2; if (gBattleMoveDamage != 0 // Need to have done damage && !(gMoveResultFlags & MOVE_RESULT_NO_EFFECT) && TARGET_TURN_DAMAGED