diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index b8e1628047..9dc869d276 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -8132,19 +8132,19 @@ static bool32 IsRototillerAffected(u32 battlerId) static bool32 IsAbilityRodAffected(void) { - u32 moveType; + u32 moveType; - if (gBattleStruct->dynamicMoveType == 0) - moveType = gBattleMoves[gCurrentMove].type; - else if (!(gBattleStruct->dynamicMoveType & 0x40)) - moveType = gBattleStruct->dynamicMoveType & 0x3F; - else - moveType = gBattleMoves[gCurrentMove].type; + if (gBattleStruct->dynamicMoveType == 0) + moveType = gBattleMoves[gCurrentMove].type; + else if (!(gBattleStruct->dynamicMoveType & 0x40)) + moveType = gBattleStruct->dynamicMoveType & 0x3F; + else + moveType = gBattleMoves[gCurrentMove].type; - if (moveType == TYPE_ELECTRIC && GetBattlerAbility(gBattlerTarget) == ABILITY_LIGHTNING_ROD) - return TRUE; - else - return FALSE; + if (moveType == TYPE_ELECTRIC && GetBattlerAbility(gBattlerTarget) == ABILITY_LIGHTNING_ROD) + return TRUE; + else + return FALSE; } static bool32 IsAbilityMotorAffected(void)