Fix compile on gcc11 (#8300)

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Alex 2025-11-20 14:05:54 +01:00 committed by GitHub
parent e5e99317d0
commit 6095e2e85a
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@ -1254,8 +1254,7 @@ bool32 CannotUseItemsInBattle(u16 itemId, struct Pokemon *mon)
switch (battleUsage)
{
case EFFECT_ITEM_INCREASE_STAT:
u32 ability = GetBattlerAbility(gBattlerInMenuId);
if (CompareStat(gBattlerInMenuId, GetItemEffect(itemId)[1], MAX_STAT_STAGE, CMP_EQUAL, ability))
if (CompareStat(gBattlerInMenuId, GetItemEffect(itemId)[1], MAX_STAT_STAGE, CMP_EQUAL, GetBattlerAbility(gBattlerInMenuId)))
cannotUse = TRUE;
break;
case EFFECT_ITEM_SET_FOCUS_ENERGY: