diff --git a/data/battle_anim_scripts.s b/data/battle_anim_scripts.s index a080e66202..50ed6e3634 100644 --- a/data/battle_anim_scripts.s +++ b/data/battle_anim_scripts.s @@ -2019,6 +2019,23 @@ Move_GUNK_SHOT: end Move_IRON_HEAD: + loadspritegfx ANIM_TAG_GUST + loadspritegfx ANIM_TAG_IMPACT + loopsewithpan SE_W231, SOUND_PAN_ATTACKER, 28, 2 + createvisualtask sub_81144F8, 5, 0, 0, 0 + waitforvisualfinish + createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 0 + playsewithpan SE_W029, SOUND_PAN_ATTACKER + waitforvisualfinish + delay 2 + createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 1 + waitforvisualfinish + createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 2, 0, 4, 1 + createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 7, 1 + createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 2 + createsprite gUnknown_085973E8, ANIM_TARGET, 3, 0, 0, 1, 1 + playsewithpan SE_W233B, SOUND_PAN_TARGET + waitforvisualfinish end Move_MAGNET_BOMB: