From 661a418960bda7e2da8f1d48cbc58d6727b8cc1b Mon Sep 17 00:00:00 2001 From: Alex <93446519+AlexOn1ine@users.noreply.github.com> Date: Sun, 1 Jun 2025 13:08:37 +0200 Subject: [PATCH] Fixes multi battle party re-order (#7042) --- src/battle_main.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/battle_main.c b/src/battle_main.c index 5bdf3fb8ec..d1bc8ed0c8 100644 --- a/src/battle_main.c +++ b/src/battle_main.c @@ -4651,7 +4651,7 @@ static void HandleTurnActionSelectionState(void) for (i = 0; i < gBattlersCount; i++) { if (gChosenActionByBattler[i] == B_ACTION_SWITCH) - SwitchPartyOrderInGameMulti(i, gBattleStruct->monToSwitchIntoId[battler]); + SwitchPartyOrderInGameMulti(i, gBattleStruct->monToSwitchIntoId[i]); } } }